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Index Sprites the other way around!

tajaros

Hi I'm dawg
855
Posts
11
Years
Hey, there tajaros here, I discovered a new technique in Indexing Sprites without using PAINT,GIMP, PHOTOSHOP, etc.

This is a technique on how to easily insert indexed sprites with, Leafgreen and Sapphire, since the Advance Sprite Editor doesn't support those ROM's, also this might also work for Windows 7 users that can't use the PAINT method (something like that xD)

Tools Needed:
- Advanced Series (Mainly The Advanced Sprite Editor)
- NSE 2.X
- Unmodified Rom (A Rom that you do not use, eg. FireRed, Ruby, Emerald) Since that's the only INI's the Advanced Series had.
- Brain

First Get the sprite that you wanted to Index!

For me it's my Zoroark Sprite!
Spoiler:


Next Open up the Advanced Sprite Editor and do what I do.
Spoiler:


Now to export the Indexed Image using NSE 2.X.
Spoiler:


Credits:
Wichu
link12552

Here is a link to the Advanced Series... :)

Advanced Series Download:
http://www.mediafire.com/download.php?8hy017ivrm1xuvb
 
Last edited:
1,476
Posts
12
Years
  • Seen Mar 13, 2023
Magnificent, even though it's pretty erm...... idk, but this simplifies everything about indexing. Well done, Val.

Keep up the easy yet handy tutorials.
 
5
Posts
12
Years
  • Seen Jun 5, 2016
With this tutorial, I managed to import my first sprite into the game!
I thank you good sir! :D
 
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