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Old September 30th, 2012 (6:53 PM).
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IceGod64 IceGod64 is offline
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    Join Date: Oct 2008
    Location: Castelia City
    Age: 29
    Gender: Male
    Nature: Naive
    Posts: 623
    Quote:
    Originally Posted by FL . View Post
    1,2-In PokeBattle_ActualScene change
    Code:
        if @animatingHP
          if @currenthp<@endhp
            @currenthp+=1
          elsif @currenthp>@endhp
            @currenthp-=1
          end
          refresh
          @animatingHP=false if @[email protected]
        end
        if @animatingEXP
          if [email protected]
            @[email protected]
          elsif @currentexp<@endexp
            @currentexp+=1
          elsif @currentexp>@endexp
            @currentexp-=1
          end
          refresh
          if @[email protected]
            if @currentexp==PokeBattle_Scene::EXPGAUGESIZE
    to
    Code:
      hpspeed=4 # hp speed here, put 1000 for instantaneous
      if @animatingHP
       if @currenthp<@endhp
        if(@[email protected]@endhp
        if(@[email protected]@endexp
        @currentexp-=expspeed
       end
       refresh
       if @currentexp>[email protected]
        if @currentexp>=PokeBattle_Scene::EXPGAUGESIZE
    3-Yes, use @currenthp minus @endhp.
    Um.... What?

    Would'nt it be more efficient to just change
    Code:
    if @animatingHP
          if @currenthp<@endhp
            @currenthp+=1
          elsif @currenthp>@endhp
            @currenthp-=1
          end
          refresh
          @animatingHP=false if @[email protected]
        end
    to

    Code:
    if @animatingHP
          @currenthp = @endhp
          @animatingHP=false
        end
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