Seen March 13th, 2018
Posted August 12th, 2017
40 posts
5.3 Years
Could you please be more clear that what are you trying to stay. I am unable to understand.
I call the routine, the base power of the move is set. The calculation is good. So 0x020244E0 (Emerald) takes 0x79 if the enemy is full life.
And then the calculate damage is called, and the base damages are reset. So 0x020244E0 takes 0x1 because in PGE I set the move's base power to 1.
So the damages inflicted to the foe are very low.