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  #21796    
Old June 30th, 2012 (7:32 PM).
Ferox Ferox is offline
     
    Join Date: Jun 2012
    Gender: Female
    Posts: 19
    Thanks, but I still couldn't get it to work right. I had the flag set to the save setvar variable, but wasn't getting anywhere. I had tried a trip script outside the building previously, but ended up either crashing or not working.

    I have removed the map script and redone it as a trip script inside the building, with the sprite in question just out of sight when it vanished instead. It functions but it's not quite the way I imagined it.

    My new problem is that if I set wild Pokemon encounters to be Unowns, the game freezes every time a wild encounter starts. It doesn't matter what level the unowns are, and if I change the species it works fine, just the Unowns freezing the game.