Chacha Dinosaur

Adamant and adaptive dinosaur.

Age 24
Male
Seen March 4th, 2018
Posted September 8th, 2017
454 posts
6.1 Years
Clubbed Sky Attack (also updated it's message), Freeze Shock (updated it's effect so that electric mons can't be paralysed by it), Ice Burn together due to similar effect. This also requires the battle string loader ASM:

Replace Sky Attack's effect with this one:
#dynamic 0x[YourOffset]
#freespacebyte 0xFF

#org @moveselect
jumpifhalfword 0x0 0x2023D4A 0xXX @freejshock //replace XX with ID of freeze shock
jumpifhalfword 0x0 0x2023D4A 0xYY @iceburn //replace XX with ID of ice burn
goto @skyattack


#org @skyattack
jumpifsecondarystatus 0x1 0x1000 0x81D6F29
jumpifword 0x4 0x2023DD0 0x200 0x81D6F29
setbyte 0x2023FD3 0x3
call @firstturnsk
goto 0x81D694E

#org @firstturnsk
attackcanceler
attackstring
waitmessage 0x40
ppreduce
attackanimation
waitanimation
orword 0x2023DD0 0x8000000
setbyte 0x2023E85 0x4C
seteffecttarget
copyarray 0x2023E87 0x2023FD3 0x1
setword 0x203C020 0x8A20000
printstring 0x184
waitmessage 0x40
return


#org @freejshock
jumpifsecondarystatus 0x1 0x1000 @executefs
jumpifword 0x4 0x2023DD0 0x200 @executefs
setbyte 0x2023FD3 0x3
call @firstturnfs
goto 0x81D694E

#org @executefs
attackcanceler
setbyte 0x2023E85 0xC
setbyte 0x2023FDC 0x1
clearstatus 0x1
orword 0x2023DD0 0x800
jumpiftype 0x0 0xD 0x81D6927
setbyte 0x2023E85 0x5
goto 0x81D6927

#org @firstturnfs
attackcanceler
attackstring
waitmessage 0x40
ppreduce
attackanimation
waitanimation
orword 0x2023DD0 0x8000000
setbyte 0x2023E85 0x4C
seteffecttarget
copyarray 0x2023E87 0x2023FD3 0x1
setword 0x203C020 0x8A00000
printstring 0x184
waitmessage 0x40
return


#org @iceburn
jumpifsecondarystatus 0x1 0x1000 @executeib
jumpifword 0x4 0x2023DD0 0x200 @executeib
setbyte 0x2023FD3 0x3
call @firstturnib
goto 0x81D694E

#org @executeib
attackcanceler
setbyte 0x2023E85 0xC
setbyte 0x2023FDC 0x1
clearstatus 0x1
orword 0x2023DD0 0x800
setbyte 0x2023E85 0x3
goto 0x81D6927

#org @firstturnib
attackcanceler
attackstring
waitmessage 0x40
ppreduce
attackanimation
waitanimation
orword 0x2023DD0 0x8000000
setbyte 0x2023E85 0x4C
seteffecttarget
copyarray 0x2023E87 0x2023FD3 0x1
setword 0x203C020 0x8A10000
printstring 0x184
waitmessage 0x40
return
String at A20000 (Sky Attack's)
FD 0F 00 D6 D9 D7 D5 E1 D9 00 D7 E0 E3 D5 DF D9 D8 00 DD E2 00 D5 00 DC D5 E6 E7 DC 00 E0 DD DB DC E8 AB FF
String at A00000 (Freeze Shock's)
FD 0F 00 D6 D9 D7 D5 E1 D9 00 D7 E0 E3 D5 DF D9 D8 00 DD E2 00 D5 00 DA E6 D9 D9 EE DD E2 DB 00 E0 DD DB DC E8 AB FF
String at A10000 (Ice Burn's)
FD 0F 00 D6 D9 D7 D5 E1 D9 00 D7 E0 E3 D5 DF D9 D8 00 DD E2 00 D5 00 DA E6 D9 D9 EE DD E2 DB 00 D5 DD E6 AB FF