Thread: [Developing] Pokémon L.I.F.E (Card Version)
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Old January 28th, 2014 (6:30 AM).
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Radical Raptr Radical Raptr is offline
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    Join Date: Mar 2011
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    as a person who would want to play it, I would like to see some sort of "evolving" of the cards
    like you would start off with a booster pack of several cards, and then as you progress obtain newer ones, and better ones, etc
    I would like to see the cards be different, such as having a bulbasaur card, lets say, that depending on how many wins and losses it has, or depending on how many pokemon it has defeated, it could add up to a trackable point system
    the system could then be used to upgrade cards, improve their stats, abilities, powers, etc

    I would also like to see some sort way of changing and altering certain moves, maybe having more than 4? but at least some way of changing them, like via a card of some sort

    also, for the move based tun style, I like the system of Magic the gathering, where there are instants that can be played on the opponent's turns, and abilities for creatures like first strike, where, in the event the power of the opponent's creature is the same as your creature's toughness, and you power is equal to their toughness, but yours has first strike, your monster's move would take priority, and attack before they get the chance, where on the other hand, the attack phase happens at the same time (i.e, both would die)
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