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Old June 18th, 2012 (10:24 AM). Edited June 18th, 2012 by miksy91.
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miksy91 miksy91 is offline
Dark Energy is back in action! ;)
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    Originally Posted by !MaX! View Post
    #12395723529438 Keep rollin' rollin' rollin' rollin'

    Rofl rofl rofl!

    I know the screenshots don't show much, but that there is some funny stuff!
    Nothing else to add here, I completely agree with you :D

    Originally Posted by !MaX! View Post
    #2 Biker

    Eeehhhmm....nothing really, Sir, I was just passing by and you stopped me for no reason!

    And...he dissapeared right after I beat him!

    New rival or something?
    Not a rival but you're bound to meet him again, sooner or later.

    Originally Posted by !MaX! View Post
    #3 Darkness Team again

    And we run across Team Darkness again!

    We also see some nice scripting done which is quite refreshing as always!

    W8, could that be.......YES!!!!!


    Apparently, just like Isaac, Captain Darkness also has an even stronger team, which after all the things I have seen, doesn't really surprise me anymore!

    Unfortunately for him, we are interrupted... Master Neal who saves the day!

    My thought was "This guy must be pretty strong to make the Darkness Captain and his team retreat!"

    Master Neal waves us goodbye, saying that we will meet again!(These screenshots were taken days ago and I don't remember many of the events)

    An old lady then appears(at least I think she is old, I can't really tell from the sprite) thanking us for chasing away Team Darkness!

    She asks us to meet her again in her farm so she can reward us, even explaining how we will open the gate!

    And this is what I'm talking about!

    This is a proper explanation on how a new mechanism works unlike that old invisible Key!
    Again, nice to hear you liked it!
    It wasn't really that difficult to create scripts of this kind because nothing that special doesn't happen in this script either - lots of code is just gone through, nothing more. But it took some time to get it finished however.

    Actually, it's quite difficult to make these new mechanisms to work the way they should. Of course I can get around them because I do them but I also have to think how a random player with no knowledge what will happen next, will get past them. Good to hear this is working the way it should though!

    Originally Posted by !MaX! View Post
    #4 Milky Village Inn

    Off to the Milky Village!

    Since I'm there, I decide to go heal my Pokemon first!

    Don't want to run unprepared in any events that might require me to fight!


    Where the freak is the Pokecenter?


    "Milky Village Inn"

    Could it be...?

    Oh come on, I really have to pay this time?

    Well, it's just 100 Poké Dollars, it's not that expensive!

    I guess it's kinda logical for them to be far behind in technology and not have a Pokemon Center, after all we are in a Village, and this might also be a try to make it look more like an rpg.....

    ....too bad it's ruined by the fact that there is a computer right here and I can heal my Pokemon by just depositing them!(I'm joking of course!It would suck if there wasn't a computer to change my Pokemon!)
    I admit, I took the idea of having an inn from Final Fantasy games as well and think it really works in a place of this kind. If there was an inn instead of a pokecenter in The Capital however, that wouldn't be such a good idea.

    Originally Posted by !MaX! View Post
    #5 Jungle and Cobra

    Went to the farm, got my reward, did what I had to do in the Milky Village, bla bla bla, time to go to the jungle!

    Yeah. instead of the Safari Zone, we get a jungle!


    Time for an exciting and dangerous adventure with temples and dungeons full of booby traps and the ancient treasures of kings and gods, an endless ocean of trees full of carnivorous animals ready to feast on human flesh, a human that has grown with the apes since he was a baby and tribes that have lived away from the rest of the human civilization for THOUSANDS of years!

    No, but we do get to find the "Cobra" that guard warned us about....WHAT'S THIS???




    So, yeah I beat the Arbok, and people congratulated me for that.....I don't exactly remember what really happened!XD (As I said before, these screenshots were taken days ago)

    Off to the next route!

    I also have to say that by this point my Pokemon were starting to get tired due to all the battles!

    Couldn't there have been a PC in this building at least?
    That's a good idea you've got there in the end of this paragraph! I could possibly put random people in some maps who will heal your party if talked to (for example in this gate shown in that picture).

    Actually, not gonna need this :)
    I've been working on an updated Beta 3 (3.1) and already made it up to Argent Warehouse. The trainers in these parts aren't that tough so you won't probably need a place to heal after the battles (if you at least once returned to Greenwood Town from The Jungle).

    Originally Posted by !MaX! View Post
    #6 Zapdos

    A yellow bird Pokemon?

    Now which that might be?XD

    Of course, I know that she was talking about Zapdos but what I didn't expect was to see it right after a few moments!

    Although, we don't get to fight right away but instead it flies off far from us!(I think they said that it went to some tower?!?)

    I like how you start to introduce the Legendaries little by little!
    Zapdos may actually be the only legendary who you can meet before encountering it. I've pretty much planned the events for getting Articuno, Moltres, Ho-Oh (who is actually already implemented in Beta 3.0, cannot be gotten without cheating though) and Mew and none of these can be seen before battling them like Zapdos is (which doesn't have to be met like you did).

    That "tower" (mentioned as big building) is located in the town to the east. You can probably guess which building we're talking about.

    Originally Posted by !MaX! View Post
    #7 Magikarp Trainer

    Aaaaah yes!

    Finding new uses for some not so famous Pokemon!

    That's always nice!

    Beating this guy was easy and I got the Dratini!

    I still haven't tried battling him again though!(which reminds me that I also never tried to evolve a Magikarp with the Water Stone to see what will happen! Maybe I'm gonna give it a try!)
    By defeating Sage Blue, you got Exp. Share, right? That's definitely something you want to equip Magikarp with.

    Originally Posted by !MaX! View Post
    #8 Super Onix

    Huh......Super Onix....oh come on!

    Just how strong can that Super Onix be.....



    Although this is supposed to be a statue, I was still speechless by the sprite!
    That's actually an in-game sprite here. I believe you can get a doll of Onix in your room although I'm not sure whether that's possible or not. But it serves its purpose here fine indeed :)

    Originally Posted by !MaX! View Post
    #9 New companion

    And it's a girl!

    Oh ho ho!


    Someone is getting lucky tonight!

    Seriously now, it's good to get new companions but the problem remains!

    These companions do almost nothing and have served nothing important so far to the plot, and I say this after I have finished beta 3.0!
    Just like Oscar, Ashlyn also has a special reason for you taking her with you. I'm not sure if this is a "must-thing-to-do" or not. If it is, she will likely join you in the town in very eastern part of West-Suden. Why there? Some workers ought to get the Area 112 cleared one day.

    But yeah, I'll try to think of some cutscenes for them in Beta 4 so that they won't remain completely useless in it as well.
    And the player actually remembers the main hero is carrying one/two people inside him.

    Originally Posted by !MaX! View Post
    #10 Water Gym

    Beating the gym of Argent Warehouse was surprisingly easy!

    Maybe it's the fact that I have a Bulbasaur and my team is much more trained than before!

    I like how you changed the color of Bugsy's sprite to make him match the theme of the gym!
    Not much to add here either. Bugsy's battle sprite actually works here like a charm as well (@that thing she's holding there).

    Originally Posted by !MaX! View Post
    #11 Script Madness

    Ok, I'm done with Argent Warehouse pretty swiftly!

    Nothing extraordinary or dangerous so far, everything's fine!


    Ok, I admit, Earthquake scripts are always awesome!


    HOLY MOSES!!!!!!

    Miksy91 used CUTSCENE!

    It's super effective!

    MaX had a nerdgasm!

    That.....was the most freaking amazing thing I have ever seen in a Pokemon hack so far!

    I'm serious!

    The scripting done here must have been painful and it probably required a lot of hard work!

    Even though there was no battle with that semi-pseudo Legendary Super Onix, the cutscenes were more than enough to get me all fired up!
    Again, the scripting for the event for Super Onix wasn't difficult in any way but all the amount of work put in it makes it magnificent :D

    The problem was that other event (with Team Darkness) that is gone through after it. I really had some trouble with it; I was easily able to replace the sprite of Cactus with that of Captain but it always changed back to normal when map was completely loaded. And I yet had to do more coding to make it so that when you actually get to that room by getting yourself with Cactus there, to make it so the sprite would remain the same.

    But thanks! It means a lot to me that people actually care that how much work I put in these cutscenes :)

    Originally Posted by !MaX! View Post
    #12 messing up

    After the Argent Warehouse, I messed up and went first guessed it, Deep Cavern!

    So, I fall down this hole and I'm like "@#$%!!!What now?"(Yes, I have completely forgotten that I had an Escape Rope with me!No, I didn't have the Flash HM yet)

    No big deal since I have saved, well before I went into the cave!

    I decide to keep going anyway and by utilizing a small trick with the pokemon battles, I am able to abuse the little light that I get, to proceed further into the cave...

    ...only to run into some guy here that uses the Anti Form from Kingdom Hearts 2!

    At this point, my Pokemon were still no match for him so I had to restart and this time make sure to go to the Brightbulb City!
    Did you notice the triggered script when the player says it's not good to jump in that hole without an Escape Rope? I'll probably make it "run" even when you've one/more but it doesn't end in the way it does without an Escape Rope (player won't walk away).

    Originally Posted by !MaX! View Post
    #13 Brightbulb City

    Eeehhmmm.....ok.........what the heck??

    Did I accidentally use my Pokemon Crystal rom?

    No, it turns out that poor Professor Joke gets tricked by all the @$$holes and he ends up giving them new Pokemon!(for some reason I didn't get any more screenshots from this part)

    The sad part is that I trick him as well and I get the Totodile this way!

    At this point, I figured out that in the future we will get the other two Johto starters as well in some way or another!

    Aaaaand...end of the line!

    Oh well, I still have a few things to do!
    Too bad you didn't take more pics about the event of getting Totodile, would have at least wanted to see your comments about the "starting out battle", hahha :D

    Anyway, I don't want the heroes to act like Team Rocket but had to think of some way for you to encounter [you know who] and what I came up was hilarious (or so I think) so I just had to implement all this!

    Originally Posted by !MaX! View Post
    #14 Idiot

    You don't say....

    #15 Gym Trainers

    No, there are not!

    Which reminds me, the trainers at the gyms really need a different dialogue for when you have beaten their leader!
    Took me some time to figure out how the pokemon aren't there but makes sense now! I've been lazy editing the scripts of trainers in gyms but I guess I should spend some time working on the things they say when the gym leader is defeated (especially for ones like this guy here).

    Originally Posted by !MaX! View Post
    #16 Custom moves

    Or more like Pokemon that know moves they aren't supposed to know!

    And I also saw the Night Shade Guarados and some other which I don't remember right now!

    So, here's my question!

    Are we also able to learn such moves to our Pokemon?
    That "Night Shade Gyarados Tentacruel" is like that on purpose. I just think it works that Tentacruel can use Night Shade, no idea why really.

    Originally Posted by !MaX! View Post
    #17 Big Shoe

    It's open!


    Only one complaint!

    It lacks an elevator!

    Nice use of the Burglar trainer!

    But what now?

    Are we seriously gonna keep the sweater?


    First, we trick Professor Joke out of his Pokemon then we steal that poor guy's sweater?!?

    We are supposed to be heroes not Team Rocket!
    The reason why there is no elevator is simply because of the script when the burglar steals the Sweater.

    Someone else also complained about the heroes keeping the stolen Sweater so in Beta 3.1, Cactus mentions that they'll return that Sweater later, it must be "put in use" before doing that though.

    Originally Posted by !MaX! View Post
    #18 Deep Cavern retry

    So, after getting well prepared, I go back to the Deep Cavern!

    Defeating the Guardian was still pretty difficult especially since he has that lvl 52 Snorlax!

    Ok, this guy just has to be a villain!

    What the....ok, seriously, did he freeze time or something?

    Even in the original pokemon games the screen flashes before the characters dissapear!

    Even ninjas aren't that fas....ooooohhh, I get it!

    He used the Space–Time Ninjutsu!


    And, at long last, we get the first Elemental Orb!

    Oh God, the cave is collapsing!



    No, the team escapes by using an escape rope!

    Out of curiosity, I backed up and then tried to do this part again without any Escape Rope (I tossed them)

    And....nothing different happened!

    You still use an Escape Rope to get out of the cave safe and sound!

    I guess a dark ending in a Pokemon would be would suck!

    And the cave has completely collapsed which reveals the Earthquake TM!

    The bad news is that kinda sucks since they were some pretty strong pokemon inside the cave who were good for training!

    Lady, the entire cave collapsed which was probably accompanied by a massive earthquake and all you have to talk about is swimming??????
    Maybe it's just me but I think the way that person disappears looks just fine. When the screen is made light (like with the Biker scene), you can also see the person disappearing just like it does right over. A proper way would be only by:
    1) Making the person walk away
    2) "Using an Escape Rope" (like rival in Sprout Tower)

    About the Escape Rope bug; does somebody really notice it the "first time he/she receives the Orb" ? I doubt that. The proper way for fixing this would be hacking some assembly routines and make it impossible to throw Escape Ropes away. Another way would be by making Cactus find a rope during that earthquake scene (which would make no sense if you ask me).

    I actually knew of this already when I was creating that script for picking up the Orb but decided to do nothing about it because it's really nothing too serious.

    About that lady there, I could do something about it but yet again, nothing too serious because there is nothing glitchy there (although it's odd that a person is talking nothing about the quake because she certainly felt it).

    There are some restrictions I've to work with. If I want all of these minor things to work perfectly, I've to use more flags than "required" which may lead to running out of them. If that happens, let's just say I can't even work with the simplest of the scripts anymore.

    Originally Posted by !MaX! View Post
    #19 Grand Tower

    So, all that's left is the Grand Tower!

    This one is definitely the hardest part of the beta 3.0

    Oh yeah, it's definitely Pokemon League all over again!

    Actually, defeating the first three was pretty easy but the hard part started when we reached the semi-finals!






    Oh well!!(Yeah, I know he isn't that Red but the name still blows my mind on so many levels!)

    This guy is tough!

    He gave me a pretty hard time but I still managed to beat him on my first try!

    ....AHAHAHAAHAHAHAHAHAHAHAAHAHAHA, that's funny, you almost got me there man!

    You have humor, I give you that!

    Now seriously, where is my real prize?

    .................................WHAT THE @$$????




    Even the first Sage Elite gave me at least a PP Up!

    Sage Elite Red!?!

    More like SAGE ELITE DOUCHEBAG!!!!


    Anyway we're finally gonna meet Master Neal again!

    Oh God, no, I fell into the Deep Cavern again!

    No, actually we're just in a dark corridor on our way to Sage Master Neal!


    I'm serious, this is one of the most awesome sprites I have ever seen in a Pokemon game!

    And......I get beaten to a pulp because Charizard is just way too strong!XD

    It wasn't until after I trained my Umbreon that I was able to take him out!

    Time to collect my grand prize!

    .....great, just great!

    First, Red gives me just a potion and now, Sage Master Neal rewards me with absolutely nothing!

    No, seriously, I checked my inventory afterwards and I didn't have anything new!(At least, I'm pretty positive that Master Neal wouldn't give me just a potion!)

    It wasn't till later that I thought that probably the item is still not programmed or that it might be a bug!

    Too bad that by that point I have already saved the game!

    Out of curiosity I tried to redo the challenge!

    And.....that's where I reach my limit because Sage Master Neal's Pokemon are now 70+ and that Charizard is simple impossible with the team I have right now!

    I think of restarting the game when the next beta comes out because more and more bugs keep popping up!

    And yes, that's recent!
    That's exactly what Sage Elite Red is; Sage Elite Douchebag!
    Each of his sentences actually remind of him being a jerk but there is really nothing useful he should give you either so I just thought of a Potion instead.
    Wow, you really like of the battle sprite for Neal?! You know what, I made it (by using the japanese sage sprite as the base but still) :D
    Only his hair and face is edited but yeah, I think it turned out quite cool as well (couldn't really do more than that, I suck at graphical work).

    About the prize, did you accidentally skipped what it said? "HIRO received the Item. * The Item was placed inside HIRO's PC."
    So yeah, check your PC, thered should be something there that you've been looking for ;)

    Are you using the save file from Beta 2.1 (like I told not to) ? In that case, go talking to a random boy in Area 101 and you should be able to go further in the gym afterwards.
    Originally Posted by !MaX! View Post
    #20 Money

    ...are kinda a problem!

    Since there is no phone in this hack, there is no way of re-battling trainers to get more money!(other than the Grand Tower which is just too difficult)

    If you can add the feature in the next beta or any easier way to earn money for that matter, that would be nice!

    #21 Daycare

    One of the best features that 2nd generation introduced is breeding!

    We need it!

    Pretty please!XD


    Nuff said!
    I've to agree with what you've to say about money. Especially as you've to buy the Signet to compete in Grand Tower. Fisherman Dustin gives some money when he's beaten though but nonetheless, it's hard to gain more money if you run out of it. I'll see what I can do about it (perhaps put a bank somewhere where you can load money if you're out of it (and have a certain limit of "how much you can have minus" at the time. This would be quite cool addition actually!).

    About Daycare, I don't think it's a good idea if you can breed yourself more Eevees or do you see it as a problem? Anyway, haven't really thought about this. I believe I've actually gotten rid of all the scripts of original day-care but I can easily make my own if I want to (or get them from some other rom file of course).

    Game Corner, sure it's a cool thing and all but does it really have something to do with this hack? Game Corner is a great addition to Prism for instance but this is way different. Again, I'll think about it...

    Originally Posted by !MaX! View Post
    That's all I had to say for now!(at least so I think!I might have forgotten something!)

    Good luck with the next beta and see you soon again!
    Thanks, Beta 3.1 should be up in no time at all together with another hack not introduced in this site yet ;)!
    Pokémon Dark Energy
    Some ROM hacking related stuff
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