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Old March 13th, 2013 (4:58 PM).
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Mizumi Mizumi is offline
    Join Date: Mar 2013
    Posts: 7
    [QUOTE=karatekid552;7579209]It can be done, but you have to edit the routine which loads and carries out evolutions. I have looked at evolution data structure before and it basically is just is a list of every evolution in the game, which can be broken down into groups of five, one group per pokemon. There is no end or starter bytes for each group and therefore the game just counts in order to know which evolutions belong to each pokemon. So, you would have to edit the routine to make it count more evolutions per pokemon, or make a special case scenario

    How do I do this? What is the limit on new evolutions? Can I add the new evolutions with YAPE? Or is YAPE programmed for 5?