Thread: Development: Ability Resource Thread
View Single Post
  #357    
Old October 1st, 2017 (7:13 PM). Edited October 1st, 2017 by Skeli-.
Skeli-'s Avatar
Skeli- Skeli- is offline
Lord of the Rings
     
    Join Date: Apr 2014
    Location: Canada
    Age: 19
    Gender: Male
    Nature: Adamant
    Posts: 192
    Quote:
    Originally Posted by pikachux2 View Post
    One more thing, this line of code I've found at the end of each ability script,
    Spoiler:
    #insert 01 49 08 47 00 00 xx xx xx 08 at 026192

    I assume I'm supposed to change those x's to something meaningful like a pointer, is that the case?
    Pointer to your asm routine +1.
    __________________
    Pokemon Unbound

    Reply With Quote