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Old October 19th, 2010 (2:33 PM).
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Diegoisawesome Diegoisawesome is offline
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Join Date: Dec 2007
Location: :noitacoL
Age: 22
Gender: Male
Nature: Naive
Posts: 1,050
Originally Posted by Lugiaz Soul View Post
What I meant about the shrine is that when u face it, you only face either
the right or left side and it doesn't look good that way. It would be better if
you can face the center and to do that you would have to make it bigger. It
would be cool because then your game will have that difference from every other
Check the latest patch. ;)
Originally Posted by colcolstyles View Post
Instead of just complaining about how the world map doesn't look good all cramped like that, I come offering a solution. A while ago, I was messing around with some of the world map routines in Emerald and I managed to do this. When you finish with Johto and begin working on Kanto, let me know and maybe we can work out a deal. ;)
That's a really handy bit of ASM work there.
And, since I like getting everything done as early as possible in development, maybe we can figure something out now. PM me. :)
Originally Posted by Frankiscool View Post
nice hack, but I did'nd like the hero overworld.
Okay then.
Originally Posted by SilentWing View Post
Ohh yeah. My bad. Wow, what an embarrassment. What did you mean by "removing" the Ruins of Alph? :-o Just taking out the puzzle and quest stuff for now?

And when you say "fixed," do you mean the o15 download is updated [practically] on the spot?
By "removing" the RoA, that means that the puzzle has now been replaced with, "Would you like to solve the puzzle?" Y/N
And by "fixed", yes, that means that I update it "on the spot". :D
Originally Posted by poopydude View Post
by any chance are you including the kanto starters in later on in the game?
Maybe... Not very likely, though.
Originally Posted by DanishDahl View Post
Very minor bug, but protagonist gets weird colors when fishing, otherwise great hack! :D
Yeah, I know. Sadly, the sprite pack I got didn't come with those sprites...
Originally Posted by Lugiaz Soul View Post
When I first commented on the map and how it looked bad that it was all cramped together, I had forgotten that Diego was using Emerald. But with this cool thing that you did, now it's possible to have a good looking map.
Yeah, that rocks.
Also, by saying that you'd forgotten that this was Emerald, that must mean that I've done a good job of porting over FireRed graphics. :D

My other resources:
My Website
diegoisawesome's MEGA-HUGE XSE Scripting Tutorial
diegoisawesome's Miscellaneous Finds
The Ruins of Alph Puzzles
Diego's Miscellaneous Patches
GBA Intro Manager
The Secret Sauce: Triple-Layer Tiles
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