View Single Post
  #218    
Old December 11th, 2012 (1:14 PM). Edited December 11th, 2012 by VERGUNDAI.
VERGUNDAI's Avatar
VERGUNDAI VERGUNDAI is offline
RomHacker, Unity 3D Maker
     
    Join Date: Dec 2009
    Location: Pokemon Universe :)
    Age: 22
    Gender: Male
    Nature: Quiet
    Posts: 109
    Quote:
    Originally Posted by Pike15 View Post
    So if i edit ecxport tileset 2 from spiky´s tool then edit it with mkds course editor. And the then import using spiky´s tool. Should it be in game then??
    Yes but you must change the other tilesets too not just tileset 2....


    for some reason HGSS if you do that your texture goes outa control in-game to UV Rays and thermal....

    I'm also getting this error with g3dcvtr.exe on virtual box XP.

    Microsoft Windows XP [Version 5.1.2600]
    (C) Copyright 1985-2001 Microsoft Corp.

    C:\Documents and Settings\XPMUser>g3dcvtr.exe 1.imd -emdl 2.nsbmd
    g3dcvtr ERROR: the number of nodes(286) is too big to be packed in u8.
    file util.h, line 227

    C:\Documents and Settings\XPMUser>
    __________________
    Vergundai_ace_gailon
    Reply With Quote