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[Other FULL] Tales of Sinnoh: Dimensions (M) (OOC)

Dragon

lover of milotics
11,151
Posts
10
Years

Tales of Sinnoh: Dimensions​


=> OOC THREAD


Do you believe in destiny? As long as we draw our breath, our Wheels of Fate turns, spinning our small and big experiences together. The wheel is said to represent life. Although it may appears to be infinite, and our choices limitless, like our destinies, the wheels of fate can come to but one end. When that wheel of fate stops.. the illusion is revealed and the implacability of fate is laid bare. Death.

Mr. Cyrus was a business man, who worked alongside the good professor of the Sinnoh region, Professor Rowan, in order to create one thing: the bonds between the trainer and pokemon. How can bonds help life? What can bonds accomplish in general? What exactly is bonds? One thing was for certain though, these bonds can become strong. And that strength can only be brought out by each new individual trainer. Today is the day where teenagers & young adults of age are able to obtain their newly starter pokemon, and travel through the Sinnoh region, for their hopes, dreams, and creating these new bonds.

What will be the fate of these trainers? Only time will tell.



The World


The world of pokemon is vast, and mysterious. But, one thing was clear. Pokemon are our friends. So, in the world of Sinnoh, inverse in a pokemon journey as you travel with your partner and captured pokemon, as you solve mysteries, travel to city to city, and having your own fun adventures along the way.

But that's not all; perhaps you should capture and meet as much pokemon as you possibly can, in order to help fill out the pokedex. You can travel alone, or with friends! Everything seems to be great for you! However, be wary that in the distance, not all will be well in the pokemon world. Nefarious deeds, evil plots, and sinister beings all lurk in each corner, bringing their own sense of despair in the pokemon world. Will your light of hope shine in each darkness of despair? It's all up to you. Welcome, to Sinnoh!


When The Roleplay Starts


It was time for your very first adventure. That was a realization you've made up once you've just woken up in in your home in Sandgem Town, in the Sinnoh region. On that day, something came as a delivery for you: a box that contained a pokeball inside of it! It was what you've been waiting for - your very first pokemon! It also came attached with a note:

Good day! My name is Professor Rowan, writing you to say that today is the day to go on your journey. You've been very patient, and for that, myself and Mr. Cyrus are both very grateful! Now then, as you know, you are to head to Jublife City at once, for the start of our ceremony! Don't dawdle, and in the mean while, keep a close eye on your pokemon, and in closed are some pokeballs, and your very own pokedex! So, until I see you again, take care, and good luck!

With that, you did whatever you needed to do before your adventure can begin...


Rules


★ Please be sure to follow the regular PC and RP Corner rules!
★ Bunnying is only allowed when agreed upon beforehand between players!
★ Do not godmod. It's no fun if a player is completely unbeatable or evolves all their pokémon early on.
★ You can capture pokémon without the need for the GM's approval!
★ When you want to enter a new area, wait for the GM to describe it first!
★ Whenever you finish an event, levels will be handed for your pokemon!
★ If you have any questions, feel free to ask!


Sign-Up Sheet


Name:

Age: (preferably 15+)

Gender: (are you a male, or a female?)

History: (This is only optional, as I won't be looking too much into your character's history. But, if you want a history to help shape the direction of your character, then all means!)

Strengths: (What is your character good at doing, and what do you think are the positive sides of your character?)

Weaknesses: (What is your character... not so good at? What are their negative sides?)

Starter Pokémon: (just about any non-evolved, non-legendary pokémon, which they will have moves up to level 15.)

Nickname: (optional)

Moveset: (Your pokemon can have up to 6 moves; regardless of species, it can learn any move up to level 15, as well as one egg move, one move tutor move, or one TM move).

What are your goals?: (feel free to explain what goals or ideals your character wants to have during their adventure on this RP! Like their Dreams, what they like to do, etc.)




Accepted Players





 
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1,743
Posts
6
Years


68747470733a2f2f73332e616d617a6f6e6177732e636f6d2f776174747061642d6d656469612d736572766963652f53746f7279496d6167652f4c61725f635558706b6372512d773d3d2d3536363537363233372e313532393136363932386662333564333131383037323533353532322e6a7067

Violetta Marseille
Nickname: Vi
Age: 19
Gender: Female


Starter:
144px-200Misdreavus.png


Sabrina the Misdreavus
Moves:
Confuse ray
Psywave
Spite
Nasty Plot
Growl
l




Strengths: Violetta is known for her bubbly, outgoing personality. She has excellent communications skills and can strike up conversations with new people easily. She doesn't have a shy bone in her body! Another one of Violetta's aptitudes is her ability to make others laugh, she is quite aloof and comical, cracking jokes in any situation. She is carefree and has a zest for life that is rather admirable. Violetta's artful nature has stemmed from being brought up alongside three elder brothers, being the 4th out of 5 children, she had to get creative in order to receive attention and over the years has become rather imaginative. Despite her apparent rashness, Violetta is skillfull and has the ability to get herself out of pressing situations. She can be quite deceitful when necessary, as she knows how to manipulate others into believing her. One of Violetta's most notable strengths is her unwavering bravery. She boldly throws herself into situations in order to aid and protect others and is immensely protective of those close to her and has no issue defending them until the end. Violetta's devotion to those around her proves how undeniably compassionate and kindhearted she is.


Weaknesses: Violetta can come across as flippant and capricious, as she has an inability to take certain situations seriously. She may laugh at an inappropriate time, or completely disregard a consequential situation. Violetta is also reckless, impulsive, and at times, thoughtless. She often makes decisions without proper contemplation or analysis or without considering possible consequences. In this way, she may be perceived as juvenile. Furthermore, Violetta has an undesirable tendency to act on emotion, even if she attempts to conceal her feelings completely. Violetta is mischievous and is consistently finding herself in dire situations although she is cunning enough to get herself out of them (for the most part). Lastly, Violetta can be hotheaded and impetuous at times as she may lash out on people who harm her or her loved ones. Like an Ursaring, she is relatively docile but may be aggressive if continually provoked..


History: Violetta was born and raised in Snowpoint city. She has 3 older brothers, Indigo, Raven and Jett, and a younger sister named Lilac. Violetta's mother, Vianne, was a famous pokemon coordinator back in her early twenties, winning the esteemed Grand Festival a total of two times. She has been the biggest influence on Violetta, adamantly encouraging her to follow her dreams. Her father, Sterling, works in the mines located in Oreburgh city and is devoted to his job, meaning that he was solemnly home when Violetta was growing up. Due to this, Vianne raised her five children single-handedly, ensuring that they were all fed and clothed at all times. Violetta is immensely close with her mother and resides at home in order to assist her mother in taking care of her younger sibling, Lilac. The Marseille family is tight-knit and Violetta is close with all of her siblings, as they helped to raise and take care of one another. As of late, Vianne has been insistent that Violetta leaves and embarks on a journey as a coordinator, ensuring her daughter that she'll be fine on her own. Violetta is initially reluctant but her ambitiousness gets the best of her and so she complies.


Goals: Violetta dreams of becoming a top pokemon coordinator and she has minimal interest in pokemon battles. She also wants to learn about different types of pokemon in general and she desires to travel around Sinnoh and explore the diverse region.





 
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37,467
Posts
16
Years
  • Age 34
  • Seen Jan 2, 2024
So will it be pretty freestyle with room for IC interaction, or heavily event-based or JP-focused?
 

Evily

Always follow your Dreams ~
229
Posts
7
Years
This rp looks cool, i wouldn't mind joining in.
But i do have some questions:
Is Mega evolution allowed in the future? The Pokemon found in the wild are only Sinnoh-game or is it a mix? Can our character be just exploring the region or doing contests/gym battles (or both)?
 
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Dragon

lover of milotics
11,151
Posts
10
Years
So will it be pretty freestyle with room for IC interaction, or heavily event-based or JP-focused?

A little bit of all three? But yeah.

This rp looks cool, i wouldn't mind joining in.
But i do have some questions:
Is Mega evolution allowed in the future? The Pokemon found in the wild are only Sinnoh-game or is it a mix? Can our character be just exploring the region or doing contests/gym battles (or both)?

In order: Yes though you'd have to follow a certain plot for that, The Pokemon found is mixed (obviously), and your character can do whatever dream they'd want -- it doesn't have to be just gyms or contests.
 

Ozymandias

i'm going on a journey
1,069
Posts
10
Years
hKETPxZ.png

Name: Laura Markos
Age: 17
Gender: Female

Strengths:
Compassionate: Brimming with energy and excitement, Laura goes about life with an almost childlike innocence. The young woman is an extremely kindhearted and compassionate individual, invariably considerate to others. She has a positive outlook on everything and can find the bright side of circumstances that otherwise would have been absolutely devastating. This makes her rather likeable and charismatic, being able to strike up friends wherever she goes.

Willpower
: Quitting is one word that doesn't fit into the young trainer's vocabulary. Though she may fail at first, she is hardworking and headstrong, sometimes to a fault. She goes about her life in a driven fashion, not taking shortcuts in anything.

Knowledgeable: Spending much of her spare time devouring whatever published material she can find covering pokemon research, Laura has has an incredible knowledge when it comes to the in's and out's of the various creatures. She idolizes Professor Oak of the Kanto region and hopes to one day become a lab assistant to him.

Weaknesses:

Airheaded: Despite how intelligent she is on a number of topics, Laura can be rather aloof and absent minded. This causes many things to go over her head and makes her seem a bit dull. In spite of her high intellect, she is rather oblivious to matters of common sense and street knowledge.

Gullible: As a result of her childlike innocence and positive outlook, she's a bit too trusting and is often willing to give strangers the benefit of the doubt, believing all people to be inherently good.

Inexperienced: Though she knows quite a bit about pokemon battling from her studies, Laura has never put her knowledge to practice, so she's quite inexperienced when it comes to combat. She has a general idea of certain tactics, but at the end of the day doesn't necessarily know how to put them into play.

Goals:
Laura's biggest dream is to one day become the leading pokemon professor of a region, in the same vein as Professor Oak or Rowan. She idolizes the former, having read all of his published work and hoping to one day work in his lab as an assistant. She spent much of her time in Sandgem Town shadowing Rowan around, helping him with whatever menial tasks he needed in order to learn whatever she could from the experienced researcher. In taking this journey, both she and Rowan hope that her knowledge grows exponentially through practice and experiencing everything she's learned from her books firsthand.


Starter:

220.gif

Charlie the Swinub (Thick Fat)
Tackle | Powder Snow | Mud-Slap | Endure | Avalanche (Egg Move)

 
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forg

ba-dum tssss. [icon]coffee-pot[/icon]
992
Posts
7
Years
Decided to dust off an old rp character and tweak her a bit. Will tweak more later but I think I have the majority of what I want.


9shstV9.jpg



Starter Pokémon:

beldum.gif


Beldum

Take Down | Iron Head (Tutor Move)

.
.
.

Name:
Estelle Beatriz Santiago​

Age:
17​

Strengths:
- Ambitious overachiever: Estelle is a responsible young woman with a mind ready to be stimulated. Ambition and success drive her. Motivate her. When problems or tasks arise Estelle tackles them in that instant or as soon as they emerge. In addition the lady is willing to go the extra mile to perform at 110%. But she worked slowly, accepting nothing short of perfection.

- Optimismic: Despite it all, Estelle carries a sense of optimism that allows her to keep going obstacle after obstacle. But do not let this demeanor fool you. Estelle is a fragile and sensitive woman who refuses to acknowledge such stress is present. Perhaps that might be why she speaks to her dolls and objects.

-Patient: And she carries plenty of it. An open-minded individual who believes everybody has their history and reasons for their actions, even though she may not be so eager to agree. As such she carries a good temper, having been raised to believe that who gets angered first is the one who loses.

Weaknesses:
- Coward: The woman fears water for she cannot swim. Or heights. Large bugs as well. Oh, and the pitch black. Very tight spaces. Were she not too much of a coward then perhaps she wouldn't avoid conflict or be sitting on the fence the majority of the time instead of stating her true beliefs.

- Conceited: She may not admit it, but the young adult thinks highly of herself as a result of the years of accomplishments and praise. Having grown focusing on bettering herself and collecting achievements like one collects Pokémon, it is no surprise she is somewhat vain.

- Hermit: However her social life suffered to the point of being nonexistent. Thus her family is all she believes she needs and as a result puts them above everything else. This has caused Estelle to come off as clingy, awkward, a worrywart, and not to forget jealous and envious. That isn't to say she won't make friends; she's quite a pleasure to talk to. Unfortunately she isn't quite interested in keeping friendships alive.



What are your goals?:

Her ultimate goal is to meet the creator of the entire Pokémon world; Arceus.

From a young age Estelle has acquired a desire for the legendaries of the Pokémon World, most notably that of her home region Sinnoh. All she seeks is to be in their presence, to indulge in their grandeur and chronicle such creatures into her list of accomplished dreams. Whether it is a picture or souvenir, she wishes to keep the memory.

Along the way she ambitions to better herself as a Pokémon trainer, fully aware that such a daunting goal isn't without its obstacles. Wild encounters, rivals, and perhaps even an aggressive legendary may require some knowledge in Pokémon battles. As such, Estelle will partake in conquering the Sinnoh league to prepare herself in case such skills are of desperate need.

Also, she loves to bake, thus will be seen experimenting on such.​
 
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Evily

Always follow your Dreams ~
229
Posts
7
Years
Is it possible to use the partner Pokemon from Lets Go (Eevee/Pikachu) and if yes, can the partner have one of the special tutor moves in the beginning or does it need to be taught in the rp like in the game?
 
865
Posts
13
Years
  • Age 38
  • Seen Feb 24, 2024

Zack Winchester


"Zack Winchester is a young man, roughly seventeen years of age. He hails from a rather wealthy family. His father, Leonard Winchester, happens to be a big time producer down at the Jubilife Television studio. His mother, Ashley Winchester, just so happens to be one of the station's leading newscasters. Despite the fact that both parents make their living at the rather expansive city, the family has chosen to make their home in a rather impressive mansion located near the Valor Lakefront. As one might expect, the travel time combined with the constant buzz of being media elites have left both of the boy's parents away for most of the time. This left young Zack alone for the most part, often being raised and tended to by the hired staff that worked within the mansion."

"Zack is an only child. He attended a private academy while growing up, meaning that his interactions with other children his age was not very common. While there were other students who did attend the academy, Zack would often keep to himself. He found the lot to be rather boring and somewhat fake. As one would expect, this left the boy with a rather negative reputation around the academy. It was one that he seemed to care very little about, at times even seemed to embrace it. As he grew older, Zack became somewhat of a trouble maker, getting into fights and at times even outright skipping out on classes. This landed him in a hot seat on more than one occasion, with the headmaster even threatening to have him expelled in an attempt to try and salvage the school's reputation. That said, Zack's parents were always more than willing to throw some of their money at the problem... which worked just fine for the headmaster."

"Through some matter of miracle, Zack did manage to graduate from the academy. While his parents were hoping that he would follow in their footsteps and become a media sensation, Zack instead chose to begin his career as a Pokémon trainer. Whether or not this was yet another act of rebellion, remains unknown. Regardless, the decision caused a great deal of friction between his parents and himself, which resulted in Zack essentially running away from home to pursue his supposedly desired profession."

"In terms of strengths, Zack is a very self-reliant young man. He has a personal belief that one should be fully capable of taking care of themselves, making sure to avoid being in the debts of others whenever possible. He believes that this is a good measure to also prevent others from mixing him up into their troubles as well. Zack is a very street smart individual. He is rather capable at keeping an eye out for scams or ensuring to not be taken advantage of, as when embarking on a journey one needs to always keep a good head on their shoulders. He also has a good deal of physical endurance. Despite his lackluster attendance, when Zack did bother to go to classes at the academy, his physical education class was always one he had the highest marks in. The boy is able to travel and lift more than his rather slender appearance would lead one to believe."

"Zack is not without his weaknesses however. While being self-reliant, he is a rather unsocial teenager. He tends to ignore others around himself, mostly on account of being socially awkward, but also because he seems to have a great deal of mistrust in people. The boy is also very quick tempered, something that is most likely obvious from how often he got into fights during his younger days. When he finds something or someone irritating, it does not take long for his last nerve to be truly grated, often leading him to become quite hostile. Finally, Zack has a crippling fear of the dark. While some might find it a bit childish, leaving the boy without any source of light in a dark room or a cave can essentially lead him to be paralyzed with fear, almost to the point where he breaks out into a panic attack."

"Zack's goal is to simply get out and see all of what Sinnoh has to offer. After spending so much time in his childhood either in his parent's mansion or at the academy, the boy is curious to see what exactly the region has to offer. Of course, he is fully aware that he'll need money to fund his journey, especially since his father and mother had no intention of footing his bills... so if he decided that he might as well take on the league challenge while he's at it. Besides, becoming a champion could always be interesting..."​

Charlie The Charmander



"Charlie, as he's been dubbed by Zack, is quite possibly what one would consider to be Zack's only true friend. He was a gift presented to Zack by his father on his sixteenth birthday when he returned home briefly from a business trip overseas in the Kanto region. Full of energy and quite the mischievous creature, Charlie initially started as quite the thorn in Zack's side. Despite this however, the Pokémon has always seemingly been obsessed with Zack, wanting to be by the boy's side whenever possible."

"As time went on, a bond of sorts did begin to form between the two. Zack began to see Charlie as someone he could come to for comfort, as someone he could vent his frustrations to or just find solace in when his world became to stressful. In Charlie's case, Zack was a fun friend who would take him outside and play with him whenever he was bored. It came to no one's surprise that when Zack ran away from home, Charlie was hot on heels and accompanied the young man."

"Charlie was bred and raised from an egg a bit before he was given to Zack as a gift. While the boy has yet to truly begin training the Charmander properly, the Pokémon does have at the very least the basics in terms of moves, along with a technique that Zack can only assume came from breeding. These moves are Scratch, Ember, Growl, Smokescreen, and Dragon Pulse."​
 
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Dragon

lover of milotics
11,151
Posts
10
Years
Is it possible to use the partner Pokemon from Lets Go (Eevee/Pikachu) and if yes, can the partner have one of the special tutor moves in the beginning or does it need to be taught in the rp like in the game?

No; it'd be Eevee or Pikachu with their normal moves. That's it.
 

Evily

Always follow your Dreams ~
229
Posts
7
Years
Here's my character, hope she'll fit in. I'm still fixing some stuff, mostly her history(ready if u want to),
starter(thinking of switching), and one of her strengths and weaknesses
.


^
__tadokoro_megumi_shokugeki_no_souma_drawn_by_asa_teng_zi__sample-cdbaa37e5a3b46c162c7b7483710a741.jpg
^

Meiko Nanatsu 17 Years Old Female




Appearance: Meiko is a petite girl with chest length blue hair and short bangs between her eyes and framing her face, along with honey yellow eyes. In the beginning, she wears a white dress shirt, magenta work skirt with white ruffles, black leggings, and brown boots, her usual outfit in her town, but when her Pokemon arrives and it's time to travel, she'll change her outfit to an ocean blue high-waisted skirt with white tucked-in shirt and black collar(high waisted outfit), forest green zipped shirt combo(no undershirt), black tights, brown lanced boots, yellow sea-star headband, and a brown ruffled shoulder bag. She wears a orange and dark brown pendant tied onto a green string with a colorful stone with a strange symbol in the pendent.
Extra: Based the clothes off of Pokemon X & Y and accessories & bags from Ultra Sun & Moon trainer customization.

History: Read if tempted
Spoiler:


Strengths: Benevolence, Intelligent, Observant, Self-Sufficient
Compassion/Benevolence - Meiko is a kind and gentle girl who won't hesitate to come to the aid of those in need. She loved to help others and won't hesitate to offer herself up. No matter how long it takes, she will finish her task to the very end, and rarely does she leave something unfinished. She'll do about any task needed, but when it comes to any kind of skin ship, she'll shy away instantly.
Intelligent/Memory - Meiko is a very intelligent girl, having learned as much about the Pokemon world as she can, like pokemon moves, the weaknesses, types of items, and cities. She also learned about each gym leader, even though she doesn't intent to take them on. She hasn't had the time to put her intelligence to the test, but she does tend to overthink sometimes.
Observant - She may not interact with other people as much as wanted, but that doesn't mean she doesn't observe. She'll watch other trainers battles and learn what they do, how, and the pro's and cons.
Self-Sufficient - Meiko had to learn to live by herself and take over the responsibilities when her mother died and her father's trips took longer periods of time. After her mothers death, her father would help out at times, but when he discovered something, he left the house for weeks or even months before returning, leaving her to fend for herself in that period of time. She had to learn to cook for herself, clean the house, wash/dry the clothes, wash dishes, and do the groceries.

Weaknesses: Repress, Stubborn, Aphenphosmphobia
Keeps to herself - Meiko tends to keep her thoughts, ideas, and feelings to herself when around humans/people, not wanting to show weakness in front of strangers. She'll turn away others concern and act as if everything is alright, but later on, her pokemon will learn.
Stubborn - She'll help others, but she won't accept help from others, preferring to shoulder her burdens on her own, believing that her problems are hers alone to handle, as she is used to doing everything on her own. Once she decides on something, she'll stay with that idea until said otherwise, refusing to back down without a good reason. This does tend to get her in sticky situation.
Trust Issues - Ever since the incident on her twelve birthday, she lost her trust on basically every human except her father and deceased mother. She became more aware and wary of everyone around her whenever she went outside her house, at some times, paranoid even.
Aphenphosmphobia - Meiko has feared of being touched by humans/people ever since the incident with her father's ex-assistant. Pokemon she's ok with, but people are a whole different story. She'll shy away from physical touch and distance herself from people who tend to be too touchy or go into her personal space.



^
320px-May_Mudkip_ORAS_Trailer.png
^
Mudkip "Chip" Male Torrent
Icy Wind(Tutoring) - Growl - Tackle - Water Gun - Mud Slap - Foresight




Goals: Her goal is to find out what her necklace (a colorful stone with a strange symbol being held in a orange and dark brown pendant tied onto a green string), that she got from her mother before she died, does and the mysteries around it. The second one is to join contests (if possible), and make it to the top, following in her mother's footsteps, who joined contests before in her time.


 
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92
Posts
7
Years
  • Age 29
  • CET
  • Seen Oct 7, 2021
hwVRK1i.png

Name: Emmy Markab
Age: 15
Gender: Female

History:
If left to Emmy herself, she'd say there's no history to be told. Nothing eventful happened, least of all anything that she was at the center of.

Spoiler:


Strengths:
- Independent
She likes to think so anyway. Since she was mostly left to figure things out by herself in later childhood, Emmy is very self-reliant, and actively avoids asking others for help if she can.
Still, she values the company and opinion of those close to her more than anything.

- Empathetic
Though she might try, Emmy can never bring herself to ignore the plight of others. Seeing another creature hurt - be it human or Pokémon - makes her feel bad in turn, and creates a strong want to help the one in need. At the same time, Emmy is wary of crocodile tears (looking at you Lia) and hates feeling like she was taken advantage of even more.

Weaknesses:
- Unmotivated
The main thing plaguing Emmy is her lack of… well, a goal. She honestly only decided to go on this journey because her older brother did it, most of her friends are doing it, and even her little sister keeps bugging her about it. She feels it's expected of her, too.

- Stubborn
Emmy is rather stuck in her own ways, and due to her introversion has few people that could change her view. In fact, she feels a need to stand out from 'normal' people to validate herself, to the point that she'll be contrary and sometimes outright rude to her peers.

- Jealous
Because she feels empty at times, Emmy can grow jealous of others easily. She'll feel envy for their prowess, their motivation, or even for their relationships. Despite this, she's often frustrated with herself immediately after, for being unable to make changes in her own life.
Spr_6x_255_m.png




Starter Pokémon: Torchic

Nickname: None yet.

Moveset: Scratch, Growl, Ember, Sand Attack, Peck, Shadow Claw

What are your goals?:
Currently, Emmy's goal is simply to set out. She hopes the journey will bring her some insight in who she is and what she really wants to do. Emmy has always had an innate affinity with Pokémon however, so her first order of business will be to befriend and train her newly received Torchic.
 
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944
Posts
11
Years



3009.png

Name:​
Kurapika​
Age:​
20​
Gender:​
???​


HISTORY
Kurapika is a member of the Kurta Clan, a secret clan that has always seeked to remain isolated from the rest of the world because its members are known to have particular eyes that turn scarlet under strong emotions.
As a child, Kurapika was always looking for adventures and had an unsattiable thirst to discover the unknown until that day that changed everything: Kurapika almost fell from a cliff if not for the interference of their best friend, Pairo. While Kurapika was unharmed, Pairo had injured his legs and his eyes. Disabled and blind, his condition went worse everyday.
Deeply affected by this incident, the feeling of guilt made Kurapika decide to go to the outside world in order to bring back the best doctor to cure Pairo despite the strong opposition of the clan's elder.
This decision made things worse, much much worse than Kurapika could ever imagine! The town ended up discovered because of Kurapika and all of its people were assassinated by a mischeavous band who coveted the scarlet eyes of the Kurta Clan!
Kurapika sank in tears and despair.​
STRENGTHS
Scarlet Eyes - When a member of the Kurta Clan becomes enraged, their eyes turn a vivid shade of red, which triggers an amazing increase in physical strength and senses.
Master Strategist - Kurapika can formulate flawless plans even in combat to exploit the opponent's weaknesses to the fullest.
NVC Expert - Kurapika is adept at recognizing lies by looking at the interlocutor's eyes or by observing their body language.
Bilingual - While Kurapika's mother tongue is the language spoken by the Kurta Clan, learning the language used in the outside world at large was an easy task.

WEAKNESSES
Friendships - Despite all the strengths enlisted above, Kurapika can easily lose focus AND logical reasoning when the life of a friend is in danger.
Grudge - Kurapika holds a huge grudge to those who murdered the Kurta Clan; the picture of the burnt town sinking in blood makes Kurapika enter a blinding rage when.

STARTER POKEMON
215.png
Nickname:​
Emperor​
Moveset:​
Quick Attack
Taunt
Faint Attack

(Egg) Ice Punch
(Tutor) Low Kick
(TM) Swords Dance

GOALS
Becoming as much skilled and strong as possible along with Emperor.
Finding and killing the murderers of the Kurta Clan and taking back from them the stolen scarlet eyes.

 
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Sephear

Believe in the you that believes in cheese
1,319
Posts
12
Years



B4gGIUN.jpg

Ryan Hebel

[h2][/h2]​

Age: 17

Gender: Male

History: Not much of particular interest. Ryan has only lived in Sandgem for the past year. He was bullied when he was younger and consistently had problems making friends and keeping his grades up at school. As a reward for managing to struggle through his classes (however close he may have come to failing) and to try giving him a chance at finding some real confidence his parents moved them all to Sandgem to give him a fresh start. Unfortunately his fresh start hasn't amounted to much so far, mainly thanks to avoiding human interaction as much as possible.

Even when outside it's as if Ryan is hiding from the world, never leaving the house without his heavy dark gray hoodie - utterly lacking in any logos or decorations - and baggy, dark blue-jeans, leaving anyone who looks at him hard-pressed to even tell his body shape underneath it all, let alone see the bright amber eyes he hides under his hood.

Strengths: Ryan almost never acts without thinking first, which helps him avoid mistakes as long as it isn't a matter of charming anyone. A love of reading has helped develop Ryan's imagination as well as giving him a wide base of knowledge in his interests for his age(pokémon, trauma and gentle exercises most of all). Ryan's will and nerves are steel in the face of pokémon, he could stare down a charging Tauros without so much as flinching. As for people...

Weaknesses: Ryan is prone to intense social anxiety, constantly questioning everything he does involving other people and dwelling on the various negative thoughts he's sure he's inspiring in their heads. Despite his firm confidence in the things he believes he knows, Ryan doesn't have the slightest bit of confidence in himself and falters the second he's the subject of any discussion.

Starter Pokémon: Mudbray

Nickname: Clyde

Moveset: Mud-Slap, Mud Sport, Rototiller, Bulldoze, Double Kick, Rest

What are your goals?: Ryan dreams of one day opening a pair of "Pokérehab Resorts" where the best techniques, professionals and technology are used in conjunction with hand-picked, specially trained pokémon to provide both physical and psychological therapies to both people and pokémon of all kinds and maladies. If his resorts were a success Ryan would also endeavor to support various pokémon nature reserves as places for his non-human patients without trainers to live peacefully after they graduate from their therapy and/or rehabilitation.


 
Last edited:

Dragon

lover of milotics
11,151
Posts
10
Years
Spoiler:

Alllrighty, sorry about the wait, you guys! I saw no problems with your SU overall, so I'll accept you guys; that is, everyone who signed up!

The IC will come shortly, but if you wanna chat to plan out stuff, you can do so here, or leave your Discord name, and I'll add you to our discord chat!
 
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