Do you think BW2 will have voice acting/ cutscenes? Do you want BW2 to have voice acting/ cutscenes?
Personal opinion voice acting
I'd really like it. For the important scenes I think it's a must: however, for the regular trainer battle I think it isn't necessery: however, it'd be more realistic that way.
Personal opinion cutscenes
We already saw some cutscenes in BW, and almost all of the other pokemong games. However, it was only at the legendary battle. I would love to see some combined with voice acting, for example, when you met Alder in BW, at the camping spot like thing, it would have been great. Things like that would be perfect for cutscenes in my opinion.
What's yours? Speculate!
Personally, there are several other features that I'd like in the games before I would consider adding in voice acting. The current text-based speech is fine with me. Maybe a roar by Kyurem during important encounters would suffice, but that's all I would expect... Moreover, the
"silent protagonist" aspect of the main character that seems to be employed would get a bit weirder if everyone but the main character speaks (if I recall correctly, other games have managed to accomplish voice acting while still maintaining a mute protagonist, but I personally think it would be weird for the
Pokemon series).
From clips I've seen of what appear to be cutscenes in BW, the visuals did seem like they called for voice acting, and I expect B2W2 will have similar visuals that seem fitting for voice acting.
I wish I could see voice acting and cut scenes, but it's very, very unlikely (well, it's impossible) I hope we'll get back the sneak-a-peak at the location from FRLG and HGSS.
This, although I'd prefer just the "entering new location" eyecatch/cutscene itself without any voices. Alternatively, a Pokedex-ish sounding voice could say things like "Unova Route 1" as the player enters another route.
Nope. I think there will be too much audio files to fit in for the speech.
I prefer not having audio speech because I can use my imagination, some what.
As for the cutscenes, I wouldn't mind seeing more of them; they are nice to behold.
I would like cutscenes with VA but in the other parts where its just the people talking no VA. kinda like what most games do. Don't see how people can say it can't handle audio files when load of DS games have.
I'm not too sure about how much space the data of BW and B2W2 take up on DS cartridges, but with other DS games managing to preserve amazing visuals while still including voice acting, I think it would be
possible for voice acting to be included in B2W2 on the DS (especially since several Pokemon cries are identical to each other, just with different pitches and effects and such, which I would think helps to save data space).
However, the 3DS and the Wii/Wii U appear to be much better suited for such a task, so I'm guessing Game Freak (and Genius Sonority?) would wait a little while to attempt the inclusion of voice acting on games of those more-capable platforms.
Imo it would be weird to have most dialogues written and only some voiced in cutscenes. Also, I think having not voice acting is part of Pokemon main games' style, the same like having no dialogues said by protagonist.
And this. I think Pokemon cries and brief "cutscene roars" are the closest that the handheld
Pokemon main series games will get to voice acting for a while, which is fine with me.
As for cutscenes, we'll probably have the "legendary Pokemon cutscenes" that we've had in the past whenever the player is about to meet and/or battle a legendary Pokemon in the games. It would be nice if cutscenes get embellished at important points in the games, though (i.e., when the player witnesses the Weather Trio battle from
Emerald Version).