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Old June 24th, 2012 (12:13 PM). Edited October 18th, 2012 by Lord Varion.
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Lord Varion Lord Varion is offline
Guess who's back?
    Join Date: Feb 2009
    Age: 24
    Gender: Other
    Nature: Naughty
    Posts: 2,643
    Info: Ever since I was a little 8 year old, I've always been obsessed with Zelda, everything about it made me want to make my own game like it.
    The one series that intrested me was the Oracle/Awakening Series.
    The one for the Game Boy Colour. It was, to me, the best I've played, it did so much for such a early console.
    Since playing them, I thought this would be the games i'd try base my own game on.
    As I grew older I learned of the Rom hacking community and Lin91's ZOLE (Zelda Oracle Level Editor), but over time, I realized rom hacking wasn't me. After researching Game development, there weren't many Oracle based games or engines, any that there was, were discontinued or private resourced.

    So, I decided to make my own, So I give to Pokécommunity.

    Zelda Oracles Engine!!

    Blue = DoneOrange = DoingTo be Done
    • Oracle styled Movement and Actions
    • Sword
    • Rupee System
    • Heart system
    • Pause Menu/ Item Menu
    • HUD Bar
    • Heart Pieces, Heart Containers and Extra Hearts
    • Insert a Oracle of Seasons Tilesets

    • Power Bracelet
    • Dungeons
    • Towns
    • Multi Room transport
    • Enemies
    • Bosses
    • Shovel
    • Insert a full Oracle of Ages + Link's Awakening Tileset

    • NPCs
    • Oracle Styled Shop
    • Dungeon 'Treasures'
    • Save System
    • Dungeon Bosses
    • Dungeon Traps
    • Bombs & Bomb Bag
    • Intro
    • Credits

    Screenshots: (new to old)

    How Tilesets are done: In the tiles section of the 'Room' you'll find various backgorunds with places from the officail games, like Holodrums world map. To save me making a whole tileset I've made it so you can just take the tiles from the Map to your Game. Each map is about 10 blocks wide by 8 blocks height.

    Nintendo: Zelda
    Capcom: Oracle Series
    Spriters-resource: Various sprite resources.

    I've not made enough progress for my to think of releasing anything yet.
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