Seen 1 Day Ago
Posted 2 Weeks Ago
48 posts
4 Years
Evil Team is too much of a stereotype at this point, it's not about the team of roadblocks, it's about the antagonist.

Let's get Chairman Rose as an example, he was the antagonist of Sword and Shield at the 45 minutes mark of the second half. The problem isn't just that he was too late in the story, but how he came out of nowhere as an antagonist, similar to Disney Star Wars where they brought a classic villain with no foreshadow whatsoever and said that was the plan from the start, your audience isn't stupid and probably hates being treated as such, even more fan games who has a more specific smaller player base than official games.

Besides being late game, Rose's plan makes no sense, feels like an afterthought from the developers and is kinda off character in general.

Let's rewrite him now, shall we?

In this alternate universe, Leon isn't the undefeated champion because he is good and everyone isn't, Leon is the undefeated champion because Rose manipulate the sport of battles to decide which ones come on top and who falls. BANG! Sword and Shield went from a simple and bland adventure to an experience of a hopeful trainer who slowly discover the rotten and corrupt world of the sport they love so much.

Your adventure start simple enough. Get a Scorbunny, challenge the gyms and so on quickly making Rose(or Oleana) discover that you have potential, a bit too much potential and they set out to destroy your career before it even takes off. If you pay attention, Leon has a lot of Sponsors, which means MONEY, economical relevance of the brands, stonks market, etc. In short, Rose keeping Leon at the top is good for business, the Gym leaders obeying Rose and staying as Gym Leaders and losing on purpose when battling Leon is good for business. You taking down Leon is bad for business.

This opens a lot of good storytelling possibilities:

1 - Rose could try to recruit you as a rigged new champion, starting the moral fight of fair and square sportsmanship vs the evil of corruption and money power.

2 - Rose could outright tell you to stop before you "get hurt".

3 - The Gym Leaders themselves, wanting to keep their position of influence and status, will serve Rose on taking you down instead of normal team admins.

4 - There could be Team Grunts, but instead of hooligans cheering for their leader's sister, they are government and/or sport council spies doing damage control against you. Bede, as he looks up to Rose, could be a spy to look for dangerous candidates who can be a threat to Leon.

5 - Piers and Team Yell could have a even bigger role as secretly against Rose's shenanigans. Hell, Piers distastes for Dynamax could be also a small foreshadow of how he rebels against Galar's putrid system.

Anyway, a simple change of motivations can change a bland antagonist into a powerful one that the public can actually like and even take their feud personal. And, trust me, when your player takes an antagonist crusade personally, when they actually want to go out of their way and stop the evil plans, its when you know you did a good story.

It doesn't have to be the best thing in the world, it doesn't have to be a Avenger's Endgame level of master piece. It just have to be good, make sense and don't threat your audience like they are 5 years old. Because even 5 years old kid get bored and that's the last thing you'll want.
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