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[Graphics] Help with box wallpaper editing

25
Posts
8
Years
Before all, thank you for the interest in helping me!
The problem is this:
ynvFt

>: If somehow the image isn't loading, you can see it here: https://imgur.com/a/ynvFt

The informations that I have:
Pal Header Box City - 0x3CF12C
Pal Box City - 0x3CF14C
Tileset City - 0x3CF16C
Tilemap City - 0x3CF374

Box wallpapers table is at 0x3D2A10
Format: (tileset)(tilemap)(headerpallete)

My tileset and tilemap are in the attachments,
 

Attachments

  • Wallpaper02.rar
    946 bytes · Views: 11
760
Posts
15
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  • Seen yesterday
I think you mean the few tiles in the down-right corner of the image right? I think that has something to do with a flaw of Nameless Tilemap editor. I had the same problem when implementing my town map.

Apparantly it can be fixed by adding a few zero's at the end of the place in the ROM where you implemented the tilemap (with hex editing). Maybe someone can complement on this?

What I did to fix this was using a programm called 'Hurricane' to make the Tilemap, which isn't as user friendly as NTME, but automatically adds those zero's at the end of the tilemap.
 
760
Posts
15
Years
  • Seen yesterday
You can also try to take your tileset and load it with an original tilemap of a PC wallpaper and edit that one.
 
25
Posts
8
Years
Just adding a few zeros didn't help =(
I suffered a lot understanding how to use hurricane, but in the end it worked, it helped and helped a lot, so thank you Kalarie. I will have to transfer all the tilemaps from NTME to Hurricane, return a backup and insert 16 tilemaps and 16 tilesets again to not mess free space? Yes, but I can't be happier. https://imgur.com/a/6XO4Z

Delta, I will post the offsets of box wallpapers and information about the table in Quick Research Thread right now.
 

Delta231

A noob
681
Posts
7
Years
Just adding a few zeros didn't help =(
I suffered a lot understanding how to use hurricane, but in the end it worked, it helped and helped a lot, so thank you Kalarie. I will have to transfer all the tilemaps from NTME to Hurricane, return a backup and insert 16 tilemaps and 16 tilesets again to not mess free space? Yes, but I can't be happier. https://imgur.com/a/6XO4Z

Delta, I will post the offsets of box wallpapers and information about the table in Quick Research Thread right now.

THANKS ^_^ PLEASE MAKE A TUTORIAL ON CHANGING THEM. IT WOULD HELP ME A LOT.
 
Last edited:
760
Posts
15
Years
  • Seen yesterday
About the zero's: It has to be a specific amount to fill the 'gap' in hex numbers that NTME doesn't automatically adds at the end. I don't remember how many and how to find out how many to add so I'm still hoping someone could complement on that. Since I really prefer to use NTME over Hurricane as well:P

But I'm glad Hurricane worked for you;)
 
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