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Old March 31st, 2011 (7:03 PM).
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pokefan345 pokefan345 is offline
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    Join Date: Feb 2009
    Location: earth.
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    Nature: Adamant
    Posts: 208
    Quote:
    Originally Posted by The 100 Mega Shock View Post
    Pokémon sprites in BW are not frame-by-frame animation. They're segmented pieces drawn on a 256 x 128 map, stitched together by the engine in-game and animated using part swapping, auto transformation/rotation/scaling and moving each segment individually.
    Wow. My respect for the developers at Nintendo just skyrocketed.
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