IMPORTANT: Following a takedown request, the following hacks have been delisted from PokéCommunity:
Quick question.
Me and a friend are working on a rom hack, we both just started doing this.
What we want to know is, can we take firered, delete all the maps/events/scripts everything and start fresh?
or do we have to use all the maps they give us and just delete all the events off it, resize the maps and do it that way?
Then Use Jpan's Engine and patch it to your game. But, the Maps won't be deleted you can just edit them you know... :)Quick question.
Me and a friend are working on a rom hack, we both just started doing this.
What we want to know is, can we take firered, delete all the maps/events/scripts everything and start fresh?
or do we have to use all the maps they give us and just delete all the events off it, resize the maps and do it that way?
Could anyone help me figure out how many colors I can have in a tileset? It would be a huge help if someone could let me know so I don't have to manually count every different color in the palette. I'm trying to make a completely custom tileset for a hack, and I need to know what my limitations are so I don't waste time making tiles that can't be used.
So does that mean that in theory I could have each tile with it's own 15/16 color palette? Or is there an absolute limitation?16 colors per tileset. One is the background (transparent) color though, so that leaves 15 pretty much. But each tile can use different palletes.
I asked this earlier, but got no reply so i'm going to ask again.
How do I add more sprites to the sprite collection for trainers? For example, when I go to advanced trainer, the sprites only go up to 147, I want to add more. How would I do that? If it is possible to do so, how do I add the sprite I want?
Also can someone teach me how to add more person event sprites? I think that will eventually come in handy =P
I'm so sorry :( I missed that.Actually, if you would take the time to scroll up a few posts, you would see that DrFuji has answered your question by linking you to a tutorial on how to do such a thing.
I'm so sorry :( I missed that.
Thanks to him for the tutorial and thanks to you for pointing it out but now I have another question, Instead of replacing a sprite, is there a way to add more sprites? (for example, I can currently pick from 147 sprites, I would like to be able to choose from more)
Can I sableye have wonder guard? Some one told me that shiny sables have it and I couldn't find info on it
Yes, by using YAPE, you can make Sableye vulnerable only to Toxic (in other words, make it have Wonder Guard).Can I sableye have wonder guard? Some one told me that shiny sables have it and I couldn't find info on it
Jambo's working on routine, it's not possible now.is it possible to make a Pokemon Follow you Pokemon Hack?
Check the newest tutorial in the tuorial section.How would I create new Abilities?
Like lets take Castform's ability Forecast.
I want to make it so the pokemon would transform through only a SINGLE Whether condition and maybe boost type moves.
Is there any way to do that.
I am use a Ruby Base ROM
You need to delete the offset in XSE.How do I delete text in A-Text so that it doesn't show up in game? All I've managed to do is delete the text from A-Text but still have it appear in game, or get a blank text-box in game.
What is the special for activating the national Dex in ruby?
...
checkflag 0x8000
writebytetooffset 0x2 0x2026B00
writebytetooffset 0x3 0x2026B01
writebytetooffset 0xDA 0x2024EBE
writebytetooffset 0x67 0x2026A5A
clearflag 0x8000
...