Thread: [Tutorial] 1st Gen Hacking: Useful Links
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Old March 2nd, 2016 (11:22 AM).
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esperance esperance is offline
 
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Quote:
Originally Posted by RaidenRaider View Post
I'm trying to edit the title screen on Red/Blue using the disassembly, so that when the game starts it says "Red 251 Version", "Blue 251 Version" and "Green 251 Version", but it's not working for me. Pleas help me someone.

Thisis what I've put at the bottom of engine/titlescreen.asm.

VersionOnTitleScreenText: ; 45a1 (1:45a1)
IF DEF(_RED)
db $60,$61,$7F,$65,$66,$67,$68,$69,"@" ; "Red Version"
ENDC
IF DEF(_GREEN)
db $62,$63,$64,$7F,$65,$66,$67,$68,$69,$70,"@" ; "Green Version"
ENDC
IF DEF(_BLUE)
db $61,$62,$63,$64,$65,$66,$67,$68,"@" ; "Blue Version"
ENDC
If you read through the comment above that bit, it says this:
Code:
; these point to special tiles specifically loaded for that purpose and are not usual text
This means that you have to edit a special image file first which contains a tileset for the text. In this case, the image you'll want to edit is found at "gfx/red/redgreenversion.png" (there is also "gfx/blue/blueversion.png"). Once you've done that you can edit the data to display the desired text based on the tileset.
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