Jeimas
Jeimas is a small, isolated, island continent in the eastern hemisphere of the planet. Originally a land populated by numerous distinct native tribes, hundreds of years ago it was colonised by travellers who arrived from the larger continent in the west and would eventually develop to be its own independent nation at the forefront of both technology and magic.
The majority of Jeimas, about the top two thirds, has a temperature ranging from temperate to alpine and is dominated by open green fields. This is considered north Jeimas and is dotted by wealthy, prosperous cities with low crime rates and booming economies thanks to abundant food, large numbers of raw materials transported in from the south and access to quality education, magical or otherwise.
The lower third of Jeimas, the south, is covered by a vast arid desert and temperatures here are extremely high. Although there is an abundance of ores and minerals here, the people in the south are for the most part extremely poor as companies in the north such as Walthum Industries control most of the southern mines and the land is ill suited to farming all but the sturdiest produce. The south has a catastrophically high crime rate that local law enforcement cannot keep up with and as such bounty hunting has become a prominent profession there.
The Barren Lands: The enormous desert covering the south of Jeimas. There is limited access to water here and the landscape is largely very flat and covered in brown and orange sand and rocky plateaus. Those who live in the barren lands are primarily farmers and miners.
The Great Chasm: The Great Chasm is an enormous crater located deep into the Barren Lands. Nobody is sure exactly how such a large crater came to be but since its discovery several small settlements have sprung into life within the Chasm due to it’s rich mineral deposits and easily defensible location. Most towns inside the Chasm are only hours away from each other by horseback.
Spider's Hollow: Spider’s Hollow is a small but rather central town located in the Great Chasm. It is notable only for it’s popular tavern and for the bounty-hunting agency located there. Most of the breadwinners from Spider’s Hollow earn their income trading with the many travellers who pass through or by working in other nearby towns such as the mining town Gilded Brook.
Gilded Brook: A town slightly larger than the nearby Spider’s Hollow that is populated primarily by miners and their families. The town got its name when prospectors discovered gold by panning the nearby river, something that lead to the discovery of rich gold deposits nearby. Gilded Brook is frequently targeted by bandits raiding the stores of gold. An attack orchestrated by Aaron Fletcher lead to the destruction of its railway which as of yet has not been repaired with merchants now primarily using horse convoys to transport their goods.
Ironhaven: Located several days away from Sinking Road, the entrance to the Great Chasm, Ironhaven is one of only two true cities in the south of Jeimas and is the only city in the Barren Lands to be considered particularly large. Characterised by its enormous stone walls, in the past Ironhaven was noted to be the only place with much government presence as was a hotspot for merchants and traders as well as the best place in the south to learn magic. In recent months, Ironhaven has all but totally fallen under the control of Lachlan Buzzard and is an extremely dangerous location. Locals who are not prepared to defend themselves, their families or their homes have been advised to flee.
Larkin: Larkin is the largest town in the Great Chasm and the closest to Sinking Road. Merchants and tradesman from the smaller towns in the Chasm flock to Larkin to conduct business. Recently Larkin has begun to slowly expand outward and has become quite overcrowded as a result of the destruction of Wrench and those fleeing from Ironhaven.
Wrench: Formerly a small mining town in the Great Chasm, Wrench was destroyed by the now deceased Veralice and was in the process of being rebuilt when the Big Bad once again obliterated the town shortly before her death. Now the town itself has been abandoned as only a few heavily damaged buildings remain. The mines nearby remain active and limited on-site accommodation has been set up during the past two months but the families of minors are now forced to reside in Larkin.
Silverston: Silverston is a small city located several days ride out of the Great Chasm to its west where it sits between the Chasm and the coast. It is predominately a city based around mining for various ores, in particular silver and gold. After the deaths of Borya Bogden and Felix Griffin, Silverston has been living in fear of the rapidly growing Holy Order of Guardium who reside in lands nearby.
Fairbell: Located only a few hours out of Spider's Hollow, Fairbell is a small and highly religious town that in the past was known for the small but beautiful church located there. The church was destroyed in a conflict and a replacement is now getting close to completion. Religious residents of other Chasm towns often visit Fairbell.
Orhurst: Situated far to the north of the Great Chasm, well outside of the Barren Lands, is the city of Orhurst – the capital of Jeimas. This city is enormous with many well-maintained cobble streets and is the home of many government buildings, businesses and houses – although only the richest live in the large inner city houses. Most residents live on the outskirts of the city with farms and plantations being the furthest out properties. Orhurst is home to the greatest educational facilities in the world including Skyrith Academy, a school and university dedicated to not only educating people, but also producing great sorcerers.