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[Error] Z-Move, Mega-Evolution and Ultra Burst not working

32
Posts
4
Years
  • Age 24
  • Seen Apr 17, 2020
Hi, I created this thread because I used the "scripts.rxdata" that "Tea-Rex" (in the Z-Move addon thread, it's basically a port of the 16.2 version of the script to the 17.2 and everything works flawlessly with it) uploaded and I added the ultra-burst script as well as the prism armor script, the N-Solarizer, and N-Lunarizer and the Photon Geyser scripts, everything was working fine until I added the Ultra-Burst one, when I tried to generate a battle (using the debug-mode) the Mega-Evolution Button wasn't appearing and even if I press the key to activate it, nothing happens, the same thing happens when I try to use a Z-Move or the Ultra-Burst, though the Primal Reversion works perfectly so the issue is related to "special actions that work with a button". Can anyone help me? I'm lost and really don't see where the problem is. Thanks in advance.
 
Last edited:

WolfPP

Spriter/ Pixel Artist
1,309
Posts
5
Years
Unfortunately I think you need to turn back into vanilla/fresh version, add Z move again and test. If work, save the project and then, add ultra burst.
 
32
Posts
4
Years
  • Age 24
  • Seen Apr 17, 2020
when you say a vanilla version, you mean that I have to entirely delete my game and try everything back from zero? I tried everything, replacing the scripts.rxdata with the one included in the vanilla version of Pokemon Essentials, started a new game but nothing worked, do I really have to delete the entire project? (if so, can I keep my Graphics folder and PBS folder?)
 
68
Posts
4
Years
  • Age 20
  • Seen Nov 9, 2023
Do you think you could send me the download link for this z-move and ultra burst add-on. I've been trying to find it online, but i haven't had any luck.
 

WolfPP

Spriter/ Pixel Artist
1,309
Posts
5
Years
Do you think you could send me the download link for this z-move and ultra burst add-on. I've been trying to find it online, but i haven't had any luck.

Use google. Write
Ultra burst pokemon essentials

Then
Z move pokemon essentials
 

WolfPP

Spriter/ Pixel Artist
1,309
Posts
5
Years
Read all the post inside the thread and you will find a script compatible with v17.2 or you can use some program to compare each script for you adding one by one.
 
68
Posts
4
Years
  • Age 20
  • Seen Nov 9, 2023
I read all the posts in the thread and found two z-move scripts. One of them made by Tea-Rex and another one made by you. Which one should I use?
 

WolfPP

Spriter/ Pixel Artist
1,309
Posts
5
Years
Ermmm if you read the comments, I sent because the last one had some erros. So, download what I sent and Test. '-'
 
68
Posts
4
Years
  • Age 20
  • Seen Nov 9, 2023
Thanks for everything! There's one last thing I'd like to ask. Is there a guide on how to implement the Z-moves manually, without having to completely replace the script. I've spent a lot of time implementing a bunch of gen 7 abilities and moves into the script, so I think I'd rather take the time to add the Z-moves manually. The only problem is that I don't know which parts of the script have Z-move data.
 
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