has anyone tried modding firered to play more like the TCG? To be more specific id like Poison/bad Poison/Burn/Sleep to stack and have Paralysis to always stun for 1 Turn but with the ability to be chained. This way Wrapping moves would have a probability to Paralyze (50% in the TCG). Flinching isnt that great of an alternative because of the Speedrequirement - unless there is a way to flinch and lower speed at the same time.
I'm not sure about the status stacking being possible... Anyways, you should look for scripting tutorials; maybe creating more status ailments for combinations, so the game can handle them like only one status.