Male
Seen July 3rd, 2023
Posted June 22nd, 2023
97 posts
8.1 Years

POCKET MONSTERS SCALE X FANG
Demo v1.0.2 out! See below!
We are looking for team members! Check below for more information.

STORY
20 years ago, an army of beasts ravaged the region of Ohkai. But as the beasts were about to close in on the capital Valenta City, they suddenly retreated. In the present day, a corporation named XACCESS has brought great technological progress and a miraculous recovery of an Ohkai once gripped by destruction and despair. The protagonist is personally scouted by XACCESS to join their "Task Force", a special division that carries out all sorts of interesting, amazing and secret missions. However, there are those across Ohkai that distrust XACCESS and cause problems that bring them and the Task Force face-to-face. At the same time, XACCESS seems to have a lot of secrets under the hood. Just what does XACCESS hide? What is the goal of those who revolt? And why did the beasts suddenly disappear?

FEATURES
  • A completely new story that breaks away from the usual formula.
  • A new region to explore - the Ohkai region.
  • A custom soundtrack with many, many new songs.
  • Many new Pokémon, including evolutions to existing Pokémon.
  • New moves and abilities.
  • Raising Pokémon is simplified - there are no IVs or nature stat boosts.
  • The Revophone, which allows you to play music, call other characters, and more.
  • Improvements to the battle engine to better match the latest generations.
  • Complete revamps of UI elements across the game.
  • Many optional areas to explore.
  • Improvements to the battle engine to better match the latest generations.
  • Honey trees and Berry trees.
  • Decorate your apartment with all kinds of interesting items!
  • You can ride a Moped to traverse terrain in a different way.
  • Your Pokémon can destroy objects without HM moves thanks to the Poké Pager.

DEMO FAQ
1) How far does the demo go?
It covers the first major story arc, which is intended to be about 30% of the overall scenario. It will take about 3-5 hours to complete for most players.
2) Why does my turbo/speed-up button not work?
To ensure players pay attention to the game and don't rush, which could lead to missing vital information on story and how to progress.
3) How many Pokémon are implemented?
There are about 110 Pokémon implemented into the game, with around 60ish of these being Fakemon. Not all Pokémon are currently obtainable in the wild, and not all have access to their evolution methods with the tools you can find in the demo.
4) I found a bug!
Please post details below.
5) When will the full game/next demo be released?
I would like the game finished by the end of 2024, but don't ask me or anybody else about release dates.
6) What emulator should I use?
I recommend playing on real hardware with a flashcart, creating a 3DS Virtual Console inject or playing on any emulator using an mGBA core. Any other emulators (such as VBA) are not recommended as they have serious inaccuracies. Reporting bugs with inaccurate emulators leads to me not being able to reproduce issues and thus fix them.

CREDITS
Spoiler:
GAME DIRECTION:
Mantager

POKÉMON DESIGN:
Bencer
Bonzo
Cynda
Dunk
Fifz
Mantager
Procyon
Saleh
Star Gazaar
TC

SPRITEWORK:
AngryDev
Bencer
Bonzo
Cynda
DuckinButtKicker
Horo
Kendy
Miranjii
Productiepoes
Rool
Saleh
Star Gazaar
ThaneManzilla
Wednesday

CHARACTER DESIGN:
Ahab
Arionix_64
Bencer
DuckinButtKicker
Hunger
Kendy
LemonadeWS
Mantager
Panik247
Taira

SCENARIO:
Mantager

SCRIPT:
Mantager
Zidane

MAP:
Bencer
Bryce
Mantager

MUSIC:
CCCP
Dimbus Maximus
DuckinButtKicker
Mimi
Le Ruse Bird
LordBN
Ristar
RyanEdgewurth

UI DESIGN:
Mantager
Productiepoes

POKÉDEX DATA:
Bonzo

POKÉMON CRY:
Helios Raw

OTHER CREDIT
(MISC. RESOURCES):
Citrus Bolt
Jaizu
Poffin_Case
Syreldar
TheDeadHeroAlistair
TheXaman
RHH ENGINE CONTRIBUTORS
POKEEMERALD CONTRIBUTORS


SCREENSHOTS



Demo v1.0.2

Get it here: https://drive.google.com/file/d/1dElBWtpiUf4mrfCxXdqViFBrvxsHcGzC/view?usp=share_link
Use beat (https://www.romhacking.net/utilities/893/) to patch an unmodified Emerald "TrashMan" ROM.
SHA-256 hash of the base ROM:
a9dec84dfe7f62ab2220bafaef7479da0929d066ece16a6885f6226db19085af
Changelog:
v1.0.2 (2023.01.01)
- Mystroll, Gigantroll moveset changes
- Fix Mama Judy healing bug
- Encounter rates lowered throughout the game
- Repels now buyable at the Pokémon Center after first visit to Mellow Meadow completed
- Revives now buyable at the Pokémon Center after visit to City Sewers completed
- Fix collision of flower in Valenta City
- Fix collision of cliff in Mellow Meadow (south)
- Fix visible border in Topglace Tundra
- Fix incorrect Swimmer sprite on sunbed at Lockshore Beach

v1.0.1 (2022.12.30)
- No longer check emulator on boot, so you can play with any emulator including VC injects
- Fix 'XACCESS OFFICCES' mispelling on desk
- Fix shop sign collision

WE ARE RECRUITING!
We are looking for people to join the team. Music composers, spriters, cry makers are highly desired, but please message me or join the Discord (invite code Q53Mzu3) if you're interested in helping in any way.


Follow my Twitter (@mantakaizou) for updates.

Inner Rhymes

Rhythm & Poetry.

They/Them
Lavender Tower
Seen 8 Hours Ago
Posted 2 Days Ago
1,549 posts
6.4 Years
This looks absolutely phenomenal! Been following the Twitter updates as well! Keep em coming!
Finally dropped my mixtape Venting session vol. 2! This mixtape is deeply personal to me as the 4 tracks touch up on themes such as Mental health, parental upbringing etc. Do consider tuning in!
Youtube: https://www.youtube.com/playlist?list=OLAK5uy_kAUxSM3mgS8eAk9x8TtbkDStWZ4UuxyGA
Spotify: https://open.spotify.com/album/6ycxLV7YZ35lXIPBT9Iwrv
Apple Music: https://music.apple.com/in/album/venting-session-vol-ii-ep/1627628714
Male
Seen July 3rd, 2023
Posted June 22nd, 2023
97 posts
8.1 Years
We won't give information on Pokémon ourselves, but fans will probably end up making a wiki or at least congregating information.
Male
Seen July 3rd, 2023
Posted June 22nd, 2023
97 posts
8.1 Years
Demo v1.0.0 released.

Get it here: https://drive.google.com/file/d/1DUzGmvJaz283FH4Rr1iwOODQUAwnyGYH/view?usp=share_link
Use beat (https://www.romhacking.net/utilities/893/) to patch an unmodified Emerald "TrashMan" ROM.

SHA-256 hash of the base ROM:
a9dec84dfe7f62ab2220bafaef7479da0929d066ece16a6885f6226db19085af
SHA-256 hash of the patched ROM:
11df09bdea856a6cf25ebba0df4d2faf9b35a0883cc2933c3bfd4acb7466ef5f
Male
Seen July 3rd, 2023
Posted June 22nd, 2023
97 posts
8.1 Years
Demo version 1.0.1

Changelog:
- No longer check emulator on boot, so you can play with any emulator including VC injects
- Fix 'XACCESS OFFICCES' mispelling on desk
- Fix shop sign collision
Seen March 23rd, 2023
Posted March 17th, 2023
2 posts
15.4 Years
The anti-speed up measure is quite possibly the most insanely stupid feature I've ever seen anyone put in any game, ever. And I've played Superman 64.

If someone wants to read the dialogue, they'll read the dialogue. If your game relies so intensely on someone reading the dialogue that you'd do this then it probably should just be a visual novel. Meanwhile I'd just like to run faster, as someone points out above it's useful for running back to the Pokemon Centre to heal, and in many ROM hacks the balance is all out of wack so it becomes quite a frequent trek.

Please do not include anti-quality of life features.

Edit: And while I'm on QoL issues:
- Use a cog icon to show the options menu. It's neat that you're trying something different here, but when changing the UI it needs to actually be more readable than the original to be worth it.
- The main menu blends into the background in the starting building
- The game sometimes hangs randomly
Seen May 22nd, 2023
Posted January 3rd, 2023
5 posts
1.7 Years
The anti-speed up measure is quite possibly the most insanely stupid feature I've ever seen anyone put in any game, ever. And I've played Superman 64.

If someone wants to read the dialogue, they'll read the dialogue. If your game relies so intensely on someone reading the dialogue that you'd do this then it probably should just be a visual novel. Meanwhile I'd just like to run faster, as someone points out above it's useful for running back to the Pokemon Centre to heal, and in many ROM hacks the balance is all out of wack so it becomes quite a frequent trek.

Please do not include anti-quality of life features.
If my anti-speedup makes the game unplayable for you, you're free to play a different game
Male
Seen July 3rd, 2023
Posted June 22nd, 2023
97 posts
8.1 Years
If someone wants to read the dialogue, they'll read the dialogue. If your game relies so intensely on someone reading the dialogue that you'd do this then it probably should just be a visual novel.
I don't think you know what an RPG is.
Seen June 21st, 2023
Posted April 16th, 2023
4 posts
3.9 Years
The anti-speed up measure is quite possibly the most insanely stupid feature I've ever seen anyone put in any game, ever. And I've played Superman 64.

If someone wants to read the dialogue, they'll read the dialogue. If your game relies so intensely on someone reading the dialogue that you'd do this then it probably should just be a visual novel. Meanwhile I'd just like to run faster, as someone points out above it's useful for running back to the Pokemon Centre to heal, and in many ROM hacks the balance is all out of wack so it becomes quite a frequent trek.

Please do not include anti-quality of life features.

Edit: And while I'm on QoL issues:
- Use a cog icon to show the options menu. It's neat that you're trying something different here, but when changing the UI it needs to actually be more readable than the original to be worth it.
- The main menu blends into the background in the starting building
- The game sometimes hangs randomly
Someone shared this on Discord (how to fast-forward this game with mGBA): https://files.catbox.moe/ygosff.webm
Seen 17 Hours Ago
Posted 2 Days Ago
142 posts
1.8 Years
Just finished the demo. My impression is although short the demo is pretty good, chosing gen 3 graphics make the game looks minimalist yet also beautiful

it's been pretty long time not seeing any room hack with new region and story, most of it being dropped, i hope someday this will be completed, please stay healthy and stay safe
Male
Philippines
Seen 5 Hours Ago
Posted 1 Week Ago
282 posts
6.7 Years
If my anti-speedup makes the game unplayable for you, you're free to play a different game
YOU'RE anti speed-up? Last time I checked, Skeli was the one who did this code, imagine having the audacity to claim that its yours despite being not. Him specifically told me how to bypass this questionable game design decision, which btw, can be avoided if you guys just implemented a quest log. It's funny that ocean questioned a poster about not knowing what an RPG is, yet he seems to be the one not in the know as quest logs are implemented for people who just want the gameplay in RPGs, and not care about the story and dialogue, which is funnily enough is not even that good.
Seen May 22nd, 2023
Posted January 3rd, 2023
5 posts
1.7 Years
YOU'RE anti speed-up? Last time I checked, Skeli was the one who did this code, imagine having the audacity to claim that its yours despite being not. Him specifically told me how to bypass this questionable game design decision, which btw, can be avoided if you guys just implemented a quest log. It's funny that ocean questioned a poster about not knowing what an RPG is, yet he seems to be the one not in the know as quest logs are implemented for people who just want the gameplay in RPGs, and not care about the story and dialogue, which is funnily enough is not even that good.
How would you know the story is bad if you sped up and autofired through all of it?
Also, *Your