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Tool HackMew's Tools Factory [A-Ptch released]

Tools, Tutorials & Resources Various tools to help you develop your hacks can be found here.

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  #26    
Old June 15th, 2007 (4:53 AM).
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the3rdhardyboy the3rdhardyboy is offline
trainer?
     
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    ok i fixed its k hey thx for the tools
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      #27    
    Old June 15th, 2007 (9:42 AM).
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      in the free space finder do I find the numbers in a hex editor or do I use a certain program?
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        #28    
      Old June 15th, 2007 (1:31 PM).
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      wmoor0826 wmoor0826 is offline
         
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        Hey, can you PM me or post a tutorial or something on how to use APE?
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          #29    
        Old June 15th, 2007 (1:40 PM).
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        Quote:
        Originally Posted by RelaxRelapse View Post
        in the free space finder do I find the numbers in a hex editor or do I use a certain program?
        Sorry but your question doesn't make really sense. Could you explain it a bit better?


        Quote:
        Originally Posted by wmoor0826 View Post
        Hey, can you PM me or post a tutorial or something on how to use APE?
        I'm currently improving APE and I've already planned a related tutorial. So please wait for both!
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          #30    
        Old June 15th, 2007 (1:57 PM).
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          ok sorry...

          When I use it and click search you get a number such as 6B09F8.
          What do I do with that number?

          Do I use a hex editor to do what I want with the space or do I use another program?
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            #31    
          Old June 15th, 2007 (2:02 PM).
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          Quote:
          Originally Posted by RelaxRelapse View Post
          Do I use a hex editor to do what I want with the space or do I use another program?
          What you get are offsets, as you know. And yes, you can use an hex editor. But you can also use another program, it depends on what you're going to do.
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            #32    
          Old June 15th, 2007 (2:07 PM).
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            ok cool thanks for the reply
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              #33    
            Old June 15th, 2007 (2:41 PM).
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              Quote:
              Originally Posted by - HackMew - View Post
              Sorry but your question doesn't make really sense. Could you explain it a bit better?




              I'm currently improving APE and I've already planned a related tutorial. So please wait for both!
              Okay, but can you PM me when you post the tutorial?
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                #34    
              Old June 15th, 2007 (2:44 PM).
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              Quote:
              Originally Posted by RelaxRelapse View Post
              ok cool thanks for the reply
              No problem


              Quote:
              Originally Posted by wmoor0826 View Post
              Okay, but can you PM me when you post the tutorial?
              If you really insist... read the readme, in the meanwhile
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                #35    
              Old June 15th, 2007 (3:05 PM).
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              wmoor0826 wmoor0826 is offline
                 
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                Yeah I did, but I can't figure out how to find a specific pokemon.
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                  #36    
                Old June 16th, 2007 (4:14 AM).
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                  Quote:
                  Originally Posted by wmoor0826 View Post
                  Yeah I did, but I can't figure out how to find a specific pokemon.
                  Oh boy.. Open up UnLZ-GBA (I hope you use the hacked one..)
                  And look for your 'specific Pokémon' there.. Look at the pallete offset, copy it to APE and CHECK the 'Compressed Pallete' box.. Load the pallete and voila..
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                    #37    
                  Old June 16th, 2007 (11:40 PM).
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                  Quote:
                  Originally Posted by dhame View Post
                  hey you think a tool for editing pokemon types is possible?
                  Tools like that already exists. Their names are BaseEdit (which comes with EliteMap) and Amplifier 2006 Ae.
                  Anyway, remember that this thread is not a tool request one.
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                    #38    
                  Old June 23rd, 2007 (6:07 AM).
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                  Gradon Gradon is offline
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                    I've used some of your tools I've found off some sites, they're very helpful! =D
                    You've done very well with these, lol.
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                    Cna yuo raed tihs? Olny 55% of plepoe can.

                    I cdnuolt blveiee taht I cluod aulaclty uesdnatnrd waht I was rdanieg. The phaonmneal pweor of the hmuan mnid, aoccdrnig to a rscheearch at Cmabrigde Uinervtisy, it dseno't mtaetr in waht oerdr the ltteres in a wrod are, the olny iproamtnt tihng is taht the frsit and lsat ltteer be in the rghit pclae. The rset can be a taotl mses and you can sitll raed it whotuit a pboerlm. Tihs is bcuseae the huamn mnid deos not raed ervey lteter by istlef, but the wrod as a wlohe. Azanmig huh? yaeh and I awlyas tghuhot slpeling was ipmorantt!
                    fi yuo cna raed tihs, palce it in yuor siantugre
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                      #39    
                    Old July 8th, 2007 (12:15 AM).
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                    kamikaze watermelon kamikaze watermelon is offline
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                      your tools are uber sweet
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                        #40    
                      Old July 8th, 2007 (6:47 AM).
                      dhame dhame is offline
                         
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                        I found Pokemon Amplifier AE, it works for changing names but sadly not for types, at least not for me. But I don't mind that anymore.
                        I was having a problem however with your Overworld Editor. When I load a Fire Red or Leaf Green Rom it works fine. Its when I load in a Ruby or Sapphire rom, this comes up

                        "Error 63 (Bad Record number) in procedure LoadSpriteStructer of frmOverworldEditor"

                        Anyone know what I should do?
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                          #41    
                        Old July 11th, 2007 (5:39 AM).
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                        Quote:
                        Originally Posted by Gradon View Post
                        I've used some of your tools I've found off some sites, they're very helpful! =D
                        You've done very well with these, lol. ^^
                        Thx ^^
                        Anyway don't download elsewhere my tools: only here you will always find the most updated versions!

                        Quote:
                        Originally Posted by kamikaze watermelon View Post
                        your tools are uber sweet:)
                        Thank you too :)

                        Quote:
                        Originally Posted by dhame View Post
                        I was having a problem however with your Overworld Editor. When I load a Fire Red or Leaf Green Rom it works fine. Its when I load in a Ruby or Sapphire rom, this comes up

                        "Error 63 (Bad Record number) in procedure LoadSpriteStructer of frmOverworldEditor"
                        It seems like you're not using the version 0 of the ROM... To check the version you can use my RHEA


                        TO ALL: BIG UPDATE! Check the first post for further info!
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                          #42    
                        Old July 11th, 2007 (7:25 AM).
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                          Finaly the other people can use the new versions too... no secrets anymore !
                          Ok, now, let's improve them more ! :D
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                            #43    
                          Old July 11th, 2007 (10:02 AM).
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                          Wuggles Wuggles is offline
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                            Yeah! they're here :3
                            wohoo!

                            *downloadin'*
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                              #44    
                            Old July 13th, 2007 (1:34 PM).
                            magnetflygon magnetflygon is offline
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                              I have a slight problem with the Overworld editor, whenever I try to open a ruby or sapphire rom it gives me an error which says "Error 63 (Bad Record Number) in procedure LoadSpriteStructure of frmOverworldEditor". I don't think it has had this problem before recently.
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                              P.S. Especially looking for someone who knows a thing or two about hex editing.
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                                #45    
                              Old July 13th, 2007 (3:55 PM). Edited July 14th, 2007 by HackMew.
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                              Quote:
                              Originally Posted by magnetflygon View Post
                              I have a slight problem with the Overworld editor, whenever I try to open a ruby or sapphire rom it gives me an error which says "Error 63 (Bad Record Number) in procedure LoadSpriteStructure of frmOverworldEditor".
                              I'm sure that you aren't using the version 1.0 of the ROMs, probably you have v1.1 or 1.2 instead. To solve the problem you can do the following:
                              • use the version 1.0 of the ROM. To check the version you can use RHEA;
                                -or-
                              • replace the offsets contained in the "Sprites.ini" file with the appropriate ones for v1.1/1.2.

                              P.S. This error happens only with English ROMs. Versions 1.1/1.2 in other languages have the same offsets and therefore they will work fine.
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                                #46    
                              Old July 13th, 2007 (5:15 PM).
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                              Short Range Short Range is offline
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                                What was the big update? I don't really see a difference. Sorry if I'm being a n00b here. : P
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                                  #47    
                                Old July 13th, 2007 (11:52 PM).
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                                  Quote:
                                  Originally Posted by Short Range View Post
                                  What was the big update? I don't really see a difference. Sorry if I'm being a n00b here. : P
                                  WTF - -'
                                  You sure didn't download APE the first time..

                                  Andrea worked the most on APE, in the other tools there's no real (visual) change but a lot of bug fixes !
                                  Just check out the comments under "Latest version" to see what changed.. !
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                                    #48    
                                  Old July 14th, 2007 (12:58 PM).
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                                  UPDATE
                                  Fixed a bug on A-Stater that occurred when saving.
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                                    #49    
                                  Old July 14th, 2007 (1:14 PM).
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                                  salmjak salmjak is offline
                                     
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                                    Still got the bug but I get several run time errors from every elitemap program so I'm maybe missing a file?
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                                      #50    
                                    Old July 14th, 2007 (1:21 PM).
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                                    Quote:
                                    Originally Posted by salmjak View Post
                                    Still got the bug but I get several run time errors from every elitemap program so I'm maybe missing a file?
                                    That's weird
                                    I've just tried the latest version of A-Stater and it works fine.
                                    Are you sure that you're using the newest one?
                                    If so, could you give me a detailed bug report? With all the steps you did.

                                    Talking about EM, that's not the right place to ask. Use the "Simple Questions" thread instead.
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