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  #126    
Old August 18th, 2007 (12:06 PM).
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Please, people, read the first post before posting, I have counted 8 questions in the two last pages whose answer is there.

I have been checking the bug list and I have found two things:
1- Ihe Slowpoke girl in Cerulean is fake, I only found her using the WTW code.
2- Truly there is a level in Mt. Mortar without water/fishing pokes (= missingno): map 2.49 (it also has two weird tiles).
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  #127    
Old August 18th, 2007 (12:48 PM).
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    Hello, My first post On Pokecomminity, i recently found out about this and have been playing it for about 2 days its a really good hack :D but i noticed the "home made" battle sprites could use some work and i was wondering if you are willing to accept Re-vamps of the Originals, i have experiance in Pokemon Games Spriting in the Overworld sprites area and Re-vamps on a Game called Pokemon Online (quite a big project) if you need help in Re-vamps, i am willing to help
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      #128    
    Old August 18th, 2007 (1:59 PM).
    OMNIPOTENT OMNIPOTENT is offline
       
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      Quote:
      Originally Posted by yoshikiller995 View Post
      You must take th mail off of the spearow, then it should work, I had the same problem.
      yeah, that's true. i did it and it works now. thx guy, and 4 zel, keep note

      btw, i don't care too much 4 the town map, but the fact that it's linked to the fly map is a real problem. it's something improvable?
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        #129    
      Old August 18th, 2007 (3:02 PM).
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      Supreme Dirt Supreme Dirt is offline
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        Awesome. Can't wait till Beta 5.
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          #130    
        Old August 18th, 2007 (3:30 PM). Edited August 19th, 2007 by zel 2.0.
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        zel 2.0 zel 2.0 is offline
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          Probably I'll be skipping one or two posts, so sorry if I did that (unintentionally). Basically, I'd say to hold on for offering help. I have already a spriter, so I don't have problems in that area (althoug if you want to show me your work, just PM it to me) And, absolutely NO scripting help. That's the thing I most enjoy doing myself of the hack, so I want it all for me

          Gosh... 16 PMs... Guess I'll read them tonight...

          Quote:
          Originally Posted by Shiun Enshidia View Post
          Anyways, are you going to make anything after Mt. Silver? Or are you going to make that bit 100% like Gold?
          Yes, there are a few extra areas planned after Mt.Silver, 'cause the game is pretty boring if it just ends there (besides, after Mt.Silver the rest of the legendary events will become available... Gotta catch'em all... :D)

          Quote:
          Originally Posted by UnitRico View Post
          Well zel, I didn't post on the last topic of ShinyGold, but the game still is great. I only have one question, if the beta5 comes out, is it possible to patch it over the beta4 ROM without losing my current game?

          ~Cya, UnitRico
          My reply on the FAQs

          Quote:
          Originally Posted by Brane View Post
          I have a two questions.

          1. Will mewtwo be added into the game after you collect all badges.
          2. Will you add any extra maps if you have some leftovers?
          You probably had a patching/rom problem with Kurt's event.
          1. Yes, but in reality, the event (that rock that blocks your way to the Mistery Ruins) will disappear as soon as you reach Pallet... meaning... Beta6...

          Quote:
          Originally Posted by Necrod View Post
          That helped, even if I'm not Rei.
          I can't be believe you remembered Cal!
          A question from me, how far will B5 go?
          I wrote it in the Progress Report Section, check it out!

          Quote:
          Originally Posted by ChrisG14 View Post
          Well, I PMed dirk, and he said that you can go ahead and update the walkthrough. We'll keep trying to make it better though.
          OK, then. I hope you two can work on it together then (PM me when you have changes)
          I'll upload it on my first post later.

          Quote:
          Originally Posted by silentmagitus View Post
          can someone tell me where to find a bagon in it also a swablu.
          Nowhere yet, but if you need a spoiler...
          Spoiler:
          It will be a prize at Celadon's Game Corner, for 8888 Coins...


          I'm scripting all the routes at once (Routes 16,17,18), to kill three birds in one shot! (there are no extra events there, so that makes everything easier)

          [EDIT]: Merging... Now I have finished the scipting of all those routes!
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            #131    
          Old August 18th, 2007 (8:17 PM).
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            But....Mount Moon is the place you go through to get to Cerulean,is it not? I'm confused...He's working on fuschia...when hes not even done Mount Moon????
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              #132    
            Old August 18th, 2007 (8:56 PM). Edited August 18th, 2007 by zel 2.0.
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              Just to straigthen things out for JoyRide, garfieldlover94 and rei173. Read the first Post! You can find where the next Beta will end by reading the Progress Report, and you can guess how close the next release is just by reading that section... I'll do it for you...

              Fuchsia City (First Goal, screenshots season starts, Beta ends here)

              The Mt.Moon thing only means that the Beta (that ends at Fuchsia) will be posted as soon as I reach Mt.Moon. It is only something to "give you an aproximation to a release date"

              Please, if each of you can delete your respective posts I'd appreciate it. And look for the First Post in the future. Thanks!

              [EDIT]: If those three posts are deleted this post would look as a double post in my part. I'd also ask to merge it with my previous post, thanks.
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                #133    
              Old August 19th, 2007 (12:57 AM).
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                It may seem weird but I'm a bit confused about the progress report.

                What does -
                strikeout
                bold
                normal

                Mean?
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                  #134    
                Old August 19th, 2007 (2:53 AM).
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                  Zel, will you be adding in any other areas to the hack?
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                    #135    
                  Old August 19th, 2007 (3:09 AM).
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                  destinedjagold destinedjagold is offline
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                  Quote:
                  Originally Posted by BlueSonic View Post
                  Zel, will you be adding in any other areas to the hack?
                  I don't think zel will add new areas.., since he's just remaking a G/S/C game, but added a little twist and flavor to make the remake/hack more challenging, good, uh.., and lot's of good stuff...


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                    #136    
                  Old August 19th, 2007 (3:18 AM).
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                    Quote:
                    Originally Posted by destinedjagold View Post
                    I don't think zel will add new areas.., since he's just remaking a G/S/C game, but added a little twist and flavor to make the remake/hack more challenging, good, uh.., and lot's of good stuff...


                    =3
                    The extra area's that we know of are a cave in the Dragon's Den and Mewtwo's Cave,
                    Zel is planning more events after beating Red to make the game longer, so maybe there will be more extra area's.
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                      #137    
                    Old August 19th, 2007 (7:11 AM). Edited August 19th, 2007 by OMNIPOTENT.
                    OMNIPOTENT OMNIPOTENT is offline
                       
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                      Quote:
                      Originally Posted by anger2headshot View Post
                      It may seem weird but I'm a bit confused about the progress report.

                      What does -
                      strikeout
                      bold
                      normal

                      Mean?
                      strikeout -> already done
                      bold -> current working
                      normal -> next working

                      about the kurtz twins glitch, it's gettin' worse. now i was in the victory road, i go back out and went to violet city, the union cave, lapras, slowpoke well, scientist, then kurtz. (just to let u know my process, dunno if it's truly relevant)
                      i go in with my lone blue apricorn. see around, no kurtz's brother in the house. talk to kurtz, give him the apricorn. take a step right! kurt'z brother has come from under the table and is working!
                      maybe the bug is always there (not only for me) but you all haven't noticed it cause u need to go one step right to see kurtz's working place? check.

                      then i've 3 place with tiles problem: 2 solid block that shouldn't be solid (they'r grass and empty space) one in the route north of the first route (coming from the dragon city, in the two camping guys little square, under the headbutt tree), one in the route to victory road (in the big grass area around the weekly family house, in the up-left corner, the two grass tiles partially covered by the tree); and some reflecting rocks tiles in mt mortar (they are rock but there's the water-like reflex). tell me if u need screenshots.

                      just a thing: the victory road. that's AWESOME. i think i'm gonna cry when i'll finally reach the exit. nice job guy.

                      EDIT: a thing for the shiny script. if it can help, if u use continue (i didn't, using the emulator's istant saving) it's shot off. if you can't set the flag when losing against the gyarados, maybe some kind of save-and-restart like the E4's one?

                      P.s. i didn't cry :D but now i'v rescued the girl on s.s.aqua... and i'm gonna cry again XD u'r a f***in genius zel

                      EDIT2: only for zel (may spoil )
                      Spoiler:
                      In sea cavern, the last warp before entering the "building" where u meet rockets, the cave-doors warp u simply passing in front of them, not entering

                      and (i haven't read this in the other bugs) a lot of warps in caverns and likely (special warps and stairs) don't stop you so u'r warped while still walking (just an oddity)

                      EDIT3: it's normal all those bugged tiles right of the snorlax in the beta? O_O
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                        #138    
                      Old August 19th, 2007 (9:09 AM).
                      john55 john55 is offline
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                        I have a qustion by any chance will you change the pokemart music to R/S/E song or possibly the D/P version of it, becuase if I remember correctly the stores actually had the towns song(the town you happen to be in)in the original game. Becuase so far like firered youve been using the pokecenter song. Just wondering.
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                          #139    
                        Old August 19th, 2007 (9:43 AM).
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                          hey zel, i have shiny gold for gameboy advance (don't ask how) and it won't save, and the map is all messed up.
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                            #140    
                          Old August 19th, 2007 (9:44 AM).
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                          Hey, Zel, I was just wondering are you going to make Mt. Moon all one level like in gold or will you keep all three levels and use the lower ones for an event or make one of them into that summit mart thing?
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                            #141    
                          Old August 19th, 2007 (9:47 AM).
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                            Hey, what about Mew and Jirachi?
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                              #142    
                            Old August 19th, 2007 (10:09 AM).
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                            Ho-oh arabia Ho-oh arabia is offline
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                              sorry if this has been already answered but, is shiny gold's maps gonna look like johto or still be based off the sevii islands?and is pokegear gonna be used too?
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                                #143    
                              Old August 19th, 2007 (10:10 AM).
                              zel 2.0's Avatar
                              zel 2.0 zel 2.0 is offline
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                                Quote:
                                Originally Posted by OMNIPOTENT View Post
                                strikeout -> already done
                                bold -> current working
                                normal -> next working

                                about the kurtz twins glitch, it's gettin' worse. now i was in the victory road, i go back out and went to violet city, the union cave, lapras, slowpoke well, scientist, then kurtz. (just to let u know my process, dunno if it's truly relevant)
                                i go in with my lone blue apricorn. see around, no kurtz's brother in the house. talk to kurtz, give him the apricorn. take a step right! kurt'z brother has come from under the table and is working!
                                maybe the bug is always there (not only for me) but you all haven't noticed it cause u need to go one step right to see kurtz's working place? check.

                                then i've 3 place with tiles problem: 2 solid block that shouldn't be solid (they'r grass and empty space) one in the route north of the first route (coming from the dragon city, in the two camping guys little square, under the headbutt tree), one in the route to victory road (in the big grass area around the weekly family house, in the up-left corner, the two grass tiles partially covered by the tree); and some reflecting rocks tiles in mt mortar (they are rock but there's the water-like reflex). tell me if u need screenshots.

                                just a thing: the victory road. that's AWESOME. i think i'm gonna cry when i'll finally reach the exit. nice job guy.

                                EDIT: a thing for the shiny script. if it can help, if u use continue (i didn't, using the emulator's istant saving) it's shot off. if you can't set the flag when losing against the gyarados, maybe some kind of save-and-restart like the E4's one?

                                P.s. i didn't cry :D but now i'v rescued the girl on s.s.aqua... and i'm gonna cry again XD u'r a f***in genius zel

                                EDIT2: only for zel (may spoil )
                                Spoiler:
                                In sea cavern, the last warp before entering the "building" where u meet rockets, the cave-doors warp u simply passing in front of them, not entering

                                and (i haven't read this in the other bugs) a lot of warps in caverns and likely (special warps and stairs) don't stop you so u'r warped while still walking (just an oddity)

                                EDIT3: it's normal all those bugged tiles right of the snorlax in the beta? O_O
                                Well, there are some things that seem to be bugs (the Kurt thing I'll have to investigate it, it's quite a long script, so there can be some errors, I know)

                                Tiling stuff, meh... And blocking stuff, well, I'll check them out.

                                I'll do something to fix the shiny error (though why seems like it doesn't call the setting off of the shiny flag is something really misterious to me... I think I may have an idea of something that could fix it... although, since I never found this problem, I'll not be sure about it)

                                The warping thing is fine, believe it or not. I'll be that way, tile changing stuff...

                                No comments about the EDIT3, pretty obvious that I haven't worked on that route...

                                Quote:
                                Originally Posted by john55 View Post
                                I have a qustion by any chance will you change the pokemart music to R/S/E song or possibly the D/P version of it, becuase if I remember correctly the stores actually had the towns song(the town you happen to be in)in the original game. Becuase so far like firered youve been using the pokecenter song. Just wondering.
                                I think I was following the FR-style for the Marts (I think it plays the FR's PC BGM, but I may change it in the future)

                                Quote:
                                Originally Posted by scythemaster View Post
                                hey zel, i have shiny gold for gameboy advance (don't ask how) and it won't save, and the map is all messed up.
                                I don't really care if you have the pirate version. Sorry.

                                Quote:
                                Originally Posted by girifarig View Post
                                Hey, Zel, I was just wondering are you going to make Mt. Moon all one level like in gold or will you keep all three levels and use the lower ones for an event or make one of them into that summit mart thing?
                                Nope, I like (besides scripting), mapping complicated caves and that kind of stuff, so expect a totally different Mt.Moon this time. It's still not decided how it would look, because I'm far away of reaching that place in my Gold.

                                Quote:
                                Originally Posted by Adammac View Post
                                Hey, what about Mew and Jirachi?
                                They have their events (last time in the old thread I posted they'd have an event in common, but I decided to change my mind)

                                By the way, regarding Jirachii...

                                Spoiler:
                                It'll show up in the next Beta, but it'll be pretty hard to actually realize how to get it...
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                                  #144    
                                Old August 19th, 2007 (10:28 AM). Edited August 19th, 2007 by OMNIPOTENT.
                                OMNIPOTENT OMNIPOTENT is offline
                                   
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                                  Quote:
                                  Originally Posted by zel View Post
                                  I'll do something to fix the shiny error (though why seems like it doesn't call the setting off of the shiny flag is something really misterious to me... I think I may have an idea of something that could fix it... although, since I never found this problem, I'll not be sure about it)
                                  maybe u setflag only after the battle, so if you lose it isn't (set? sat? setted? WTF is the past participle XD). some kind of setflag also in the lose battle is possible? dunno. be sure also to check what happen if u ran away (u can, if i remember well)

                                  also, it's normal u can run away from the electrode in team rocket's hideout in mahogany? (the one u have to shoot off)

                                  more... ah, may be okay, just know that in the next travel by s.s.aqua, each time u sleep, it says "we'r arrived ecc. ecc.". IMHO it isn't a problem, it's only a second call for late passengers
                                  and the sailor that send u looking for the other, in the next travels keeps saying "thx guy, ... ... a small girl? maybe she passed ecc. ecc.". that's may need updating

                                  i pleeeeease you! call a sailor "Popeye" XD
                                  Spoiler:
                                  p.s. i'v had fun (and no problem ) fighting a 60


                                  EDIT1:
                                  Quote:
                                  It seems that the girl and the Slowpoke (old scripts) are still present somewhere in Cerulean (I've yet to find find them, because the only place I think they are is in a place unreachable with the exception of walk through walls cheats, thus making the bug invalid)
                                  what's the problem with this? can someone explain? cos in my beta there are a girl and a slowpoke at cerulean, and they'r in front of the PC ?_?
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                                    #145    
                                  Old August 19th, 2007 (12:01 PM).
                                  shutupplz's Avatar
                                  shutupplz shutupplz is offline
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                                    wait, i cant find the beta 5... its august 19th, and ive finished thhe beta 4. i need to get to the elite. how can i do that?
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                                      #146    
                                    Old August 19th, 2007 (12:03 PM).
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                                    Midnight Beat Midnight Beat is offline
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                                    Quote:
                                    Originally Posted by shutupplz View Post
                                    wait, i cant find the beta 5... its august 19th, and ive finished thhe beta 4. i need to get to the elite. how can i do that?
                                    Beta 5 isn't out yet and beta four goes way past the elite four.
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                                      #147    
                                    Old August 19th, 2007 (12:03 PM).
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                                    Scytheteen Scytheteen is offline
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                                      where does beta 2 end? someone said olivine, but i just wanted to check
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                                        #148    
                                      Old August 19th, 2007 (12:06 PM).
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                                      shutupplz shutupplz is offline
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                                        i cant find the beta 5. where can i download it (august 19, 2007)
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                                          #149    
                                        Old August 19th, 2007 (12:07 PM).
                                        Midnight Beat's Avatar
                                        Midnight Beat Midnight Beat is offline
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                                        Quote:
                                        Originally Posted by shutupplz View Post
                                        i cant find the beta 5. where can i download it (august 19, 2007)
                                        Dude I just told you like 5 minutes ago.

                                        Quote:
                                        Originally Posted by Zach805 View Post
                                        Beta 5 isn't out yet.
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                                          #150    
                                        Old August 19th, 2007 (12:09 PM).
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                                          He's come so far, be a shame if he quits it or something. This pwns.
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