Games Showcase This forum is for non-ROM hacked games which have a significant amount of progress. Only the most developed games are selected to go in here.

Closed Thread
 
Thread Tools
  #201    
Old March 26th, 2008 (9:59 AM).
Wichu's Avatar
Wichu Wichu is offline
Project Amethyst
     
    Join Date: Sep 2007
    Location: North Herts, England
    Age: 24
    Gender: Male
    Nature: Naive
    Posts: 2,051

    Skele: Hmm... I think your moves have too many different effects. I think that for the Legendary Trios, they should either have a unique move or a unique ability (as they're not quite as special as the 'main' legendaries) - the birds and beasts could have the abilities you suggested, Regis should have Clear Body and unique moves (Arctic Chill, MachineLaser, Desert Hold), pixies, not sure - probably abilities, and Shadow Beasts moves (to be revealed later ;))

    Timmy: I have the perfect Pokémon for Bug Bomb (what is it? wait and see). Cyclone is a bit overpowered, unless it also affects the user. Thunderstorm is good - I might change Thunder to have 100% accuracy in that instead of Rain Dance.

    Prince: Heatran already has a signature move - Magma Storm.

    Rubii: Black Aura should be Dark-type in my opinion. BlackThunder is good though.

    Superjub: I don't think that Phione should have a special move, as technically it's not a legendary (you can get more than one, it can breed, and it doesn't have that good stats). Besides, it's called a weaker version of Manaphy for a reason.

    Keep the ideas coming, people!

    Anyway, I'm now looking for a musician. If you are good at writing music on the computer and want to help out, send me an example of your work in MIDI format.

    Also, I've been working on some Pokémon - expect some to be revealed soon!

    __________________

    Relevant Advertising!

      #202    
    Old March 26th, 2008 (10:16 AM). Edited March 26th, 2008 by GunSaberSeraph.
    GunSaberSeraph's Avatar
    GunSaberSeraph GunSaberSeraph is offline
    Durandal of the Devic Era
       
      Join Date: Oct 2007
      Gender: Male
      Nature: Calm
      Posts: 1,484

      here's my idea's

      Attacks:

      Halation(special)
      Type: PSYCHIC
      Power: 180
      Accuracy:90
      PP: 5
      Can be learned by: Espeon, Gardevoir, Gallade, Alakazam
      Description: Shines a blinding light that lowers the opponent's accuracy, but lowers the user's Sp. Def.

      Mani Katti(Physical)
      Type: Steel
      Power: 100
      Accuracy:100
      PP: 15/15
      Can Be Learned By: Gallade, Scizor
      Description: Breaks through Protect, and Detect, Destroys Reflect and Light Screen. Can't be dodged without using Fly, Dive etc. Basically always hits with full power. I named it after Lyn's Signature weapon from Fire Emblem.

      Abilities:

      Rich Octave

      Users: Exploud, Chatot, [INSERT CHATOT EVOLUTION HERE]
      Desc: Sound based moves never miss

      Retribution

      Users: Togepi Evo line

      Des: Dramatically increases ATK, DEF, SP.ATK, SP.DEF whenever the user is hit by an attack.

        #203    
      Old March 26th, 2008 (1:19 PM).
      adamb241's Avatar
      adamb241 adamb241 is offline
      Pokémon Raging Fury
         
        Join Date: Jan 2008
        Location: New York
        Age: 24
        Nature: Brave
        Posts: 660

        Sorry! I was really unclear, I wasn't sure which one to pick so I just said special. I guess Special Defence.

        __________________

        \-Pokémon Raging Fury-/
        +A new project from Dark Steel Productions+
          #204    
        Old March 26th, 2008 (2:46 PM).
        timmy112's Avatar
        timmy112 timmy112 is offline
        Learning to Hack
           
          Join Date: Jul 2007
          Gender:
          Nature: Adamant
          Posts: 18

          with Cyclone I ment it damages everyone and it throws all pokemon out of battle and diffrent pokemon come in.

            #205    
          Old March 26th, 2008 (3:00 PM).
          Blitzballer's Avatar
          Blitzballer Blitzballer is offline
          Sarcasm: now GMO-free.
             
            Join Date: Mar 2007
            Location: Whisperpine Woods
            Age: 24
            Gender: Male
            Nature: Jolly
            Posts: 213

            Is anyone allowed to make new moves? If so:

            Friendly Fire: Physical
            pp: 10
            acc.: 100
            power: 30

            In a double battle, the user attacks it's partner, enraging the partner and greatly increasing its attack and special attack.

            Abilitly:
            Buddy-buddy: The user may befriend its opponent, confusing who is the enemy. In a double battle, it may attack its partner. (Similar to the affection status except it can work with a Pokemon of the same gender.)

              #206    
            Old March 26th, 2008 (3:28 PM).
            Zeta Sukuna's Avatar
            Zeta Sukuna Zeta Sukuna is offline
            Descendant of the Inchlings
            • Gold Tier
             
            Join Date: Feb 2008
            Location: Southern Florida
            Age: 23
            Nature: Relaxed
            Posts: 1,605

            I got 4 more moves

            Name: Double Dose
            Type: Psychic
            PP: 5
            Power: 0
            Accuracy: --
            Description: In a partner battle, if you use a potion, elixer, ect... then it effects the partner, but all items restore only half of when you use it on in a single battle. (Full restores are unaffected by this move.)
            Example: Potion restores 10, Super Potion restores 25, Hyper Potion restores 100, ect...
            Can be learned by: Plusle, Minun, Volbeat, and Illumice

            and...

            Name: Sacrifice
            Type: Normal
            PP: 5
            Power: 0
            Accuracy: --
            Description: Heals ally completely at the cost of user.
            Can be learned by: Chansey, and Blissey

            And a single or double battle move.

            Name: Spirit Dance
            Type: Ghost
            PP: 5
            Power: 120
            Accuracy: 70
            Description: User calls on the dead to strike foes.
            Can be learned by: Every Ghost-type except Giratina.

            Last one...

            Name: Partner Strike
            Type: Normal
            PP: 15
            Power: 30
            Accuracy: 95
            Description: Strikes 2-5 times with your partner, but your partner cannot attack after this.
            Can be learned by: Plusle, Minun, Volbeat, Illumise, Sneasel, Weavile, Dragonite, and Raichu.

            And that's it, for now

              #207    
            Old March 26th, 2008 (3:33 PM).
            Myzou's Avatar
            Myzou Myzou is offline
            Lost and Confused xD
               
              Join Date: Nov 2006
              Location: California
              Age: 28
              Gender: Male
              Nature: Lonely
              Posts: 1,321

              lol, Wichu, did you see my 2 move ideas? You didn't post about them ;)

              __________________



                #208    
              Old March 26th, 2008 (4:49 PM).
              More4Life's Avatar
              More4Life More4Life is offline
              Advanced Mapper
                 
                Join Date: Mar 2008
                Location: New York
                Age: 23
                Gender:
                Nature: Jolly
                Posts: 134

                Here is a cool ability...

                Weather Baloon- Pokemon's weaknesses change during different types of weather.
                EX- Rain Water Res, Fire Weak, Hail, ICE res Fire weak. ECT...
                Super Charge- During thunder storms, moves with the type ELC get X2 more powerful.
                Doom Spell- When hit by a Physical attack, the foe gets a CURSE placed on them.
                Wild Fire- When attack by a fire type move, users attack and sp. attack increase.

                  #209    
                Old March 26th, 2008 (6:46 PM). Edited March 27th, 2008 by Guardian1239.
                Guardian1239's Avatar
                Guardian1239 Guardian1239 is offline
                I have much to learn.
                   
                  Join Date: Mar 2008
                  Location: New York, USA
                  Gender:
                  Nature: Relaxed
                  Posts: 22

                  I'll try a few moves.

                  Dying Wish
                  Type: Dark
                  PP: 5
                  Power: --
                  Accuracy: --
                  Description: Basically the same as Destiny Bond, but instead of making a single Pokemon faint, it does massive special damage to all Pokemon in battle, including an ally. Power would be the same as explosion, probably.

                  Levitation
                  Type: Psychic
                  PP: 5
                  Power: --
                  Accuracy: --
                  Description: Same as the ability Levitate or the move Magnet Rise.

                  Incantation (Special)
                  Type: Psychic
                  PP: 15
                  Power: 60
                  Accuracy: 90
                  Description: Begin chanting, damaging an enemy and possibly causing confusion.

                  If I accidentally used a name that was already taken, please PM me so I can change it.

                  __________________
                  ~Guardian1239

                    #210    
                  Old March 26th, 2008 (7:38 PM). Edited March 26th, 2008 by timmy112.
                  timmy112's Avatar
                  timmy112 timmy112 is offline
                  Learning to Hack
                     
                    Join Date: Jul 2007
                    Gender:
                    Nature: Adamant
                    Posts: 18

                    Aura Sense
                    Type: Fight
                    PP: 30
                    Power: --
                    Accuracy: --
                    Raises speed and increases chance to dodge.

                    Energy Field
                    Type: Fight
                    PP: 15
                    Power: --
                    Accuracy: 85
                    The user creats a pink ball of verying power form 5-120, the more powerful the move is the bigger the ball is.

                    Spider Ball
                    Type: Bug
                    PP: 20
                    Power: 80
                    Accuracy: 100
                    The user makes a ball out of spider web, if hit the target has 40% chance of beeing poisend.

                    Final Stand
                    Type: ???
                    PP: 5
                    Power: --
                    Accuracy: 70
                    The user attacks the enemy with thier most powerfull stat (excluding hp and speed) and does hp damage according to thier stat, and after the attack (even if the user misses) the user faints.

                    eg.
                    ATK 390
                    DEF 400
                    SPATK 450
                    SPDEF 400

                    the user attacks with special attack since it is 450 and deals the opponent 450 hp of damage.

                      #211    
                    Old March 26th, 2008 (7:51 PM).
                    Guardian1239's Avatar
                    Guardian1239 Guardian1239 is offline
                    I have much to learn.
                       
                      Join Date: Mar 2008
                      Location: New York, USA
                      Gender:
                      Nature: Relaxed
                      Posts: 22

                      Hm, some of those have good ideas. However, please be aware of the 12 character limit. A couple of comments:

                      Energy Field: It sounds basically like Psywave only in fighting-type form. Just try to keep from making it too powerful.

                      The Final Stand: First of all, you'll have to take out "The" because it'll be too many characters. Final Stand still sounds good. However, this is extremely overpowered. The opponent's defense or special defense will have to take effect to make it semi-balanced. Or perhaps a cut in power for high-level Pokemon would work.

                      __________________
                      ~Guardian1239

                        #212    
                      Old March 26th, 2008 (8:02 PM).
                      Tetsu's Avatar
                      Tetsu Tetsu is offline
                         
                        Join Date: Mar 2005
                        Location: Wandering the earth in search of myself.
                        Age: 30
                        Nature: Brave
                        Posts: 338

                        Well, I was double-thinking about posting them, but here's some move ideas I had...

                        Name: Anything you want. I couldn't think of anything.
                        Type: Normal
                        PP: 5
                        Power: 100
                        Accuracy: 80
                        Description: Attack that takes on a type the opponent is weak to. If there is none, it takes on a type the opponent is not resilient to.
                        Can be learned by: Whoever you want. It's your game.

                        Name: Gaia
                        Type: Grass
                        PP: 10
                        Power: ---
                        Accuracy: ---
                        Description: Increases the power of Grass type moves for 5 turns. Fire type attacks used also hurt the user. (Due to there being so much greenery around them)
                        Can be learned by: Most Grass type Pokemon, but only the final evolution of them.

                        Name: Solar Flare
                        Type: Fire
                        PP: 5
                        Power: ---
                        Accuracy: ---
                        Description: Weakens the foe (if it is not Fire type) so that the next amount of damage it takes is increased.
                        Can be learned by: Any major fire type, such as Typhlosion, Heatran, Arcanine, etc.

                        Name: Crystallizing Cold
                        Type: Water
                        PP: 5
                        Power: ---
                        Accuracy: ---
                        Description: Changes all Water type moves used to Ice type for 5 turns
                        Can be learned by: Any dual Water/Ice Pokemon, such as Dewgong, Walrein, Etc.

                        Name: Static Energy
                        Type: Electric
                        PP: 5
                        Power: ---
                        Accuracy: ---
                        Description: Causes the next attack used to be Electric type AND whatever type it is naturally.
                        Can be learned by: Any Mammalia/Rodentae electric Pokemon, such as Raichu, or Flaffy

                        Name: Coleoptera
                        Type: Bug
                        PP: 5
                        Power: 80
                        Accuracy: ---
                        Description: Increases DEF and ATK by 1 level
                        Can be learned by: Pinsir, Ledyba, Ledian, Scizor, Heracross, Nincada, Ninjask, Shedinja, Anorith, Armaldo

                        Name: Cringe
                        Type: Dark
                        PP: 10
                        Power: 80
                        Accuracy: 80
                        Description: Reduced DEF of opponent by 2 levels, and may cause flinching
                        Can be learned by: Whoever. It's your call.

                        Name: Ryu Shield
                        Type: Dragon
                        PP:10
                        Power: ---
                        Accuracy: ---
                        Description: In a double battle, Partner gains the resistances of the Dragon type along with its natural resistences.
                        Can be learned by: Most 'Mythical' dragons, such as Dratini/gonair/gonite, Latios/as, etc.

                        Name: Spirit Training
                        Type: Fighting
                        PP: 10
                        Power: ---
                        Accuracy: ---
                        Description: Increases all stats by 3 levels, but may reduce all stats completely!
                        Can be learned by: 'Martial Artist' pokemon, such as Machop, Meditite, etc.

                        Name: Cyclone
                        Type: Flying
                        PP: 10
                        Power: ---
                        Accuracy: ---
                        Description: Changes weather to 'Storm', which damages all Pokemon, even flying, for 5 turns, but also boosts Flying type attacks significantly.
                        Can be learned by: 'Major' flying types, such as Pidgeot, Lugia, Staraptor, etc.

                        Name: Poltergeist
                        Type: Ghost
                        PP: 5
                        Power: ---
                        Accuracy: ---
                        Description: Haunts Pokemon in Pokeballs, causing minor damage to them over a few turns.
                        Can be learned by: Any ghost pokemon

                        Name: Mountain Maker
                        Type: Ground
                        PP: 5
                        Power: 160
                        Accuracy: 100
                        Description: Causes massive damage, but has a slight chance to harm the user too. (in double battle, may effect all Pokemon)
                        Can be learned by: Sandslash, Nidoqueen/King, Dugtrio, On/Steelix, Tyranitar, Groudon

                        Name: Absolute Zero (use 0 if too long)
                        Type: Ice
                        PP: 5
                        Power: ---
                        Accuracy: 20
                        Description: Instantly freezes
                        Can be learned by: Ice types, some water types.

                        Name: Venomous Drawl
                        Type: Poison
                        PP: 5
                        Power: 80
                        Accuracy: 90
                        Description: A wicked attack that weakens a random stat by one level for 5 turns.
                        Can be learned by: Weedle/Kakuna/Beedrill, Ekans/Arbok, Nidos, Zu/Gol/Crobat, Belsprout/Weepin/Victreebel, Tentacool/cruel, Grimer/Muk, Spinarak/Ariados, Qwilfish, Gulpin/Swalot, Seviper, Skorupi/Drapion

                        Name: Weak Attack
                        Type: Psychic
                        PP: 30
                        Power: 10
                        Accuracy: 100
                        Description: A weak psychic attack
                        Can be learned by: ALL Psychic types
                        [Side-note: I created this move because I'm sick of how many Psychic types there are. Honestly, I wouldn't be surprised if at one point, a Gamefreak CEO said during a meeting "Say! Know what would be a kick? If there were more Psychic type Pokemon than any other type, and they had powerful moves to boot! Yea. That'd be swell." This is my move to, er, 'stick it to the man'. Yea, I'm done rambling.

                        Name: Chisel
                        Type: Rock
                        PP: 20
                        Power: ---
                        Accuracy: ---
                        Description: Chisels past defences, ignoring opponent's resistances against the user's attacks. [User's attacks ignore 'not very effective' and become normally effective, for a bit more english to those who didn't get it.]
                        Can be learned by: Meh. whoever you think fits.

                        Name: Ironclad Shield
                        Type: Steel
                        PP:5
                        Power: ---
                        Accuracy: ---
                        Description: The user can no longer attack, but increases DEF of user and partner in battle by 6 levels as long as the user is in battle. [Useful for double battles. Returning the user causes the DEF to return to normal.]
                        Can be learned by: Steelix, Aggron, Metagross, Registeel, Bastiodon.

                        So tell me what you think. BTW I admit it. I didn't feel the urge to sort through all the previous posts for other people's moves, so IF something shares a name, effect, or even seems like a dead-on clone, I apologize and it was completely by accident, I promise.
                        I still take my impartiality to heart in that if Wichu wants to change anything or not credit me for any of these, then by all means he may, as it is his game.

                        (*cough-cough*As if anything in this post will actually make it into the game*wheez*)

                          #213    
                        Old March 27th, 2008 (1:05 AM). Edited March 27th, 2008 by Skele.
                        Skele's Avatar
                        Skele Skele is offline
                        Idea Maker
                           
                          Join Date: Sep 2007
                          Posts: 47

                          WEAK POINT <for some fight pokemons and other who like fight >
                          Type: Fight
                          PWR: --
                          PP: 10
                          Give opponent 2x weakness for user's first type, if opponent have now 2x weakness for that type, raise it to 4x. Can't be use more like one time against one opponent, if opponent have resistance for user's type, break it. Does nothing if opponent have immunity or if they have now 4x weakness
                          for that type.

                          STABILITY <for some normal pokemons>
                          Type: Normal
                          PWR: --
                          PP: 15
                          User have now immunity for any opponent "parasite" moves for 5 turns.

                          CLASH <for some ice and dark pokemons>
                          Type: Dark
                          PWR: --
                          PP: 15
                          As long as user remains in battle, all Dragon type moves do half damage; can be Baton Passed by user.

                          ANCIENT BLAST <for prehistorical pokemons>
                          Type: Rock
                          PWR: --
                          PP: 10
                          Raising power and accuracy of Ancient Power move for 5 turn. Heal user 1/2 max HP if user have ability Prehistorical.

                          RAINBOW <Special> <for Dratini/Dragonair/Dragonite>
                          Type: Dragon
                          PWR: 80
                          PP: 15
                          Negates all injurius weather effects <like low accuracy, damage per turn> for user. Does damage to opponent if opponent is Dark- or Ghost-type and if opponent use any weather move in battle.

                          CHILDISH <for some psychic pokemons>
                          Type: Psychic
                          PWR: --
                          PP: 5
                          Opponent has now stats balanced with opponent early evolution form.

                          IMMUNITY <for some high stage form psychic pokemons with good Sp. Attack like Alakazam, Gardevoir, Mewtwo>
                          Type: Psychic
                          PWR: --
                          PP: 5
                          User have now immunity for opponent first type. User must recharge one turn. User can't use now this move.

                          WILD SPIRIT <for some psychic pokemons>
                          Type: Psychic
                          PWR: --
                          PP: 5
                          Opponent can only use now randomly moves and can't use items for 5 turns.

                          ROUTINE <for some normal and psychic pokemons>
                          Type: Normal
                          PWR: --
                          PP: 10
                          All pokemons can now use only that moves, which they before use.

                          NORMAL DAY <for some normal pokemons>
                          Type: Normal
                          PWR: --
                          PP: 10
                          All pokemons moves, are now Normal-type for 5 turns. 20% chance for cancell weather effects. Cancell Night effect's.

                          GLORY POWER <for some pokemons who like duels>
                          Type: Normal
                          PWR: --
                          PP: 5
                          Can be only used when opponent's have higher evolution form (or be legendary), higher level than user and when have only 3% max HP or less. Complete recover user's HP and user's moves PP and heal any status problems. Knock out opponent. User must recharge one turn.

                          NIGHT <for Lunatone, Umbreon, maybe Castform <dark version? > some high leveled dark pokemons>
                          Type: Dark
                          PWR: --
                          PP: 5
                          Cancels effects of all other weather moves. For 5 turns: Increases power of Ghost and Dark attacks by 50%; lowers Accuracy by 1 stage to both Pokemon unless they are Dark, Ghost, Psychic type and they're evolved with Moon Stone. Raises Lunatone, pokemons evolved with Moon Stone and pokemons with ability Insomnia all stats by 1 stage. [FIELD ACTION] Can summon Night for 10 minutes, but can be use one time for 4 hours. <Umbreon it's no problem now>

                          You can also give Night effect in battle when in game it's night time, they can be cool. Sunny Day can raise all stats for Solrock and pokemons evolved with Sun Stone. You can change Solrock ability to Drought.

                          Ability

                          ALL-NIGHTER - Weather changes to Night when the Pokemon enters the battle. <for Lunatone, Umbreon, Noctowl>

                            #214    
                          Old March 27th, 2008 (9:15 AM).
                          Superjub's Avatar
                          Superjub Superjub is offline
                          Pokémon Aureolin
                          • Crystal Tier
                           
                          Join Date: Sep 2007
                          Location: Hoenn
                          Age: 22
                          Gender: Male
                          Nature: Timid
                          Posts: 2,286

                          The only reason i gave him a special move as nintendo said he was legendary :\

                          I have some abilities:

                          Critical strike: Slightly raises the critical-hit ratio of fighting type pokemon.
                          Flame Fury: Makes fire-type moves have a slighty higher chance of burning.
                          Frostbite: Makes ice-type moves have a slightly higher chance of freezing.
                          Shock Strike: Makes electric-type moves have a slightly higer chance of paralyzing (couldn't think of a better name)
                          Poison Power (Again couldn't think of a better name): Makes poison type moves have slightly a higher chance of poisoning.

                          And some moves:

                          Giga Blast
                          Pp:5
                          type: Normal
                          Learned by: Regigigas
                          At level: 75
                          Damage: It does twice the damage the opponent did before you.
                          Accuracy: 70

                          __________________
                            #215    
                          Old March 27th, 2008 (9:34 AM). Edited March 27th, 2008 by Skele.
                          Skele's Avatar
                          Skele Skele is offline
                          Idea Maker
                             
                            Join Date: Sep 2007
                            Posts: 47

                            REMIND <like for some friendly, psychic pokemons>
                            Type: Psychic
                            PWR: --
                            PP: 10
                            In 2vs2 battle recover some PP of one your partner move. Number of recovered PP is balanced with number of remaining PP of Remind move. Cancel any disabled in user's moves. Paralyze user.

                            PSYSHOCK <Special> <like for Abra and some another weak psychic pokemons>
                            Type: Psychic
                            PWR: 30
                            PP: 35
                            10% chance of paralyze opponent.

                            COOCON TRAP <Physical> <like for pokemons who can learn String Shot>
                            Type: Bug
                            PWR: 40
                            PP: 30
                            20% chance of lower opponents Speed by 1 stage. Leaves opponent with at least 1 HP.

                            ENERGY FLOW <Special> <like for some psychic pokemons>
                            Type: Psychic
                            PWR: 50
                            PP: 10
                            Gains back HP for 1/2 the damage dealt. Leaves opponent with at least 1 HP.

                            EVOWISH <Special> <like for some weak pokemons who can evolve (Magikarp, Feebas)> <EVOlution + WISH >
                            Type: Dragon
                            PWR: --
                            PP: 15
                            May confuse user. Does better damage if user is nearer next evolution level. If user have now last evolution form, this move does nothing.

                              #216    
                            Old March 27th, 2008 (9:56 AM).
                            GunSaberSeraph's Avatar
                            GunSaberSeraph GunSaberSeraph is offline
                            Durandal of the Devic Era
                               
                              Join Date: Oct 2007
                              Gender: Male
                              Nature: Calm
                              Posts: 1,484

                              Guardian, i already came up with an Ability Called Retribution, please change the name of your attack.

                                #217    
                              Old March 27th, 2008 (12:28 PM). Edited March 27th, 2008 by Skele.
                              Skele's Avatar
                              Skele Skele is offline
                              Idea Maker
                                 
                                Join Date: Sep 2007
                                Posts: 47

                                HARD COOCON <Physical> <like for Metapod, Kakuna, Silcoon and Cascoon (all learn at 1 level) >
                                Type: Normal
                                PWR: 30
                                PP: 35
                                20% chance of raise user's Defense by 1 stage. Does 50% damage more if user used Harden. Can be only used by Metapod, Kakuna, Silcoon and Cascoon.

                                At last wild coocons pokemons can do something.

                                GREEN POWER <Special> <like for Hoppip/Skiploom/Jumpluff, Cherubi/Cherrim, Sunkern/Sunflora (all learn at 1 level) >
                                Type: Grass
                                PWR: 30
                                PP: 30
                                Does 50% damage more and heal status problems if user have ability Chlorophyl. If opponent have less Sp. Defense than user's Sp. Attack, this attack does nothing.

                                  #218    
                                Old March 27th, 2008 (2:58 PM).
                                adamb241's Avatar
                                adamb241 adamb241 is offline
                                Pokémon Raging Fury
                                   
                                  Join Date: Jan 2008
                                  Location: New York
                                  Age: 24
                                  Nature: Brave
                                  Posts: 660

                                  Psychic Smash {Special}
                                  PKMN: Abra, Kadabra, Ralts, Kirlia, Gardevoir, Hypno, Mr. Mime, Mewtwo, Espeon, Girafarig, Chimecho, Metang, Bronzor and Bronzong.
                                  Type: PSY
                                  PWR: 75
                                  PP: 15
                                  ACC: 100
                                  Damage done is equal to the foe(s) level(s). In double battles the foes levels are added together and that is the amount of damage done.

                                  Weed Punch <Psychical>
                                  PKMN: Gloom, Exeggutor, Bellossom, Jumpluff, Sunflora, Celebi, Treecko, Grovyle, Sceptile, Lombre, Nuzleaf, Breloom, Cacturne, Carnivine, Tangrowth, Hitmonchan, Croagunk and Toxicroak
                                  Type: GRS
                                  PWR: 85
                                  PP: 20
                                  ACC: 90
                                  A strong punch that may poison.

                                  Glow Beam <Special>
                                  PKMN: Primeape, Caterpie, Weedle, Parasect, Venonat, Ledyba, Ledian, Spinarak, Yanma, Wurmple, Masquerain, Nincada, Volbeat, Illumise, Kricketune, Vespiquen, Skorupi, Oddish and Cradily.
                                  Type: BUG
                                  PWR: --
                                  PP: 5
                                  ACC: 100
                                  This attack power is equal to twice the users level.

                                  Skin Spikes < Special>
                                  PKMN: Metapod, Kakuna, Forretress, Silcoon, Cascoon, Nincada, Skorupi.
                                  Type: BUG
                                  PWR: 55
                                  PP: 30
                                  ACC: 95
                                  Launches spikes at the user from a hardened shell.

                                  __________________

                                  \-Pokémon Raging Fury-/
                                  +A new project from Dark Steel Productions+
                                    #219    
                                  Old March 27th, 2008 (5:10 PM).
                                  Guardian1239's Avatar
                                  Guardian1239 Guardian1239 is offline
                                  I have much to learn.
                                     
                                    Join Date: Mar 2008
                                    Location: New York, USA
                                    Gender:
                                    Nature: Relaxed
                                    Posts: 22

                                    Quote:
                                    Originally Posted by seraphinw1 View Post
                                    Guardian, i already came up with an Ability Called Retribution, please change the name of your attack.
                                    Whoops. Sorry about that. I'll think of a new name and update my original post.

                                    __________________
                                    ~Guardian1239

                                      #220    
                                    Old March 27th, 2008 (5:44 PM).
                                    jaysonic1991 jaysonic1991 is offline
                                    Sphere Scripter
                                       
                                      Join Date: Mar 2008
                                      Gender:
                                      Posts: 40

                                      So Wichu... got any new updates to showcase to your followers?

                                        #221    
                                      Old March 28th, 2008 (9:02 AM).
                                      Jynx Middata's Avatar
                                      Jynx Middata Jynx Middata is offline
                                      a.k.a houndoomrulz
                                         
                                        Join Date: Mar 2008
                                        Location: In the centre of a pokemon game creation centre
                                        Age: 24
                                        Gender:
                                        Nature: Adamant
                                        Posts: 44

                                        This is going on great.

                                        Flame Vortex

                                        PP: 10

                                        Power: 120

                                        Accuracy: 100

                                        Description: A vortex of fire comes and hurts the opponent. Both pokemon get whisked back into their pokeballs and replaced.

                                        @jaysonic1991: Three words for ya. That is spam.

                                          #222    
                                        Old March 28th, 2008 (10:00 AM).
                                        Tropical Sunlight's Avatar
                                        Tropical Sunlight Tropical Sunlight is offline
                                        The Faltine
                                           
                                          Join Date: Mar 2008
                                          Location: Slovenia
                                          Age: 21
                                          Gender: Male
                                          Posts: 3,572

                                          Fire Out
                                          Water
                                          Att: 60
                                          Acc: 95
                                          PP: 15

                                          Can also be used as a HM. It KO's Fire Pokemon. Outside battle, you can put out a fire on your way

                                          __________________
                                            #223    
                                          Old March 28th, 2008 (11:25 AM). Edited March 28th, 2008 by Skele.
                                          Skele's Avatar
                                          Skele Skele is offline
                                          Idea Maker
                                             
                                            Join Date: Sep 2007
                                            Posts: 47

                                            Quote:
                                            Originally Posted by IceCharizard View Post
                                            Fire Out
                                            Water
                                            Att: 60
                                            Acc: 95
                                            PP: 15

                                            Can also be used as a HM. It KO's Fire Pokemon. Outside battle, you can put out a fire on your way

                                            It's too powerfull move, i think, they can't KO Fire pokemons but can do more damage for that type. If you want can KO fire type with that type, give them low PP, low Accuracy <like 50%> and they can't does damage. Idea with new HM it's maybe good, but there are now 3 water HM, they maybe can be ground type.

                                            I think maybe Wichu can change Field Effect of Hypnosis, they can controle wild pokemons mind's and can move it if they block a way and/or change Field Effect of Dig, they can dig tunnel when ground is sand. They don't be needed to end game but give ability to explore some additional area with move tutors, rare pokemons and items. Dig also can give you ability to visit undeground, prehistorical caves... but you can do that after fight with trainer Old Miner <they can use prehistorical pokemons>. That battle can be after win 3 badge.

                                            Item:

                                            Mythic Rock - instead of Hearth Scale, Mushrooms

                                            In that caves can life basically evolution form, wild prehistorical pokemons with randomly levels 1-30 (95% for one pokemon kind, 5% for another one). You can return to surface only with rock stairs, which come in place when you use Dig. You can find pokeballs with random items in caves, bury through other trainers. They can be some events with NPC like "I don't remeber where I bury my HyperPotion" <or maybe pokeball with pokemon :D>. If you return him pokemon for him, they can you give mysterious item, which you can use to wake legendary pokemon. There can be only random place in maps when you can use Dig to go to caves. In undergrounds place you can find randomly rare (which you can find only in underground) hidden items (like when you use itemfinder) like evolution stones, Mythic Rocks, Shards, Rare Bones, plates and other (i think, all of that items are very old). "XYZ find strange item is soil. Do you want check it?" <Yes/No> "Oh! It's ______! Do you want take _______?" After league you can give 10% chance to find underground "room" with only... one Regi!!

                                            Yes, i know, that can be D/P plagiarism, but propably all D/P players remember that excite undergrounds mining and there is some different, new, another method like in D/P. Good locations for Regis and prehistorical pokemons and good encouragement for use Dig move in game. :D

                                              #224    
                                            Old March 29th, 2008 (6:11 AM).
                                            Lorem Ipsum's Avatar
                                            Lorem Ipsum Lorem Ipsum is offline
                                               
                                              Join Date: Oct 2007
                                              Gender:
                                              Posts: 312

                                              I'll do music for you if you like. It isn't designed for Pokémon, but this is a theme that I created

                                              http://www.megaupload.com/?d=0YJI0LDR

                                              __________________
                                              [CENTER]
                                              Pokémon Acanthite: Coming Soon
                                                #225    
                                              Old March 29th, 2008 (9:24 AM).
                                              More4Life's Avatar
                                              More4Life More4Life is offline
                                              Advanced Mapper
                                                 
                                                Join Date: Mar 2008
                                                Location: New York
                                                Age: 23
                                                Gender:
                                                Nature: Jolly
                                                Posts: 134

                                                Any updates yet Wichu? Can't wait to see what going to come next.

                                                Closed Thread
                                                Quick Reply

                                                Sponsored Links
                                                Thread Tools

                                                Posting Rules
                                                You may not post new threads
                                                You may not post replies
                                                You may not post attachments
                                                You may not edit your posts

                                                BB code is On
                                                Smilies are On
                                                [IMG] code is On
                                                HTML code is Off

                                                Forum Jump


                                                All times are GMT -8. The time now is 8:20 AM.