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  #26    
Old April 9th, 2008 (8:55 AM).
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    Quote:
    Originally Posted by Pinky Diaper View Post
    I like this hack, it has a nice feeling to it. The maps are a bit to plain but I love a G/S hack, good luck. ^^
    Thanks!! What parts do you find bare?!? Cos' ill fix 'em if ya want ;)
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      #27    
    Old April 9th, 2008 (9:51 AM).
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      Quote:
      Originally Posted by Black_Phantom View Post
      I haven't played through much yet as I'm low on time, but I like what I've seen so far (nice tile hacks), I'll give it a proper play-through tomorrow.

      Also Presea's Tools might have some useful stuff, TBC (Trainer Battle Customizer, though it's German I think, may be useful).
      I might be on tomorrow afternoon to talk and stuff if you're online.
      btw none of those tools work because my rom is a different language and i dont speak german.
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        #28    
      Old April 9th, 2008 (11:52 AM).
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      Finally, another Guy that knows how to script!
      or do you?

      Well, I'm not saying I like gold hacks, you've probably heard it before so yeah...but I do like them.
      I wee that you've made new tiles they're Pretty and Go with the hack.

      Well, If you need an help, there's help available from gold hacking experts!
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        #29    
      Old April 10th, 2008 (4:17 AM).
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        Quote:
        Originally Posted by cooley View Post
        Finally, another Guy that knows how to script!
        or do you?

        Well, I'm not saying I like gold hacks, you've probably heard it before so yeah...but I do like them.
        I wee that you've made new tiles they're Pretty and Go with the hack.

        Well, If you need an help, there's help available from gold hacking experts!
        Unfortunatley i dont know how to script but i plan to learn from a tutorial if someone could point me in the right direction. I know how to advance hack but i want a challenge, advance hacks are sooo boring to make (no offence).
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          #30    
        Old April 10th, 2008 (2:10 PM).
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        zel 2.0 zel 2.0 is offline
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          cooley (and Skeetendo in his next post) explained how you could script in Gold, it's in the Documents/Tutorials. So, I hope you manage to learn to script, because as always, scripts are what make new events happen, and games become more interesting
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            #31    
          Old April 11th, 2008 (4:13 AM).
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            Quote:
            Originally Posted by zel View Post
            cooley (and Skeetendo in his next post) explained how you could script in Gold, it's in the Documents/Tutorials. So, I hope you manage to learn to script, because as always, scripts are what make new events happen, and games become more interesting ;)
            Um, where? I dont see any tutorials on Gold scripting there!! Is gold scripting similar to advance scripting (if it is then ill be ok with it), if not, this has gone to the dumps...
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              #32    
            Old April 11th, 2008 (8:45 AM).
            Hat? Hat? is offline
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              Here is the scripting tutorial for Gold by Cooley, also if any of the tools use configuration files like *.ini then you can just change any different locations or else hack the executable like Skeetendo did with AGIXP.
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                #33    
              Old April 11th, 2008 (9:55 AM).
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                Here's another scripting tutorial that I find very useful. (Just scroll down a paragraph or two, not all of it is relevant to scripting)
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                  #34    
                Old April 11th, 2008 (10:33 PM). Edited April 11th, 2008 by ~Red.
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                  I think I've got the hang of it!! Um, is there a movement table anywhere? I dont think Cooley covers movements...

                  EDIT: I've got some problems guys. I tried to make the fatman in Totum city say "Hello" but when i press a on him the emulator crashes, what have i done wrong? I followed the tutorial perfectly!! I hate scripting...

                  EDIT2: Found the problem, Translhextion isnt saving it properly, can someone give me a HEX editor that actually saves my work please? I've always had this trouble with HEX editors even on my other computer, why arent they saving when i click the save button?
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                    #35    
                  Old April 12th, 2008 (5:41 PM).
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                    Translhextion has always saved normally in my experience. Would you mind posting an IPS of the crashing ROM?
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                      #36    
                    Old April 12th, 2008 (5:50 PM).
                    thethethethe thethethethe is offline
                       
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                      This might sound like a stupid comment, but is the rom on "read-only"? I've done that before, and it drove me crazy trying to find out why my hex editor wasn't saving.
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                        #37    
                      Old April 12th, 2008 (10:32 PM).
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                        Quote:
                        Originally Posted by thethethethe View Post
                        This might sound like a stupid comment, but is the rom on "read-only"? I've done that before, and it drove me crazy trying to find out why my hex editor wasn't saving.
                        I use XVI23 now (just as easy), although for some reason my script isnt working. Here is an extract from address $1225A0 :


                        The script is supposed to make the person look left, right, up, down after the massage is said but i keep getting emu crashes.

                        P.S. what Hexidecimal creates a new line? I know 7F creates a space.
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                          #38    
                        Old April 13th, 2008 (8:12 AM).
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                          For newlines, use 4F on the top line and 51 on the bottom line.

                          I tested out both scripts on a clean ROM and they worked fine. Are you sure your pointers are correct? What are you using to change the pointers?
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                            #39    
                          Old April 15th, 2008 (8:02 AM). Edited April 16th, 2008 by ~Red.
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                            Quote:
                            Originally Posted by IIMarckus View Post
                            For newlines, use 4F on the top line and 51 on the bottom line.

                            I tested out both scripts on a clean ROM and they worked fine. Are you sure your pointers are correct? What are you using to change the pointers?
                            Okay, im going to make the script again and see if it works. I've followed Cooley's tutorial and the "Hello!" worked fine.

                            EDIT: Didnt work and im now in a frustrated mood.

                            (Brief swearing was here but i decided to take it out)
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                              #40    
                            Old April 16th, 2008 (7:35 AM).
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                              Well? Does anyone know what i should do?
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                                #41    
                              Old April 16th, 2008 (7:46 AM).
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                                Try the script one more time, and if it doesn't work send me the IPS. Both scripts in the screenshot you posted work fine, so the problem is probably with the pointers or script calls.
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                                  #42    
                                Old April 17th, 2008 (4:14 AM).
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                                  Quote:
                                  Originally Posted by IIMarckus View Post
                                  Try the script one more time, and if it doesn't work send me the IPS. Both scripts in the screenshot you posted work fine, so the problem is probably with the pointers or script calls.
                                  I'm at school at the moment, when i get home ill send you the address of where the script starts and i'll tell what i put in the Text block, text bank places.
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                                    #43    
                                  Old April 19th, 2008 (9:40 AM).
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                                    Soz for triple post but i have updates. I've finished mapping the exterior of Olivine, Goldenrod and Ecruteak. Made some broken roof tiles for Burnt Tower too.
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                                      #44    
                                    Old April 24th, 2008 (2:20 AM).
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                                      I've finished the text editing in Olivine and moving onto the routes and Ecruteak. Screens coming soon!! Also, im making more tweaks to the tileset!!
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                                        #45    
                                      Old April 24th, 2008 (3:26 AM).
                                      ExtremeFlyer ExtremeFlyer is offline
                                         
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                                        this looks great. got me really interested. kutgw
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                                          #46    
                                        Old April 24th, 2008 (5:27 PM).
                                        himowa himowa is offline
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                                          I'm loving this, there needs to be more color hacks in my opinion.
                                          Looking forward to playing! <33
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                                            #47    
                                          Old April 25th, 2008 (7:57 AM).
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                                            Oh right, tweaks on the tileset. It's always interesting to hear that, 'cause I like to see changes in the graphical part. Well, I'll be waiting for those promised updates!
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                                              #48    
                                            Old April 26th, 2008 (11:17 PM).
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                                              I've added the screenshots to the first post. Yes, i know the bottom left tile of the rocks has a pixel out of place, its fixed.
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                                                #49    
                                              Old April 27th, 2008 (5:32 AM).
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                                              Hiroshi Sotomura Hiroshi Sotomura is offline
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                                              Interesting to see you're experimenting with tiles a fair bit. Would it be ill for me to assume all houses will have arc-shaped doors, or will there be variations?
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                                                #50    
                                              Old April 27th, 2008 (9:00 AM).
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                                                Well, the hack is looking good. I like the mapping and the tiles. I think u should change palettes.
                                                Hope u can learn how to script soon, it isn't so difficult so all you need is just to try.
                                                Good luck!
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