Tools, Tutorials & Resources Various tools to help you develop your hacks can be found here.

Reply
 
Thread Tools
  #26    
Old January 25th, 2008 (9:14 PM).
clonex25's Avatar
clonex25 clonex25 is offline
Just droppin' by...
     
    Join Date: Jun 2007
    Location: Pearl of the Orient Seas
    Age: 32
    Nature: Timid
    Posts: 74
    Quote:
    Originally Posted by shinygoldash View Post
    I put the D/P Rival music in and it doesn't loop.

    Are you going to add that to the tutorial?
    Have you ripped it directly from the DS ROM? Or do you have any other resources?
    I'm not sure, but the DS MIDI has information loop that only the DS can loop (I think it's almost the same as General MIDI).
    To loop it in GBA, you must manually edit the S file. Check the link below my signature.
    __________________




    I hvae updated the GBA Music Looping thread. It now has a tutorial for looping multiple-tracked S Files. Click the link below:
    http://www.pokecommunity.com/showthread.php?t=118722

    Due to popular demand, I have lowered the Wild Pokemon Theme (with two versions) and added it in my music collection thread:
    http://www.pokecommunity.com/showthread.php?t=139756

    Next STOP: To make guidelines regarding GBA music tracks
    Reply With Quote

    Relevant Advertising!

      #27    
    Old February 9th, 2008 (9:37 PM).
    roywillow's Avatar
    roywillow roywillow is offline
       
      Join Date: Feb 2008
      Location: Shandong China
      Gender:
      Posts: 39
      i still wonder what does this offset 0xEB0B20 means.if i want to assemble more songs, all use 0xEB0B20?
      __________________
      http://poketb.com/bbs/images/logo.gif
      Reply With Quote
        #28    
      Old February 29th, 2008 (12:15 AM). Edited April 21st, 2008 by clonex25.
      clonex25's Avatar
      clonex25 clonex25 is offline
      Just droppin' by...
         
        Join Date: Jun 2007
        Location: Pearl of the Orient Seas
        Age: 32
        Nature: Timid
        Posts: 74
        Quote:
        Originally Posted by Magnius View Post
        lol think I already did but you never replied.

        But yeah, all this will really do is insert what you have in your midi into the game. If you want your midi to sound REALLY good on the Gameboy Advance, it'll have to be tweaked. I've been researching GBA sound myself to make my own GBA remixes sound bette and here's what I've observed...
        - On the GBA you can only have a number of "direct" tracks. The number? I'm not sure, the most I'vve been able to get is 3 direct tracks playing at a time, but some of the official Nintendo GBA music uses more, however I haven't figured out how. Direct tracks are anything that isn't GBA synth. Basically instruments like trumpets, violins, strings, anything that isn't GBA synth. The most number of direct tracks I've been able to play at once is 3. One trumpet, one drum track and a strings track. But 3 direct tracks only seems to work, if the third instrument is a string ensemble. Also it seems drums can be the only 2nd "Direct" track as of now. Still I've seen professional Pokemon GBA music using 2 "non drum" direct tracks, so I'm trying to figure out how it's done.

        - Since the GBA can only hold so much memory, the "Direct" instruments have certain ranges they can play in. If the instrument goes out of that range, the GBA interprets that as GBA synth.

        - "Square" and "Sawtooth" instruments seem to emulate the GBA synth quite nicely.

        And yeah, that's what I've observed. Much of how the GBA and Sappy interpret the sounds is still a mystery to me.
        I think I've got the formula...

        - You can use up to 10 tracks per song: 5 for DirectSound (D/S), and 5 for GB Waveform (GB).
        - You can use any instrument in the D/S tracks, provided that you must limit the playing instruments to 6 (including the drums).
        - You may reserve a D/S track for the drums.
        - You can use the GB tracks for the following: 1. Square1, 2. Square2, 3. Wave, 4. and 5. Noise.
        - Two GB tracks are used for the Noise part because Applause (126) has a "smoother" effect than Gunshot (127).
        - You may maximize the 5 D/S tracks for town/city/route/cave music.
        - You must limit the battle music D/S tracks to 4. This gives a track that the GBA uses for the attack SFX. Maximizing 5 D/S tracks may sacrifice the drums upon execution of attacks like Surf, or when there's a stat change (+ATK, -DEF).

        You want to ask: Why does some BGMs have 6 or more D/S tracks? Open a Pokemon FireRed ROM in Sappy, and open Battle 4 (has 10 tracks with 6 D/S tracks in it). Upon observation you will notice that some D/S tracks go OFF upon the execution of other D/S tracks.
        __________________




        I hvae updated the GBA Music Looping thread. It now has a tutorial for looping multiple-tracked S Files. Click the link below:
        http://www.pokecommunity.com/showthread.php?t=118722

        Due to popular demand, I have lowered the Wild Pokemon Theme (with two versions) and added it in my music collection thread:
        http://www.pokecommunity.com/showthread.php?t=139756

        Next STOP: To make guidelines regarding GBA music tracks
        Reply With Quote
          #29    
        Old March 19th, 2008 (11:39 PM).
        Innocence's Avatar
        Innocence Innocence is offline
        PC Lurker: I'm watching you...
           
          Join Date: Aug 2004
          Location: Queensland, Australia. What are you, a stalker?
          Age: 22
          Gender: Male
          Nature: Lonely
          Posts: 1,038
          Umm...I don't know what the problem is, but whenever I insert music, it sounds like a crappy 8-bit system. Do I have too many tracks, or what?
          __________________

          I cringe at things I've said here in the past years.
          Reply With Quote
            #30    
          Old March 31st, 2008 (3:31 PM).
          Antwhan's Avatar
          Antwhan Antwhan is offline
          setting up for the big beta
             
            Join Date: Jun 2007
            Location: Pizza Capital of the World
            Age: 26
            Gender:
            Nature: Quirky
            Posts: 206
            I can't seem too get anything to assemble at all. I follow all steps but to no avail. I get errors that there are too many .s in the folder even though u specify one of them. But when i take al lthe other ones out it gives me an error saying it needs one of the ones i just moved. So... I move it back and get the too many files error again.

            any ideas on what i am doing wrong?
            __________________


            Twin:Heatran




            My hack, check it out:
            Reply With Quote
              #31    
            Old April 11th, 2008 (6:23 AM).
            Tré's Avatar
            Tré Tré is offline
            Raised by the bastards of 1969
               
              Join Date: Oct 2007
              Location: My town was blind from refinery sun
              Gender: Male
              Nature: Quiet
              Posts: 1,590
              hey thanks dude this helps me.....
              __________________
              Reply With Quote
                #32    
              Old April 16th, 2008 (6:37 AM).
              EmpoleMew's Avatar
              EmpoleMew EmpoleMew is offline
              Lunatic Lunar Rabbit
                 
                Join Date: Nov 2007
                Location: In a white void, waiting to be illustrated by my mind.
                Age: 22
                Gender: Male
                Nature: Quiet
                Posts: 354
                I seem to have a problem here. My Sappy doesn't work. It says its missing a component of something. Otherwise, this tutorial helps a lot. If anyone else has had this problem, how do I fix this?
                __________________
                You want battles? I got battles. (Note: 50/50 shot of 86420 erroring)
                Soulsilver FC: 2107-1186-0700
                Black FC: 4942-4730-8522

                Stuff. Game Swag, your #1 stop for video game swag.
                Reply With Quote
                  #33    
                Old April 18th, 2008 (6:19 PM). Edited April 19th, 2008 by Rize.
                Rize's Avatar
                Rize Rize is offline
                The XIII Observer
                   
                  Join Date: Apr 2008
                  Location: Somewhere with Annoying Weather
                  Gender:
                  Posts: 27
                  Try installing Sappy v.1 (AKA Sappy 2005), the installer for which is found at The Helmeted Rodent, where EliteMap is. That will register the appropriate .OCX file needed to run Sappy; you'll now have Sappy 2005 and 2006. Note that you might get an error if you use Vista; I'm getting the "Sappy has stopped working" thing too.

                  EDIT: I just figured out how to use Sappy if you get the Vista error. Just take the .xml file from Sappy 2006 and replace Sappy 2005's .xml file with the 2006 one, then use Sappy 2005. I just did that and Sappy 2005 dosen't crash and I can get to every song! Wether I can put mine in remains to be seen......

                  EDIT 2: When I go to compile the song, it has porblems with the .s file or a "type mismatch". Does anyone have any insight on this?

                  -TSU
                  Reply With Quote
                    #34    
                  Old April 20th, 2008 (9:28 PM). Edited April 21st, 2008 by clonex25.
                  clonex25's Avatar
                  clonex25 clonex25 is offline
                  Just droppin' by...
                     
                    Join Date: Jun 2007
                    Location: Pearl of the Orient Seas
                    Age: 32
                    Nature: Timid
                    Posts: 74
                    Quote:
                    Originally Posted by Innocence View Post
                    Umm...I don't know what the problem is, but whenever I insert music, it sounds like a crappy 8-bit system. Do I have too many tracks, or what?
                    It depends on the song's voicegroup. Let's say the Flute is not available in Pallet Town's voicegroup but is available in Lavender's.
                    __________________




                    I hvae updated the GBA Music Looping thread. It now has a tutorial for looping multiple-tracked S Files. Click the link below:
                    http://www.pokecommunity.com/showthread.php?t=118722

                    Due to popular demand, I have lowered the Wild Pokemon Theme (with two versions) and added it in my music collection thread:
                    http://www.pokecommunity.com/showthread.php?t=139756

                    Next STOP: To make guidelines regarding GBA music tracks
                    Reply With Quote
                      #35    
                    Old May 4th, 2008 (1:38 PM).
                    cooley's Avatar
                    cooley cooley is offline
                    ///Keepin' it simple
                    • Silver Tier
                     
                    Join Date: Feb 2007
                    Location: United States
                    Age: 22
                    Gender: Male
                    Nature: Impish
                    Posts: 1,147
                    Well, I'm into the "Music hacking" stage of my hack now, I just found a bunch of Midi's from:
                    R/B/Y
                    G/S/C
                    R/S/E
                    Fr/Lg
                    D/P

                    For the lower Generations, there are a lot more Midi's available. As for the Upper ones (except R/S/E) there are less available. I don't know how to download them but you can surely record it!
                    Just dropping by with good news, that's all.

                    "GB/GBC/GBA/NDS Midis"

                    Here's an Example Track from RUBY
                    This should go into the ROM hacking Resources, but I don't know yet...
                    __________________

                    Reply With Quote
                      #36    
                    Old May 4th, 2008 (5:06 PM).
                    Chimchar 9's Avatar
                    Chimchar 9 Chimchar 9 is offline
                    (:
                    • Silver Tier
                     
                    Join Date: Jan 2008
                    Location: England, London
                    Age: 23
                    Gender: Male
                    Nature: Calm
                    Posts: 1,618
                    good guide it really helps
                    Reply With Quote
                      #37    
                    Old May 7th, 2008 (7:44 AM).
                    Platinum Lucario's Avatar
                    Platinum Lucario Platinum Lucario is offline
                    The Legendary Master of Light!
                    • Crystal Tier
                     
                    Join Date: Jan 2008
                    Location: Warrnambool, Victoria, Australia.
                    Gender: Male
                    Nature: Calm
                    Posts: 1,561
                    What sort of base destination offset do I have to put in?
                    Because I've tried 0xEB0B20 and there were only a few instruments
                    when I used the Newbark Town theme that I downloaded from clonex25's
                    guide to music looping thread, does enyone know? :\
                    __________________
                    [Platinum Lucario's Signature]
                    If you need to disable my signature, please give me some advice on how to improve the CSS-DIV code. Thanks!
                    Signature Status: Strikes: 1/3 | Infractions: 0/3
                    It's time to change the future...
                    to a positive direction!

                    Let's prevent things from getting bad!

                    I'm a ROM and ISO Researcher
                    Current Project: Researching Pokémon Mystery Dungeon Adventure Squad games (WiiWare)
                    Reply With Quote
                      #38    
                    Old May 7th, 2008 (12:20 PM).
                    cooley's Avatar
                    cooley cooley is offline
                    ///Keepin' it simple
                    • Silver Tier
                     
                    Join Date: Feb 2007
                    Location: United States
                    Age: 22
                    Gender: Male
                    Nature: Impish
                    Posts: 1,147
                    That's just how it is....unless you remix the music of course.
                    __________________

                    Reply With Quote
                      #39    
                    Old May 7th, 2008 (10:32 PM).
                    clonex25's Avatar
                    clonex25 clonex25 is offline
                    Just droppin' by...
                       
                      Join Date: Jun 2007
                      Location: Pearl of the Orient Seas
                      Age: 32
                      Nature: Timid
                      Posts: 74
                      Quote:
                      Originally Posted by PokémonShinySilver View Post
                      What sort of base destination offset do I have to put in?
                      Because I've tried 0xEB0B20 and there were only a few instruments
                      when I used the Newbark Town theme that I downloaded from clonex25's
                      guide to music looping thread, does enyone know? :\
                      Use the voicegroup for Lavender Town in order for it to sound perfectly. You may also rearrange it depending on your liking.
                      __________________




                      I hvae updated the GBA Music Looping thread. It now has a tutorial for looping multiple-tracked S Files. Click the link below:
                      http://www.pokecommunity.com/showthread.php?t=118722

                      Due to popular demand, I have lowered the Wild Pokemon Theme (with two versions) and added it in my music collection thread:
                      http://www.pokecommunity.com/showthread.php?t=139756

                      Next STOP: To make guidelines regarding GBA music tracks
                      Reply With Quote
                        #40    
                      Old May 15th, 2008 (6:25 PM).
                      335524 335524 is offline
                      Pikamon inc. *****istrator
                         
                        Join Date: Mar 2008
                        Location: haties
                        Posts: 1
                        does sappt work on win.vista cuzz every time i open a rom like fire red and ruby it fails does it support avxe ruby, email info to [email protected]
                        Reply With Quote
                          #41    
                        Old May 16th, 2008 (10:48 AM).
                        Master_Track's Avatar
                        Master_Track Master_Track is offline
                        ROM Reaverz Scripter
                           
                          Join Date: Mar 2008
                          Location: Austria
                          Age: 25
                          Gender:
                          Nature: Brave
                          Posts: 916
                          er I've got a question.
                          I once tryed this out with another tutorial from pho, and the sound was ingame ( I tryed different sound groups, it really was okay). but..after some time the music stopped until the map reloaded (enter house and leave again to activate..).
                          What do I have to do to make a sound repeat?
                          For example, if I want this in a rom, what shall I do to let it repeat?
                          __________________

                          *Busy with school*

                          Reply With Quote
                            #42    
                          Old May 16th, 2008 (7:25 PM).
                          X-Buster X-Buster is offline
                             
                            Join Date: Feb 2008
                            Posts: 712
                            you mean looping..?
                            heres a tutorial on how to do that..!
                            http://www.pokecommunity.com/showthread.php?t=118722
                            __________________
                            Reply With Quote
                              #43    
                            Old May 19th, 2008 (5:19 PM).
                            EmpoleMew's Avatar
                            EmpoleMew EmpoleMew is offline
                            Lunatic Lunar Rabbit
                               
                              Join Date: Nov 2007
                              Location: In a white void, waiting to be illustrated by my mind.
                              Age: 22
                              Gender: Male
                              Nature: Quiet
                              Posts: 354
                              I got Sappy working now, but It won't load all of Firered's songs anymore, when I use Sapphire, I get the "type mismatch" error. Is it the .s file I'm using or is the program itself buggy?

                              If you need to know, the .s file is Unfounded Revenge from MOTHER 3.
                              __________________
                              You want battles? I got battles. (Note: 50/50 shot of 86420 erroring)
                              Soulsilver FC: 2107-1186-0700
                              Black FC: 4942-4730-8522

                              Stuff. Game Swag, your #1 stop for video game swag.
                              Reply With Quote
                                #44    
                              Old May 24th, 2008 (7:34 PM).
                              shaqattacks's Avatar
                              shaqattacks shaqattacks is offline
                                 
                                Join Date: Jul 2007
                                Location: ajax, ontario
                                Gender: Male
                                Nature: Quiet
                                Posts: 98
                                I have a question. Does sappy only work well on Windows XP? On vista sappy won't let me insert the midis and the program crashes. Is there a way to fix this problem?
                                Reply With Quote
                                  #45    
                                Old May 27th, 2008 (1:09 PM).
                                Magnius Magnius is offline
                                Pokemon Music Hacking Guru
                                   
                                  Join Date: Jul 2005
                                  Gender:
                                  Nature: Adamant
                                  Posts: 295
                                  Quote:
                                  Originally Posted by shaqattacks View Post
                                  I have a question. Does sappy only work well on Windows XP? On vista sappy won't let me insert the midis and the program crashes. Is there a way to fix this problem?
                                  I use Windows XP so yeah.
                                  Reply With Quote
                                    #46    
                                  Old May 28th, 2008 (5:09 PM). Edited May 28th, 2008 by Hardy Har Har.
                                  Hardy Har Har's Avatar
                                  Hardy Har Har Hardy Har Har is offline
                                  Oh dear, oh my...
                                     
                                    Join Date: Mar 2008
                                    Location: In a Swinub family-free area with Lippy the Lion
                                    Age: 23
                                    Gender:
                                    Nature: Timid
                                    Posts: 258
                                    i need help here. After the GAME FREAK intro the game will freeze. I used the following MIDI in my ROM.
                                    Attached Files
                                    File Type: zip trainer battle dp.zip‎ (5.7 KB, 21 views) (Save to Dropbox)
                                    __________________
                                    This signature has been disabled.
                                    Exceeds signature height limit.
                                    Please review and fix the issues by reading the signature rules.

                                    You must edit it to meet the limits set by the rules before you may remove the [sig-reason] code from your signature. Removing this tag will re-enable it.

                                    Do not remove the tag until you fix the issues in your signature. You may be infracted for removing this tag if you do not fix the specified issues. Do not use this tag for decoration purposes.
                                    Reply With Quote
                                      #47    
                                    Old May 29th, 2008 (3:19 AM).
                                    Deos13 Deos13 is offline
                                       
                                      Join Date: May 2008
                                      Gender:
                                      Posts: 1
                                      Hi,I have been trying to get this to work for about 3hrs now ...Anyway I finally got it to play the song.Question tho why does it sound so wrong and bad?Help me out plz.Also just wanted to say wow this site is amazing!
                                      Reply With Quote
                                        #48    
                                      Old May 29th, 2008 (6:55 AM).
                                      Magnius Magnius is offline
                                      Pokemon Music Hacking Guru
                                         
                                        Join Date: Jul 2005
                                        Gender:
                                        Nature: Adamant
                                        Posts: 295
                                        Quote:
                                        Originally Posted by Deos13 View Post
                                        Hi,I have been trying to get this to work for about 3hrs now ...Anyway I finally got it to play the song.Question tho why does it sound so wrong and bad?Help me out plz.Also just wanted to say wow this site is amazing!
                                        Well making it sound good is mostly covered in Part 2. It's still on the first page so it shouldn't be hard to find.
                                        Reply With Quote
                                          #49    
                                        Old June 13th, 2008 (10:05 AM).
                                        KurlyFries's Avatar
                                        KurlyFries KurlyFries is offline
                                        Named his ShinyTar Angela
                                           
                                          Join Date: Apr 2008
                                          Location: Texas
                                          Gender: Male
                                          Nature: Quirky
                                          Posts: 225
                                          I try to assemble the Final Fantasy 3 prelude, but the voicegroup offset is 0x0000 and it tells me to specify a voicegroup offset.
                                          Why didn't it put in the voicegroup automatically?
                                          Reply With Quote
                                            #50    
                                          Old June 17th, 2008 (6:42 PM).
                                          2kittle's Avatar
                                          2kittle 2kittle is offline
                                             
                                            Join Date: Nov 2007
                                            Gender:
                                            Posts: 2
                                            wenever i do this all that happens is wen i get to the title screen it plays the healing sound like wen you get to a pokecenter somone plz help me on this
                                            Reply With Quote
                                            Reply
                                            Quick Reply

                                            Sponsored Links
                                            Thread Tools

                                            Posting Rules
                                            You may not post new threads
                                            You may not post replies
                                            You may not post attachments
                                            You may not edit your posts

                                            BB code is On
                                            Smilies are On
                                            [IMG] code is On
                                            HTML code is Off

                                            Forum Jump


                                            All times are GMT -8. The time now is 5:53 AM.