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  #101    
Old April 8th, 2009 (7:24 AM).
Giratina the master's Avatar
Giratina the master Giratina the master is offline
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    Why does when i make a trade i says unknown word givepokemon
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      #102    
    Old April 8th, 2009 (2:10 PM).
    Diegoisawesome's Avatar
    Diegoisawesome Diegoisawesome is offline
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    Quote:
    Originally Posted by sophidius View Post
    Uhh, is there no way to get an earthquake in FR/LG?
    There is. Check under the Specials section.
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      #103    
    Old April 8th, 2009 (6:59 PM). Edited April 8th, 2009 by s270171.
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    s270171 s270171 is offline
       
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      okay, regarding level scripts.
      i got confused when you said it needs three parts...example maybe? I don't know... maybe its just cuz i dont really understand the point of variables...
      could someone explain that too?

      by the way love the tutorial. It got me soooooooooo far

      oh and a regular scripting problem.
      when I give the item TEACHY TV it will go into my bag but when I try and use it the screen goes black and it freezes. Is there something im missing?
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        #104    
      Old April 10th, 2009 (1:58 PM).
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      Where?
         
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        is tere a list of fanfares i can use?
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          #105    
        Old April 12th, 2009 (12:07 PM).
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        rednano12 rednano12 is offline
           
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          Thanks for the great guide! With this and Hackmew's included guide, I think I am starting to get the hang of scripting. I was wondering if it was possible to get a list of fanfares?
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            #106    
          Old April 12th, 2009 (12:37 PM).
          Diegoisawesome's Avatar
          Diegoisawesome Diegoisawesome is offline
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          Sorry, but I don't have a list of fanfares.
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            #107    
          Old April 12th, 2009 (2:38 PM).
          LunaticHigh LunaticHigh is offline
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            For hidesprite, can you use it to hide the player's sprite?
            If you can, what do you put for the person id?
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              #108    
            Old April 13th, 2009 (1:19 AM). Edited April 13th, 2009 by triplexh18.
            triplexh18's Avatar
            triplexh18 triplexh18 is offline
            call me Oscizor
               
              Join Date: Apr 2009
              Location: Whittier California
              Age: 24
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              Can someone help me with this script i'm really new to scripting but i still have read almost every tutorial but no matter what this scipt doesn't work the way i want it to

              im trying to make a scipt so that once i enter a new area outside
              Prof Oak runs up to me shouting my name with a "!" above his head then walking 2 steps down in front of me and his Prof Oak theme comes on and then he says about 2 paragraphs of text(i know how the \p \n \l works so i got that right) than before we battle the track goes to the ENCOUNTER 4 theme and than we fight(i gave him pokemon in A-trainer)with Gary's Elite Four theme.

              the problem is whenever i step on the script either nothing happens or the game freezes and i already changed Var number and Unknown to what the tut said.

              and when i talk to him myself the game freezes

              but when i make another person with the same script as the Prof Oak i made
              and talked to him then it works but then the 1st Oak does the script i wanted him to do but no battle occurs, the music doesn't change and then

              i deleted and added some stuff to the script but can someone please tell me what script do i give to Oak and what script i put on that green S mark

              this is what it says on the Green S
              I opened the script and copied and pasted it here.

              please correct any mistakes

              //---------------
              #org 0x8036F7
              checkflag 0x8C0
              if 0x1 goto 0x8803731
              msgbox 0x880373A MSG_NORMAL //"OSCIZOR!"
              playsong 0x156
              applymovement 0x14 0x8803734
              waitmovement 0x0
              applymovement 0x14 0x8803736
              pause 0x30
              trainerbattle 0x0 0x1FF 0x0 @2 @ 3
              msgbox 0x8803746 MSG_NORMAL //"Hold on OSCIZOR!\pI know you are\n..."
              playsong 0x155 0x0
              waitmovement 0x0
              fadesong 0x12C
              release
              end
              //---------------
              #org 0x803731
              release
              end

              //---------
              // Strings
              //---------
              #org 0x80373A
              = OSCIZOR!
              #org 0x803746
              = Hold on OSCIZOR!\pI know you are\ntrying to go onto battle this\lman but you see..I can't let you.\pThe reason being is\nthat you were not supposed to\l get this far and fight him...\pMy grandson was supposed to.\pAnd if you beat him...\lyou...\nyou will just ruin everything!\pWHY ARE YOU TRYING\nTO RUIN EVERYTHING!

              //-----------
              // Movements
              //-----------
              #org 0x803734
              #raw 0x62 //Exclamation Mark (!)
              #org 0x803736
              #raw 0x52 //Jump in Place (Facing Down)
              #raw 0x1D //Step Down (Fast)
              #raw 0x1D //Step Down (Fast)

              I also made a youtube video if it helps

              i explain a little more there but i can't post a link so just combine all this with no spaces

              ww w.
              youtube.
              com
              /watch?v
              =9PybIbNXY-8

              my username there is Xboxproscar
              along with the video
              Fire Red Script 001 Footage
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                #109    
              Old April 13th, 2009 (5:24 PM).
              LunaticHigh LunaticHigh is offline
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                Quote:
                Originally Posted by triplexh18 View Post
                //---------------
                #org 0x8036F7
                checkflag 0x8C0
                if 0x1 goto 0x8803731
                msgbox 0x880373A MSG_NORMAL //"OSCIZOR!"
                playsong 0x156
                applymovement 0x14 0x8803734 <---- Is the event id from A.map turned into hex? This is probably why Oak isnt moving.
                waitmovement 0x0
                applymovement 0x14 0x8803736 <---- same here
                pause 0x30
                trainerbattle 0x0 0x1FF 0x0 @2 @ 3
                msgbox 0x8803746 MSG_NORMAL //"Hold on OSCIZOR!\pI know you are\n..."
                playsong 0x155 0x0
                waitmovement 0x0
                fadesong 0x12C
                release
                end
                //---------------
                #org 0x803731
                release
                end

                //---------
                // Strings
                //---------
                #org 0x80373A
                = OSCIZOR!
                #org 0x803746
                = Hold on OSCIZOR!\pI know you are\ntrying to go onto battle this\lman but you see..I can't let you.\pThe reason being is\nthat you were not supposed to\l get this far and fight him...\pMy grandson was supposed to.\pAnd if you beat him...\lyou...\nyou will just ruin everything!\pWHY ARE YOU TRYING\nTO RUIN EVERYTHING!

                //-----------
                // Movements
                //-----------
                #org 0x803734
                #raw 0x62 //Exclamation Mark (!)
                #raw 0xFE <-- This is end of movements
                #org 0x803736
                #raw 0x52 //Jump in Place (Facing Down)
                #raw 0x1D //Step Down (Fast)
                #raw 0x1D //Step Down (Fast)
                #raw 0xFE
                I didn't look into your script too much but I can point out a few errors that might be messing up your script.
                Changes and stuff are in bold.

                You should also put this in the script help thread :X
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                  #110    
                Old April 15th, 2009 (1:45 PM).
                triplexh18's Avatar
                triplexh18 triplexh18 is offline
                call me Oscizor
                   
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                  thanks

                  I got it to work
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                    #111    
                  Old April 17th, 2009 (10:57 AM).
                  NatureKeeper NatureKeeper is offline
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                    Thanks to this tutorial, I won't be needing scripters. I can script now, thanks for your efforts.
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                      #112    
                    Old April 17th, 2009 (7:58 PM).
                    ElusionM ElusionM is offline
                       
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                      Posts: 41
                      Ok, guys. I've got a problem.
                      I've made a script so that if I don't have a certain pokemon(for this example, Pikachu), the guy will not move aside for me. I've used a checkpokemon script. However, if I don't have a Pikachu, the "Not allowed" message comes fine. However, when I DO have the Pikachu, he doesn't follow the applymovement, and top of that, the GAME FREEZES!

                      Here is the Code, please proof-read it for me; the last time I did anything related to hacking was 2007 and only for like a month; I've forgotten everything I knew and now have to relearn everything to also match with the new tools and the updates everyone is releasing:
                      Code:
                      '---------------
                      #org 0x71AC40
                      lock
                      faceplayer
                      setvar 0x8004 0x19
                      special2 LASTRESULT 0x17C
                      compare LASTRESULT 0x1
                      if 0x1 goto 0x871AD70
                      msgbox 0x871AD90 MSG_NORMAL '"Sorry, you're not allowed."
                      release
                      end
                      
                      '---------------
                      #org 0x71AD70
                      applymovement 0x5 0x871ADA0
                      
                      '---------
                      ' Strings
                      '---------
                      #org 0x71AD90
                      = Sorry, you're not allowed.
                      
                      
                      '-----------
                      ' Movements
                      '-----------
                      #org 0x71ADA0
                      #raw 0xE8 'movE8
                      #raw 0x0 'Face Down
                      #raw 0xD5 'movD5
                      #raw 0xE0 'movE0
                      #raw 0xE0 'movE0
                      #raw 0xE3 'movE3
                      #raw 0xEB 'movEB
                      #raw 0xD9 'movD9
                      #raw 0xD8 'movD8
                      #raw 0xAD 'movAD
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                        #113    
                      Old April 17th, 2009 (9:02 PM).
                      machomuu's Avatar
                      machomuu machomuu is online now
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                      Quote:
                      Originally Posted by ElusionM View Post
                      Ok, guys. I've got a problem.
                      I've made a script so that if I don't have a certain pokemon(for this example, Pikachu), the guy will not move aside for me. I've used a checkpokemon script. However, if I don't have a Pikachu, the "Not allowed" message comes fine. However, when I DO have the Pikachu, he doesn't follow the applymovement, and top of that, the GAME FREEZES!

                      Here is the Code, please proof-read it for me; the last time I did anything related to hacking was 2007 and only for like a month; I've forgotten everything I knew and now have to relearn everything to also match with the new tools and the updates everyone is releasing:
                      Code:
                       
                      '---------------
                      #org 0x71AC40
                      lock
                      faceplayer
                      setvar 0x8004 0x19
                      special2 LASTRESULT 0x17C
                      compare LASTRESULT 0x1
                      if 0x1 goto 0x871AD70
                      msgbox 0x871AD90 MSG_NORMAL '"Sorry, you're not allowed."
                      release
                      end
                       
                      '---------------
                      #org 0x71AD70
                      applymovement 0x5 0x871ADA0
                       
                      '---------
                      ' Strings
                      '---------
                      #org 0x71AD90
                      = Sorry, you're not allowed.
                       
                       
                      '-----------
                      ' Movements
                      '-----------
                      #org 0x71ADA0
                      #raw 0xE8 'movE8
                      #raw 0x0 'Face Down
                      #raw 0xD5 'movD5
                      #raw 0xE0 'movE0
                      #raw 0xE0 'movE0
                      #raw 0xE3 'movE3
                      #raw 0xEB 'movEB
                      #raw 0xD9 'movD9
                      #raw 0xD8 'movD8
                      #raw 0xAD 'movAD

                      Credits to Dragonmaster91 for the picture.
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                        #114    
                      Old April 18th, 2009 (5:11 AM).
                      Diegoisawesome's Avatar
                      Diegoisawesome Diegoisawesome is offline
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                      Quote:
                      Originally Posted by ElusionM View Post
                      Ok, guys. I've got a problem.
                      I've made a script so that if I don't have a certain pokemon(for this example, Pikachu), the guy will not move aside for me. I've used a checkpokemon script. However, if I don't have a Pikachu, the "Not allowed" message comes fine. However, when I DO have the Pikachu, he doesn't follow the applymovement, and top of that, the GAME FREEZES!

                      Here is the Code, please proof-read it for me; the last time I did anything related to hacking was 2007 and only for like a month; I've forgotten everything I knew and now have to relearn everything to also match with the new tools and the updates everyone is releasing:
                      Code:
                      '---------------
                      #org 0x71AC40
                      lock
                      faceplayer
                      setvar 0x8004 0x19
                      special2 LASTRESULT 0x17C
                      compare LASTRESULT 0x1
                      if 0x1 goto 0x871AD70
                      msgbox 0x871AD90 MSG_NORMAL '"Sorry, you're not allowed."
                      release
                      end
                      
                      '---------------
                      #org 0x71AD70
                      applymovement 0x5 0x871ADA0
                      waitmovement 0x5
                      end
                      
                      '---------
                      ' Strings
                      '---------
                      #org 0x71AD90
                      = Sorry, you're not allowed.
                      
                      
                      '-----------
                      ' Movements
                      '-----------
                      #org 0x71ADA0
                      #raw 0xE8 'movE8
                      #raw 0x0 'Face Down
                      #raw 0xD5 'movD5
                      #raw 0xE0 'movE0
                      #raw 0xE0 'movE0
                      #raw 0xE3 'movE3
                      #raw 0xEB 'movEB
                      #raw 0xD9 'movD9
                      #raw 0xD8 'movD8
                      #raw 0xAD 'movAD
                      #raw 0xFE
                      Try it now. Changes are in bold.
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                        #115    
                      Old April 18th, 2009 (5:24 AM).
                      machomuu's Avatar
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                      Oh, I misread the script, sorry .
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                        #116    
                      Old April 18th, 2009 (9:50 AM).
                      ElusionM ElusionM is offline
                         
                        Join Date: Jul 2007
                        Nature: Adamant
                        Posts: 41
                        Thanks guys/Diego! However, one more problem:

                        Now the script works, but I can click on the guy again, and AGAIN he moves back. I tried doing it so the script is IN FRONT of the tile he is on, rather than on himself, but now everytime I step on the tile, the script executes, and he moves even yet again!! To the point he's standing in other mountain tiles; which is fake looking.

                        I realize I need to use the 'setflag', but can you add it to the script to show me how's it's effectively done?

                        And what's wrong with this script(I know I'm missing good chunks of commands). When I step on it, it's supposed to be EARTHQUAKE, but instead the game freezes:

                        Code:
                        '---------------
                        #org 0x1F0FE0
                        special 0x136
                        msgbox 0x81F0FF0 MSG_NORMAL '"What!? What was that?"
                        release
                        end
                        
                        
                        '---------
                        ' Strings
                        '---------
                        #org 0x1F0FF0
                        = What!? What was that?
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                          #117    
                        Old April 19th, 2009 (3:37 PM).
                        s270171's Avatar
                        s270171 s270171 is offline
                           
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                          level scripts.
                          how do u make it so that you can do more than one in the entire game. when i follwed your instructions it worked, but i could only do the one script. how do you change the script offset of the level script so i can make two of them?
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                            #118    
                          Old April 20th, 2009 (12:36 PM).
                          HackinJohn's Avatar
                          HackinJohn HackinJohn is offline
                          FireRed ROM Hacker
                             
                            Join Date: Mar 2007
                            Location: Olivine City, Johto
                            Gender:
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                            Posts: 92
                            Seeing as this script has been giving me a nightmare for the last two days, would someone like to offer any assistance? ;D

                            Before I go and show it off, here's what I'm *trying* to make happen:

                            Player comes through warp, and as soon as they step out of the cave, he is noticed by the leader of an evil organization. The leader walks over to him, talks to him, and then scares the player out of the way, and he disappears through the warp the player just came through.

                            Here's the script: (I'm sure there's plenty wrong with it.)

                            Code:
                            #dynamic 0x2FB2F7
                            
                            #org @start
                            lock
                            faceplayer
                            checkflag 0x200
                            if 0x1 goto @done
                            setflag 0x200
                            applymovement 0x01 @move
                            waitmovement 0x0
                            msgbox @monologue 0x6
                            applymovement 0xFF @move2
                            waitmovement 0x0
                            applymovement 0x01 @move3
                            waitmovement 0x00
                            hidesprite 0x01
                            release
                            end
                            
                            #org @done
                            release
                            end
                            
                            #org @move
                            #raw 0x13
                            #raw 0x13
                            #raw 0x13
                            #raw 0x13
                            #raw 0x13
                            #raw 0x13
                            #raw 0x00
                            #raw 0x11
                            #raw 0x03
                            #raw 0x13
                            #raw 0x01
                            #raw 0xFE
                            
                            #org @monologue
                            = I heard from one of my minors that\nsomeone had been interfering, and\lI guess, no doubt, that he or she\lwas heading up the mountain,\ltrying to get into the next city.\pI figured I would try to head them\noff by running to the peak.\pBut I never imagined that he or\nshe would be so young.\pAnd seeing as this would not be a\nfair fight, I will let you go this\ltime.\pBut we shall meet again.
                            
                            #org @move2
                            #raw 0x62
                            #raw 0x50
                            #raw 0xFE
                            
                            #org @move3
                            #raw 0x1E
                            #raw 0x1E
                            #raw 0x60
                            #raw 0xFE
                            Any kind of help would be more than magnificent. :D
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                              #119    
                            Old April 20th, 2009 (1:53 PM).
                            Diegoisawesome's Avatar
                            Diegoisawesome Diegoisawesome is offline
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                            Quote:
                            Originally Posted by HackinJohn View Post
                            Seeing as this script has been giving me a nightmare for the last two days, would someone like to offer any assistance? ;D

                            Before I go and show it off, here's what I'm *trying* to make happen:

                            Player comes through warp, and as soon as they step out of the cave, he is noticed by the leader of an evil organization. The leader walks over to him, talks to him, and then scares the player out of the way, and he disappears through the warp the player just came through.

                            Here's the script: (I'm sure there's plenty wrong with it.)

                            Code:
                            #dynamic 0x2FB2F7
                            
                            #org @start
                            lock
                            faceplayer
                            checkflag 0x200
                            if 0x1 goto @done
                            setflag 0x200
                            applymovement 0x01 @move
                            waitmovement 0x0
                            msgbox @monologue 0x6
                            applymovement 0xFF @move2
                            waitmovement 0x0
                            applymovement 0x01 @move3
                            waitmovement 0x00
                            hidesprite 0x01
                            release
                            end
                            
                            #org @done
                            release
                            end
                            
                            #org @move
                            #raw 0x13
                            #raw 0x13
                            #raw 0x13
                            #raw 0x13
                            #raw 0x13
                            #raw 0x13
                            #raw 0x00
                            #raw 0x11
                            #raw 0x03
                            #raw 0x13
                            #raw 0x01
                            #raw 0xFE
                            
                            #org @monologue
                            = I heard from one of my minors that\nsomeone had been interfering, and\lI guess, no doubt, that he or she\lwas heading up the mountain,\ltrying to get into the next city.\pI figured I would try to head them\noff by running to the peak.\pBut I never imagined that he or\nshe would be so young.\pAnd seeing as this would not be a\nfair fight, I will let you go this\ltime.\pBut we shall meet again.
                            
                            #org @move2
                            #raw 0x62
                            #raw 0x50
                            #raw 0xFE
                            
                            #org @move3
                            #raw 0x1E
                            #raw 0x1E
                            #raw 0x60
                            #raw 0xFE
                            Any kind of help would be more than magnificent. :D
                            This is meant to be a level script based on what you said, right? If it is, try this:
                            Code:
                            #dynamic 0x2FB2F7
                            
                            #org @start
                            lock
                            faceplayer
                            setvar 0x(Variable) 0x1
                            setflag 0x200
                            applymovement 0x01 @move
                            waitmovement 0x0
                            msgbox @monologue 0x6
                            applymovement 0xFF @move2
                            waitmovement 0x0
                            applymovement 0x01 @move3
                            waitmovement 0x00
                            hidesprite 0x01
                            release
                            end
                            
                            #org @move
                            #raw 0x13
                            #raw 0x13
                            #raw 0x13
                            #raw 0x13
                            #raw 0x13
                            #raw 0x13
                            #raw 0x00
                            #raw 0x11
                            #raw 0x03
                            #raw 0x13
                            #raw 0x01
                            #raw 0xFE
                            
                            #org @monologue
                            = I heard from one of my minors that\nsomeone had been interfering, and\lI guess, no doubt, that he or she\lwas heading up the mountain,\ltrying to get into the next city.\pI figured I would try to head them\noff by running to the peak.\pBut I never imagined that he or\nshe would be so young.\pAnd seeing as this would not be a\nfair fight, I will let you go this\ltime.\pBut we shall meet again.
                            
                            #org @move2
                            #raw 0x62
                            #raw 0x50
                            #raw 0xFE
                            
                            #org @move3
                            #raw 0x1E
                            #raw 0x1E
                            #raw 0x60
                            #raw 0xFE
                            Now follow my tut and it should be running in no time!
                            __________________


                            My other resources:
                            My Website
                            diegoisawesome's MEGA-HUGE XSE Scripting Tutorial
                            diegoisawesome's Miscellaneous Finds
                            The Ruins of Alph Puzzles
                            Diego's Miscellaneous Patches
                            GBA Intro Manager
                            The Secret Sauce: Triple-Layer Tiles
                            Reply With Quote
                              #120    
                            Old April 20th, 2009 (2:54 PM).
                            HackinJohn's Avatar
                            HackinJohn HackinJohn is offline
                            FireRed ROM Hacker
                               
                              Join Date: Mar 2007
                              Location: Olivine City, Johto
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                              Thank you so much, diego!!
                              Your tutorial has been so much help thus far!!
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                                #121    
                              Old April 21st, 2009 (6:29 PM).
                              powerbomb powerbomb is offline
                                 
                                Join Date: Apr 2009
                                Posts: 3
                                Hello there, newbie at scripting (this tut helps a LOT).
                                I was looking around, and forgive my stupidity, but I have utterly no idea how to set up a Vs. Seeker script for a trainer. I used the regular trainer script, such as:

                                #dynamic 0x34ED04

                                #org @start
                                trainerbattle 0x0 0x004 0x0 @before @after
                                msgbox @beaten 0x6
                                release
                                end

                                #org @before
                                = INTRUDER ALERT!

                                #org @after
                                = So you are worthy!

                                #org @beaten
                                = I'll let you pass this once.

                                That's my script. But how do I make it so that the trainer responds to the Vs. Seeker?
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                                  #122    
                                Old April 22nd, 2009 (12:12 PM).
                                s270171's Avatar
                                s270171 s270171 is offline
                                   
                                  Join Date: Feb 2009
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                                  level scripts.
                                  how do u make it so that you can do more than one in the entire game. when i follwed your instructions it worked, but i could only do the one script. how do you change the script offset of the level script so i can make two of them?

                                  COULD SOMEONE PLEASE ANSWER THIS! it is kinda putting me at a stand-still in my game. plz!
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                                    #123    
                                  Old April 25th, 2009 (12:20 PM). Edited May 1st, 2009 by CollinP.
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                                  CollinP CollinP is offline
                                  My Avi Evolved
                                     
                                    Join Date: Mar 2009
                                    Age: 21
                                    Posts: 104
                                    umm... i have a question- is there a tutorial for newbies? cuz i can't understand any of this, and when i tried to do it, it didn't work...........

                                    3 days later- nvm, i found out how to do it, ty
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                                      #124    
                                    Old April 27th, 2009 (11:55 PM).
                                    AmusedRaccoon's Avatar
                                    AmusedRaccoon AmusedRaccoon is offline
                                    Dilettante
                                       
                                      Join Date: Nov 2008
                                      Nature: Lax
                                      Posts: 48
                                      The nickname pokemon script offset in LeafGreen is 0x1A74C7. (Whereas the one for FireRed, as Diego used in his tutorial, is 0x1A74EB.)

                                      Just thought I'd point this out, since it felt good to bend Translhextion to my will for once. Maybe it'll help somebody! ;D
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                                        #125    
                                      Old April 30th, 2009 (7:35 AM).
                                      Satoshi Ookami's Avatar
                                      Satoshi Ookami Satoshi Ookami is offline
                                      Memento Mori
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                                      Join Date: Jul 2008
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                                      Age: 24
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                                      Posts: 14,479
                                      I have a problem with pokemon giving script... I copied what you have here just to be sure that it's working but it isn't... person who I gave offset of script don't do a thing... Can anyone help me?
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