Art Studio For visual art, photography, and music! Pokémon related or not, showcase or discuss anything related to the visual or musical arts.

TrollandToad.com
Reply
 
Thread Tools
  #51    
Old May 17th, 2009 (2:16 PM).
Chesu's Avatar
Chesu Chesu is offline
Boss Carrot
     
    Join Date: Apr 2009
    Location: Where The Carrots Be
    Nature: Relaxed
    Posts: 596
    Looking good, everyone! Sorry that I haven't gotten any tutorials up lately, I've been sick for the last few days... NeoNemesis, you need to work a bit on structure and shading.
    __________________
    Reply With Quote

    Relevant Advertising!

      #52    
    Old May 17th, 2009 (2:28 PM).
    0m3GA ARS3NAL's Avatar
    0m3GA ARS3NAL 0m3GA ARS3NAL is offline
    Im comin' home...
    • Silver Tier
     
    Join Date: Jan 2008
    Location: Superjail Penitentiary
    Age: 25
    Gender: Male
    Nature: Gentle
    Posts: 1,816
    My goodness man! I gotta say, this is the clearest, easiest to follow tutorial I have ever seen!
    +REP for you!
    I simply can't wait to see the next parts!
    __________________
    >Boot Jailbot
    >Pass *****
    .
    .
    Jailbot OS Ver 1.1.2
    Greetings Warden
    of Superjail Penitentiary
    Awaiting user input...

    >Display User_Info
    ╠══User Info══╣
    Username:
    0m3GA ARS3NAL
    Age: 18
    Sex: Male ♂
    Race: Caucasian
    Quote:
    "What is this
    I don't even..."

    M/O: Often acts out to get attention, but recently has changed that. Has been studying up on hacking information and hopes to participate in more advanced hacking discussion.
    ╠══End of File══╣
    Awaiting user input...

    >
    Reply With Quote
      #53    
    Old May 17th, 2009 (4:08 PM).
    Ty 101's Avatar
    Ty 101 Ty 101 is offline
       
      Join Date: Jul 2008
      Posts: 526
      I personally are redirecting many game developers to this tutorial.
      Keep it up.
      __________________
      Pokemon Forest of Secrets Creator.
      Currently in the Drawing Board
      Reply With Quote
        #54    
      Old May 20th, 2009 (3:07 PM).
      giradialkia's Avatar
      giradialkia giradialkia is offline
      • Crystal Tier
       
      Join Date: Apr 2009
      Location: Ireland
      Age: 24
      Gender: Male
      Nature: Timid
      Posts: 1,566
      Nice! I recently discovered traceovers, but haven't tried it yet. The tutorial helps alot, well done!
      (Just to let you know, that Meganium looks better than the legitimate one!). Also, thanks for the trainer tutorials, i used to only ever slice different trainers up, paste them together and recolour them. Not that it looked terrible, but i like being able to do my own. Again, great work!
      __________________

      I'm working on an album of Pokémon-inspired music. Check out the Soundcloud link if you're interested!


      This is my Soundcloud | | This is my bandcamp
      Reply With Quote
        #55    
      Old May 20th, 2009 (3:18 PM).
      Conan Edogawa's Avatar
      Conan Edogawa Conan Edogawa is offline
      One Truth Prevails
         
        Join Date: Jan 2009
        Location: Massachusetts
        Nature: Relaxed
        Posts: 1,061

        Here's my first trace over.
        __________________
        Reply With Quote
          #56    
        Old May 22nd, 2009 (2:33 AM).
        Vrai's Avatar
        Vrai Vrai is offline
        can you feel my heart?
        • Crystal Tier
         
        Join Date: Jun 2008
        Age: 23
        Gender: Male
        Nature: Adamant
        Posts: 2,898
        You have a way with tutorials that appeals to me greatly. Hopefully, everyone who's struggling with spriting (like me) can make use of this.
        __________________
        Reply With Quote
          #57    
        Old May 22nd, 2009 (3:14 AM).
        GFA's Avatar
        GFA GFA is offline
        Mega Blastoise is my homeboy
        • Silver Tier
         
        Join Date: Jul 2008
        Location: Oberlin College
        Age: 23
        Gender: Male
        Nature: Adamant
        Posts: 1,948
        I congratulate you and your work. I think you definitely have the right to say you can sprite. Why you would think otherwise, I'll never know.
        __________________
        Reply With Quote
          #58    
        Old May 22nd, 2009 (5:50 PM). Edited May 22nd, 2009 by Chesu.
        Chesu's Avatar
        Chesu Chesu is offline
        Boss Carrot
           
          Join Date: Apr 2009
          Location: Where The Carrots Be
          Nature: Relaxed
          Posts: 596
          I think it's a matter of perspective... I'm comparing myself to people who do pixel art for a living.


          edit: I want to throw together the Perspective tutorial but... I can't really think of any important points to discuss. I have something with a square and a cube, an example using two different Pikachu sprites, and trainer sprites that show how perspective is subjective... but that's all I've been able to come up with. If you have any ideas, PM them to me!
          __________________
          Reply With Quote
            #59    
          Old May 24th, 2009 (12:31 PM). Edited January 7th, 2011 by Chesu.
          Chesu's Avatar
          Chesu Chesu is offline
          Boss Carrot
             
            Join Date: Apr 2009
            Location: Where The Carrots Be
            Nature: Relaxed
            Posts: 596
            Trainer Amalgamation Tutorial
            by Chesu






            As this type of sprite is the one that will most often
            make its way into ROM hacks and independent games, I
            wanted to make sure that I made everything clear and easy to
            understand. That's not to say that this is why I haven't created a
            new tutorial in over two weeks; as I'm typing this, I haven't even
            started on the resources for this tutorial. I guess what I'm trying
            to say is, this is going to be a long, very image-heavy tutorial.





            While using concept art helps immensely, and I
            can't recommend it enough, it isn't necessary so long as
            you have a clear mental image of what you want the sprite
            to look like. While the only major deviations from the base sprites
            in the image above are in the coloring, most people probably wouldn't
            recognize the Lass' arms, because of context they're used in (aggressive,
            rather than charming). The Cool Trainer's face, however, is slightly more
            recognizable. While I don't like leaving faces unchanged, even small
            changes are all that's needed for a complete makeover.





            The only real change (color aside) in the face is above
            the eyes, but the expression and perceived shape of the face
            has definitely been altered. While I prefer to blank out faces and
            draw in new ones, you can make big changes by altering just a
            few pixels. Now that I've covered that, I think it's time to
            start the tutorial proper! I don't actually know what I'll
            be making, so let's see what I get on impulse.





            Hmm, Sabrina's left arm seems like a good place to start.
            For the right arm... well, a hand can easily become a glove, and
            vice-versa, so I'm not even going to worry about that. I should
            find an arm with sleeves about the same as Sabrina's...





            Or, practically no sleeves at all. That works too. I
            honestly just chose this on a whim; "Oh, an Aqua Grunt.
            Okay, let's see if this pans out"... Now, to find a sleek,
            attractive female body and a cute head.





            ...Or not. Again, I'm just choosing whatever catches
            my eye, even if it doesn't make sense. I went with the Bug
            Catcher's body, and the Tuber's head. His hair is just so goofy!
            So, now I need to render the parts I'll be using from their bodies.
            If you're spriting along with this tutorial, collect the parts
            you'll be using before reading the next paragraph.





            Well that's not hideous or scary at all. You may
            be wondering, "How is this even going to work?"... well, I
            couldn't tell you. What I can tell you, though, is that the
            Bug Catcher's torso needs to be cleaned up a little.





            There we go. It should be a lot easier to affix the
            arms now. You don't necessarily have to remove the arms
            to put the new ones on, as demonstrated by this sprite from
            earlier, but in the Bug Catcher's case it's unavoidable. Since the
            arms I've chosen are so much larger than you would expect to see
            on a seven-year-old, I'm going to need to trim them a bit. Even if
            the limbs you're using are around the same size as the originals
            from the torso you're attaching them to, don't be afraid
            to adjust them as necessary.





            Yeah, yeah, I left the hands the same size...
            The entire point of this is using existing assets, and
            I'm not great with hands. I guess the kid will be wearing
            large gloves for some reason. Anyway, it's time to assemble!
            If you're worried about it not turning out right, work with a copy
            of your progressing sprite. I'm almost certain that the majority
            of spriters do it... I do, anyway. In fact, this is what
            my work area looks like at the moment:





            When cobbling sprites together like this, I like to keep
            resources and palettes in the corners of my screen (this
            image fills the screen in MS Paint with 6x zoom), and an open
            area in the middle to work freely. Due to the differences in the
            way they progress, my work area for sprites drawn from scratch
            tend to become filled with long chains of sprites. Looking at
            the following image closely is not for the weak of heart, as
            it's the unedited fallout of my sprite-making process.

            Spoiler:



            You clicked it, didn't you? Well, if you're able to read
            this, you've clearly managed to recover. My point is, it's okay
            to leave an "evolution of man"-esque trail of sprites that you can
            revert back to or reference. Moving right along, I've affixed the
            arms to the torso, so it's time to homogenize everything.





            I don't think I need to say this, but I will anyway,
            for the sake of thoroughness: make sure that one part
            flows seamlessly into the next (unless there's supposed
            to be a seam there, that is), and replace colors with a similar
            shade in the hue that you've chosen. If you need to reshade
            anything, you'll just have to rely on your own judgement.

            If you're combining parts that show skin, make sure
            that they're all shaded with the same tone; though my little
            gloved kid may look like he has a continuous skin color, the Bug
            Catcher, Tuber, and Aqua Grunt all use different palettes for
            their skin. I'm not going to bother making the face and legs
            the same color... he's wearing a long-sleeved shirt and
            gloves, shorts and sandals with that would look silly.





            Okay, so he's still wearing sandals... I'll worry about
            that later. Now that I have the basic shape done, it's time
            to get down to details. You should know what it is you're making
            by now, if you didn't when you began... I still have no idea. He's
            a kid... what do kids do? The way he's dressed, he doesn't seem
            to be on the way home from school, and I'd bet my beard
            that he isn't ready for a day on the beach...

            Okay, why do people wear gloves? To protect their
            hands... but from what? The cold.. he could be a sledder...
            or hot water, maybe he's a dish washer at a restaurant that's
            breaking child labor laws. Or, maybe... chemicals? You know, he
            does look a bit like a mad scientist. I actually kind of like that.
            Okay! My little gloved kid is hereafter a mad scientist!

            Most people would depict a mad scientist as wearing
            a lab coat without a second thought, but my mental image
            is of Dr. Frankenstein in an old-fashioned surgeon's gown, so
            that's what I'm going with. It's important to remember that
            these are supposed to be real people, and that a lot of
            them dress the way they do for a specific reason.





            Yeah, I know, this tutorial is supposed to be about
            using parts from existing sprites... but sometimes, you just
            have to draw things yourself. I use bright red or blue, so that
            my lines are easy to see and modify. I couldn't tell you why,
            but I felt the urge to make the gloves and pants
            purple and black, respectively. Hmm...





            Ye Olde Surgeon's Gown™ folds over and usually
            buttons from shoulder to hip, so in my sprite's stance
            you should be able to see the underlying layer of the gown at
            the bottom. Small details like that can make more of a difference
            than you might think. The white palette used on the Bug Catcher's
            shirt is only three shades, so to shade the sprite a bit more I replaced
            it with the (four-toned) palette from a Lass' shirt. I also stole the
            shoes of a Youngster that was in a similar pose, and recolored
            my little scientist's hair. Why orange? Well, who can say. I
            could alter the shoes, but I think I'll leave them as they
            are. The sprite is more or less done now, but... I
            think I'll add just one more small touch.





            Oh come on, I had to.

            Remember, if your sprite is for a ROM hack, you
            have to limit it to sixteen colors, one of which must be a
            background color used nowhere else on the sprite. I hope
            you've learned something, and if you haven't... well,
            maybe YOU should be writing tutorials!

            ---

            If you have any questions or would like to give feedback
            on the tutorials, click here to leave me a visitor message!



            __________________
            Reply With Quote
              #60    
            Old May 24th, 2009 (12:38 PM).
            Blazers's Avatar
            Blazers Blazers is offline
            • Silver Tier
             
            Join Date: Jan 2008
            Location: Home
            Age: 23
            Posts: 954
            This is the best spriting tutorial i have ever seen.
            Thank you so much you answered a lot of questions i had.
            Reply With Quote
              #61    
            Old May 24th, 2009 (5:33 PM).
            Conan Edogawa's Avatar
            Conan Edogawa Conan Edogawa is offline
            One Truth Prevails
               
              Join Date: Jan 2009
              Location: Massachusetts
              Nature: Relaxed
              Posts: 1,061
              Your newest tutorial is great! I'm terrible with trainers so I'll try it out. And the Dexter sprite is funny especially because it's on right now!
              __________________
              Reply With Quote
                #62    
              Old May 26th, 2009 (6:09 PM).
              noz mc spooky's Avatar
              noz mc spooky noz mc spooky is offline
                 
                Join Date: Nov 2008
                Location: new paltz / gardiner
                Posts: 6
                these tutorials were really cool
                im gonna start practicing spriteing pokemon

                the thing is i wanna start making a game and i want to have sprites of people i know and famous people too

                do you have any advice on how to take a pictur of a real person and make a sprite out of it?
                __________________
                Name: spindle
                Adopt one yourself! @Pokémon Orphanage
                Reply With Quote
                  #63    
                Old May 26th, 2009 (6:45 PM).
                Chesu's Avatar
                Chesu Chesu is offline
                Boss Carrot
                   
                  Join Date: Apr 2009
                  Location: Where The Carrots Be
                  Nature: Relaxed
                  Posts: 596
                  I would recommend doing it from scratch, but if you have a picture in the pose you want, you could do it as a trace-over and refer to existing trainer sprites for the face and shading.
                  __________________
                  Reply With Quote
                    #64    
                  Old May 28th, 2009 (7:34 AM).
                  Sophidius's Avatar
                  Sophidius Sophidius is offline
                  Need a storyline? PM me!
                     
                    Join Date: Mar 2009
                    Location: Farawaystan
                    Nature: Quiet
                    Posts: 153
                    Hmm, after a couple of failures I eventually sprited this:


                    and this:


                    I'm sorry if I'm a bad spriter
                    __________________
                    Officially stopped hacking, but do check out my fanfic: The Legend of the Aquatus

                    Did you know that Mewtwo is actually a crossing between Marowak (Cubone's mother from Pokemon Tower) and Mew? O_o
                    Reply With Quote
                      #65    
                    Old May 28th, 2009 (7:48 AM). Edited May 28th, 2009 by Chesu.
                    Chesu's Avatar
                    Chesu Chesu is offline
                    Boss Carrot
                       
                      Join Date: Apr 2009
                      Location: Where The Carrots Be
                      Nature: Relaxed
                      Posts: 596
                      Heh, you don't need to apologize. The colors and shading aren't quite right... you should refer to Pokemon with short feathers (Taillow, Pidgey), leaves (Oddish, Sunflora), and amorphous bodies (Ditto, Grimer) for shading references. For the colors, I usually stick to those from existing Pokemon sprites.

                      edit: Here are a few Pokemon with color palettes that fit your sprites.

                      __________________
                      Reply With Quote
                        #66    
                      Old May 28th, 2009 (9:40 AM).
                      0m3GA ARS3NAL's Avatar
                      0m3GA ARS3NAL 0m3GA ARS3NAL is offline
                      Im comin' home...
                      • Silver Tier
                       
                      Join Date: Jan 2008
                      Location: Superjail Penitentiary
                      Age: 25
                      Gender: Male
                      Nature: Gentle
                      Posts: 1,816
                      Ok ok, I followed your tutorial, and made a Grayscale Pixel Over of a Lugia. (That I have permission to use, no worries)

                      How does this look?

                      Keep in mind this is my first ever pixel over...
                      What do ya think?
                      This is NOT a battle sprite BTW... it's use is of no concern...
                      __________________
                      >Boot Jailbot
                      >Pass *****
                      .
                      .
                      Jailbot OS Ver 1.1.2
                      Greetings Warden
                      of Superjail Penitentiary
                      Awaiting user input...

                      >Display User_Info
                      ╠══User Info══╣
                      Username:
                      0m3GA ARS3NAL
                      Age: 18
                      Sex: Male ♂
                      Race: Caucasian
                      Quote:
                      "What is this
                      I don't even..."

                      M/O: Often acts out to get attention, but recently has changed that. Has been studying up on hacking information and hopes to participate in more advanced hacking discussion.
                      ╠══End of File══╣
                      Awaiting user input...

                      >
                      Reply With Quote
                        #67    
                      Old May 28th, 2009 (9:52 AM).
                      Chesu's Avatar
                      Chesu Chesu is offline
                      Boss Carrot
                         
                        Join Date: Apr 2009
                        Location: Where The Carrots Be
                        Nature: Relaxed
                        Posts: 596
                        Heh, the combination of gray and hung head/wings makes it look depressed. It's good! If the dark lines on the "fingers" and leg weren't so apparent, I wouldn't even have realized it was pixel art!
                        __________________
                        Reply With Quote
                          #68    
                        Old May 28th, 2009 (10:13 AM).
                        0m3GA ARS3NAL's Avatar
                        0m3GA ARS3NAL 0m3GA ARS3NAL is offline
                        Im comin' home...
                        • Silver Tier
                         
                        Join Date: Jan 2008
                        Location: Superjail Penitentiary
                        Age: 25
                        Gender: Male
                        Nature: Gentle
                        Posts: 1,816
                        Quote:
                        Originally Posted by Chesu View Post
                        Heh, the combination of gray and hung head/wings makes it look depressed. It's good! If the dark lines on the "fingers" and leg weren't so apparent, I wouldn't even have realized it was pixel art!
                        Is that a good thing? LOL, I ask this cause I am pretty self conscious of my art... even if it IS a pixel over of another persons drawing...
                        (LOL, should have added credits to Silverwing in the last post, he owns a site, Lugias-Island.net, He told me to give creds so yeah.
                        __________________
                        >Boot Jailbot
                        >Pass *****
                        .
                        .
                        Jailbot OS Ver 1.1.2
                        Greetings Warden
                        of Superjail Penitentiary
                        Awaiting user input...

                        >Display User_Info
                        ╠══User Info══╣
                        Username:
                        0m3GA ARS3NAL
                        Age: 18
                        Sex: Male ♂
                        Race: Caucasian
                        Quote:
                        "What is this
                        I don't even..."

                        M/O: Often acts out to get attention, but recently has changed that. Has been studying up on hacking information and hopes to participate in more advanced hacking discussion.
                        ╠══End of File══╣
                        Awaiting user input...

                        >
                        Reply With Quote
                          #69    
                        Old May 28th, 2009 (10:22 AM).
                        Chesu's Avatar
                        Chesu Chesu is offline
                        Boss Carrot
                           
                          Join Date: Apr 2009
                          Location: Where The Carrots Be
                          Nature: Relaxed
                          Posts: 596
                          In this instance, not looking like pixel art is a good thing... the subdued colors look more natural than pixel are usually does... but that doesn't mean that the dark pixels on the leg and wings are a bad thing. It's perfect just the way it is.

                          ...My month-old thread has almost as many views as this board's rules, which have been up for a year and a half... that's just sad.
                          __________________
                          Reply With Quote
                            #70    
                          Old May 28th, 2009 (10:26 AM).
                          0m3GA ARS3NAL's Avatar
                          0m3GA ARS3NAL 0m3GA ARS3NAL is offline
                          Im comin' home...
                          • Silver Tier
                           
                          Join Date: Jan 2008
                          Location: Superjail Penitentiary
                          Age: 25
                          Gender: Male
                          Nature: Gentle
                          Posts: 1,816
                          Quote:
                          Originally Posted by Chesu View Post
                          In this instance, not looking like pixel art is a good thing... the subdued colors look more natural than pixel are usually does... but that doesn't mean that the dark pixels on the leg and wings are a bad thing. It's perfect just the way it is.

                          ...My month-old thread has almost as many views as this board's rules, which have been up for a year and a half... that's just sad.
                          KK, cool cool.

                          Thanks for that info man, keep up the great work, the tutorials are really helping.
                          __________________
                          >Boot Jailbot
                          >Pass *****
                          .
                          .
                          Jailbot OS Ver 1.1.2
                          Greetings Warden
                          of Superjail Penitentiary
                          Awaiting user input...

                          >Display User_Info
                          ╠══User Info══╣
                          Username:
                          0m3GA ARS3NAL
                          Age: 18
                          Sex: Male ♂
                          Race: Caucasian
                          Quote:
                          "What is this
                          I don't even..."

                          M/O: Often acts out to get attention, but recently has changed that. Has been studying up on hacking information and hopes to participate in more advanced hacking discussion.
                          ╠══End of File══╣
                          Awaiting user input...

                          >
                          Reply With Quote
                            #71    
                          Old May 29th, 2009 (2:04 PM).
                          Tunaboy88's Avatar
                          Tunaboy88 Tunaboy88 is offline
                          Special Beam Cannon!!!!!!!!!!!
                             
                            Join Date: Jan 2009
                            Location: Planet Namek! What Don't Believe Me?
                            Gender:
                            Nature: Hasty
                            Posts: 249
                            heres another Fakemon I made

                            Bushug.png
                            __________________


                            My Hack:
                            http://www.pokecommunity.com/showthread.php?t=172314
                            Pokemon DragonBall Z
                            Edition
                            My Trainer Card:
                            Credit to Goodies.

                            Warm up my Eggs please
                            (\__/)
                            (='.'=) This Is Bunny. Copy And Paste Bunny Into
                            ('')_('') Your Signature To Help Him Gain World Domination!!!!
                            Reply With Quote
                              #72    
                            Old May 29th, 2009 (2:48 PM).
                            SytheXP's Avatar
                            SytheXP SytheXP is offline
                            Net Labs/UG Founder
                               
                              Join Date: May 2007
                              Location: Zombieville South Carolina
                              Age: 26
                              Gender: Male
                              Nature: Calm
                              Posts: 387
                              Turorial is great however Im waiting for the backsprite one being as that happens to be my area that I stink in. Keep up the nice tutorials though.
                              __________________
                              My Threads:
                              Phantom Dusk Plot and Story: http://www.pokecommunity.com/showthread.php?p=4678023#post4678023


                              My Sprite Thread:http://www.pokecommunity.com/showthread.php?t=179083

                              Phantom Dusk is back in production with loads of modifications. Will be updating soon! -2012

                              I Support:
                              Reply With Quote
                                #73    
                              Old May 29th, 2009 (3:09 PM).
                              Chesu's Avatar
                              Chesu Chesu is offline
                              Boss Carrot
                                 
                                Join Date: Apr 2009
                                Location: Where The Carrots Be
                                Nature: Relaxed
                                Posts: 596
                                Tunaboy88, that needs quite a bit of work. You should smooth out the rough shapes you draw before worrying about color.

                                SytheXP, that's the next major tutorial I intend to do, probably on Wednesday. Are there any particular points you would like me to touch on, outside of the step-by-step?
                                __________________
                                Reply With Quote
                                  #74    
                                Old May 29th, 2009 (3:13 PM).
                                SytheXP's Avatar
                                SytheXP SytheXP is offline
                                Net Labs/UG Founder
                                   
                                  Join Date: May 2007
                                  Location: Zombieville South Carolina
                                  Age: 26
                                  Gender: Male
                                  Nature: Calm
                                  Posts: 387
                                  My main problem is doing hair on backsprites as for the bodies what I do atm is take one thats already made, white it out change stuff to match my front sprites/ow's then reshade it with pallete from my front sprite. But thank you so very much lol. I look forward to reading that portion and getting your advice. =]
                                  __________________
                                  My Threads:
                                  Phantom Dusk Plot and Story: http://www.pokecommunity.com/showthread.php?p=4678023#post4678023


                                  My Sprite Thread:http://www.pokecommunity.com/showthread.php?t=179083

                                  Phantom Dusk is back in production with loads of modifications. Will be updating soon! -2012

                                  I Support:
                                  Reply With Quote
                                    #75    
                                  Old June 1st, 2009 (12:00 AM).
                                  Chesu's Avatar
                                  Chesu Chesu is offline
                                  Boss Carrot
                                     
                                    Join Date: Apr 2009
                                    Location: Where The Carrots Be
                                    Nature: Relaxed
                                    Posts: 596
                                    Ah... As you may have read in one of my tutorials, it's pretty hard to give advice on hair, as hairstyles vary so much. I guess you should take the head from your front sprite, mirror it, then replace features visible from the front of the head (bangs, forehead) with whatever you think the back of the head should look like. Using that as a reference, draw a larger version on the back sprite.
                                    __________________
                                    Reply With Quote
                                    Reply

                                    Quick Reply

                                    Join the conversation!

                                    Create an account to post a reply in this thread, participate in other discussions, and more!

                                    Create a PokéCommunity Account

                                    Sponsored Links
                                    Thread Tools

                                    Posting Rules
                                    You may not post new threads
                                    You may not post replies
                                    You may not post attachments
                                    You may not edit your posts

                                    BB code is On
                                    Smilies are On
                                    [IMG] code is On
                                    HTML code is Off

                                    Forum Jump


                                    All times are GMT -8. The time now is 10:10 AM.