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  #10326    
Old July 10th, 2009 (1:18 PM).
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    Oh so you get the ROM it is supposed to patch?

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      #10327    
    Old July 10th, 2009 (4:09 PM).
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      Quote:
      Originally Posted by Colorful Summer View Post
      Actually, it does, because SMCA does not use hex numbers. So instead of A, you would write 10, etc.
      Oh. Thank you. I had no idea how to do that.

      Quote:
      Originally Posted by Xyo View Post
      Oh so you get the ROM it is supposed to patch?
      Yes, and it also has to be the correct language. EX: USA, Ingles, etc...
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        #10328    
      Old July 10th, 2009 (9:24 PM).
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        Quote:
        Originally Posted by JohnPaulJones View Post
        ...I really do not get what you are saying. Please be more clear. I'm getting from you that you don't want sappy because it changes the music, but you need a program to change the battlescreen music?

        Do you mean switch it with another track?

        EDIT @Xyo: You need LIPS .ips patcher. Here's a link on how to patch a ROM.
        there is a battle with trainer,so there is the normal trainer music,but I want that he will have a gym leader music OK?
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          #10329    
        Old July 10th, 2009 (10:24 PM).
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          What's the sprite point for ruby Advance map uses?
          I was looking at pokecommunity.com/showthread.php?t=142067&highlight=overworld
          On lesson 03 where the all the sprite pointers were located.
          Anyone know where the pointers for ruby one is?

          Don't say look at ini for OW editor cause doesn't say where the group of pointers are =-= only where the actual sprite are located are shown
          (Another point on his post for FireRed he pointed at 95000F not 39FDB0)
            #10330    
          Old July 11th, 2009 (9:36 AM).
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            Quote:
            Originally Posted by onyx79 View Post
            there is a battle with trainer,so there is the normal trainer music,but I want that he will have a gym leader music OK?
            Then use PET or A-trainer...? Change the trainer class to change music, maybe?
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              #10331    
            Old July 11th, 2009 (11:24 AM).
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              Quote:
              Originally Posted by onyx79 View Post
              Hey,someone knows how can I make a new\change the trainer class on fire red?(for example bug chatcher,lass,dragon tamer etc.)
              so I want to make some new classes
              PET lets you edit Trainer Classes.
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                #10332    
              Old July 11th, 2009 (2:31 PM).
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              Quote:
              Originally Posted by monkeyman2092 View Post
              PET lets you edit Trainer Classes.
              It is somewhat of a bad idea to do so though, since PET makes errors every once in a while... you CAN do it, but you are better off using A-TEXT and / or A Hex Editor with a table file...
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                #10333    
              Old July 11th, 2009 (3:41 PM).
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              Quote:
              Originally Posted by 0m3GA ARS3NAL View Post
              It is somewhat of a bad idea to do so though, since PET makes errors every once in a while... you CAN do it, but you are better off using A-TEXT and / or A Hex Editor with a table file...
              That, or simply waiting the next A-Trainer beta.
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                #10334    
              Old July 11th, 2009 (3:57 PM).
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              Quote:
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              That, or simply waiting the next A-Trainer beta.
              True...
              But you gotta remember, sometimes people set deadlines for themselves, for instance, they promise everyone a beta that is TODAY, they can't really wait, now can they? Heheh.
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                #10335    
              Old July 11th, 2009 (4:39 PM).
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                Oh speaking of table files... What are they *shot*?

                Sorry, extremely nooby question, I usually use XSE to edit text lol.
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                  #10336    
                Old July 11th, 2009 (4:52 PM).
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                  Quote:
                  Originally Posted by JohnPaulJones View Post
                  Oh speaking of table files... What are they *shot*?

                  Sorry, extremely nooby question, I usually use XSE to edit text lol.
                  its for hex editing

                  like it tells the hex editor what "language" to translate into.
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                    #10337    
                  Old July 11th, 2009 (4:54 PM).
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                    Quote:
                    Originally Posted by BananasGoMoo View Post
                    its for hex editing

                    like it tells the hex editor what "language" to translate into.
                    I knew the text in the GBA games wan't ASCII encoded... where do I download the table files?
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                      #10338    
                    Old July 11th, 2009 (4:58 PM).
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                      Quote:
                      Originally Posted by JohnPaulJones View Post
                      I knew the text in the GBA games wan't ASCII encoded... where do I download the table files?
                      err well i forgot where i got the table file, but i can email it to you.

                      also, you need a hex editor that supports tables, i suggest transhexlation

                      also, it only translates the texts, not the scripts or images (duh)

                      so you can text edit with a hex editor
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                        #10339    
                      Old July 11th, 2009 (5:08 PM).
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                        Can you edit all text in the game with a hex editor and table? I.E. things A-text didn't get. Like trainer classes and the button how-to menu in FR?

                        EDIT: WOOO. 333th post! This means I'm half as evil as the devil >:] Muhahahahah! *shot*
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                          #10340    
                        Old July 11th, 2009 (5:09 PM).
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                          Quote:
                          Originally Posted by JohnPaulJones View Post
                          Can you edit all text in the game with a hex editor and table? I.E. things A-text didn't get. Like trainer classes and the button how-to menu in FR?
                          yea. pretty sure.

                          and you know you can search for words in A-Text.

                          also, the table i have only works for advance games, wont work on GSC or RBY.
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                            #10341    
                          Old July 11th, 2009 (5:48 PM).
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                            I'm looking for room in Pokemon FireRed for extra overworld sprites.

                            Are any of the overworld sprites found in OverworldEditor RE not used in the game?
                              #10342    
                            Old July 11th, 2009 (6:35 PM).
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                            Quote:
                            Originally Posted by JohnPaulJones View Post
                            Can you edit all text in the game with a hex editor and table? I.E. things A-text didn't get. Like trainer classes and the button how-to menu in FR?

                            EDIT: WOOO. 333th post! This means I'm half as evil as the devil >:] Muhahahahah! *shot*
                            Trainer Classes ARE located by A-Text thank you very much, that is how I change them for MY hack.

                            Just be smart about it and enter the text in ALL CAPS, since A-Text IS CASE SENSITIVE!
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                              #10343    
                            Old July 11th, 2009 (7:54 PM).
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                            Quote:
                            Originally Posted by Regigiygas View Post
                            I'm looking for room in Pokemon FireRed for extra overworld sprites.

                            Are any of the overworld sprites found in OverworldEditor RE not used in the game?
                            Technically, they are all usable by the game, although you don't have to use some if you do not want to.

                            I'm thinking this is what you're looking for.
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                              #10344    
                            Old July 11th, 2009 (8:12 PM).
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                              How do I put a hack on a game cartridge? For example, Shiny Gold, how do I put that on a cartridge to play on a GBA SP or DS?
                                #10345    
                              Old July 11th, 2009 (8:27 PM).
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                              Quote:
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                              How do I put a hack on a game cartridge? For example, Shiny Gold, how do I put that on a cartridge to play on a GBA SP or DS?
                              You would use a Flashcart. Such as EZFlash or others. I have an old EZFlash and it works well. You'd also need to to download the software for it.
                                #10346    
                              Old July 11th, 2009 (9:19 PM).
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                                Quote:
                                Originally Posted by 0m3GA ARS3NAL View Post
                                True...
                                But you gotta remember, sometimes people set deadlines for themselves, for instance, they promise everyone a beta that is TODAY, they can't really wait, now can they? Heheh.
                                I'm allways using a-trainer -___-
                                and that program changes only the encounter music(when he talks with you before the start of the battle)I want to change the in battle music!!!!!!!!!
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                                  #10347    
                                Old July 11th, 2009 (10:18 PM).
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                                Quote:
                                Originally Posted by onyx79 View Post
                                I'm allways using a-trainer -___-
                                and that program changes only the encounter music(when he talks with you before the start of the battle)I want to change the in battle music!!!!!!!!!
                                No no, I mean the NEXT A-Trainer, that will have the ability to change the Trainer Classes.
                                And you CAN change the in-battle music, with an ASM code.

                                You can get it, and have a very small description on how to use it... HERE
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                                  #10348    
                                Old July 12th, 2009 (1:58 AM).
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                                  Hey, how can you change which types are super effective against each other? I want to establish the ???-type.
                                    #10349    
                                  Old July 12th, 2009 (2:15 AM).
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                                  Hey, how can you change which types are super effective against each other? I want to establish the ???-type.
                                  This question has been answered already. Look at the Documents and Tutorials and at the Toolbox.
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                                    #10350    
                                  Old July 12th, 2009 (2:35 AM).
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                                    I finished to reat the tut,it seems like the command is that: setvar 0x1014 #battlemusicnumber
                                    so just put this before the trainer battle command and change the music according to sappy that's all?sounds easy enogh....
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