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  #1376    
Old July 11th, 2009 (2:47 PM).
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You don't its a game.
a game comes with the necessary pieces

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  #1377    
Old July 11th, 2009 (4:56 PM).
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    I've got a move idea. It's not very inventive, but it pisses me off still that we have Ice, Water, Ghost, and two Normal, but not Fire. So, I say that a Fire type priority move with the normal priority stats (60/100 or 40/100; whichever it is), and it should be called Ignition.
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      #1378    
    Old July 11th, 2009 (9:42 PM).
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    KaoruMikami KaoruMikami is offline
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      Quote:
      Originally Posted by Blazers View Post
      You don't its a game.
      a game comes with the necessary pieces
      That's not true blazers. A game is dwpendant on the distributor. DS games dint just come with a DS to play it on you need to get one to play.

      To answer the others question you need the rgss player that comes alog aide rpgmxp. I'm sure he'll just put in re .dll file thoughto save you some time.
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        #1379    
      Old July 11th, 2009 (10:12 PM).
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      Vanitas~ Vanitas~ is offline
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        I've been watching this game for a while and Wichu: you are very gifted. I see that you are accepting ideas for moves, abilities, etc. If I can be of any assistance, feel free to PM or VM me. Here is an idea for an attack, just as a sample:

        Name: Pulse Shot
        Type: Electric
        Atk. Type: Special Atk.
        Damage/Acc.: 20/90

        Description: User discharges weak Electrical pulses at the foe 2-5 times.
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          #1380    
        Old July 11th, 2009 (10:37 PM).
        heavens_outcast heavens_outcast is offline
           
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          I didnt think that any RM made game needed anything other than the game to play.....

          I know that RM2K3 doesnt......... why does XP?
            #1381    
          Old July 12th, 2009 (8:59 AM).
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          1Ghostly-slash1 1Ghostly-slash1 is offline
          is t0 c00l 4 n00bs
             
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            any artwork on the evos of the starters?
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              #1382    
            Old July 12th, 2009 (11:33 AM).
            lucariofan lucariofan is offline
               
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              I think RMXP needs to have something, it was like an emulator, but I don't remember. This game is looking pretty good. But, how much progress do you have done?

              Anyway, good luck with your game :)
                #1383    
              Old July 12th, 2009 (11:50 AM).
              Atomic Reactor
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                No, an emulator is for roms.

                To play rmxp games, all youll need is the rgss.ddll file or whatever (not sure what its called)
                But I'm assuming he'll include that in the download.
                  #1384    
                Old July 12th, 2009 (12:29 PM).
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                Blazers Blazers is offline
                 
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                Quote:
                Originally Posted by KaoruMikami View Post
                That's not true blazers. A game is dwpendant on the distributor. DS games dint just come with a DS to play it on you need to get one to play.
                What the hell are you talking about?
                The games made on this site come with what you need to play it.
                  #1385    
                Old July 12th, 2009 (3:21 PM).
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                Komposite Komposite is offline
                   
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                  This game just looks too good I can't wait until the first demo or beta comes out

                  you have my support man
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                    #1386    
                  Old July 13th, 2009 (10:41 AM).
                  littleangelamy22 littleangelamy22 is offline
                     
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                    This game looks so awesome.. absoloutly incredible. 5 stars.
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                      #1387    
                    Old July 13th, 2009 (5:53 PM). Edited July 14th, 2009 by ChronicEdge.
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                      I got bored and redid your Bushby sprite (it looked... blocky). Anyway, here it is, use it if you want. I'm not going to use it for anything myself (just so you know that I'm not going to rip you off >_>).

                      Now that I've actually taken a second to look at it, I notice that I probably should've darkened the outline of the (stage)right arm's outside edge. The tail looks kinda like it's growing from it. >_>

                      EIDT: Alright, I changed it around some. Now the face isn't quite as wonky. A tad dark in one spot, but eh.
                      Attached Images
                      File Type: png Bushby 3.PNG‎ (705 Bytes, 188 views) (Save to Dropbox)
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                        #1388    
                      Old July 14th, 2009 (3:35 PM).
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                      Chileno4Live Chileno4Live is offline
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                        Wow this looks like an awesome game man, i'll definitely download it when a beta comes out. If seen you on the smogon forums btw :P Really nice game man, i'll put 1 of those banners in my signature.
                          #1389    
                        Old July 15th, 2009 (12:31 AM).
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                        mew² mew² is offline
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                          Very, very nice... How much overall is done of it in percentage?
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                            #1390    
                          Old July 15th, 2009 (1:55 AM).
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                          kiv_umar kiv_umar is offline
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                            hey i'd love to do the music for your game, what do you think?
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                              #1391    
                            Old July 15th, 2009 (5:27 AM).
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                            KaoruMikami KaoruMikami is offline
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                              Quote:
                              Originally Posted by Blazers View Post
                              What the hell are you talking about?
                              The games made on this site come with what you need to play it.
                              Well first off I apologize for all those spelling mistakes (was on my iTouch at the time)
                              And secondly that's up to the creator like I said. You didn't include the second part of my post explaining whats needed. An RGSS player doesn't just come with the games its a separate entity that needs to be installed along side it. Yes you could just pack it in with the game or put in the necessary .dll files instead but as I said thats up to the creator. He could just as easily tell you to go find it on your own and just be done with it and before you try to argue that point, yes it does happen and has happened before. Some people are just stingy like that.
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                                #1392    
                              Old July 15th, 2009 (5:48 AM).
                              Blazers's Avatar
                              Blazers Blazers is offline
                               
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                              And what would make you think he's gonna say

                              Here's my game i've been workin on for years now ready to play, you can all play it, but you have to find this thing yourself. Until you do that, you won't be able to enjoy this game ive been workin on for years.

                              High unlikely but whatev
                                #1393    
                              Old July 15th, 2009 (6:34 AM).
                              black_amethyst black_amethyst is offline
                                 
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                                So this are just on computer? You cant convert it to ds?
                                  #1394    
                                Old July 15th, 2009 (8:04 AM).
                                Atomic Reactor
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                                  Yes. Strictly for the computer.
                                  The only way it could be for a DS is if it were on a Rom, and it isn't.
                                    #1395    
                                  Old July 15th, 2009 (10:52 AM).
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                                  atrend atrend is offline
                                     
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                                    A very nice game indeed. I will watch the progress of this game with great intrest.
                                      #1396    
                                    Old July 15th, 2009 (1:27 PM).
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                                    darkrom darkrom is offline
                                       
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                                      i expect there is lots of bugs, but i keep getting the message:
                                      RGSS102E.dll could not be found
                                      what do i do
                                      ps, i would send a pic, but i cant :s
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                                        #1397    
                                      Old July 15th, 2009 (6:40 PM).
                                      Atomic Reactor
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                                        wtf..
                                        This game hasn't been released.
                                        So you're asking about the wrong game.

                                        But! The error means you don't have the .dll file.
                                        Google search that file and you'll find it.
                                          #1398    
                                        Old July 16th, 2009 (3:46 AM).
                                        Wichu's Avatar
                                        Wichu Wichu is offline
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                                          Quote:
                                          Originally Posted by Arceus9948 View Post
                                          I've looked through the first 360 posts (1440 is too many :P ) and haven't seen this, what about a replacement for Slow Start or just giving it an upside.

                                          How about:

                                          Ability: SLOW START: Decreases (sp.) attack & speed for (how many?) turns but increases (sp.) defense (and maybe HP?).
                                          Firstly, Regigigas isn't in the regional Pokédex, so it won't be in the game (at least not for a long time). But I've already planned some upgrades to make Regigigas usable :)
                                          Quote:
                                          Originally Posted by Jayje View Post
                                          hello. wichu. i've been watching the progress of your game and it's awesome waiting on the release on pins and needles. i noticed that you're recruiting in your sig and while i know you've got the poke topic covered, i'd like to help with ideas for moves/abilities, etc. i tried the forum but my comp threw a red flag on that:pirate: so i'll post my idea here:

                                          Name: Tidal Surge
                                          Type:Water
                                          Power:--
                                          Accuracy: 95
                                          PP:10

                                          Description: Crashing waves smash into the opponent. The move gains in power over the course of battle. (similar to Rollout)

                                          i'll come with other stuff for you if want and be glad to help if you'd like. either way best of luck
                                          Thanks for the suggestion; so it's basically a Water-type Rollout? It's special, right?
                                          Quote:
                                          Originally Posted by nikkooh View Post
                                          new dual types would be interesting, maybe a fire ground type or electric dark type
                                          Camerupt? :P
                                          Quote:
                                          Originally Posted by madarawolf View Post
                                          An attack that I came up with is eraser rain. it's a 1-hit K.O. move with a slightly higher accuracy that most 1-hit K.O. moves, but not very many Pokemon should learn it.
                                          An ability that I came up with is energy shield. It decreases damage from special atacks by 25%(flexible). I hope you can use my ideas.
                                          I'm not too keen on 1-hit KO moves... I think that they encourage people to battle using luck instead of skill. But Energy Shield sounds interesting; what kinds of Pokémon would have it?
                                          Quote:
                                          Originally Posted by zeemo71 View Post
                                          can I help i am a great sprite collector and you can combine games with me (its just an idea)

                                          search Neo Spirit Generations in the Pokemon Community search bar.
                                          Sorry, I'm not interested in joining with any other game... Besides, 'sprite collecting' isn't all that hard. You just type 'Pokémon sprites' into Google.
                                          Quote:
                                          Originally Posted by RockmanEXE View Post
                                          Do you need anymore help with sprites?
                                          Are you any good at trainer sprites? Either way, PM me, and we'll work something out.
                                          Quote:
                                          Originally Posted by lizardman974 View Post
                                          I have an idea for a move. It'll make Bug Pokemon actually stand a chance in a battle!

                                          Move Name: Swarm
                                          Move Type: Bug
                                          Power: 65
                                          Accuracy: 85
                                          PP: 10
                                          Effect: May cause foe to flinch. (50%)
                                          Description: Summons a swarm of bug pokemon to attack the foe(s).
                                          Category: Special
                                          This is a field move, meaning it affects all pokemon on the field other than the user.


                                          The animation could just be a bunch of tiny black dots with wings (like flies) come in from the left (in dispersed columns that go from top to bottom) and fly across the screen. This way, they cover all pokemon on the field, and it looks like a real swarm.
                                          Bug-types can already be quite good; have you ever used Heracross or Yanmega? Anyway, there's already an ability called Swarm... And 50% flinch rate is a bit too much. Maybe increase the power a bit, for example to 70, but lower the flinch rate to 20% or 30%?
                                          Quote:
                                          Originally Posted by heavens_outcast View Post
                                          hey, i'm new in all of this, but if you're still needing help, i have a some experience with RPG XP........

                                          do you have an Elite Four and Champion yet? what about a list of all your pok'emon? (sorry if these topics have already been addressed, but i didn't feel like reading that much)

                                          and i was just wondering, why are you using XP? wouldn't VX be easier?

                                          i already have several sprites (from all) and the battle backgrounds (from D/P)
                                          I've sorted out most of the important trainers (Gym Leaders/Elite Four) already. The dex isn't complete yet, but I'm working on it. However, it's not public; I think it's more interesting when you don't know what your Pokémon will evolve into, or have a mystery Pokémon you need for your Pokédex.
                                          I find RPG Maker XP's mapping system to be more versatile than VX's; mainly, it allows me to use an unlimited number of tilesets, while VX is much more limited.
                                          I have plenty of sprites already, including battle backgrounds.
                                          Quote:
                                          Originally Posted by ChronicEdge View Post
                                          I've got a move idea. It's not very inventive, but it pisses me off still that we have Ice, Water, Ghost, and two Normal, but not Fire. So, I say that a Fire type priority move with the normal priority stats (60/100 or 40/100; whichever it is), and it should be called Ignition.
                                          I was already going to make a Fire-type priority move; Ignition's a great name for it. Thanks :)
                                          Quote:
                                          Originally Posted by The Lost Memory of Number XIV View Post
                                          I've been watching this game for a while and Wichu: you are very gifted. I see that you are accepting ideas for moves, abilities, etc. If I can be of any assistance, feel free to PM or VM me. Here is an idea for an attack, just as a sample:

                                          Name: Pulse Shot
                                          Type: Electric
                                          Atk. Type: Special Atk.
                                          Damage/Acc.: 20/90

                                          Description: User discharges weak Electrical pulses at the foe 2-5 times.
                                          That's a pretty good concept; we need more 'basic' moves like this.
                                          Quote:
                                          Originally Posted by 1Ghostly-slash1 View Post
                                          any artwork on the evos of the starters?
                                          Not yet; as I said, I want them to stay a secret until you actually play :P
                                          Quote:
                                          Originally Posted by ChronicEdge View Post
                                          I got bored and redid your Bushby sprite (it looked... blocky). Anyway, here it is, use it if you want. I'm not going to use it for anything myself (just so you know that I'm not going to rip you off >_>).

                                          Now that I've actually taken a second to look at it, I notice that I probably should've darkened the outline of the (stage)right arm's outside edge. The tail looks kinda like it's growing from it. >_>

                                          EIDT: Alright, I changed it around some. Now the face isn't quite as wonky. A tad dark in one spot, but eh.
                                          Thanks; I've had several people comment on that sprite. I'll probably resprite it later, but for now, I'll use yours :)
                                          Quote:
                                          Originally Posted by RickySlaughter View Post
                                          Very, very nice... How much overall is done of it in percentage?
                                          It's hard to say... Demo-wise, probably 70-80%. That's probably way off, though :P
                                          I just need a few more back sprites, a few OW sprites, a few trainer sprites, a few maps, and to finish a few scripts. So basically, everything's at around the same level right now.
                                          Quote:
                                          Originally Posted by black_amethyst View Post
                                          So this are just on computer? You cant convert it to ds?
                                          Yep, it's just for the PC. Although it means you can't put it on a flash cart and play it on a DS, it means I can add features which wouldn't be possible on one.
                                          Quote:
                                          Originally Posted by darkrom View Post
                                          i expect there is lots of bugs, but i keep getting the message:
                                          RGSS102E.dll could not be found
                                          what do i do
                                          ps, i would send a pic, but i cant :s
                                          As AR said, you're in the wrong game's thread :P Just copy the file, either from the internet or another game's folder, into the folder of the game you're trying to play.

                                          Just to quell everyone's fears, the demo will come with everything needed to play it. You won't need to download anything separately.
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                                            #1399    
                                          Old July 16th, 2009 (6:23 AM).
                                          Jayje's Avatar
                                          Jayje Jayje is offline
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                                          Quote:
                                          Originally Posted by Wichu View Post
                                          Thanks for the suggestion; so it's basically a Water-type Rollout? It's special, right?
                                          yeah it is . i'd like to join your team and offer ideas on the other things you'd need if you'll have me
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                                            #1400    
                                          Old July 16th, 2009 (6:42 AM).
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                                          MaGiXieN MaGiXieN is offline
                                          ^.^
                                             
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                                            Hey Wichu, I already told you: Your game is awesome!
                                            It contains amazing tiles, a good story with great features.

                                            I cant wait for a final version ;)
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