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  #10601    
Old July 23rd, 2009 (12:00 PM).
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    Not sure if this is necessarily a question, but I'm looking for Emerald offsets. These, to be specific:

    Front Sprite Table for the Frames 1 & 2
    Back Sprite Table
    Front Palette Table
    Back Palette Table
    Enemy Y Table
    Player Y Table
    Enemy Altitude Table
    Icon Sprite Table
    Icon Palette Table
    Icon Palettes
    Species Names

    What I'm going to do with these offsets is make an Emerald ini for RHXP using them. But I don't have a lot of time to look for the offsets, so PM me with them, should you have any.
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      #10602    
    Old July 23rd, 2009 (1:47 PM).
    AaronB AaronB is offline
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      1. When i make a new map, it is always called PALLET TOWN after i insert it and when i change it, all the PALLET TOWN s change. How do i give a new map a new custom name?
        #10603    
      Old July 23rd, 2009 (1:51 PM).
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        I haven't used A-Map in a while, so I'm basing this on memory.

        On the screen where you can change the town music, you can change the town's name. I'm pretty sure it was the last thing. Map, Movement Permissions, Events, Wild Pokemon, then the next one is the right screen.
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          #10604    
        Old July 23rd, 2009 (2:13 PM).
        AaronB AaronB is offline
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          Thats how you change it but my problem is that when i insert it it is automaticaly called PALLET TOWN for some reason and when i change it using the name changer you said ALL the PALLET TOWN s change
            #10605    
          Old July 23rd, 2009 (2:53 PM).
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            Quick Question... I'm working on an Emerald Hack... I want to change what Birch says in the beginning when you start a new game... is there a program I could use????
              #10606    
            Old July 23rd, 2009 (3:02 PM).
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            Diegoisawesome Diegoisawesome is offline
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            Quote:
            Originally Posted by AaronB View Post
            Thats how you change it but my problem is that when i insert it it is automaticaly called PALLET TOWN for some reason and when i change it using the name changer you said ALL the PALLET TOWN s change
            On the dropdown list, change PALLET TOWN to an unused name, like SEVII ISLE 24 or whatever, and then change THAT name.
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              #10607    
            Old July 23rd, 2009 (3:45 PM).
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            Quote:
            Originally Posted by MC Blaze View Post
            ...I'm sorry, I'm kind of new in the hacking bussiness, so... What!? I know you're
            trying to help but I can't understand it, could you be clearer?
            add a person with advance map make it invisible (in sted of look right or left ect) the when what you want the person to disappear make the script in the person clear flag 205 and make the person id 205 and lets say you want the door to upen after you beet the second gym edit the seconed gmy leader script to say clear flag 0x205 hope I helped pm if you need more help
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              #10608    
            Old July 23rd, 2009 (4:21 PM). Edited July 23rd, 2009 by Corvus of the Black Night.
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            Quote:
            Originally Posted by ianmichael7 View Post
            Quick Question... I'm working on an Emerald Hack... I want to change what Birch says in the beginning when you start a new game... is there a program I could use????
            A-Text, which I provided a download link here. Even though Emerald doesn't have an INI set up for it, you can use the search option to locate the text by searching the first word of his paragraphs.

            I uploaded an INI file for you to use. This only works for (BPEE; Pokemon Emerald (E)), which is the rom I'm assuming you're using.

            When you download A-text and extract it, you will notice an ini folder in your A-text folder. Place my INI file there.
            Attached Files
            File Type: ini BPEE.ini‎ (494 Bytes, 7 views) (Save to Dropbox)
              #10609    
            Old July 23rd, 2009 (5:05 PM).
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            Quote:
            hello...

            I have a question about a text, I never used it before and I heard that it can screw up your rom...

            I want to edit the beginning oak text, but when I get the "the legend" where he tells about all the stuff, it's a bunch of symbols and brackets and parantheses. I wondering if I erase this and over write it, it will screw up my game...

            so is this the way to do it? erasing and overwriting the text? or is there another way?

            edit: I also need to find out ow to edit the text where it says all the text like welcome to the world of pokemon and such
            I just need my question answered...
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              #10610    
            Old July 23rd, 2009 (5:18 PM).
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            Quote:
            Originally Posted by Fan King View Post
            I just need my question answered...
            A-Text should work, you just have to be careful and backup your ROM often.
            For instance, if you see that A-Text says a bunch of brackets and stuff, click the continue button. Just keep searching until you get it.
            You could also use a Hex Editor with a table file though...
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              #10611    
            Old July 23rd, 2009 (5:26 PM).
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            Quote:
            Originally Posted by 0m3GA ARS3NAL View Post
            A-Text should work, you just have to be careful and backup your ROM often.
            For instance, if you see that A-Text says a bunch of brackets and stuff, click the continue button. Just keep searching until you get it.
            You could also use a Hex Editor with a table file though...
            Yeah. Look for legible text. But if you know where the offset is, you can always revert it... o.O
              #10612    
            Old July 24th, 2009 (2:02 AM). Edited July 24th, 2009 by 874521.
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            874521 874521 is offline
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              Quote:
              Originally Posted by 874521 View Post
              Is a tile that has 16 colors are like the tiles of Kyledove, the DP player's house?
              I repost it. Just to be sure but can I still insert the true colors but I think it's not 16 palettes.
              How can I change the HP box, font of the text and the textbox?
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                #10613    
              Old July 24th, 2009 (3:22 AM).
              AaronB AaronB is offline
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                Quote:
                Originally Posted by diegoisawesome View Post
                On the dropdown list, change PALLET TOWN to an unused name, like SEVII ISLE 24 or whatever, and then change THAT name.

                Ok thanks, so none of the SEVII ISLE s are used? And when they are all changed, can you make new names because there is a thing under it saying

                "Number of new names" with a box under it saying 5 and a "Create new name" Button to the right of it, but it is greyed out, how do you use it?
                  #10614    
                Old July 24th, 2009 (6:55 AM).
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                Quote:
                Originally Posted by 0m3GA ARS3NAL View Post
                A-Text should work, you just have to be careful and backup your ROM often.
                For instance, if you see that A-Text says a bunch of brackets and stuff, click the continue button. Just keep searching until you get it.
                You could also use a Hex Editor with a table file though...
                okay, thanks. but do you know where I would get a table file?
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                  #10615    
                Old July 24th, 2009 (6:56 AM).
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                Quote:
                Originally Posted by AaronB View Post
                Ok thanks, so none of the SEVII ISLE s are used? And when they are all changed, can you make new names because there is a thing under it saying

                "Number of new names" with a box under it saying 5 and a "Create new name" Button to the right of it, but it is greyed out, how do you use it?
                You can't use that button at all.


                Quote:
                Originally Posted by Fan King View Post
                okay, thanks. but do you know where I would get a table file?
                Well... I posted mine some posts ago. Just look for it.
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                  #10616    
                Old July 24th, 2009 (7:21 AM).
                AaronB AaronB is offline
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                  New question =D

                  Can someone PM me a link to Sappy and mid2agb , I can't find them anywhere =(
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                  Opps...

                  Spoiler:

                  cna yuo raed tihs? Olny 55% of plepoe can.

                  I cdnuolt blveiee taht I cluod aulaclty uesdnatnrd waht I was rdanieg. The phaonmneal pweor of the hmuan mnid, aoccdrnig to a rscheearch at Cmabrigde Uinervtisy, it dseno't mtaetr in waht oerdr the ltteres in a wrod are, the olny iproamtnt tihng is taht the frsit and lsat ltteer be in the rghit pclae. The rset can be a taotl mses and you can sitll raed it whotuit a pboerlm. Tihs is bcuseae the huamn mnid deos not raed ervey lteter by istlef, but the wrod as a wlohe. Azanmig huh? yaeh and I awlyas tghuhot slpeling was ipmorantt!
                  fi yuo cna raed tihs, palce it in yuor siantugre.


                  What type of Pokemon am I?
                  Spoiler:
                    #10617    
                  Old July 24th, 2009 (7:33 AM).
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                  Quote:
                  Originally Posted by AaronB View Post
                  New question =D

                  Can someone PM me a link to Sappy and mid2agb , I can't find them anywhere =(
                  For Sappy, search an old post of mine as I gave the link there. MID2AGB instead can't be legally distributed as it's part of the official Nintendo Development Kit.
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                    #10618    
                  Old July 24th, 2009 (8:16 AM).
                  klinkdawg klinkdawg is offline
                     
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                    Just a quick question...

                    i put a video up on youtube but i can't post it cause this is my first post and i need 15 just search for pokemon hack help and look at the 5th one down. should be by klinkdawg.

                    when i go into the lakefront that i have made i come up on the warps that i have set up there. but then when i try to go back out, the warps won't take me back to where i was before. its like they aren't even there. i am almost positive i have them set up right in advance map, but they still won't work. please help me.

                    PS - Sorry if this is the wrong section. i'm new here and really don't know my way around and this seemed like the place to post
                      #10619    
                    Old July 24th, 2009 (8:26 AM).
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                    Quote:
                    Originally Posted by klinkdawg View Post
                    Just a quick question...

                    i put a video up on youtube but i can't post it cause this is my first post and i need 15 just search for pokemon hack help and look at the 5th one down. should be by klinkdawg.

                    when i go into the lakefront that i have made i come up on the warps that i have set up there. but then when i try to go back out, the warps won't take me back to where i was before. its like they aren't even there. i am almost positive i have them set up right in advance map, but they still won't work. please help me.

                    PS - Sorry if this is the wrong section. i'm new here and really don't know my way around and this seemed like the place to post
                    I'm pretty sure you are returning to the right warp. Check the warp number of the warp that you wish to return to. Then, make sure that number matches the "goto" warp in your lakefront map.

                    For example. Let's say your lakefront is at 0x5 0x5 0x2.

                    You would want to put in:
                    Warp 2
                    Bank 5
                    Map 5

                    But remember, that's just an example. Use a similar method to fix your warp.
                      #10620    
                    Old July 24th, 2009 (8:36 AM).
                    klinkdawg klinkdawg is offline
                       
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                      all of that stuff is right because when i click the goto button it takes me right where i want to go. something else must be wrong
                        #10621    
                      Old July 24th, 2009 (8:51 AM).
                      Crysal Crysal is offline
                         
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                        How can I make a trainer event in advancemap(battle agains me)?
                        I made a peson but what to do that I can open the script???
                        What I must do with the "unknown"s, "script offset" and "person ID".
                        What is the offset, i don´t know anything abaut offset, can I write in the offset anything I will (exemple: $111111)????????

                        please reply
                          #10622    
                        Old July 24th, 2009 (9:00 AM).
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                        Doom Chaos Doom Chaos is offline
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                          My previous question was skipped, and it is important in my opinion. I really don't understand what do to if I want to insert the Intro sprites correctly.
                          When I insert them, it begins fine, but after entering a name, it becomes screwy. I asked this earlier and I got answers that didn't really help me like
                          "use this program" or "fix it". Please, help me for this one.
                            #10623    
                          Old July 24th, 2009 (9:57 AM).
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                          monkeyman2092 monkeyman2092 is offline
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                            Quote:
                            Originally Posted by Crysal View Post
                            How can I make a trainer event in advancemap(battle agains me)?
                            I made a peson but what to do that I can open the script???
                            What I must do with the "unknown"s, "script offset" and "person ID".
                            What is the offset, i don´t know anything abaut offset, can I write in the offset anything I will (exemple: $111111)????????

                            please reply
                            Here, let me help.

                            1. For a Trainer event, simply use a "trainerbattle" command in the script.
                            2. Add an offset
                            3. The first unknown, above the movement choices, must be set to 03. The person ID is optional
                            4. An offset is six numbers/letters that contain the script so it can be executed in the
                            game
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                              #10624    
                            Old July 24th, 2009 (10:07 AM).
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                              Hi ya this might be ask already but is there a way to merge ips file and rom file together
                              if there is pls tell me how.
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                                #10625    
                              Old July 24th, 2009 (10:17 AM).
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                                Quote:
                                Originally Posted by hynn View Post
                                Hi ya this might be ask already but is there a way to merge ips file and rom file together
                                if there is pls tell me how.
                                Yeah. Using Lunar.ips, click "Apply Patch", fidn the ROM and the patch and bam!! They're merged.

                                Now I have a question. What are the offsets for the following events (ruby USA version)

                                After going downstairs after setting the clock, your mom calls you over to the tv.

                                When you first enter your rival's home, their mom comes over to talk to you

                                After you beat rival and enter's Birch's lab, he gives you the Pokedex
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