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  #10951    
Old August 13th, 2009 (11:21 AM).
3n3rGyZ 3n3rGyZ is offline
     
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    How do I import these awesome tiles into Advance Map!?

    PS. They are kyle's and they are in the PNG format.
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      #10952    
    Old August 13th, 2009 (11:22 AM).
    Banjora Marxvile's Avatar
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      Quote:
      Originally Posted by 3n3rGyZ View Post
      How do I import these awesome tiles into Advance Map!?

      PS. They are kyle's and they are in the PNG format.
      I'll tell you, read some tuts, or I can teach you if you message me.
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        #10953    
      Old August 13th, 2009 (11:22 AM).
      Lover's Kite Lover's Kite is offline
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      Quote:
      Originally Posted by yusufs1 View Post
      i know there is a patch to make the text in ruby look more similar to firered. i can't find the patch anywhere, can any1 help me?
      Here's the patch for it: http://www.mediafire.com/?ayhzzwc1crr
        #10954    
      Old August 13th, 2009 (11:43 AM).
      k1ng0fh3artz's Avatar
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        Idk what im doing wrong or if i am doing wrong but for some reason when i make a script on notepad and i save it under all file and type for ex. Script1.rbc then i go to compile it, it doesnt work its nothing just a messed up looking file

        is it me or do i need to download something i have

        - pokescript
        -XSE
        -pksvui

        i guess i have to learn to do it in one of those if i can't get help

        -thanx in advanced
          #10955    
        Old August 13th, 2009 (1:22 PM).
        cpkspikyhair cpkspikyhair is offline
           
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          Hello Pokémon ROM Hacking world!

          I have been looking for a way to change the player's backsprites, and I can't find them in unLZ.GBA. I also haven't been able to find anything about them on the forums. Can someone help?

          Thanks =D
            #10956    
          Old August 13th, 2009 (1:22 PM).
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          I have the same tilemap being used for two of my world maps. For some reason, on the fourth world map (which is #3 in the programming), nine tiles near the bottom-right corner keep getting replaced with tile #3, while on the other, it works just fine.

          Can anyone help?
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            #10957    
          Old August 13th, 2009 (4:19 PM). Edited August 13th, 2009 by siper x.
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            i need help with rom extending, tile editing (that are on the right of block editing in advance map).

            oh ya, and how do you add flight possitions
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              #10958    
            Old August 13th, 2009 (6:34 PM).
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              hello,
              I'm a noobie hacker and i've ben lookn throught these and i stopped at about 120 lol i dont want to look through all 450 so if you could help me out that'd be great

              im trying to figure scripting out of course its a lil complicated but i'm slowly learning

              i want to kno how i could change the way you get your starter pokemon like instead of the oak script make it a different one ex you go to leave and your "dad or mom" comes to get you and ask you to run a errand for him and lends you 1 of 3 pokemon and takes you back to your house to choose or just right there does it
                #10959    
              Old August 13th, 2009 (6:35 PM).
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              Quote:
              Originally Posted by siper x View Post
              i need help with rom extending, tile editing (that are on the right of block editing in advance map).

              oh ya, and how do you add flight possitions
              ROM Extension can be done easily by opening your ROM in XSE and hitting the ROM Extension button.

              Tile editing, there are tutorials in the Documents and Tutorial section...

              And as of yet, you can't add flight positions!
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                #10960    
              Old August 13th, 2009 (6:37 PM).
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              Quote:
              Originally Posted by k1ng0fh3artz View Post
              hello,
              I'm a noobie hacker and i've ben lookn throught these and i stopped at about 120 lol i dont want to look through all 450 so if you could help me out that'd be great

              im trying to figure scripting out of course its a lil complicated but i'm slowly learning

              i want to kno how i could change the way you get your starter pokemon like instead of the oak script make it a different one ex you go to leave and your "dad or mom" comes to get you and ask you to run a errand for him and lends you 1 of 3 pokemon and takes you back to your house to choose or just right there does it
              Well the fact that you read through 120 pages is very impressive. Good for you!
              Anyways, I would highly recommend reading either thethethethe's scripting tutorial or diegoisawesome's XSE adaptation of said tutorial. Both will get you on the right track if you want to learn how to script. Good luck!
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                #10961    
              Old August 14th, 2009 (12:09 AM).
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              3dd13 3dd13 is offline
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                Quote:
                Originally Posted by 3dd13 View Post
                im having these two errors using yape 0.9:
                they both say the application faild to initilize properly, and i have 2 errors, one on each computer respectivly:
                0xc000007b
                and
                0xc0000135
                if anyone has yape working on xp, can they upload it to let me see if its my application, or my computer, or please tell me how to fix these errors...

                Thank you,
                3dd13
                does anyone know how to fix this problem? its crucial to my hack...
                either that, or i need a pokedex editor for firered version.
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                  #10962    
                Old August 14th, 2009 (12:49 AM). Edited August 14th, 2009 by e4darthteej.
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                  1:What game should I start out with hacking?

                  2:Are there any AdvanceMap scripting tutorials?
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                    #10963    
                  Old August 14th, 2009 (4:40 AM).
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                    Quote:
                    Originally Posted by e4darthteej View Post
                    1:What game should I start out with hacking?

                    2:Are there any AdvanceMap scripting tutorials?
                    i suggest firered version, as it is the most stable.
                    as for scripting, took for deagoisawsomes tutorial in the tutorial section. also, you use xse to script, not advancemap.
                    i hope this helps.
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                      #10964    
                    Old August 14th, 2009 (4:46 AM).
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                    Banjora Marxvile Banjora Marxvile is offline
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                      Quote:
                      Originally Posted by 3dd13 View Post
                      i suggest firered version, as it is the most stable.
                      as for scripting, took for deagoisawsomes tutorial in the tutorial section. also, you use xse to script, not advancemap.
                      i hope this helps.
                      What i have underlined is wrong, and something I forgot to rant about.

                      All ROM's are stable, the tools aren't stable to certain ROM's, and Ruby is perfectly OK to hack.
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                        #10965    
                      Old August 14th, 2009 (8:05 AM).
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                        I don't understand, what does stability means on a hack? Why leaf green it's not as good as fire red at hacking? How do you define stablity on pokemon hacking?:\
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                          #10966    
                        Old August 14th, 2009 (8:07 AM).
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                          Quote:
                          Originally Posted by Outbreak View Post
                          I don't understand, what does stability means on a hack? Why leaf green it's not as good as fire red at hacking? How do you define stablity on pokemon hacking?:\
                          Leafgree has less tools for it, and the existing tools don't work too well on it. That is stability, but not of the ROM, but of the tool. Some tools are stable on some ROMs, but not others.
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                            #10967    
                          Old August 14th, 2009 (8:59 AM).
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                          There is no such thing as an unstable ROM; all of them can be hacked appropriately. Like Banjora said, though, the tools are the problem in that situation: quite a few of them use set offsets, and because those are different between the games, that means that some tools that work for one game won't work for another. FireRed and Ruby are the most widely used ROMs because there are more tools for those two, is all.
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                            #10968    
                          Old August 14th, 2009 (9:17 AM).
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                            My Question:
                            If we make a new HM Move in a game then is it necessary that we have to win a badge to activate it?
                            For Example if I insert 3 More HMs in Fire Red do I have to earn some badge to activate them?
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                              #10969    
                            Old August 14th, 2009 (9:55 AM).
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                              My Question:
                              How come in some maps the running shoes will work, but in others they will not?
                                #10970    
                              Old August 14th, 2009 (9:59 AM).
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                                Quote:
                                Originally Posted by Xatoku View Post
                                My Question:
                                How come in some maps the running shoes will work, but in others they will not?

                                it depends on what they're labeled, I think. in advance map, under header, there are labels for each map. if it's route, city, town, cave ect, then the running shoes will work. if its labeled indoors, they wont.
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                                  #10971    
                                Old August 14th, 2009 (10:15 AM).
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                                  1 of my questions seems to have gotten over looked is it because its been answered ?

                                  sorry to repost but id really like to kno this question

                                  im doing scripting in notepad and fromt he tutorials i watch on youtube you save it as rbc well when i do it comes up as one of thos junk file you cant do anything with and if you right click it compile isnt there am i doing something wrong?
                                    #10972    
                                  Old August 14th, 2009 (10:19 AM).
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                                    i tried looking for anything but i wasn't sure how to word the question to even look... so here it is.


                                    Is there a way to make wild pokemon act like trainers? Like.. for example.. you walk along a path, and there is a Cubone sprite along the wall... you walk in front of it.. the cubone runs towards you like a trainer would but a wild battle starts rather than a trainer.
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                                      #10973    
                                    Old August 14th, 2009 (10:45 AM). Edited August 14th, 2009 by NarutoActor.
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                                    yes this is acualy quit easy Make an event tile when you step on it the person event (cubone) movesfrom one spot to the spot the player is at then in script make a wildbattle 0x(pokemon) 0x(level) 0x(item) the line will start a wildbattle also make sure you set a flag so the cubone will disapear :D hoped I help If you have know Idea what I am talking about PM me and I will go into more depth

                                    Quote:
                                    Originally Posted by k1ng0fh3artz View Post
                                    1 of my questions seems to have gotten over looked is it because its been answered ?

                                    sorry to repost but id really like to kno this question

                                    im doing scripting in notepad and fromt he tutorials i watch on youtube you save it as rbc well when i do it comes up as one of thos junk file you cant do anything with and if you right click it compile isnt there am i doing something wrong?
                                    stop scripting with rblc and notepad script with Pksv or Xse
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                                      #10974    
                                    Old August 14th, 2009 (10:52 AM).
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                                      Quote:
                                      Originally Posted by narutoactor View Post
                                      yes this is acualy quit easy Make an event tile when you step on it the person event (cubone) movesfrom one spot to the spot the player is at then in script make a wildbattle 0x(pokemon) 0x(level) 0x(item) the line will start a wildbattle also make sure you set a flag so the cubone will disapear :D hoped I help If you have know Idea what I am talking about PM me and I will go into more depth
                                      SWEET! yeah i have the general idea. thanks!
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                                        #10975    
                                      Old August 14th, 2009 (11:57 AM).
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                                        Hello, kind people!

                                        For my rom hack, Pokemon WARPED, I am having trouble putting in stairs. No matter which way I try it, the player just won't walk down/up them. Is it something to do with the warp placement or movement permissions? The original map I am editing is Pokemon Tower in Lavender Town (the one will all the chanellers and graves).

                                        Please help!
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