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  #51    
Old September 21st, 2009 (10:48 AM).
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FreakyLocz14 FreakyLocz14 is offline
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Okay so I have a quick question.
I have a Jirachi with Iron Head for flinch hax.
Does flinching happen if Raci is slower than the opponent?

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  #52    
Old September 21st, 2009 (10:49 AM).
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Quote:
Originally Posted by FreakyLocz14 View Post
Okay so I have a quick question.
I have a Jirachi with Iron Head for flinch hax.
Does flinching happen if Raci is slower than the opponent?
No, only if you are faster.
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  #53    
Old September 21st, 2009 (10:50 AM).
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Quote:
Originally Posted by FreakyLocz14 View Post
Okay so I have a quick question.
I have a Jirachi with Iron Head for flinch hax.
Does flinching happen if Raci is slower than the opponent?
No, it only happens when Jirachi strikes first.

Edit: Beaten. :
  #54    
Old September 21st, 2009 (11:54 AM).
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Quote:
Originally Posted by Dark Azelf View Post
No, only if you are faster.
Quote:
Originally Posted by Wolf. View Post
No, it only happens when Jirachi strikes first.

Edit: Beaten. :<
Okay so then Jolly Jirachi it is. I was going to do a more defensive set but the Speed sacrafice would make me lose flinch hax so I'v decided...

Jirachi @ Life Orb
Jolly nature
EVs: 252 Atk/252 Speed
Moves:
-Stealth Rock
-Iron Head
-Fire Punch
-U Turn

To set-up SR. I can always U-Turn out if I come up with a bad match-up.
  #55    
Old September 21st, 2009 (12:01 PM).
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revelp8 revelp8 is offline
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    Quote:
    Originally Posted by FreakyLocz14 View Post
    Okay so then Jolly Jirachi it is. I was going to do a more defensive set but the Speed sacrafice would make me lose flinch hax so I'v decided...

    Jirachi @ Life Orb
    Jolly nature
    EVs: 252 Atk/252 Speed
    Moves:
    -Stealth Rock
    -Iron Head
    -Fire Punch
    -U Turn

    To set-up SR. I can always U-Turn out if I come up with a bad match-up.
    why not switch out fire punch with trick and replace life orb with choice scarf to really make use of iron head flinching? trick comes into play when you face off against bronzong and other slower pokemon then u-turn your way out
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      #56    
    Old September 21st, 2009 (12:16 PM).
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    FreakyLocz14 FreakyLocz14 is offline
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    Quote:
    Originally Posted by revelp8 View Post
    why not switch out fire punch with trick and replace life orb with choice scarf to really make use of iron head flinching? trick comes into play when you face off against bronzong and other slower pokemon then u-turn your way out
    Ugh I hate TrickRachi but I'll consider annoying my opponents with it. I needed Fire Punch on Jirachi in relation to the rest of my team, which is majorly Scizor weak, and Psyschic mono. The problem is Bronzong is like neverused in OU.
      #57    
    Old September 21st, 2009 (2:02 PM).
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      Quick Question: Is Thunderpunch worth putting on Metagross? Here he is currently,
      [email protected]______?
      252 Atk, 126 Hp, 126 S.Def
      Meteor Mash
      Bullet Punch
      Earthquake
      Thunderpunch

      I've found Bullet punch extremely useful in the past, and I find myself using Meteor Mash the most So I don't intend on changing either. I dont use Earthquake as much as I thought I would considering Metagross's weakness to Fire+Fighting, but I still use it enough so that it's more useful than Thunderpunch. Unfortunetly, I dont have acess to Explosion, so it really isnt an option. So, is Thunderpunch Worth it? Give me your thoughts
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        #58    
      Old September 21st, 2009 (3:06 PM).
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      Quote:
      Originally Posted by Zakarii View Post
      Quick Question: Is Thunderpunch worth putting on Metagross? Here he is currently,
      [email protected] Choice Band / Life Orb / Leftovers
      244 HP / 252 Atk / 12 Spe (it allows you to outrun opposing Metagross)
      Meteor Mash
      Bullet Punch
      Earthquake
      Thunderpunch

      I've found Bullet punch extremely useful in the past, and I find myself using Meteor Mash the most So I don't intend on changing either. I dont use Earthquake as much as I thought I would considering Metagross's weakness to Fire+Fighting, but I still use it enough so that it's more useful than Thunderpunch. Unfortunetly, I dont have acess to Explosion, so it really isnt an option. So, is Thunderpunch Worth it? Give me your thoughts :)
      Yeah, usually hit Fire-types on the switch with Earthquake. And, Metagross isn't weak to Fighting, his only weaknesses are Fire and Ground. ;o

      Since you don't have access to Explosion, ThunderPunch is usually the best option. It hits bulky waters like Vaporeon, Suicune, etc.
        #59    
      Old September 21st, 2009 (3:14 PM).
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      sims796 sims796 is offline
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        Ok, I really hate to ask this, but I'm in a bit of a stump. Can anyone name a list of ALL special sweepers that come to mind? That includes UU & OU. This'll help me figure out this TEEM of mine that will thrash Dark Anti Brittneyboy.
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          #60    
        Old September 21st, 2009 (4:22 PM).
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          Quote:
          Originally Posted by sims796 View Post
          Ok, I really hate to ask this, but I'm in a bit of a stump. Can anyone name a list of ALL special sweepers that come to mind? That includes UU & OU. This'll help me figure out this TEEM of mine that will thrash Dark Anti Brittneyboy.
          Ummm..okay I'll do OU for you.

          OU
          • Latias
          • Heatran
          • Alakazam
          • Empoleon
          • Gengar
          • Infernape
          • Jirachi
          • Jolteon
          • Porygon-Z
          • Rotom-A
          • Salamence
          • Starmie
          • Suicune
          • Togekiss
          Must've missed some out but that should be most of them :D
            #61    
          Old September 21st, 2009 (5:22 PM).
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          sims796 sims796 is offline
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            Thanks. There are so many pokes listed at random, it got annoying trying to sort them out meself.
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              #62    
            Old September 21st, 2009 (5:29 PM).
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              i can do UU for you sims.

              Espeon
              Magmortar
              Moltres
              Yanmega
              Omastar
              Blaziken
              Houndoom
              Tangrowth

              they're all over base 110 for SpA.
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                #63    
              Old September 21st, 2009 (5:30 PM).
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              Quote:
              Originally Posted by sims796 View Post
              Thanks. There are so many pokes listed at random, it got annoying trying to sort them out meself.
              You can click the SpA stat on the Smogon index for a tier, it will sort the Pokemon by Special Attack. ;3
                #64    
              Old September 21st, 2009 (5:39 PM).
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              Aurafire Aurafire is offline
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              Quote:
              Originally Posted by Wolf. View Post
              You can click the SpA stat on the Smogon index for a tier, it will sort the Pokemon by Special Attack. ;3
              O.O

              You just made my life so much easier. (Why did I never know that? DX)

              Anyway, while I'm here, does that MysticGar set want Life Orb or Expert Belt?
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                #65    
              Old September 21st, 2009 (5:44 PM).
              .Aero .Aero is offline
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              Originally Posted by Aurafire View Post
              O.O

              You just made my life so much easier. (Why did I never know that? DX)
              >.< Even I knew that. D: I thought you knew a whole lot more than me.

              Anyway, I can't answer your question, but I have a good question that may or may not be able to be answered.

              What's a good set for a Dragon Dance Crawdaunt (if anyone can theorymon one up for me).

              What I've thought of so far was this:

              Crawdaunt



              Crawdaunt@Life Orb
              Nature: Adamant
              Trait: Shell Armor
              EVs: 252 Atk / 4 Def / 252 Spe
              • Dragon Dance
              • Waterfall
              • Crunch
              • Aerial Ace

              I don't know how well it could perform though...:/ I was going to do some calculations to see what it could hit after a DD but I got lazy as well as homework piling up on top of that. So I'm here, wanting some advice (if possible) for this soon to HG/SS set.
                #66    
              Old September 21st, 2009 (5:55 PM).
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              Quote:
              Originally Posted by .Aero View Post
              >.< Even I knew that. D: I thought you knew a whole lot more than me.

              Anyway, I can't answer your question, but I have a good question that may or may not be able to be answered.

              What's a good set for a Dragon Dance Crawdaunt (if anyone can theorymon one up for me).

              What I've thought of so far was this:

              Crawdaunt



              Crawdaunt@Life Orb
              Nature: Adamant
              Trait: Shell Armor
              EVs: 252 Atk / 4 Def / 252 Spe
              • Dragon Dance
              • Waterfall
              • Crunch
              • Aerial Ace

              I don't know how well it could perform though...:/ I was going to do some calculations to see what it could hit after a DD but I got lazy as well as homework piling up on top of that. :P So I'm here, wanting some advice (if possible) for this soon to HG/SS set.
              Lol, it's hidden away in the corner, I just never noticed it. Doesn't make me know any more or less...

              I'd run Jolly probably, so you can outpace max speed base 100's after one boost. X-Scissor is an option as well. You'd have to test it to see how well it works, I would imagine when played correctly it could do some damage in UU.
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                #67    
              Old September 21st, 2009 (5:59 PM).
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              Quote:
              Originally Posted by Aurafire View Post
              O.O

              You just made my life so much easier. (Why did I never know that? DX)
              Wow, you never knew? XD
              Quote:
              Anyway, while I'm here, does that MysticGar set want Life Orb or Expert Belt?
              Life Orb, Expert Belt is okay if you want to bluff a Choice item, or you have Tyranitar / Hippowdon.
              Quote:
              Originally Posted by .Aero View Post
              >.< Even I knew that. D: I thought you knew a whole lot more than me.

              Anyway, I can't answer your question, but I have a good question that may or may not be able to be answered.

              What's a good set for a Dragon Dance Crawdaunt (if anyone can theorymon one up for me).

              What I've thought of so far was this:

              Crawdaunt



              Crawdaunt@Life Orb
              Nature: Adamant
              Trait: Shell Armor
              EVs: 252 Atk / 4 Def / 252 Spe
              • Dragon Dance
              • Waterfall
              • Crunch
              • Aerial Ace

              I don't know how well it could perform though...:/ I was going to do some calculations to see what it could hit after a DD but I got lazy as well as homework piling up on top of that. :P So I'm here, wanting some advice (if possible) for this soon to HG/SS set.
              I think Jolly would be better, since you are really slow. If you're planning to use that in OU, then you can use this EV spread (with Jolly), 40 HP / 252 Atk / 216 Speed, it outruns Modest Starmie (rare though). Or you can use 44 HP / 252 Atk / 212 Speed, that will outrun Naive Salamence, and all those positive Nature base 100's.

              Also, X-Scissor > Aerial Ace is pretty cool for hitting same things except it gets Celebi for more damage.
                #68    
              Old September 21st, 2009 (6:03 PM).
              .Aero .Aero is offline
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              It's meant for UU (should have mentioned that) as I don't really think with his poor speed and SpD that he'll be doing too well. >.<

              Aerial Ace is on there to deal with Hitmontop or Toxicroak if they decide to show their faces. :/ X-Scissor could be good though with all those Roserade running a muck. >.< I guess it really does come down to testing. I'll do some calculations when I'm not feeling lazy. Thanks for the help you two.
                #69    
              Old September 21st, 2009 (7:09 PM).
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              sims796 sims796 is offline
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                I come bearing a challenge to you fine people. I have decided to try out Houndoom in OU. Crazy, rite? Well up yours.

                I am having trouble coming up with the ev's for this sort of set. EV's were always my weakest point.

                Houndoom-Life Orb
                Nature:
                EV:
                Ovahheat/Flamethrowah/Fiah Blast
                Sucka Pawnch
                Pursuit
                Thundah Fang


                It seems like a good way to keep Asself in check, specifically those of the Dark variety.
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                  #70    
                Old September 22nd, 2009 (12:45 PM).
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                This has been bugging me for awhile. Seeing how the rotom forms are OU and are used in competitive play, Is it legal to use the rotom forms on wifi using Action replay? I just wanna know before I start using rotom on my team.

                If your unable to use AR for the rotom forms I don't understand why they're used in so much teams :/
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                Len (Poliwraith)- Lv. 53- Bubblebeam, Brick Break, Body Slam, Belly Drum, Sleep Talk, Rest (Ability: Water Absorb)
                Able (Ninjask)- Lv. 46 - X-Scissor, Slash, Double Team, Protect, Baton Pass, Swords Dance (Ability: Speed Boost)
                Kara (Gligar) Lv. 35 Acrobatics, Substitute, Fury Cutter, Knock Off, Slash,Toxic (Ability: Poison Heal)
                Xerox (Ditto) Lv. 35 Transform (Ability: Imposter)

                (In Box)
                Shedinja- Lv. 35 Fury Swipes, Confuse Ray, Sand attack, Leech Life, Mind Reader, Scratch (Ability: Wonder Guard)
                Omanyte- Lv. 35 Brine, Mud Shot, Rollout, Ice Beam, Protect, Bite
                (Ability: Swift Swim)
                  #71    
                Old September 22nd, 2009 (12:47 PM).
                .Aero .Aero is offline
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                Quote:
                Originally Posted by Megaman765 View Post
                This has been bugging me for awhile. Seeing how the rotom forms are OU and are used in competitive play, Is it legal to use the rotom forms on wifi using Action replay? I just wanna know before I start using rotom on my team.

                If your unable to use AR for the rotom forms I don't understand why they're used in so much teams :/
                Most of the teams devised here in the S&M section are for Shoddy.

                Now for the Wifi question, hacking is allowed as long as you inform the challenger that you are using hacked pokemon and they're ok with it. Otherwise, you're breaking the rule.
                  #72    
                Old September 22nd, 2009 (1:03 PM).
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                Zakarii Zakarii is offline
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                  Quote:
                  Originally Posted by sims796 View Post
                  I come bearing a challenge to you fine people. I have decided to try out Houndoom in OU. Crazy, rite? Well up yours.

                  I am having trouble coming up with the ev's for this sort of set. EV's were always my weakest point.

                  Houndoom-Life Orb
                  Nature:
                  EV:
                  Ovahheat/Flamethrowah/Fiah Blast
                  Sucka Pawnch
                  Pursuit
                  Thundah Fang


                  It seems like a good way to keep Asself in check, specifically those of the Dark variety.
                  252 Attack, 78 S.Atk, 180 Speed.
                  Nature- Naughty.

                  Bold: I sure hope you're pretending..
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                    #73    
                  Old September 22nd, 2009 (1:17 PM).
                  wolf's Avatar
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                  Quote:
                  Originally Posted by .Aero View Post
                  Now for the Wifi question, hacking is allowed as long as you inform the challenger that you are using hacked pokemon and they're ok with it. Otherwise, you're breaking the rule.
                  And, you have to make sure the person you're battling against is using Platinum, or it will freeze iirc. :[ You could use a standard Rotom and just hack it with Rotom Appliance stats and the exclusive move.
                    #74    
                  Old September 22nd, 2009 (1:33 PM).
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                  Quote:
                  Originally Posted by Wolf. View Post
                  And, you have to make sure the person you're battling against is using Platinum, or it will freeze iirc. :[ You could use a standard Rotom and just hack it with Rotom Appliance stats and the exclusive move.
                  It's just annoying because rotom-c has 3 type moves that I really need for my team, grass, Ghost, and electric.

                  Are there any other pokemon (grass or electric) That can use both grass and electric moves? (besides hidden power)
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                  Snype (Sableye)- Lv. 52- Detect, Shadow Sneak, Will-o-wisp, Low Sweep, Foul Play, Taunt (Ability: Keen Eye)
                  Commodore (Porygon-Z)- Lv. 55 -Signal beam, Conversion 2, Recover, Tri Attack, Ice Beam, Trick Room (Ability: Trace)
                  Len (Poliwraith)- Lv. 53- Bubblebeam, Brick Break, Body Slam, Belly Drum, Sleep Talk, Rest (Ability: Water Absorb)
                  Able (Ninjask)- Lv. 46 - X-Scissor, Slash, Double Team, Protect, Baton Pass, Swords Dance (Ability: Speed Boost)
                  Kara (Gligar) Lv. 35 Acrobatics, Substitute, Fury Cutter, Knock Off, Slash,Toxic (Ability: Poison Heal)
                  Xerox (Ditto) Lv. 35 Transform (Ability: Imposter)

                  (In Box)
                  Shedinja- Lv. 35 Fury Swipes, Confuse Ray, Sand attack, Leech Life, Mind Reader, Scratch (Ability: Wonder Guard)
                  Omanyte- Lv. 35 Brine, Mud Shot, Rollout, Ice Beam, Protect, Bite
                  (Ability: Swift Swim)
                    #75    
                  Old September 22nd, 2009 (2:18 PM).
                  revelp8's Avatar
                  revelp8 revelp8 is offline
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                    Quote:
                    Originally Posted by Megaman765 View Post
                    It's just annoying because rotom-c has 3 type moves that I really need for my team, grass, Ghost, and electric.

                    Are there any other pokemon (grass or electric) That can use both grass and electric moves? (besides hidden power)
                    err...not many

                    Gengar can both use energy ball and t-bolt
                    Infernape can use grass knot and t-punch
                    Breloom has STAB seed bomb and t-punch
                    Alakazam has charge beam, energy ball, grass knot
                    Porygon-z has ^ + t-bolt

                    and i think that's it. i might be missing out on a few, but they're probably not noteworthy

                    and the list gets smaller if you go down the tiers list. grass isn't much of an offensive typing in OU because most of the water types have other typing that nulls out grass. the only two pretty much affect by grass is Swampert and rhyperior, all the other pokemon have ways of dealing with grass type moves.
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