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  #12126    
Old November 1st, 2009 (3:57 AM).
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Tropical Sunlight Tropical Sunlight is offline
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    Quote:
    Originally Posted by Phantom_Spider View Post
    Hi there,
    Some ROM hacks like "Pokemon Ruby Destiny: Life of Guardians" have copyright notices before the title screen (I have included an example picture).
    How would I make my own one and is this process reversible?
    Thanks in advance
    There is a patch in ROM Hacking, a few pages back. It's in a thread posted by Hiroshi (forgot the last name), the creator of rijonAdventures.
    The patch was originally created for FR, but thethethethe made it compatible in Ruby and Emerald also.
    All you need to do is, download the patch and pathc it on your ROM with LIPS.

    Also, I do not think this process is reversible.
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      #12127    
    Old November 1st, 2009 (5:36 AM).
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      i have a problem. when ever i get to a certain part of a game i'm making, the game goes to the intro screen. i've been working on this game for a while, so i have 2 questions.
      1. why does my game do this?
      2. how do you export then import maps from game to game?
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        #12128    
      Old November 1st, 2009 (6:04 AM).
      panthers4091 panthers4091 is offline
         
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        Quote:
        Originally Posted by siper x View Post
        i have a problem. when ever i get to a certain part of a game i'm making, the game goes to the intro screen. i've been working on this game for a while, so i have 2 questions.
        1. why does my game do this?
        2. how do you export then import maps from game to game?
        For the second question:
        To save a map:In advance map, go to the map you want, then go to file>map...>save map as...

        Then in the new game, go to the map you want to replace and pick file>map...>open map...

        Also this doesn't change any tiles so you will need the correct tile sets.
          #12129    
        Old November 1st, 2009 (6:31 AM).
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          it doesn't save the map in the game i want. why? how do i save it?
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            #12130    
          Old November 1st, 2009 (6:34 AM).
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            Quote:
            Originally Posted by siper x View Post
            it doesn't save the map in the game i want. why? how do i save it?
            I don't know what you mean, that is exactly what it does.
              #12131    
            Old November 1st, 2009 (6:48 AM).
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              when i open it then it shows it, but if i save it and go back to it, it is back to normal, not the opened one, and if i go to the header tab it only shows the area dimensions and the tileset used. nothing else
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                #12132    
              Old November 1st, 2009 (6:50 AM).
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                Quote:
                Originally Posted by siper x View Post
                it doesn't save the map in the game i want. why? how do i save it?
                Do File - Map - Insert Map, select which Map No. you want to replace, or if you want to insert it into a new space, then it should appear in the List under "PALLET TOWN", but there is still more to do:

                Go into Map Header and in the Dropdown list, select which map you want it under, such as VIRIDIAN CITY, or whatever you have already renamed..
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                  #12133    
                Old November 1st, 2009 (7:53 AM).
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                  Hello. I was once on here a looooong time ago, but I've been gone for said looooong time, so I don't have any recent updates. I would like to insert custom sprites into Pokemon Diamond, but I could not find a good, in-depth tutorial about how to do so. Also, I did search before posting but I did not find what I was looking for. So can anybody link me to a good, in-depth, start-to-finish tutorial about how to insert custom sprites into Diamond? I'd preferably like one that works on both Pokemon and trainers, if there's a difference. Help plz? Thanks.
                    #12134    
                  Old November 1st, 2009 (2:14 PM).
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                    Does anybody know the palette offset of Ruby's titlescreen Groudon?I'm gonna need to insert a palette there.
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                      #12135    
                    Old November 1st, 2009 (2:47 PM).
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                    NiKaNoRoU NiKaNoRoU is offline
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                      Quote:
                      Originally Posted by BlaziquazaLv.Z View Post
                      Does anybody know the palette offset of Ruby's titlescreen Groudon?I'm gonna need to insert a palette there.
                      00416E64
                      No. 78 on UNLZ. Good luck.
                        #12136    
                      Old November 1st, 2009 (4:17 PM). Edited November 1st, 2009 by LiekingOfMudkipz.
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                        Sorry if the question has already been answered but I couldn't find what I was searching for anywhere just saying use tilemolester and Animations start at ??? offset, but it just looks like jumbled up pixels.
                        How can I edit animations such as the flower? I know you can use tilemolester and such but I have no idea on how to find it.
                          #12137    
                        Old November 1st, 2009 (5:03 PM).
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                          Hi everyone,does anyone know why the thumb code"b" can't be recongnized when branch to the enlarge part of a ROM?
                          Such as "b 09xxxxxx" won't be recongnized...
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                            #12138    
                          Old November 2nd, 2009 (12:29 AM). Edited November 2nd, 2009 by Phantom_Spider.
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                            Quote:
                            Originally Posted by H2O Turquoise View Post
                            There is a patch in ROM Hacking, a few pages back. It's in a thread posted by Hiroshi (forgot the last name), the creator of rijonAdventures.
                            The patch was originally created for FR, but thethethethe made it compatible in Ruby and Emerald also.
                            All you need to do is, download the patch and pathc it on your ROM with LIPS.

                            Also, I do not think this process is reversible.
                            Okay thanks alot mate :)
                            I'll check it now :P

                            EDIT: I've download the Ruby Patch but I want to add my own image instead of the default one.
                            Is this possible? And how?
                            Thanks
                            ~Phantom_Spider
                              #12139    
                            Old November 2nd, 2009 (11:18 AM).
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                            Quote:
                            Originally Posted by -Smash View Post
                            ...along with the door animations. Im also in need of these.
                            Flower animations are at 0x3A73E0
                            Door animations are at 0x353088
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                              #12140    
                            Old November 2nd, 2009 (2:35 PM).
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                            Quote:
                            Originally Posted by -Smash View Post
                            ...along with the door animations. Im also in need of these.
                            There is a tool that was made by ZodiacDaGreat, that lets you edit door animations... in the toolbox.
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                              #12141    
                            Old November 2nd, 2009 (8:12 PM).
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                              What are the UNLZ offsets for the PokeNav graphics in Emerald?
                                #12142    
                              Old November 4th, 2009 (5:05 AM).
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                                Hi guys here's my problem:

                                I am trying to load the tile set of a certain pokemon hack but it seem like i cant load it properly. I already try to copy all the pallete to my ROM also all the tiles but there is a proble on the 2nd set of tile It didnt work as planned.

                                Please get the attachment. Note its the second tile.
                                Attached Files
                                File Type: docx Problem Here.docx‎ (48.1 KB, 2 views) (Save to Dropbox)
                                  #12143    
                                Old November 4th, 2009 (5:32 AM).
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                                On Pokemon Gold how do I replace this Title Image:

                                With this:
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                                  #12144    
                                Old November 4th, 2009 (6:00 AM).
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                                  I want to insert a tile but I don't know it's pallettes,how can I know a tile's pallettes in order to change them in a-map?
                                  if not the tile will be in the wrong colors
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                                    #12145    
                                  Old November 4th, 2009 (6:28 AM).
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                                    Can anyone link me to a tree shadow tutorial? I tried looking at Punk Rocker's, but it just comes up as a red X or a 404 error.
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                                      #12146    
                                    Old November 4th, 2009 (1:16 PM).
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                                    okay I have a question I am having a weird problem
                                    all of a suden some of my warps dont work! It works wright on a map but when I use vba when I go on the warp it takes me to a whole diferent map. Okay the warp is 5 4 3 but it takes me to 0 0 30 ? anyone know why this is happening?
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                                      #12147    
                                    Old November 4th, 2009 (1:41 PM).
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                                      So I've been digging through WAH and Swampert22's tools, and I can't seem to find a Gym Leader editor for GS. If such a thing exists, please let me now. If it has to be done by hex, could someone point me to a rom map or something like that? :3

                                      Thanks in advance,
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                                        #12148    
                                      Old November 4th, 2009 (3:19 PM).
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                                        Lol... What's the unLZ number for reds battle sprite.
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                                          #12149    
                                        Old November 4th, 2009 (3:56 PM).
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                                        Quote:
                                        Originally Posted by psychicboy View Post
                                        Lol... What's the unLZ number for reds battle sprite.
                                        That's a tile molester thing. I don't remember the offset but ill look and give you the offset. do you mean trainer sprite or back sprite?
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                                          #12150    
                                        Old November 4th, 2009 (4:42 PM).
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                                          Trainer sprite :P *goes to download the molester*
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