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  #12126    
Old October 31st, 2009 (6:28 PM). Edited October 31st, 2009 by Darkest Shade of Light.
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    If this is already on here, then I apologize, I didn't feel like spending two hours going through 500 pages of questions. I have been repeatedly trying to hack Ruby/LeafGreen ROMs, but after I progress through the Hack to about the first or second Route, the game will completely freeze. I checked in A-Map and everything is f***ed up. Pokemon names are changed to something like (p,p,p,p,p) or (d;/) no parentheses, and item events are changed likewise. Sorry for the long post. Why does this keep happening?!?!?! All 5 times I've tried.
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      #12127    
    Old October 31st, 2009 (6:33 PM).
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    the rom is obvously bricked, try downloading a fresh rom from diferent website.
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      #12128    
    Old October 31st, 2009 (10:06 PM).
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    On FireRed/LeafGreen how do I change the path that Professor Oak walks in when he's leading you to the lab?
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      #12129    
    Old October 31st, 2009 (10:20 PM).
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    Quote:
    Originally Posted by Konekodemon View Post
    On FireRed/LeafGreen how do I change the path that Professor Oak walks in when he's leading you to the lab?
    you have to do a little something called scripting. Look for tuts in the documents and tutorials section
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      #12130    
    Old October 31st, 2009 (10:44 PM).
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      Hi there,
      Some ROM hacks like "Pokemon Ruby Destiny: Life of Guardians" have copyright notices before the title screen (I have included an example picture).
      How would I make my own one and is this process reversible?
      Thanks in advance
      Attached Images
      File Type: png map.png‎ (9.2 KB, 21 views) (Save to Dropbox)
        #12131    
      Old November 1st, 2009 (3:57 AM).
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      Tropical Sunlight Tropical Sunlight is offline
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        Quote:
        Originally Posted by Phantom_Spider View Post
        Hi there,
        Some ROM hacks like "Pokemon Ruby Destiny: Life of Guardians" have copyright notices before the title screen (I have included an example picture).
        How would I make my own one and is this process reversible?
        Thanks in advance
        There is a patch in ROM Hacking, a few pages back. It's in a thread posted by Hiroshi (forgot the last name), the creator of rijonAdventures.
        The patch was originally created for FR, but thethethethe made it compatible in Ruby and Emerald also.
        All you need to do is, download the patch and pathc it on your ROM with LIPS.

        Also, I do not think this process is reversible.
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          #12132    
        Old November 1st, 2009 (5:36 AM).
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          i have a problem. when ever i get to a certain part of a game i'm making, the game goes to the intro screen. i've been working on this game for a while, so i have 2 questions.
          1. why does my game do this?
          2. how do you export then import maps from game to game?
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            #12133    
          Old November 1st, 2009 (6:04 AM).
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            Quote:
            Originally Posted by siper x View Post
            i have a problem. when ever i get to a certain part of a game i'm making, the game goes to the intro screen. i've been working on this game for a while, so i have 2 questions.
            1. why does my game do this?
            2. how do you export then import maps from game to game?
            For the second question:
            To save a map:In advance map, go to the map you want, then go to file>map...>save map as...

            Then in the new game, go to the map you want to replace and pick file>map...>open map...

            Also this doesn't change any tiles so you will need the correct tile sets.
              #12134    
            Old November 1st, 2009 (6:31 AM).
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              it doesn't save the map in the game i want. why? how do i save it?
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                #12135    
              Old November 1st, 2009 (6:34 AM).
              panthers4091 panthers4091 is offline
                 
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                Quote:
                Originally Posted by siper x View Post
                it doesn't save the map in the game i want. why? how do i save it?
                I don't know what you mean, that is exactly what it does.
                  #12136    
                Old November 1st, 2009 (6:48 AM).
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                  when i open it then it shows it, but if i save it and go back to it, it is back to normal, not the opened one, and if i go to the header tab it only shows the area dimensions and the tileset used. nothing else
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                    #12137    
                  Old November 1st, 2009 (6:50 AM).
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                    Quote:
                    Originally Posted by siper x View Post
                    it doesn't save the map in the game i want. why? how do i save it?
                    Do File - Map - Insert Map, select which Map No. you want to replace, or if you want to insert it into a new space, then it should appear in the List under "PALLET TOWN", but there is still more to do:

                    Go into Map Header and in the Dropdown list, select which map you want it under, such as VIRIDIAN CITY, or whatever you have already renamed..
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                      #12138    
                    Old November 1st, 2009 (7:53 AM).
                    neonal18 neonal18 is offline
                       
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                      Hello. I was once on here a looooong time ago, but I've been gone for said looooong time, so I don't have any recent updates. I would like to insert custom sprites into Pokemon Diamond, but I could not find a good, in-depth tutorial about how to do so. Also, I did search before posting but I did not find what I was looking for. So can anybody link me to a good, in-depth, start-to-finish tutorial about how to insert custom sprites into Diamond? I'd preferably like one that works on both Pokemon and trainers, if there's a difference. Help plz? Thanks.
                        #12139    
                      Old November 1st, 2009 (2:14 PM).
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                        Does anybody know the palette offset of Ruby's titlescreen Groudon?I'm gonna need to insert a palette there.
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                          #12140    
                        Old November 1st, 2009 (2:47 PM).
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                          Quote:
                          Originally Posted by BlaziquazaLv.Z View Post
                          Does anybody know the palette offset of Ruby's titlescreen Groudon?I'm gonna need to insert a palette there.
                          00416E64
                          No. 78 on UNLZ. Good luck.
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                            #12141    
                          Old November 1st, 2009 (4:17 PM). Edited November 1st, 2009 by LiekingOfMudkipz.
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                            Sorry if the question has already been answered but I couldn't find what I was searching for anywhere just saying use tilemolester and Animations start at ??? offset, but it just looks like jumbled up pixels.
                            How can I edit animations such as the flower? I know you can use tilemolester and such but I have no idea on how to find it.
                              #12142    
                            Old November 1st, 2009 (5:03 PM).
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                              Hi everyone,does anyone know why the thumb code"b" can't be recongnized when branch to the enlarge part of a ROM?
                              Such as "b 09xxxxxx" won't be recongnized...
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                                #12143    
                              Old November 2nd, 2009 (12:29 AM). Edited November 2nd, 2009 by Phantom_Spider.
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                                Quote:
                                Originally Posted by H2O Turquoise View Post
                                There is a patch in ROM Hacking, a few pages back. It's in a thread posted by Hiroshi (forgot the last name), the creator of rijonAdventures.
                                The patch was originally created for FR, but thethethethe made it compatible in Ruby and Emerald also.
                                All you need to do is, download the patch and pathc it on your ROM with LIPS.

                                Also, I do not think this process is reversible.
                                Okay thanks alot mate
                                I'll check it now

                                EDIT: I've download the Ruby Patch but I want to add my own image instead of the default one.
                                Is this possible? And how?
                                Thanks
                                ~Phantom_Spider
                                  #12144    
                                Old November 2nd, 2009 (11:18 AM).
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                                Quote:
                                Originally Posted by -Smash View Post
                                ...along with the door animations. Im also in need of these.
                                Flower animations are at 0x3A73E0
                                Door animations are at 0x353088
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                                  #12145    
                                Old November 2nd, 2009 (2:35 PM).
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                                Quote:
                                Originally Posted by -Smash View Post
                                ...along with the door animations. Im also in need of these.
                                There is a tool that was made by ZodiacDaGreat, that lets you edit door animations... in the toolbox.
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                                  #12146    
                                Old November 2nd, 2009 (8:12 PM).
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                                  What are the UNLZ offsets for the PokeNav graphics in Emerald?
                                    #12147    
                                  Old November 4th, 2009 (5:05 AM).
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                                    Hi guys here's my problem:

                                    I am trying to load the tile set of a certain pokemon hack but it seem like i cant load it properly. I already try to copy all the pallete to my ROM also all the tiles but there is a proble on the 2nd set of tile It didnt work as planned.

                                    Please get the attachment. Note its the second tile.
                                    Attached Files
                                    File Type: docx Problem Here.docx‎ (48.1 KB, 2 views) (Save to Dropbox)
                                      #12148    
                                    Old November 4th, 2009 (5:32 AM).
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                                    On Pokemon Gold how do I replace this Title Image:

                                    With this:
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                                      #12149    
                                    Old November 4th, 2009 (6:00 AM).
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                                      I want to insert a tile but I don't know it's pallettes,how can I know a tile's pallettes in order to change them in a-map?
                                      if not the tile will be in the wrong colors
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                                        #12150    
                                      Old November 4th, 2009 (6:28 AM).
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                                        Can anyone link me to a tree shadow tutorial? I tried looking at Punk Rocker's, but it just comes up as a red X or a 404 error.
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