Progressing Games All game threads go in this forum. Come and check out the games in development, or make a thread for your own. Constructive criticism is welcome!
Thread Tools
Old November 8th, 2009 (11:15 AM). Edited November 8th, 2009 by skeddles.
skeddles's Avatar
skeddles skeddles is offline
    Join Date: Apr 2008
    Location: Over There
    Age: 25
    Nature: Lonely
    Posts: 160
    Don't get too excited, I'm not promising anything, but I really want a remake of the classic pokemon tcg for gameboy color, with all cards and new stories places people and possibly mmo.

    Posted here because not much is done.

    I have ideas for the story and stuff, as well as characters and how the game will work, but I really don't want to get too far into it and take it one step at a time.

    So I'm attempting to code this myself, but I'm no expert. I'm doing it in Gamemaker 7 Pro.

    So far:
    Loads a Deck (statically, not from variables)
    Hand, Discard pile exist
    Draw a card (tells you what card / tells you when deck is empty)
    Shuffle deck
    Display the newest card( name / hp / type / stage + evolution)

    Near future:
    List all of the attacks of the card (as a button)
    2nd player
    pick which card to display

    2nd player
    draw 7 cards
    pick basic (else try again)
    check if requirements to attack are fulfilled
    let's them attack each other (when one is gone, notify the user)

    More Future:
    playing cards ( play basics to bench, evolve pokemon, attack energies)
    effects / requirements of attacking

    Even More Future:
    load cards from XML
    create / save decks

    Super Future:
    pictures of each card
    playing cpu's
    playing other people
    an actual rpg game

    So yeah. If anyone is good with gamemaker or wants more info or anything tell me.

    Right now the data for each card is stored in an array(I'm using fake 3D arrays), and the hand/deck/discard are ds_lists. In

    There are a lot of things I'm sure about though, such as effects of attacks and pokemon powers (certain ones have effects at certain times, like aerodactyl prevents you from evolving, and some attacks make you flip before your next attack), which is why I'm posting here, to see if anyone has any ideas or whatever.
    Or to see if anyone's already doing this and I should just give up.


    Feel free to IM me.

    Reply With Quote

    Relevant Advertising!

    Old November 25th, 2009 (3:54 PM).
    Denali's Avatar
    Denali Denali is offline
    C++ Programmer
      Join Date: Aug 2009
      Location: Michigan
      Age: 25
      Gender: Male
      Nature: Lonely
      Posts: 195
      This is a neat idea! I haven't seen a thread like this before!
      Reply With Quote

      Quick Reply

      Join the conversation!

      Create an account to post a reply in this thread, participate in other discussions, and more!

      Create a PokéCommunity Account

      Sponsored Links
      Thread Tools

      Posting Rules
      You may not post new threads
      You may not post replies
      You may not post attachments
      You may not edit your posts

      BB code is On
      Smilies are On
      [IMG] code is On
      HTML code is Off

      Forum Jump

      All times are GMT -8. The time now is 6:05 AM.