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View Poll Results: Is This Tutorial Helpful to you?
Yes Thanks a Ton 27 79.41%
No It Didn't 7 20.59%
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  #26    
Old August 22nd, 2009 (1:18 AM).
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874521 874521 is offline
School days again...
     
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    Hey Aerow, the tutorial is great but I have a problem. (Look at the image)
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    Contains DPP and HGSS Tiles and Overworlds!



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      #27    
    Old August 22nd, 2009 (1:37 AM).
    ●•ΛΣЯӨЩ•●'s Avatar
    ●•ΛΣЯӨЩ•● ●•ΛΣЯӨЩ•● is offline
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    Well your tile output in photoshop must be having more than 16 colors but you gotta make it 16 bu removing some unwanted colors or by loading a default palette saved from A-map into photoshop...
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      #28    
    Old August 22nd, 2009 (2:10 AM).
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    874521 874521 is offline
    School days again...
       
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      Quote:
      Originally Posted by ●•ΛΣЯӨЩ•● View Post
      Well your tile output in photoshop must be having more than 16 colors but you gotta make it 16 bu removing some unwanted colors or by loading a default palette saved from A-map into photoshop...
      Oh... That's why. Thanks for answering.
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      My Thread: http://www.pokecommunity.com/showthread.php?t=201787
      Post your suggestions on my thread.
      Contains DPP and HGSS Tiles and Overworlds!



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        #29    
      Old August 26th, 2009 (7:36 PM).
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      Bodhii Bodhii is offline
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      Thank you for this tutorial it helped me out a lot.
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        #30    
      Old September 1st, 2009 (9:10 AM).
      Q-Bone Q-Bone is offline
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        I just did this, but the house I inserted was a different colour from what I planned :/.
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          #31    
        Old September 1st, 2009 (9:33 AM).
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        thats such a waste of space just take that house cut it in half then in block view flip the tiles
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          #32    
        Old September 1st, 2009 (10:51 AM).
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          Quote:
          Originally Posted by narutoactor View Post
          thats such a waste of space just take that house cut it in half then in block view flip the tiles
          The shading on the house then goes wrong if you do that, depending on the tiles. That is only if you are running out of space.
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            #33    
          Old September 2nd, 2009 (6:23 PM). Edited September 2nd, 2009 by Pogeygothaxed.
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          Pogeygothaxed Pogeygothaxed is offline
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            Well, I'm having some problems. I did every step, but the tile inserted (correctly) isn't on the left side with all of the old ones...so I can't use what I inserted, even though it shows it's there on the left.

            Screen cap of it below.
            Spoiler:




            Thanks for any help in advance.

            edit: Ah, nevermind. I figured it out. I wasn't saving the "Up / Down" tiles to the blank space...anyway, you might want to add that to the tutorial to make the last step less confusing instead of just showing a before and after picture without that information. None the less, I can insert tiles now, so thanks for the tutorial.
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              #34    
            Old September 5th, 2009 (5:50 AM).
            ●•ΛΣЯӨЩ•●'s Avatar
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            Well this is just an easier way to insert tiles so you gotta know the default way too!!
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              #35    
            Old January 14th, 2010 (10:13 PM).
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              loved the tutorial... thanks!
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                #36    
              Old January 19th, 2010 (6:29 PM).
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                When ever I use my tileset, the door which I go in won't work (AND YES,I PUT A WRAP THERE). Any help?
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                  #37    
                Old January 19th, 2010 (11:54 PM).
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                Banjora Marxvile Banjora Marxvile is offline
                hOI!!!!!! i'm tEMMIE!!
                   
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                  Quote:
                  Originally Posted by Septile View Post
                  When ever I use my tileset, the door which I go in won't work (AND YES,I PUT A WRAP THERE). Any help?
                  Check the Tile Behaviour (In Block Editor, it is the section to the right), and change the Block Behaviour byte to the one that says Use Warp (Door Animation), and it should then work.
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                  OMG!! humans TOO CUTE (dies)

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