Well the story needs to be worked on a bit more, and the mapping isnt good.
Try improving the story past just one sentence. Its kinda uninteresting as it is now. As far as the mapping goes, ther are no hills or mountains, everything is box like, all the tiles are way too repetitive and the maps just dont seem like pokemon at all. Looks rather rushed, kinda like how you rushed to those 15 posts
No route map is that rigid and grid like in it's structure, and as a result it looks completely unnatural.
Take a look at any of the routes from the games and you'll find that patches of grass usually aren't completely square in shape, nor are the maps a large box with little in the way of decoration and obstacles allowing the player to walk straight through the map. I'd also say as a result of it's size it appears barren and full of very little.
You also seem to be letting the player cross the map without being made to walk in the grass once, which seems to defeat the point of the tall grass.
I believe that the route 1 map could be improved by simply making it snake from one side to another and force the players to go through the grass. Either that or provide an alternate, longer route from Point A to Point B that doesn't involve as much grass and a shorter one that does.
EDIT: Yeah, your new Route 1 map does a much better job.
Need a question about the game industry/game dev process answered? Feel free to get a hold of me; I'm a freelance game designer/generalist.
You know, this has happened to me a few times in the past. I just re-ownload the last official releasefrom my own site and start from there again.
With freewebs I could make direct download links that have used repeatedly.
Just backup your work and you'll be fine.
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I have worked on team rocket version a bit, but i made it so unstable that I will have to restart from scratch - hopefully I am now competent enough to do it right. (2014-01-25)