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  #1    
Old April 29th, 2010 (5:01 AM). Edited April 30th, 2010 by Xeo Neon.
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    A Story of twist and turns choices you didn't know you were making and all around unexpected events

    Story

    You are a 15 year old Boy Who father died defending the kingdom in which you two lived. You openly hated your father's desicion to do so. When you were told he died you merely laughed in shame and joy, you were proven right and still ashamed of the fact he failed.
    The king and queen took you in as their son.
    When you reached the age of Fifteen you left to become stronger as you realized you were wrong about your father.
    Or
    When you became Fifteen you left your kingdom to get stronger to destroy the wretched place that caused you loving father's death.
    You Begin with your first task of getting rid of monsters in front of castle. But while you are leaving is where the real fun begins.
    Your girlfriend comes and kisses you unless you've seen what the choices do you won't even know what you chose. You may be chosing to be good or to be evil to live or to die

    Evil
    During your adventure You Encounter a Man name Hariza
    He Is the Leader of a group against the kingdom The Organization Of Unity, is what they call themselves. They hid out in many places near the strongholds Which you can help takeover as allied forces for your final goal to get rid of your kingdom and destroy those who tried to stop you.



    Good
    You Enter a mysterious cave in which its center can read your heart complete all task given to you from the people you meet in the castles you will visit to unlock the secrets within the orb to discover a new land.



    World of the Orb
    Depending on which story you chose you will enter the world of the orb a different way also affecting what happens when you get there. You will meet 4 Angels And 4 Demons They will teach the reason your father died
    They will show you how angels and demons live in a world together in peace
    Use this information the way you choose to help or to destroy
    Pretty much a chance to decide allignment again

    Epilougue
    I won't say much

    You decide to unite the world under one ruler what you do after that is your choice

    Features
    Dual storylines
    multiple endings
    lots of replay ability
    Interesting choices to be made
    Advanced battle system(atleast for rmxp credit to xiderowg and moghunter)
    Elder dragons near castles give advice to get through game and special attacks


    Screenshots







    Game controls


    Inside Castle

    Dragon Elder Attacks 1

    Credits
    Moghunter/Xiderowg: Scripts
    Enterbrain:most of why i plan on using is from them

    Bugs
    I can't get the king to turn around after going back to chair
    Games Freezes when choosing evil.

    all (known)others have been and or will be fixed before prologue beta release
    Please report any errors in the Prolougue

    Team
    I plan on doing most(sorta) of it myself but someone who can make chapter transitions for me would be apreciated

    Beta
    Beta 1
    Introducing the main character and getting the story started
    http://www.megaupload.com/?d=LL9B6FG5
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      #2    
    Old April 29th, 2010 (5:14 PM).
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      2 vid of the dragon elder attack you get to chose 1 from each dragon this are from 1st one (not available in beta)
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      Old April 29th, 2010 (5:17 PM).
      davidthefat davidthefat is offline
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        THANK GOD! Hello, I don't beleive we met, I love you (no homo), LOL something not made from the pokemon essential kit and something not pokemon... Good Job, unfortunately, I am running Linux, so I cant play it
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        Old April 29th, 2010 (5:34 PM).
        Alistair Alistair is offline
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        David, you could easily run a virtual machine of Win2K. I do it, and it works wonders.

        But let's get back on topic. It's good to see a non-Pokemon game on here, and the last one I saw was at least a year ago. I will be a bit blunt, though, and say it needs a bit of work. The mapping isn't all that good, to be honest. The maps look cluttered and unnatural. The interface and title screen are also rough. The font and icons used are a little gaudy, although the animation on the title screen is a decent attempt. The storyline is good so far, but I won't comment too much on it because you can't really read the entire thing without playing the game.

        As for the mapping, I would say experiment with it. I'm not exactly sure what you're going for stylistically, so I can't offer to much advice, except for my opinion above. But I can say that you sould try using more than one type and size of tree and scatter them a bit more naturally, packing them closer for areas that shouldn't be accessible.
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          #5    
        Old April 29th, 2010 (5:35 PM). Edited April 30th, 2010 by Xeo Neon.
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        Xeo Neon Xeo Neon is offline
           
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          Quote:
          Originally Posted by davidthefat View Post
          THANK GOD! Hello, I don't beleive we met, I love you (no homo), LOL something not made from the pokemon essential kit and something not pokemon... Good Job, unfortunately, I am running Linux, so I cant play it
          thanks boredom and seeing almost no non pokemon games though you can make any genre with it was pretty much my reason for it

          @allstair mapping isnt really my strong point i know ill try to get better with all advice given and as for title i dont really have any skill in graphics
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            #6    
          Old April 29th, 2010 (5:48 PM).
          davidthefat davidthefat is offline
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            Quote:
            Originally Posted by Alistair View Post
            David, you could easily run a virtual machine of Win2K. I do it, and it works wonders.

            But let's get back on topic. It's good to see a non-Pokemon game on here, and the last one I saw was at least a year ago. I will be a bit blunt, though, and say it needs a bit of work. The mapping isn't all that good, to be honest. The maps look cluttered and unnatural. The interface and title screen are also rough. The font and icons used are a little gaudy, although the animation on the title screen is a decent attempt. The storyline is good so far, but I won't comment too much on it because you can't really read the entire thing without playing the game.

            As for the mapping, I would say experiment with it. I'm not exactly sure what you're going for stylistically, so I can't offer to much advice, except for my opinion above. But I can say that you sould try using more than one type and size of tree and scatter them a bit more naturally, packing them closer for areas that shouldn't be accessible.
            I am clearly aware of that option, but my pc is like 6 years old, with only 700 mb of ram... LOL barely runs Ubuntu with 4 programs open
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              #7    
            Old April 30th, 2010 (4:17 AM).
            Alistair Alistair is offline
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            As soon as I can, I'll write up some advice and suggestions on how you could improve your mapping. I know, mapping with RPG Maker's graphics is a bit difficult, as I have tried before. It will probably be a little long, and I'll include some pictures.

            For everything else, I would suggest asking around for help, but at the same time, experimenting yourself. You don't have to be a graphics artist to make something look good, you just have to try hard and try new ideas.
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              #8    
            Old April 30th, 2010 (10:43 AM). Edited April 30th, 2010 by Xeo Neon.
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            Xeo Neon Xeo Neon is offline
               
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              Im going to try to keep the few who decide to look at the thread as updated as possible

              i decided to use the 4 room of the cave of nowhere to try out the tools but cant get to work i also show the combo attack of blaze sword

              ____________________________________________
              a new feature i had in mind if you chose the evil allignment you can choose to kill anyone you speak sometimes you get something sometimes it cause controversy say if you kill a king
              also showing knew town skipping route t keep suprise



              one thing im trying to fix is they come back to life.

              oh yeah steal gave you the items he was selling

              Edit:

              1 thing is decided good and evil will have different features when interacting with things
              Example
              Shops
              steal/Gift
              Eteal kill shop owner take items(may cause villager attacks)
              G:Gift obtain items from shop owner need to complete 1 rescue to get 1 gift point

              people
              kill/help/recruit
              E:kill kill the person
              G:help help with problem
              B:recruit person becomes ally changes event in end game

              More soon to come
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                #9    
              Old April 30th, 2010 (11:27 AM).
              Poeman Poeman is offline
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                The houses are small C_C
                Add the middle parts to them
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                  #10    
                Old May 1st, 2010 (9:00 AM).
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                  Quote:
                  Originally Posted by Poeman View Post
                  The houses are small C_C
                  Add the middle parts to them
                  purposely small
                  middle parts are there door event just covers

                  ________________
                  besides that
                  i question if beta has been downloaed even once :p
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                    #11    
                  Old May 3rd, 2010 (10:55 AM).
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                    Update

                    Cave of Nowhere Is done
                    Got rid of hook poles cause it wouldn't work
                    Bug fixed
                    I found way to keep character dead for main story characters only though
                    New Screenshots coming later Today
                    probably going to be video makes it easeir to have it capture what i want
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                      #12    
                    Old May 10th, 2010 (11:36 AM).
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                    Xeo Neon Xeo Neon is offline
                       
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                      Probably should tell people projects on pause restarting continuing this summer busy with other things
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                        #13    
                      Old August 13th, 2010 (10:58 PM).
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                      Tomackze Tomackze is offline
                         
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                        This sounds like a very interesting project... I suggest you do some modeling around Breath of Fire because that can work real well for this game
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                          #14    
                        Old August 13th, 2010 (11:02 PM).
                        cesa cesa is offline
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                          Looks very interesting, nice job.
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