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  #51    
Old August 1st, 2010 (9:37 AM).
Pat Dude Pat Dude is offline
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    Quote:
    Originally Posted by Team Fail View Post
    Lameboy, right? We're alike. :D /offtopic
    Make it three.

    Anyway, speaking of R4s, does anyone know about the flashcart exclusive feature Koolboyman's been developing? He discussed it in the other topic, but didn't really say anything, just "I'm making a feature for those who use flashcarts" or something.
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      #52    
    Old August 1st, 2010 (9:49 AM). Edited August 1st, 2010 by Incineroar.
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    Incineroar Incineroar is offline
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    Quote:
    Originally Posted by Pat Dude View Post
    Make it three.

    Anyway, speaking of R4s, does anyone know about the flashcart exclusive feature Koolboyman's been developing? He discussed it in the other topic, but didn't really say anything, just "I'm making a feature for those who use flashcarts" or something.
    Ooooh.... I wonder what it is. Maybe it utilizes the wireless... or the touch screen. This I'll have to see.

    And, I hope you can fix this, I don't know if it was pointed out from your most recent beta:
    If you loose to ???, Larvitar's health will be 0, so you can win as many battles as you want to, and get far through the game. I ran out of PP on my attacks, and I had to loose to him. I hope this wasn't found yet.
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      #53    
    Old August 1st, 2010 (10:32 AM).
    Pat Dude Pat Dude is offline
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      Quote:
      Originally Posted by Team Fail View Post
      Ooooh.... I wonder what it is. Maybe it utilizes the wireless... or the touch screen. This I'll have to see.
      Well, he never said it used DS flashcarts, and there was discussion of GBA flashcarts, but I doubt he could use wireless in Lameboy or the touchscreen, unless he made his own emulator. It's probably a feature to trade with the official games without the need for patching.

      EDIT: Actually, now that I think of it, it could be for compatibility with the GBA games now that we have gen 3 pokémon.
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        #54    
      Old August 1st, 2010 (1:50 PM).
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        Quote:
        Originally Posted by Pat Dude View Post
        Actually, now that I think of it, it could be for compatibility with the GBA games now that we have gen 3 pokémon.
        Sadly, it is impossible for 2nd Gen Games to trade to 3rd Gen and vice versa.

        This is due to the format of the 2nd and 3rd Gen games being vastly different.
          #55    
        Old August 1st, 2010 (1:52 PM).
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          On the first page it says 252 pokemon spanning from all four generations. Why is it only 252? If this is a 2nd generation hack, there has to be at least 251 pokemon. Did you take out some pokemon from the first 2 generations? If you did, which ones out of the first 251 did you take out?
            #56    
          Old August 1st, 2010 (2:01 PM).
          Pat Dude Pat Dude is offline
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            Quote:
            Originally Posted by ISA56 2.0 View Post
            Sadly, it is impossible for 2nd Gen Games to trade to 3rd Gen and vice versa.

            This is due to the format of the 2nd and 3rd Gen games being vastly different.
            I'm aware of that. And besides, the only difference is IV's.

            This is Koolboyman we're talking about.
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              #57    
            Old August 1st, 2010 (2:18 PM).
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              Quote:
              Originally Posted by Pat Dude View Post
              I'm aware of that. And besides, the only difference is IV's.

              This is Koolboyman we're talking about.
              And EVs, and Natures, and Special attack splitting from the special defense in IVs, and how Shinies work, and a whole lot of other stuff.
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                #58    
              Old August 1st, 2010 (3:07 PM).
              Pat Dude Pat Dude is offline
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                Quote:
                Originally Posted by mattman324 View Post
                And EVs, and Natures, and Special attack splitting from the special defense in IVs, and how Shinies work, and a whole lot of other stuff.
                Gah, I keep forgetting that. It all seems the same to me. ;_;

                Just disregard my comments.
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                  #59    
                Old August 1st, 2010 (3:27 PM).
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                  Good news, the glitch is fixed.

                  I need to fix a list of other things, then I'll release it. Hopefully tonight.
                    #60    
                  Old August 1st, 2010 (3:30 PM).
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                  Quote:
                  Originally Posted by Coolboyman View Post
                  Good news, the glitch is fixed.

                  I need to fix a list of other things, then I'll release it. Hopefully tonight.
                  Sweet. I'll certainly be keeping my eyes peeled for it.
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                    #61    
                  Old August 1st, 2010 (3:31 PM).
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                    Quote:
                    Originally Posted by Coolboyman View Post
                    Good news, the glitch is fixed.

                    I need to fix a list of other things, then I'll release it. Hopefully tonight.
                    If it is tonight, then I can download it first thing in the morning. I can't wait. You make awesome games.
                      #62    
                    Old August 1st, 2010 (3:45 PM).
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                    SonicBlazePlatinum SonicBlazePlatinum is offline
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                    I can wait along with Ash Grey, Azure Horizons, Light Platinum, and WARPED. Especially Azure Horizons. Yeah I know I am repeating the same thing over and over again, so yeah...
                    I will play it tomorrow since this week I am gonna get phone numbers from gym leaders in Soul Silver. My planned Pokemon to get are Larvitar, Natu, and Cyndaquil. Obviously I will evolve them. So yeah...(TV Tropes reference kinda)
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                      #63    
                    Old August 1st, 2010 (3:47 PM).
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                      I will download it tomorrow morning when I have time, If I have enough time, I will download it first thing after breakfast (though I usually skip breakfast)
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                        #64    
                      Old August 1st, 2010 (4:11 PM).
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                      Quote:
                      Originally Posted by Coolboyman View Post
                      Good news, the glitch is fixed.

                      I need to fix a list of other things, then I'll release it. Hopefully tonight.
                      I bet you're relieved! A breath of fresh air, I'd guess. XD Well, I am looking forward to the release!
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                        #65    
                      Old August 1st, 2010 (5:18 PM).
                      Pat Dude Pat Dude is offline
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                        Quote:
                        Originally Posted by Coolboyman View Post
                        Good news, the glitch is fixed.

                        I need to fix a list of other things, then I'll release it. Hopefully tonight.
                        Ah, nothing like fixing a bug/glitch.

                        It's like defeating a tough boss, only even nerdier.
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                          #66    
                        Old August 1st, 2010 (9:28 PM).
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                          Just out of curiousity this Final Beta how far into the game would it go?
                          And what would it's difference compared to a full on Release would be?

                          I just like to play complete games personally I don't wanna get right into yours then be dissapointed that I can't find out the ending for a few months or something, My impatience would murder me hahaha!

                          Anyways I really like the look of your game you have come up with some really interesting features, Comgratulations on all your hard work!! XD
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                            #67    
                          Old August 1st, 2010 (10:17 PM).
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                            Nothing beats playing pokemon while listening to Dr.Dre and IceCube. and snoop dogg. just playing. cant wait to hear the new music in the game, cuz thats what makes everygame different
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                              #68    
                            Old August 1st, 2010 (10:28 PM).
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                              Ladies and Gentlemen

                              Hell has officially frozen over.
                                #69    
                              Old August 1st, 2010 (10:35 PM).
                              slnkmt slnkmt is offline
                                 
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                                sweet! thanks millions for all your hard work!!! keep it up, we are all rooting for you!!!
                                  #70    
                                Old August 1st, 2010 (10:52 PM).
                                sasori902 sasori902 is offline
                                   
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                                  Can't wait to play this big bad(in a good way) hack.
                                    #71    
                                  Old August 1st, 2010 (11:20 PM).
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                                    Awesome, this beta release is very nice. I'll post some more comments after I do a full playthrough.

                                    By the way, in the README.txt, it says to apply the patch to a Pokemon Red ROM in step E. Most people should be able to figure it out, but it may cause some trouble with the newbs.
                                      #72    
                                    Old August 1st, 2010 (11:34 PM).
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                                      Quote:
                                      Originally Posted by Melash View Post
                                      Awesome, this beta release is very nice. I'll post some more comments after I do a full playthrough.

                                      By the way, in the README.txt, it says to apply the patch to a Pokemon Red ROM in step E. Most people should be able to figure it out, but it may cause some trouble with the newbs.
                                      Thanks for letting me know, updated the readme.txt because I know I'd get stupid questions about it. (and I still will, but less hopefully). I also realized the zophar link to the lunar ips program is now broken, so I just added another "USE GOOGLE"
                                        #73    
                                      Old August 2nd, 2010 (12:00 AM). Edited August 2nd, 2010 by slnkmt.
                                      slnkmt slnkmt is offline
                                         
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                                        found a glitch, nothing bad, but in mound cave, after you give him the dynamite, he blows it up, and if you start to leave, then go back, he will still be standing there. which might also have something to do with the fact that you only need 4 dynamite, and they are still in you pack after use. sorry if that does not make sense.
                                          #74    
                                        Old August 2nd, 2010 (12:07 AM). Edited August 2nd, 2010 by Coolboyman.
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                                          Quote:
                                          Originally Posted by slnkmt View Post
                                          found a glitch, nothing bad, but in mound cave, after you give him the dynamite, he blows it up, and if you start to leave, then go back, he will still be standing there. which might also have something to do with the fact that you only need 4 dynamite, and they are still in you pack after use. sorry if that does not make sense.
                                          What does the readme.txt say to do about reporting glitches?

                                          By the way I'll be updating the patch tomorrow with glitch fixes. So if you find a glitch, follow the readme.txt's directions on how to report a glitch, and I'll probably have them gone by tomorrow.
                                            #75    
                                          Old August 2nd, 2010 (12:31 AM). Edited August 2nd, 2010 by slnkmt.
                                          slnkmt slnkmt is offline
                                             
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                                            Quote:
                                            Originally Posted by Coolboyman View Post
                                            What does the readme.txt say to do about reporting glitches?

                                            By the way I'll be updating the patch tomorrow with glitch fixes. So if you find a glitch, follow the readme.txt's directions on how to report a glitch, and I'll probably have them gone by tomorrow.

                                            ok, im sorry. i was just so excited about this game being out, i didnt even see the readme...
                                            now i followed the readme.txt instructions, sorry again.
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