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View Poll Results: Which starter would you pick?
Chamelica - Grass Starter 110 26.51%
Kittorch - Fire Starter 199 47.95%
Pireel - Water Starter 106 25.54%
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  #301    
Old August 26th, 2010 (5:18 AM).
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Starrcasm Starrcasm is offline
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    Quote:
    Originally Posted by AceDragonite View Post
    lol don't mean to go shooting my mouth off, but I joined Calis Projects today (and revived 2 threads accidentally :p) and found something quite interesting.....
    and I'm pretty sure the game will be at least at beta 2 before you run out of Pokemon to show.
    Again, thank you for the more-than-obvious reference

    Also, yes, we do have tons of pokemon, but not in every type. Imagine if people vote dragon 6 times in a row? We dont have that many dragons.
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      #302    
    Old August 26th, 2010 (11:39 AM).
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      @Starrmyt look at Malachite's thread, no one type-trolls at all in there, us PC members are quite fickle, we always change what type we are voting for. I've never seen a type twice in a row.
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        #303    
      Old August 26th, 2010 (5:58 PM).
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      Starrcasm Starrcasm is offline
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        Quote:
        Originally Posted by AceDragonite View Post
        @Starrmyt look at Malachite's thread, no one type-trolls at all in there, us PC members are quite fickle, we always change what type we are voting for. I've never seen a type twice in a row.
        Even so, that's Malachite/Uranium's thing, i wouldnt want to be seen as copying them.

        We at Helio Version do not like copying other games in anything. Please be sure to ignore the format of our first post. xD
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          #304    
        Old August 26th, 2010 (6:08 PM).
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          Well Uranium "Copied" Malachite and OI didn't care at all, but each to his own.
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            #305    
          Old August 27th, 2010 (11:42 AM).
          killerfox291 killerfox291 is offline
             
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            this game would have been awesome if the attacks weren't just yellow stars...
              #306    
            Old August 27th, 2010 (11:55 AM).
            morikun morikun is offline
               
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              I just started recently here, but this has got to be one of the best homebrews I've ever seen! I've played Shiny Gold and am now playing 2 of the ruby destiny's and tried the Demo for Zephyr. and plotwise, this is just sik-bawls! I can't wait to play this, man! Definitely watching you!
                #307    
              Old August 27th, 2010 (12:51 PM).
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                ^err, I don't think you can play it on homebrew, its made in rmxp, so you play it on your computer.
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                  #308    
                Old September 2nd, 2010 (6:36 PM).
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                  Another sprite update! This time I'm skipping toward the end of the dex, so then we can wrap up the whole Rayquaza Myth thing. These are the three spirits of Rayquaza.


                  Buster
                  The ID Pokemon
                  Type: Fighting/Ghost
                  Ability: Pressure

                  BUSTER is believed to have been formed from the agression of a dead pokemon. It is most well known for attacking anyone who comes near it.


                  Spectver
                  The Ego Pokemon
                  Type: Steel/Ghost
                  Ability: Pressure

                  SPECTVER was formed from the soul of an ancient pokemon. Its steel shell houses the energy that gave this pokemon life.


                  Nessa
                  The SuperEgo Pokemon
                  Type: Water/Ghost
                  Ability: Pressure

                  NESSA was formed from the conscience of an ancient pokemon. It is very peaceful and will only attack in self-defense.
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                    #309    
                  Old September 2nd, 2010 (7:40 PM).
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                    Quote:
                    Originally Posted by aquakip View Post
                    Another sprite update! This time I'm skipping toward the end of the dex, so then we can wrap up the whole Rayquaza Myth thing. These are the three spirits of Rayquaza.


                    Buster
                    The ID Pokemon
                    Type: Fighting/Ghost
                    Ability: Pressure

                    BUSTER is believed to have been formed from the agression of a dead pokemon. It is most well known for attacking anyone who comes near it.


                    Spectver
                    The Ego Pokemon
                    Type: Steel/Ghost
                    Ability: Pressure

                    SPECTVER was formed from the soul of an ancient pokemon. Its steel shell houses the energy that gave this pokemon life.


                    Nessa
                    The SuperEgo Pokemon
                    Type: Water/Ghost
                    Ability: Pressure

                    NESSA was formed from the conscience of an ancient pokemon. It is very peaceful and will only attack in self-defense.

                    the ideas are creative, its hard to imagine these as real Pokemon though, imo.
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                      #310    
                    Old September 3rd, 2010 (1:08 AM).
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                      The fire starter looks awesome
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                        #311    
                      Old September 3rd, 2010 (3:51 AM).
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                        Spectver reminds me the Moon from The Legend of Zelda: Majora's Mask.
                        But... they do not have the pokémon feeling, it's true...
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                          #312    
                        Old September 3rd, 2010 (6:47 AM).
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                          Must resist, must resist...

                          fine.

                          THREE DAYS! THREE DAYS!


                          But seriously, besides the "they don't look like pokemon" comments, do you have any suggestions then? This is not an accusation, this is an honest question. We'd love to hear all your comments, and also why you don't think they look like pokemon.
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                          And damned be he that first cries, "Hold, enough!"

                            #313    
                          Old September 3rd, 2010 (9:14 AM).
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                          Kam the Narwhal Kam the Narwhal is offline
                             
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                            Id, ego, and superego? Congratulations on creating the only original legend trio I've seen in a while.

                            Either way, I don't see much of Rayquaza in them. I'd try to include some of those patterns on his body in there somehow.
                              #314    
                            Old September 3rd, 2010 (12:45 PM).
                            BadSamaritan BadSamaritan is offline
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                              Quote:
                              Originally Posted by aquakip View Post


                              Buster
                              The ID Pokemon
                              Type: Fighting/Ghost
                              Ability: Pressure
                              Its the best out of the bunch, but thats not saying much. First of all, we've all seen putting boxing gloves on pokemon too much already from pokemon like makuhita and hitmonchan. He himself is really just a bedsheet with gloves, not really much originality or personality. Doesn't help that he doesn't have any eyes, which I realize a pokemon doesn't have to have, but I think 98% to actually a 100% of existing pokemon at least have eyes whether they're closed or not.

                              Quote:

                              Spectver
                              The Ego Pokemon
                              Type: Steel/Ghost
                              Ability: Pressure
                              Really typical design that I could see in a platforming game or halloween themed disney cartoon/movie. Its just kind of there.

                              I think it is a good design for what it is, but it seems like a pokemon that had a major feature, and then it was taken out.

                              Quote:

                              Nessa
                              The SuperEgo Pokemon
                              Type: Water/Ghost
                              Ability: Pressure
                              I like the dark clouds at least, but really its just a black worm coming out of a cloud. Once again I think a face would help. I also think maybe giving it something to make it allude more towards a water type than a flying type would help.

                              Obviously you do what you want with your designs, but personally when I design a fakemon I picture everyone in the world being at the same table, and being told to make a fakemon. Then I try to think, what can I do so that way my fakemon doesn't look like the people's fakemon next to me?

                              Of course if you had to make a red panda thats a fire type, most people would think, "oh It'll be cool if I make its tail on fire", but instead you could have flames from its nose or ears.

                              I realize this stuff sounds obvious, but it just SEEMS to me that some of you sprites are missing a creative spark.
                                #315    
                              Old September 3rd, 2010 (2:01 PM).
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                                Quote:
                                Originally Posted by Bards Sword View Post
                                Must resist, must resist...

                                fine.

                                THREE DAYS! THREE DAYS!


                                But seriously, besides the "they don't look like pokemon" comments, do you have any suggestions then? This is not an accusation, this is an honest question. We'd love to hear all your comments, and also why you don't think they look like pokemon.
                                Originally Posted by aquakip
                                Another sprite update! This time I'm skipping toward the end of the dex, so then we can wrap up the whole Rayquaza Myth thing. These are the three spirits of Rayquaza.


                                Buster
                                The ID Pokemon
                                Type: Fighting/Ghost
                                Ability: Pressure

                                BUSTER is believed to have been formed from the agression of a dead pokemon. It is most well known for attacking anyone who comes near it.


                                The typing is creative, but the rest isn't. First off, legendaries have better names than "Buster", that hardly fits a fighting type. And why is it an ID pokemon? The sprite looks outdated as well.





                                Spectver
                                The Ego Pokemon
                                Type: Steel/Ghost
                                Ability: Pressure

                                SPECTVER was formed from the soul of an ancient pokemon. Its steel shell houses the energy that gave this pokemon life.

                                Now this one looks the oddest to me, it wouldn't slide as a Pokemon anyday, it looks like the final boss from fossil fighters to be honest.



                                Nessa
                                The SuperEgo Pokemon
                                Type: Water/Ghost
                                Ability: Pressure

                                NESSA was formed from the conscience of an ancient pokemon. It is very peaceful and will only attack in self-defense.



                                I really don't understand nessa, I like its look, but it just seems a tad off.


                                ----------------------
                                Maybe I was too harsh, maybe we've all set the bar too high ever since Aquakip showed us the amazing sprites he made for the starters. I don't mean to rip anyone's game, just stating my mind.
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                                  #316    
                                Old September 3rd, 2010 (2:43 PM).
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                                This has always been one of my favourite games, for your creativity and enthusiasm, but mainly for your fakemon and their high quality. I must say however, I do not like the new legendaries.

                                First of all, I think it was an excellent idea creating legendaries based of Freude's psychic apparatus from his model of human psyche. Completely original and with great potential. However, none of them look like legendaries or are named like them. I like the typings but the designs are not up to the high standards I've grown to expect from you. In all honest opinion, I think you should scrap those sprites and redesign them completely.

                                I think the should reference Rayquaza by having his markings on their bodies. Or they could each have different markings that could fit together to form Rayquaza's (although they don't actually "fit" together). They could also seem more animal-like. For example:

                                Id could be ghostly (tranparent perhaps) blood-red bull with Rayquaza's markings. (based on the star sign Taurus) Check this out (http://images2.wikia.nocookie.net/__cb20070717222659/yugioh/images/d/d3/AbareUshioniDR3-EN-C-UE.jpg)

                                Ego could be a large ghostly (again transparent?) pale blue crab with Ray.'s markings. (based on star sign Cancer)

                                Super ego could be based on Virgo or Gemini and be gold/whte with Ray.'s markings and resemble a ghostly angel (or two angels).

                                These three could reference both the star sign and the psychic apparatus they represent. eg. Idurus, Cancego etc.

                                They could also be not huge, like Rayquaza, but sort of 5ft-ish to show that Rayquaza is no longer whole.

                                Possible typings

                                Id: Ghost/Fire or Ghost/Fighting
                                Ego: Ghost/Steel
                                Super-Ego: Ghost/Flying or Ghost/Dark (Ghost/flying could refernce Rayquaza's past self by being part flying)

                                This is of-course just an idea but I think I think you should consider something along those lines. I just want these legenderies to be as good as the likes of your ice and fire legendaries you already have.

                                Good luck as always.

                                [Apologise for poor spelling and grammar in places, I'm supposed to be doing mapping for my own game atm.]
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                                  #317    
                                Old September 3rd, 2010 (3:49 PM).
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                                  ^that's quite the idea cynic, and yes most Helio-mon are high quality, though it seems like these were made by a different spriter or before aquakip broke through.

                                  Comparison
                                  Leafegon is beautifully shaded and detalied.
                                  Buster is minimally shaded and lacks detail.
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                                    #318    
                                  Old September 3rd, 2010 (4:41 PM).
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                                  Starrcasm Starrcasm is offline
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                                    Alright, lets put this matter to rest with a bit of explanation, shall we?

                                    I started this project a WHILE back, [mid 2008] and we didnt really have huge intentions to do anything with the sprites at that point, much less a full video game. We made the trio rather early, even before the whole Rayquaza idea came into play. Because of this, we only made 3 ghosts, as they were to be a ghost trio. Our old spriter, DRaB, came up with the ideas of Steel, Water and Fighting, and we decided to give them corny names. We never really did anything with the designs, Aquakip resprited them recently with the same designs that we had back in 2008.

                                    Only yesterday did I decide to attach the Id Ego and Superego ideas to the trio.

                                    I do like The Cynic's ideas, and there is a strong possibility that we will redesign these pokemon.

                                    Stay tuned for a Geography update tomorrow on the first area of Emort which will not be encountered in the demo: Tern City and Route 303.
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                                      #319    
                                    Old September 3rd, 2010 (5:25 PM).
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                                      Great work! I want to play it when it's done!
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                                        #320    
                                      Old September 3rd, 2010 (6:04 PM).
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                                        Wow, guys, I'm impressed. To be honest, I didn't really care for these sprites very much, and didn't really know what to say. Your ideas are all awesome, especially The Cynic. Much thanks to you. I'm gonna put on some pressure to see them resprited. We'll get back to you with the results. Thanks for the amazing outburst of help!
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                                        And on the pedestal these words appear:
                                        "My name is Ozymandias, king of kings:
                                        Look on my works, ye Mighty, and despair!"
                                        Nothing beside remains.


                                        MACBETH: I will not yield
                                        To kiss the ground before young Malcom's feet
                                        And to be baited with the rabble's curse
                                        Though Birnam Wood be come to Dunsinane
                                        And thou opposed, being of no woman born
                                        Yet I will try the last. Before my body
                                        I throw my warlike shield. Lay on, Macduff
                                        And damned be he that first cries, "Hold, enough!"

                                          #321    
                                        Old September 3rd, 2010 (10:55 PM).
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                                        aquakip aquakip is offline
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                                          Ok. Ok. Ok. I guess you dont like them.

                                          Well, maybe you'll like this set of the trio. I went with a different approach this time:


                                          Better? Or worse?
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                                            #322    
                                          Old September 4th, 2010 (2:12 AM).
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                                          Quote:
                                          Originally Posted by aquakip View Post
                                          Ok. Ok. Ok. I guess you dont like them.

                                          Well, maybe you'll like this set of the trio. I went with a different approach this time:


                                          Better? Or worse?

                                          Definately better. I especially like the primal nature of Id. This is certainly an excellent legendary trio.

                                          What are there types?

                                          This game is brilliant, keep it up. :cer_smile:
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                                            #323    
                                          Old September 4th, 2010 (2:56 AM).
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                                            Quote:
                                            Originally Posted by aquakip View Post
                                            Ok. Ok. Ok. I guess you dont like them.

                                            Well, maybe you'll like this set of the trio. I went with a different approach this time:


                                            Better? Or worse?
                                            Way better than the previous trio IMO. I guess they have more 'character' and Pokémon-ny feel in them. Great job, I'm loving what I see so far
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                                              #324    
                                            Old September 4th, 2010 (9:03 AM).
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                                              Quote:
                                              Originally Posted by aquakip View Post
                                              Ok. Ok. Ok. I guess you dont like them.

                                              Well, maybe you'll like this set of the trio. I went with a different approach this time:


                                              Better? Or worse?
                                              A lot better, indeed. I like the colours, but let me say a thing: they're BIIIIIG, with the result of looking a bit empty somehow. Legendaries do not need to be that big to seem legendaries. Often it is the detail amount to make a legendary pokémon look like that...
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                                                #325    
                                              Old September 4th, 2010 (11:55 AM).
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                                                Quote:
                                                Originally Posted by aquakip View Post
                                                Ok. Ok. Ok. I guess you dont like them.

                                                Well, maybe you'll like this set of the trio. I went with a different approach this time:


                                                Better? Or worse?
                                                That's the Aquakip spriting I know!
                                                Anyway I think you should change the pose of the second one, so it looks more serpentine, and its pose doesn't look too much like the first. For names maybe Taurius, Piscion, and Plasmath.
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