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  #1    
Old October 26th, 2010 (7:17 AM).
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    Hehe this is the old version of mode7 which i edited to work on essential Because it is old version so a bit laggy and don't have some functions (Can't share the newest version ) You shouldn't use it if you don't have good RGSS knowledge.

    Download: http://www.mediafire.com/?6mr2480objnbmvm

    You must credit MGCaladtogel, Help-14, Golden Phoenix for this script
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      #2    
    Old October 26th, 2010 (7:58 AM).
    Beam Me Up, Furry Bandit!'s Avatar
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    Naito Park
       
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      Oh my god! A release! Thank you so much!
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        #3    
      Old October 26th, 2010 (8:51 AM).
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      Pokemon Crystal Rain Relased
         
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        Thanks dude its awesome ;d you're amazing :D
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          #4    
        Old October 26th, 2010 (10:53 AM).
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        IceGod64 IceGod64 is offline
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          I get an error using the Transfer Player command.

          Code:
          Exception: NameError
          Message: uninitialized constant Game_Player::CENTER_X
          Mode 7:1030:in `center'
          Game_Player_:225:in `moveto'
          Scene_Map:214:in `transfer_player'
          Scene_Map:103:in `update'
          Scene_Map:94:in `loop'
          Scene_Map:107:in `update'
          Scene_Map:63:in `main'
          Scene_Map:60:in `loop'
          Scene_Map:67:in `main'
          Main:38:in `mainFunctionDebug'
          It happens in the base project as well when I try to go outside.
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            #5    
          Old October 26th, 2010 (10:58 AM).
          Rai Rai's Avatar
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            Quote:
            Originally Posted by IceGod64 View Post
            I get an error using the Transfer Player command.

            Code:
            Exception: NameError
            Message: uninitialized constant Game_Player::CENTER_X
            Mode 7:1030:in `center'
            Game_Player_:225:in `moveto'
            Scene_Map:214:in `transfer_player'
            Scene_Map:103:in `update'
            Scene_Map:94:in `loop'
            Scene_Map:107:in `update'
            Scene_Map:63:in `main'
            Scene_Map:60:in `loop'
            Scene_Map:67:in `main'
            Main:38:in `mainFunctionDebug'
            It happens in the base project as well when I try to go outside.
            Yeah that happens with me.
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              #6    
            Old October 29th, 2010 (1:41 AM).
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              Spoiler:
              Exception: NameError
              Message: uninitialized constant Game_Player::CENTER_X
              Mode 7:1030:in `center'
              Game_Player_:225:in `moveto'
              Scene_Map:214:in `transfer_player'
              Scene_Map:103:in `update'
              Scene_Map:94:in `loop'
              Scene_Map:107:in `update'
              Scene_Map:63:in `main'
              Scene_Map:60:in `loop'
              Scene_Map:67:in `main'
              Main:38:in `mainFunctionDebug'


              So you have this error? Here is fix, i though someone will fix that but no one fixed so i will post you fix it took me 1min to find fix
              Find this code
              class Game_Player < Game_Character
              attr_accessor :map_number_x # map's number with X-looping
              attr_accessor :map_number_y # map's number with Y-looping

              And under that just add this two lines of code.
              CENTER_X = (Graphics.width/2 - 16) * 4
              CENTER_Y = (Graphics.height/2 - 16) * 4
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                #7    
              Old October 29th, 2010 (2:02 PM).
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              Takin a brake. -_-
                 
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                  #8    
                Old October 29th, 2010 (3:45 PM). Edited October 30th, 2010 by thepsynergist.
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                thepsynergist thepsynergist is offline
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                  Nevermind, fixed that too.

                  My only issue, is that you can't rotate the scene like you could in the other mode7. It's like this is a "pocket" version. I hope we can get more features soon. As it is, it helps greatly, thanks a bunch Help-14.
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                    #9    
                  Old November 1st, 2010 (2:34 PM).
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                  IceGod64 IceGod64 is offline
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                    So, I should probably be googling this because I'm sure the answer is out there, but what commands would I use to control mode7 through events and not map name?


                    This happens when trying to use mode 7 running the game at half size. Odd bug.
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                      #10    
                    Old November 1st, 2010 (3:55 PM).
                    Rai Rai's Avatar
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                      Quote:
                      Originally Posted by IceGod64 View Post
                      So, I should probably be googling this because I'm sure the answer is out there, but what commands would I use to control mode7 through events and not map name?


                      This happens when trying to use mode 7 running the game at half size. Odd bug.
                      To answer your first question, you can't. It's the old version of neo mode 7 that doesn't have event control.
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                        #11    
                      Old November 1st, 2010 (5:00 PM).
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                        Code:
                        Exception: NoMethodError
                        Message: undefined method `addUserAnimation' for nil:NilClass
                        PokemonField:1065
                        PokemonField:1061:in `call'
                        PBEvent:58:in `trigger'
                        PBEvent:52:in `each'
                        PBEvent:52:in `trigger'
                        Game_Character_2:66:in `update_move'
                        Game_Character_2:7:in `update_old2'
                        Walk_Run:106:in `update_mode7_game_character'
                        7mode:942:in `update'
                        Game_Player_:396:in `update_old'
                        I just entered the tall grass in my own game and got this. Blech, I'm seeing this particular type of error far too often.
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                          #12    
                        Old November 1st, 2010 (5:09 PM).
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                        help-14 help-14 is offline
                           
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                          Quote:
                          Originally Posted by IceGod64 View Post
                          Code:
                          Exception: NoMethodError
                          Message: undefined method `addUserAnimation' for nil:NilClass
                          PokemonField:1065
                          PokemonField:1061:in `call'
                          PBEvent:58:in `trigger'
                          PBEvent:52:in `each'
                          PBEvent:52:in `trigger'
                          Game_Character_2:66:in `update_move'
                          Game_Character_2:7:in `update_old2'
                          Walk_Run:106:in `update_mode7_game_character'
                          7mode:942:in `update'
                          Game_Player_:396:in `update_old'
                          I just entered the tall grass in my own game and got this. Blech, I'm seeing this particular type of error far too often.
                          It is easy to fix, i said in the first post: You shouldn't use it if you don't have good RGSS knowledge. so you shouldn't use it if you don't know how to fix that.
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                            #13    
                          Old November 1st, 2010 (6:10 PM). Edited November 7th, 2010 by IceGod64.
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                            Quote:
                            Originally Posted by help-14 View Post
                            It is easy to fix, i said in the first post: You shouldn't use it if you don't have good RGSS knowledge. so you shouldn't use it if you don't know how to fix that.
                            Looking at it actually, I think I do. I think.

                            I'll attempt a fix tomorrow. I do have a basic understanding of RGSS,it just take a second glance when I have a clearer mind sometimes.

                            Yeah, I dont. I tried a few different things, and the only thing I know that puts me a step in the right direction is knowing that your Mode 7 script also has a class called spriteset_map, which is where the original addUserAnimation command is.
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                              #14    
                            Old November 12th, 2010 (8:28 PM).
                            PokemonTACOTAS PokemonTACOTAS is offline
                               
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                              Sorry for a little bump, but I think I need to mention this.

                              I'm a basic RGSSer, and so I'm not good at this, but please don't say I shouldn't be doing this, I already know that x]

                              So, uh... I'm trying to copy the Mode7 into the latest version of Pokemon Essentials. I put in the Mode7 script in the list, no problem. But when I try adding '[M7][#10][C]' next to test map, this is what I get.

                              Code:
                              ---------------------------
                              Pokemon Essentials
                              ---------------------------
                              Exception: TypeError
                              Message: nil can't be coerced into Fixnum
                              Mode7:251:in `-`
                              Mode7:251:in `init_sprites'
                              Mode7:153:in `initialize'
                              Mode7:1340:in `new'
                              Mode7:1340:in `initialize'
                              Scene_Map:27:in `new'
                              Scene_Map:27:in `createSpritesets'
                              Scene_Map:26:in `each'
                              Scene_Map:26:in `createSpritesets'
                              Scene_Map:58:in `main'
                              This exception was logged in ./errorlog.txt.
                              Press Ctrl+C to copy this message to the clipboard.
                              ---------------------------
                              OK   
                              ---------------------------
                              Um... so, yeah.

                              Also, in the original PokeMode7, encountering a trainer will give you an error.
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                                #15    
                              Old November 14th, 2010 (7:26 AM).
                              Shadow-Lucario's Avatar
                              Shadow-Lucario Shadow-Lucario is offline
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                                this looks AMAZING shame that i am no good with scripting lol other wise i would love to use this
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                                  #16    
                                Old November 17th, 2010 (7:39 AM).
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                                IceGod64 IceGod64 is offline
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                                  Quote:
                                  Originally Posted by PokemonTACOTAS View Post
                                  So, uh... I'm trying to copy the Mode7 into the latest version of Pokemon Essentials. I put in the Mode7 script in the list, no problem. But when I try adding '[M7][#10][C]' next to test map, this is what I get.

                                  Code:
                                  ---------------------------
                                  Pokemon Essentials
                                  ---------------------------
                                  Exception: TypeError
                                  Message: nil can't be coerced into Fixnum
                                  Mode7:251:in `-`
                                  Mode7:251:in `init_sprites'
                                  Mode7:153:in `initialize'
                                  Mode7:1340:in `new'
                                  Mode7:1340:in `initialize'
                                  Scene_Map:27:in `new'
                                  Scene_Map:27:in `createSpritesets'
                                  Scene_Map:26:in `each'
                                  Scene_Map:26:in `createSpritesets'
                                  Scene_Map:58:in `main'
                                  This exception was logged in ./errorlog.txt.
                                  Press Ctrl+C to copy this message to the clipboard.
                                  ---------------------------
                                  OK   
                                  ---------------------------
                                  Um... so, yeah.
                                  Start a new save. I'm not joking.

                                  I'm still trying to figure out the fix for grass animation error. I understand what the cause is now, but the actually fix.. Well, I've tried several things, most of which just cause other errors.
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                                    #17    
                                  Old November 17th, 2010 (8:57 PM).
                                  thepsynergist's Avatar
                                  thepsynergist thepsynergist is offline
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                                    If you find out, please post it. Crazyninjaguy can't even fix it. :[
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                                      #18    
                                    Old November 21st, 2010 (3:12 AM).
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                                    IceGod64 IceGod64 is offline
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                                      Quote:
                                      Originally Posted by thepsynergist View Post
                                      If you find out, please post it. Crazyninjaguy can't even fix it. :[
                                      Wait, CNG can't even fix it, and help-14 told me I'm not good enough?

                                      If CNG can't do it, it sounds to me like some one has set their expectations too high.
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                                        #19    
                                      Old November 21st, 2010 (4:56 AM).
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                                      thepsynergist thepsynergist is offline
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                                        I think help-14 needs to fix it...
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                                          #20    
                                        Old November 21st, 2010 (5:02 AM).
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                                        help-14 help-14 is offline
                                           
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                                          It is not hard, just a simple copy/paste ~.~
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                                            #21    
                                          Old November 21st, 2010 (7:10 PM).
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                                          IceGod64 IceGod64 is offline
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                                            Quote:
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                                            It is not hard, just a simple copy/paste ~.~
                                            That's what I thought when I tried to tackle it before, but it didn't go as well as I'd thought.
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                                              #22    
                                            Old November 21st, 2010 (7:52 PM).
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