Tools, Tutorials & Resources Various tools to help you develop your hacks can be found here.

View Poll Results: Do you want Platinum, HG/SS and BW first Map for the first release?
Yes 399 90.89%
No, later 40 9.11%
Voters: 439. You may not vote on this poll

Reply
 
Thread Tools
  #76    
Old October 29th, 2010 (5:04 AM).
Platinum Lucario's Avatar
Platinum Lucario Platinum Lucario is offline
The Legendary Master of Light!
  • Crystal Tier
 
Join Date: Jan 2008
Location: Warrnambool, Victoria, Australia.
Gender: Male
Nature: Calm
Posts: 1,561
Quote:
Originally Posted by Link_971 View Post
I already work on the "multi-tool" :p
The new interface is ready. It looks like Advance Map.

Why do you want an Event editor?

I can make an Event editor, but my priority is the Header Editor, too.
BTW, If anyone know how i can find these values (music, weather...), thanks to tell me.
Hm... y'know... there is the maps with the weather in the 4th generation, along with some mixed weather effects. Here are the different weather effects that I know of in the game:

Normal
Indoor (prevents the palette changes of the real time clock)
Cloudy (only occurs on Route 213, only sometimes)
Rain (occurs on Route 215, Route 212 (south); sometimes occurs on Route 213)
Heavy Rain (only occurs on Route 212 (south), only sometimes)
Heavy Rain with Thunderstorm (only occurs on Route 212 (south), only sometimes)
Volcanic Ash (only occurs on Route 227)
Sandstorm (only occurs on Route 228)
Fog (appears on Route 210 and Turnback Cave)
Background Fog (appears on mountainous routes and near Mt. Coronet)
Tree Shadows (appears in Eterna Forest)
Hail (occurs on Route 216 and Acuity Lakefront)
Blizzard (occurs on Route 217, sometimes Route 216)
Snow (occurs in Snowpoint City, sometimes on Acuity Lakefront)
Diamond Dust (only occurs in Snowpoint City, only sometimes)


The only thing now... is to find out the hex values for each one of them.

What I do know... in Ruby, Sapphire and Emerald... there is a script for the weather to trigger on Route 119, which can either be Normal, Rainy, or Rainy with Thunderstorm.
The same thing applies for the map weather, I think the whole map has some sort of weather script that is able to change every day, or always be set to that weather.
__________________
[Platinum Lucario's Signature]
If you need to disable my signature, please give me some advice on how to improve the CSS-DIV code. Thanks!
Signature Status: Strikes: 1/3 | Infractions: 0/3
It's time to change the future...
to a positive direction!

Let's prevent things from getting bad!

I'm a ROM and ISO Researcher
Current Project: Researching Pokémon Mystery Dungeon Adventure Squad games (WiiWare)
Reply With Quote

Relevant Advertising!

  #77    
Old October 29th, 2010 (1:19 PM). Edited January 16th, 2011 by Link_971.
Link_971's Avatar
Link_971 Link_971 is offline
French Rom-Hacker
     
    Join Date: Jul 2006
    Location: France
    Age: 24
    Gender: Male
    Nature: Relaxed
    Posts: 212
    Send a message via Windows Live Messenger to Link_971
    Quote:
    Originally Posted by PokémonShinySilver View Post
    Hm... y'know... there is the maps with the weather in the 4th generation, along with some mixed weather effects. Here are the different weather effects that I know of in the game:

    Normal
    Indoor (prevents the palette changes of the real time clock)
    Cloudy (only occurs on Route 213, only sometimes)
    Rain (occurs on Route 215, Route 212 (south); sometimes occurs on Route 213)
    Heavy Rain (only occurs on Route 212 (south), only sometimes)
    Heavy Rain with Thunderstorm (only occurs on Route 212 (south), only sometimes)
    Volcanic Ash (only occurs on Route 227)
    Sandstorm (only occurs on Route 228)
    Fog (appears on Route 210 and Turnback Cave)
    Background Fog (appears on mountainous routes and near Mt. Coronet)
    Tree Shadows (appears in Eterna Forest)
    Hail (occurs on Route 216 and Acuity Lakefront)
    Blizzard (occurs on Route 217, sometimes Route 216)
    Snow (occurs in Snowpoint City, sometimes on Acuity Lakefront)
    Diamond Dust (only occurs in Snowpoint City, only sometimes)


    The only thing now... is to find out the hex values for each one of them.

    What I do know... in Ruby, Sapphire and Emerald... there is a script for the weather to trigger on Route 119, which can either be Normal, Rainy, or Rainy with Thunderstorm.
    The same thing applies for the map weather, I think the whole map has some sort of weather script that is able to change every day, or always be set to that weather.

    Thanks for the list!

    For the values, yes, but that's hard to find.
    I think it's not in land_data but in a other file...

    If i can find weather values, i can find music values, and other things...
    __________________

    Reply With Quote
      #78    
    Old October 29th, 2010 (9:27 PM). Edited October 29th, 2010 by Incineroar.
    Incineroar's Avatar
    Incineroar Incineroar is offline
    the spirit of the fighter
    • Moderator
    • Platinum Tier
    • Developer
     
    Join Date: May 2009
    Location: Iki Town
    Age: 22
    Gender: Male
    Nature: Brave
    Posts: 13,395
    Quote:
    Originally Posted by Link_971 View Post
    I already work on the "multi-tool" :p
    The new interface is ready. It looks like Advance Map.

    Why do you want an Event editor?

    I can make an Event editor, but my priority is the Header Editor, too.
    BTW, If anyone know how i can find these values (music, weather...), thanks to tell me.
    Well, what I mean by "Events Editor" is where people stand, their script offset, where door warps are, flying positions, triggers for events, and whatnot. I also think that if you look in sound_data.sdat, all your music offsets will be in there. If you aren't using a fileviewer, look for SDAT written within the hex in plain ASCII. There are also music modification/weather Poketch modifier codes for the Action Replay. Those may help, but I don't know... Or, you can have the program search for the .sdat, and have it find and locate the internal name and offset of any .sseq files in it. That way, if custom music is inserted, size won't be (much of) an issue.
    __________________
    Reply With Quote
      #79    
    Old October 30th, 2010 (1:17 AM).
    lark125 lark125 is offline
       
      Join Date: Apr 2008
      Posts: 33
      this is realy cool man good job!!

      when do you think the release i comming because i can't wait ainymore
      Reply With Quote
        #80    
      Old October 30th, 2010 (1:55 AM).
      Platinum Lucario's Avatar
      Platinum Lucario Platinum Lucario is offline
      The Legendary Master of Light!
      • Crystal Tier
       
      Join Date: Jan 2008
      Location: Warrnambool, Victoria, Australia.
      Gender: Male
      Nature: Calm
      Posts: 1,561
      Quote:
      Originally Posted by Link_971 View Post
      Thanks for the list!

      For the values, yes, but that's hard to find.
      I think it's not in land_data but in a other file...

      If i can find weather values, i can find music values, and other things...
      Well... if it isn't in land_data... I guess it's in either mapmatrix (where the warps are located, I think), eventdata (which I don't have a clue exactly what it has), or script (which might be the location of the ingame scripts).

      I would try eventdata first.
      __________________
      [Platinum Lucario's Signature]
      If you need to disable my signature, please give me some advice on how to improve the CSS-DIV code. Thanks!
      Signature Status: Strikes: 1/3 | Infractions: 0/3
      It's time to change the future...
      to a positive direction!

      Let's prevent things from getting bad!

      I'm a ROM and ISO Researcher
      Current Project: Researching Pokémon Mystery Dungeon Adventure Squad games (WiiWare)
      Reply With Quote
        #81    
      Old October 30th, 2010 (11:28 AM).
      Link_971's Avatar
      Link_971 Link_971 is offline
      French Rom-Hacker
         
        Join Date: Jul 2006
        Location: France
        Age: 24
        Gender: Male
        Nature: Relaxed
        Posts: 212
        Send a message via Windows Live Messenger to Link_971
        Quote:
        Originally Posted by Team Fail View Post
        Well, what I mean by "Events Editor" is where people stand, their script offset, where door warps are, flying positions, triggers for events, and whatnot.

        PPRE can edit all events, in the Maps.
        Why do you want the same thing?

        I know it's a bit confused in PPRE, but that's the best, for now.


        Quote:
        Originally Posted by lark125 View Post
        this is realy cool man good job!!
        when do you think the release i comming because i can't wait ainymore


        Early 2011 i think (first DP Maps).
        That's not really hard, but the programmation is long.



        Quote:
        Originally Posted by PokémonShinySilver View Post
        Well... if it isn't in land_data... I guess it's in either mapmatrix (where the warps are located, I think), eventdata (which I don't have a clue exactly what it has), or script (which might be the location of the ingame scripts).

        I would try eventdata first.


        I think it's in map_matrix because :

        Connexions are in zone_event_release.
        General textures are in area_data.
        Events are in scr_seq_release and maybe zone_event_release.
        encountdata is for wild Pokémon...


        And i've found the Mystery Zone when i have changed the file.
        __________________

        Reply With Quote
          #82    
        Old October 30th, 2010 (2:09 PM).
        lark125 lark125 is offline
           
          Join Date: Apr 2008
          Posts: 33
          sweet i can't wait it makes hacking so much easyer
          Reply With Quote
            #83    
          Old October 31st, 2010 (12:56 PM).
          Black Charizard.'s Avatar
          Black Charizard. Black Charizard. is offline
          • Crystal Tier
           
          Join Date: Mar 2007
          Age: 25
          Gender: Male
          Nature: Relaxed
          Posts: 696
          Will try to help you with VB.NET programming the map editor.
          __________________
          If you traded with me and want to leave a review for me I would really appreciate it! :D
          My Review Thread

          Current giveaways:
          Reply With Quote
            #84    
          Old October 31st, 2010 (3:27 PM).
          Skara's Avatar
          Skara Skara is offline
          THIS. IS. SEMPITERNAL.
             
            Join Date: Dec 2008
            Location: Manchester, England
            Age: 22
            Gender: Male
            Nature: Timid
            Posts: 350
            PPRE is crap for eventing. Everyone wants a useable one, you can make the best.

            Also, can you do map windows? like in photoshop, you can have several pictures at once. This way, you could add warps, c+p events AND tackle two maps at once. I suggest you do it.
            __________________
            I'VE LEFT THIS ACCOUNT. Here is my new profile
            Reply With Quote
              #85    
            Old October 31st, 2010 (8:26 PM).
            Incineroar's Avatar
            Incineroar Incineroar is offline
            the spirit of the fighter
            • Moderator
            • Platinum Tier
            • Developer
             
            Join Date: May 2009
            Location: Iki Town
            Age: 22
            Gender: Male
            Nature: Brave
            Posts: 13,395
            Quote:
            Originally Posted by Skara View Post
            PPRE is crap for eventing. Everyone wants a useable one, you can make the best.

            Also, can you do map windows? like in photoshop, you can have several pictures at once. This way, you could add warps, c+p events AND tackle two maps at once. I suggest you do it.
            That sounds awful difficult to do imo.

            I wouldn't mind testing, but today at work, something came in my head. I cannot know until I can edit a specific map. If you want to know what I might have found, could you PM me?
            __________________
            Reply With Quote
              #86    
            Old November 3rd, 2010 (1:36 PM).
            Platinum Lucario's Avatar
            Platinum Lucario Platinum Lucario is offline
            The Legendary Master of Light!
            • Crystal Tier
             
            Join Date: Jan 2008
            Location: Warrnambool, Victoria, Australia.
            Gender: Male
            Nature: Calm
            Posts: 1,561
            What I've noticed about the differences of the 4th and 5th generation... is that the field data and all that is located in different areas... and defenantly uses different engines from each other.

            In the 4th generation... the fielddata has:
            areadata (for land model data and texture data)
            build_model (for structure model data)
            encountdata (for wild Pokémon encounter offsets)
            eventdata (for the locations of the warps, scripts, triggers, and people)
            land_data (for the whole map, including normal maps, special maps and empty maps with it's locations of structure models, land models and textures)
            mapmatrix (used for map scripts)
            maptable (lists the names of all the maps)
            mm_list (corrects the use of moving structure model frames to use correct models for the structure model movements)
            pokemon_trade (for trading Pokémon to the correct Pokémon)
            script (contains the data for the scripts, warps, triggers and people offsets)

            As for the 5th generation contains everything in one file for a map grouping, so it seems.
            It might be easier to create a map editor for the 5th generation than the 4th, but it's best if the 4th generation map editor gets done first.
            As the 5th generation has folders listed from 0-9 and files listed from 0-9.
            __________________
            [Platinum Lucario's Signature]
            If you need to disable my signature, please give me some advice on how to improve the CSS-DIV code. Thanks!
            Signature Status: Strikes: 1/3 | Infractions: 0/3
            It's time to change the future...
            to a positive direction!

            Let's prevent things from getting bad!

            I'm a ROM and ISO Researcher
            Current Project: Researching Pokémon Mystery Dungeon Adventure Squad games (WiiWare)
            Reply With Quote
              #87    
            Old November 7th, 2010 (1:20 AM).
            Link_971's Avatar
            Link_971 Link_971 is offline
            French Rom-Hacker
               
              Join Date: Jul 2006
              Location: France
              Age: 24
              Gender: Male
              Nature: Relaxed
              Posts: 212
              Send a message via Windows Live Messenger to Link_971
              Little video on the old version :
              http://www.zshare.net/video/82435182cd335b53/
              __________________

              Reply With Quote
                #88    
              Old November 7th, 2010 (4:06 AM).
              Platinum Lucario's Avatar
              Platinum Lucario Platinum Lucario is offline
              The Legendary Master of Light!
              • Crystal Tier
               
              Join Date: Jan 2008
              Location: Warrnambool, Victoria, Australia.
              Gender: Male
              Nature: Calm
              Posts: 1,561
              Quote:
              Originally Posted by Link_971 View Post
              Little video on the old version :
              http://www.zshare.net/video/82435182cd335b53/
              Oh cool, yay! I can't believe we're getting closer already to being able edit Pokémon Diamond more easily. It seems like the editor uses a 2D interface to edit the maps. But if we're going for a 5th generation map editing interface, it would have to be in full 3D.
              Which makes me think... since the 5th generation has mapping style similar to the 3rd generation with 4th generation 3D mapping style thrown into the mix, as the 5th generation is so similar to the 3rd in it's 'not going outside the boundries' style.
              __________________
              [Platinum Lucario's Signature]
              If you need to disable my signature, please give me some advice on how to improve the CSS-DIV code. Thanks!
              Signature Status: Strikes: 1/3 | Infractions: 0/3
              It's time to change the future...
              to a positive direction!

              Let's prevent things from getting bad!

              I'm a ROM and ISO Researcher
              Current Project: Researching Pokémon Mystery Dungeon Adventure Squad games (WiiWare)
              Reply With Quote
                #89    
              Old November 11th, 2010 (11:05 AM).
              Theab95's Avatar
              Theab95 Theab95 is offline
              Legend hunter
                 
                Join Date: Sep 2010
                Location: Human world
                Age: 21
                Gender: Male
                Posts: 144
                Awesome tool I can't wait to the release but I think it's hard to edit the map
                Reply With Quote
                  #90    
                Old November 12th, 2010 (3:34 AM).
                Platinum Lucario's Avatar
                Platinum Lucario Platinum Lucario is offline
                The Legendary Master of Light!
                • Crystal Tier
                 
                Join Date: Jan 2008
                Location: Warrnambool, Victoria, Australia.
                Gender: Male
                Nature: Calm
                Posts: 1,561
                Quote:
                Originally Posted by Theab95 View Post
                Awesome tool I can't wait to the release but I think it's hard to edit the map
                It would be hard at first, but we can all try to attempt to edit the map and all that. That is if we get used to editing a map via a hex editor. The problem is... it takes quite a lot of time. Mainly the reason that expert ROM Hackers use tools... is mainly for faster development.

                But yes... for the 4th and 5th generation... I'm sure it would take a while to learn how to know where the values for the possitioning and the model itself. I'm sure alot of beginners would be interested in relying on the tools to edit the games... because they're new to ROM Hacking and they're learning. Which I do understand of course. '

                A great map editor for the 4th generation sure would be a great thing to see... and then we'd finally have conquered the 4th generation's mapping. Then we'd have the 5th generation's 3D editing interface, which we'd definately need to conquer. What I've realized... is that the DS's mapping engine can't really be changed very much... only to a certain extent.
                __________________
                [Platinum Lucario's Signature]
                If you need to disable my signature, please give me some advice on how to improve the CSS-DIV code. Thanks!
                Signature Status: Strikes: 1/3 | Infractions: 0/3
                It's time to change the future...
                to a positive direction!

                Let's prevent things from getting bad!

                I'm a ROM and ISO Researcher
                Current Project: Researching Pokémon Mystery Dungeon Adventure Squad games (WiiWare)
                Reply With Quote
                  #91    
                Old November 12th, 2010 (7:20 AM).
                Incineroar's Avatar
                Incineroar Incineroar is offline
                the spirit of the fighter
                • Moderator
                • Platinum Tier
                • Developer
                 
                Join Date: May 2009
                Location: Iki Town
                Age: 22
                Gender: Male
                Nature: Brave
                Posts: 13,395
                Quote:
                Originally Posted by PokémonShinySilver View Post
                I'm sure alot of beginners would be interested in relying on the tools to edit the games... because they're new to ROM Hacking and they're learning. Which I do understand of course. '
                Well put. New hacker's aren't experienced as much to use a hex editor. I know how to use it basically, I had to do that to insert a sseq recently.

                Link? Can you PM me? I Need to bug you over some additional unintentional features that may result from this. I'll tell you in the PM.
                __________________
                Reply With Quote
                  #92    
                Old November 15th, 2010 (12:02 PM).
                LightOfTruth's Avatar
                LightOfTruth LightOfTruth is offline
                Member
                   
                  Join Date: Feb 2010
                  Posts: 734
                  Glad to see Di/Pe/Pl getting hacked. I always look at what could be done when I play the game. Like a remake of Pokemon Emerald
                  Reply With Quote
                    #93    
                  Old November 16th, 2010 (7:11 AM).
                  Platinum Lucario's Avatar
                  Platinum Lucario Platinum Lucario is offline
                  The Legendary Master of Light!
                  • Crystal Tier
                   
                  Join Date: Jan 2008
                  Location: Warrnambool, Victoria, Australia.
                  Gender: Male
                  Nature: Calm
                  Posts: 1,561
                  Quote:
                  Originally Posted by LightOfTruth View Post
                  Glad to see Di/Pe/Pl getting hacked. I always look at what could be done when I play the game. Like a remake of Pokemon Emerald :)
                  Yeah, as we're always seeing more improvements on hacking the Nintendo DS games. I'm possitive that it will continue to improve even more, so people will be able to bring their imagination to life, and produce the 3D objects and even change alot of things in a game. And with ROM Hacking... anything's possible with editing game. So it doesn't matter what the console is... as long as we've got a ROM, we'll be able to research and edit it.

                  We can all help... and learn how to edit a ROM, and then create a program that will indeed edit stuff in the game. Like for instance... a map editor getting made for the 4th generation. And yes, it's not like it's hard or anything... but it can be complicated and can take quite a long time to do. Because you have to research the ROM while editing the hex to see what it does and all that, then once you've learned, then you make the program allowing to edit it, and also... it has to read the content that is compressed in the NDS file. Using Cristal Tile 2 (even though it's in Chinese), you can click the Nintendo DS icon, it's on the same row as new file, open file excetra, just look for what looks like a Nintendo DS and once you've clicked on it, you'll see what there is in the contents, so it'll make life a bit easier when looking for files to edit and stuff.

                  If you're wait for a map editor... and you still want that urge to edit an NDS file... it's always best to give it a try. ;)
                  Even if I haven't yet... I'm sure to try and learn how to hex edit and understand the values of the objects and stuff, once I do learn how to do it, I'm sure I might be able to create my map editor for the fifth generation, aww yeah! :)
                  __________________
                  [Platinum Lucario's Signature]
                  If you need to disable my signature, please give me some advice on how to improve the CSS-DIV code. Thanks!
                  Signature Status: Strikes: 1/3 | Infractions: 0/3
                  It's time to change the future...
                  to a positive direction!

                  Let's prevent things from getting bad!

                  I'm a ROM and ISO Researcher
                  Current Project: Researching Pokémon Mystery Dungeon Adventure Squad games (WiiWare)
                  Reply With Quote
                    #94    
                  Old November 16th, 2010 (10:07 AM).
                  pokewalker's Avatar
                  pokewalker pokewalker is offline
                  If it ain't Dutch,it ain'tmuch
                  • Silver Tier
                   
                  Join Date: Jun 2010
                  Location: Netherlands
                  Age: 20
                  Gender: Male
                  Nature: Jolly
                  Posts: 669
                  Quote:
                  Originally Posted by LightOfTruth View Post
                  Glad to see Di/Pe/Pl getting hacked. I always look at what could be done when I play the game. Like a remake of Pokemon Emerald
                  I think I might make a HG/SS hack, called: Pokemon AquaBlue or ThunderYellow. But I first want to make some other hacks. I'm now making Pokemon Koen Version, which is a Diamond hack. Still waiting for the map editor :D
                  __________________
                  Reply With Quote
                    #95    
                  Old November 16th, 2010 (10:36 AM).
                  ggctuk's Avatar
                  ggctuk ggctuk is offline
                     
                    Join Date: Aug 2007
                    Gender:
                    Posts: 272
                    There's so much progress that has been made, and while I wasn't looking he snuck in Black/White compatibility

                    At the rate this is going it won't be long before AdvanceMap has serious competition on its hands (as it's still out of public hands and I assume it's still in its earliest stages). The only problems that MIGHT arise are some maps in Generation 4 - many interiors still rely on the old Generation 3 tiling system (although I assume that can be changed since beta shots showed 3D interiors in Generation 4)
                    __________________
                    GGCTUK's Friend Codes:
                    Black2: 2709-9620-1025
                    3DS Friend code: 4167-4906-2984
                    Reply With Quote
                      #96    
                    Old November 16th, 2010 (10:54 AM). Edited November 16th, 2010 by Platinum Lucario.
                    Platinum Lucario's Avatar
                    Platinum Lucario Platinum Lucario is offline
                    The Legendary Master of Light!
                    • Crystal Tier
                     
                    Join Date: Jan 2008
                    Location: Warrnambool, Victoria, Australia.
                    Gender: Male
                    Nature: Calm
                    Posts: 1,561
                    Quote:
                    Originally Posted by ggctuk View Post
                    There's so much progress that has been made, and while I wasn't looking he snuck in Black/White compatibility :shocked:

                    At the rate this is going it won't be long before AdvanceMap has serious competition on its hands (as it's still out of public hands and I assume it's still in its earliest stages). The only problems that MIGHT arise are some maps in Generation 4 - many interiors still rely on the old Generation 3 tiling system (although I assume that can be changed since beta shots showed 3D interiors in Generation 4)
                    Not really... the interier maps are in 3D, just that it uses a map script that puts the 3D quality into a compressed look. However, they don't have that type of map script in Pokémon Black or Pokémon White. :\

                    Every map in the 4th and 5th generation uses 3D, doesn't even matter what it is. ;)

                    EDIT: And yeah, maybe it might become as good as AdvanceMap, however Lu-Ho is working on his AdvanceMap for the next version, and naw... the future version won't be compatible for the 4th or 5th generation. I'm pretty sure Lu-Ho pretty much is trying to do what he can to insert the funtionality for the animated tiles in the 3rd generation (Ruby, Sapphire, FireRed, LeafGreen, Emerald), and probably fixing problems with the map and prahaps making it easier to change the type of map in the 3rd generation.
                    __________________
                    [Platinum Lucario's Signature]
                    If you need to disable my signature, please give me some advice on how to improve the CSS-DIV code. Thanks!
                    Signature Status: Strikes: 1/3 | Infractions: 0/3
                    It's time to change the future...
                    to a positive direction!

                    Let's prevent things from getting bad!

                    I'm a ROM and ISO Researcher
                    Current Project: Researching Pokémon Mystery Dungeon Adventure Squad games (WiiWare)
                    Reply With Quote
                      #97    
                    Old November 21st, 2010 (6:43 AM).
                    Irish Chameleon Irish Chameleon is offline
                       
                      Join Date: Apr 2010
                      Location: Ireland
                      Gender: Male
                      Posts: 10
                      This looks like it's really coming along Link, excellent work :D I would love to help but I'm only a beggining scripter 8(

                      But I think once its officially made and released that a bunch of us should pool together to make a hack :D... I can already see a few R/S/E or FR/LG remakes in the distance haha :D
                      Reply With Quote
                        #98    
                      Old November 23rd, 2010 (5:18 PM).
                      Link_971's Avatar
                      Link_971 Link_971 is offline
                      French Rom-Hacker
                         
                        Join Date: Jul 2006
                        Location: France
                        Age: 24
                        Gender: Male
                        Nature: Relaxed
                        Posts: 212
                        Send a message via Windows Live Messenger to Link_971
                        Hi guys.
                        I have a good and bad news.

                        I progress in textures editing.
                        But... we can't totally change what we want...

                        See my picture for more info.
                        Attached Images
                        File Type: png Textures.png‎ (77.4 KB, 88 views) (Save to Dropbox)
                        __________________

                        Reply With Quote
                          #99    
                        Old November 24th, 2010 (5:18 AM).
                        Spiky-Eared Pichu's Avatar
                        Spiky-Eared Pichu Spiky-Eared Pichu is offline
                        NDS Hacker/Researcher
                           
                          Join Date: Apr 2010
                          Posts: 257
                          Quote:
                          Originally Posted by Link_971 View Post
                          Hi guys.
                          I have a good and bad news.

                          I progress in textures editing.
                          But... we can't totally change what we want...

                          See my picture for more info.
                          Well, nobody is perfect to do things perfectly. But, what's the problem? You can't edit textures for every square separately?

                          I don't know how this works but I'm sure you will succeed. With effort you can do ANYTHING, because hacking has no limits... (if you don't trust me check my hack's thread, Pokémon DarkDiamond)
                          __________________
                          "Hacking has no limits. Don't try anything, DO IT!"

                          Jump into DS hacking with SDSME!


                          Beta 2 available!!


                          Reply With Quote
                            #100    
                          Old November 24th, 2010 (5:27 AM).
                          Incineroar's Avatar
                          Incineroar Incineroar is offline
                          the spirit of the fighter
                          • Moderator
                          • Platinum Tier
                          • Developer
                           
                          Join Date: May 2009
                          Location: Iki Town
                          Age: 22
                          Gender: Male
                          Nature: Brave
                          Posts: 13,395
                          Dang Wii...

                          It looks like progress. Can't wait for a beta, as I want to start on a DS hack because I am learning scripting! :D On the DS! :D
                          __________________
                          Reply With Quote
                          Reply
                          Quick Reply

                          Sponsored Links
                          Thread Tools

                          Posting Rules
                          You may not post new threads
                          You may not post replies
                          You may not post attachments
                          You may not edit your posts

                          BB code is On
                          Smilies are On
                          [IMG] code is On
                          HTML code is Off

                          Forum Jump


                          All times are GMT -8. The time now is 9:46 PM.