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  #26    
Old November 29th, 2010 (6:57 AM).
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    It's STILL facing the wrong way, the shading is STILL wrong, you obviously never drew it out and planned it before spriting it...did you actually read anything on this thread?
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      #27    
    Old November 29th, 2010 (11:36 AM).
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      I assume he just looked at it not caring. Honestly. Fuse and Recolour first, so you get a good idea of what you're doing. And the concepts are barely Pokémon style. You need to learn how to smoothen the outlines as well.
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        #28    
      Old November 30th, 2010 (5:51 PM).
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        真棒! you know how to make the outlines one pixel thick and shade them! That still doesn't help the fact that your sprites face the wrong direction, have mediocre poses, and are downright uninteresting.

        I do not hope this post to be hurtful, it's just that they do not appeal to me, and would't really appeal to others either, just to let you know that.
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          #29    
        Old December 2nd, 2010 (2:40 AM).
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          That was actually the BACKSPRITE if you didn't Notice it's pretty obvious that it's the backsprite!!! Also if you read my postcorrectly it was not finished !!!
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            #30    
          Old December 2nd, 2010 (5:53 AM).
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            I think what they mean to say is that rather than making new scratch sprites which won't wow them, you should edit existing sprites that won't impress anyone, but will help you learn the proper style.
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              #31    
            Old December 2nd, 2010 (3:00 PM). Edited December 2nd, 2010 by Pokemonatoms.
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              Ok thanks Chesu, To everyone else you didn't say that so what am i supposed to learn!!!

              anyway just before i read this i made a fakemon!
              My first ghost type!
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                #32    
              Old December 2nd, 2010 (7:57 PM).
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                If I have not mistaken, in your original post, you did not state that it was a backsprite. only generation five has the whole backsprite done, and their sprites are 96x96 pixels large. Your pixels are 64x64, so to make it a backsprite, it must be only the top half of the whateverthing. As for the ghost type, I see you are improving, but the smoke ruins it. The smoke on both sides are the same, but they have been rotated. if you are to make pokemon sprites, the left side must be different from the other. Also, unless you are making sprites for the gameboy color games, your sprites should not use white as a highlight. One more thing: please shade your outlines. they look better with them shaded.
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                  #33    
                Old December 4th, 2010 (3:41 PM).
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                  I Tried to make tiles and this is what i made:
                  It's a Hut thing & Pokemon Center!
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                    #34    
                  Old December 4th, 2010 (4:01 PM).
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                    Horrible, horrible, horrible. Those don't even look like the official tiles, first time or not. Try looking up some tutorials or something to make those better. They aren't 3-d like the officials, shading is irregular, and the Pokemon Center is oddly shapped, the health cross is odd, and the P.C is horrible, and the door is too small. The windows on the Hut is too small and the door is too small as well.
                      #35    
                    Old December 9th, 2010 (5:47 AM).
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                    Hey... Hi!

                    I'm not gonna offer you as great "words of wisdom" like them, but I have to say... Your work... is decent. I have to give you points for the shading (at least you can shade! T^T I can't.) Still, try using those great tutorials, like Chesu's, for example.
                    Spriting IS really hard, I can relate to ya there. (I haven't even made one that's presentable yet! lol) No work can ever rank to the officials (unless that person is really good...) Try harder, and you'll keep improving soon.

                    Friendly Fact: It's a bit better to encourage a person, rather than telling him/her what mistakes he/she has done every time, and giving more disappointment at all.

                    (I'm not offending you, am I?)
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                      #36    
                    Old December 9th, 2010 (6:12 AM).
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                    Quote:
                    Originally Posted by jira-chan View Post
                    I have to give you points for the shading (at least you can shade! T^T I can't.)
                    Yes, there is shading, but that is most certainly not good or effective shading that gives the idea of depth and being 3D.
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                      #37    
                    Old December 9th, 2010 (7:20 AM).
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                      Spherical's right. That type of 'layer' shading is pretty basic but doesn't work well with tiles, it makes the tiles look 2D and more round than solid. I suggest looking at official tiles and study their style.
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                        #38    
                      Old December 9th, 2010 (1:42 PM).
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                        Well from the first glance, I'd say you should stop using black line to outline your sprites.
                        Second, your shading needs more work, and the sprites are bit too small...
                        IMO, you should try to mimic some of the real sprites to get a hang of it...
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                          #39    
                        Old December 11th, 2010 (10:01 PM).
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                          Quote:
                          Originally Posted by Anastasia.R View Post
                          -ty-'s post was deleted for a rude comment, and had no crtis.

                          For a tip or crit from me, is work on your outlines to be 1 pixel thin. The outlines of your sprite looks thick, which is something you might want to watch out for.
                          I was not trying to be rude; conversely, I was simply trying to notify him that he needed to take in the critiques rather than ignore them, and say that " he thinks they are pretty good." With that being said, I would suggest that Pokemonatoms to listen to the critiques, especially since there are many people, who are experienced spriters might I add, who have told him that his sprites are not up to par - at all.
                            #40    
                          Old December 11th, 2010 (10:09 PM).
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                            People may have said his sprites are not up to par but they were also giving him some critique to fix him up, your comment implied that his sprites weren't worthy to be stolen and you didn't help him at all. Though I do agree with the idea of Pokemonatoms listening to critiques and following the good advice.
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                              #41    
                            Old December 11th, 2010 (11:17 PM).
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                              Also, I think Atoms needs to try isometric spriting. That'd give him a better understanding of tiles.
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                                #42    
                              Old December 13th, 2010 (7:13 AM).
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                                Hm, your sprites are, like most people have said, not that good. But really, everyone here has tried to help you ( although sometimes a bit harsh) and yet you still act like a fool, try listening to everyone for once, use Cheso's and other people's tutorials and try to improve the sprites you've made until they finally look like something.
                                Really, believe me, there are lots of tutorials for every aspect of spriting there is. Also, maybe you shouldn't have started with creating sprites from scratch, alot of good artists started with simple things like fusions and such, they can also teach you the basics of spriting and maybe you'll be better in a couple weeks/months/idk how long it takes to get better since I can't sprite xd.
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                                  #43    
                                Old December 13th, 2010 (8:00 AM).
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                                  Come on folks its obvious, its a troll.
                                  He's just trolling you guys. Come on nobody in there right mind would take advice and still make the same horrid looking sprites over and over again.
                                  Stop posting and it will go away.
                                  I'm sorry if I'sound harsh but seriously it seems like a troll. If its not I'm truly sorry for what I said I maybe I can help you with spriting.
                                    #44    
                                  Old December 21st, 2010 (4:07 PM).
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                                    Ok JiraChan, No that didn't offend Me, lol.
                                    Poketto im not a troll i don't TRY to be bad! So Yeah...
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                                      #45    
                                    Old December 25th, 2010 (1:45 AM).
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                                      Show us then. Honestly, it seems you dont wish to learn. One important thing:
                                      Youve gotta listen to critism. Otherwise you'll still be as terrible as before.
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                                        #46    
                                      Old December 25th, 2010 (7:19 PM).
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                                        These are some of my comments on your sprites...
                                        1.shading.
                                        There is no dimensionallity.
                                        It doesn't make sense (as in it is impossible for objects/anything to have that kind of shading, in reality).
                                        2. lines.
                                        There is no anti-alising. In pixel art,pencil art, painting in photoshop or real life, there is anti-alising. Basically what this does is that it makes edges smoother.
                                        Look at the edge(lines) of a offical pokemon sprites you'll see what I mean.
                                        3. reference.
                                        Ok. So every one knows how a cloud looks like(I am sorry if anyone is offended in anyway). However it will look horible if you just draw it. In order to make more realistic sprites/drawings you have to look at the objects,and study it.

                                        tips: look at the attachment.
                                        read tutorials closely.
                                        I recommend you look at some art tutorials,art books as well ( will help).
                                        Attached Images
                                        File Type: png lol.PNG‎ (4.7 KB, 25 views) (Save to Dropbox)
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                                          #47    
                                        Old July 1st, 2013 (8:44 AM).
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                                          This is about a 3 year old thread, and damn people have been rude. You cannot revive threads that are over a month old as it is against the official PC rules.

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