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Old February 27th, 2011 (1:41 PM). Edited March 26th, 2011 by Mizuken.
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Mizuken Mizuken is offline
    Join Date: Apr 2007
    Location: Rupert, ID
    Age: 26
    Nature: Calm
    Posts: 32
    I'm just planning ahead for a competitive Gen V team. The team was very offensive but I switched Scrafty and Gyarados for Gliscor and Hitmontop and I'm trying to take advantage of the paralysis that Whimsicott can spread with stun spore.

    Whimsicott w/t Mischievous Heart
    252 Hp/ 252 Def/ 4 SpD
    -Leech Seed
    -Encore/ Taunt
    -Stun spore

    Chose a bulky EV spread so it can at least take a hit. Not sure what to choose between taunt or encore. Taunt can prevent rocks and spikes, but encore can punish rocks, spikes, and setup moves.

    Chandelure w/t Flash Fire
    @Choice Scarf
    4 Hp/ 252 SpA/ 252 Spe
    -Energy Ball
    -Shadow Ball

    Chandelure resists moves that are SE on Whimsicott, especially if its a fire move. I didn't want to be completely dependent on Whimsicott to spread status, so I chose a scarfed set. *I am not sure what to run for the last slot. I was wondering if psychic could inflict some serious damage on a Conkeldurr, but I'll have to do a damage calculation. I was also wondering if there are any notable pokemon that Chandelure would not be able to outrun if I chose a modest nature?

    Starmie w/t Natural Cure
    @Life Orb
    4 Hp/ 252 SpA/ 252 Spe
    -Hydro Pump
    -Ice Beam

    Pretty standard. Offers a lot of the coverage the rest of my team lacks.

    Hydreigon w/t Levitate
    @Life Orb
    Modest/ Timid
    4 Hp/ 252 SpA/ 252 Spe
    -Draco Meteor

    Chose a stallbreaker set so Blissey won't be that much of a problem and for the option to scout.

    Gliscor w/t Poison Heal
    @Toxic Orb
    252 HP/184 Def/72 Spe

    Resists fighting type moves which Hydreigon doesn't appreciate and checks both Conkeldurr and Excadrill.

    Hitmontop w/t Technician
    @Life Orb
    252 HP/ 252 Atk/ 4 Def
    -Fake Out
    -Rapid Spin
    -Mach Punch
    -Sucker Punch

    An offensive Hitmontop with the option to spin away hazards (rocks of which will ruin Chandelure's day).

    I see a lot of Life Orbs, so if anybody think that will be a problem, I am open for suggestions on other items. And I was wondering if it would be more advantageous to run Whimsicott as lead or Hitmontop.
    The voices tell me I'm not insane.

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