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[RMXP]- Pokemon East/West Version

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View Poll Results: How should the traditional Gym system be replaced?
Command Posts 2 25.00%
Region Control 4 50.00%
Keep it the same- I don't like change 2 25.00%
Voters: 8. You may not vote on this poll

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  #1    
Old April 2nd, 2011 (9:38 PM). Edited May 5th, 2011 by Yagerbomb.
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    Pokemon East/West Version

    Developed in RPG maker XP

    Developed by YagerBomb(Me)

    Using CrazyNinjaguy's Starter Kit

    Background Story

    Pokemon East and West take place in a brand new Region named Elcipa. The Region of Elcipa is divided into two Independent States. East Elcipa and West Elcipa.(Hence the name) These two states are locked in a war between each other using Pokemon as their foot soldiers. There is rumored to be two Legendary Pokemon capable of leading an army to Victory, Arcyx and Oceiro. While this war commences, there are many franticly searching for these Pokemon.

    Your Story

    Your Character(Boy/Girl) is having their 17th Birthday and your parents promise to take you to the pokemall to buy your first Pokemon.( One of the Three Starters,because they are on sale) You pick one and then you go home. The next day, you wake up to find Professor Redwood waiting for you. Professor Redwood wants you to collect Data on all the Pokemon in Elcipa for "secret government uses"(you will find the answers in the game) so the Prof. can present the Data to his superiors. You receive the P.D.C.D. (Pokemon Data Collecting Device) to do your survey of the Region.

    Characters:

    Tobias/Clara: See your characters background.

    Professor Redwood: The local Pokemon professor from your hometown who gives you the P.D.C.D.

    General Philip: The General of the West army that will either Aid you or fight you depending on your Version.

    General Alexander: The General of the East army, other wise see Philip

    Theo: The former Pokemon Champion who held his spot until the West Army closed down the Pokemon League and now is in Charge of the Anti-War Movement

    Steven Stone: Yes, that Steven Stone. Steven moved to Elcipa when his brother died in the war to raise his nephew. Also is part of the Anti-War movement.

    Tony Albaechi: The premier business man in Elcipa who owns The Poke-Mart all the Regions in the Pokemon Universe.

    Staffan: Not much is know about Staffan or his involvement in the war.

    Richard: Steven's Nephew. Often provides you information about the region.

    Gary Oak: Yes, that Gary Oak. Gary came to Elcipa to avoid the Limelight of being a Gym Leader but now fights in the Anti-War Movement.

    Features

    -162 Pokemon both old and new!
    -Brand new Region!
    -Pokemalls!
    -Tropical Vacation Islands, The Ondor Islands!
    -Brand new Pokemon Adventure!
    -You can buy Houses and Property!
    -Starters from Previous games catchable in the Game.


    ScreenShots

    To be released.

    These are PlaceHolder images

    Recruiting

    Positions Open

    Spriter
    Music Person
    Scripter

    Credits

    Nintendo,GameFreak,Creatures- Creating Pokemon Series
    EnterBrain-RPG Maker XP
    Crazyninjaguy-Starterkit
    YagerBomb-Creator,Mapper,Writer
    [/CENTER]
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      #2    
    Old April 4th, 2011 (8:12 PM).
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      Really? Nothing to say? Not even anything bad?
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        #3    
      Old April 4th, 2011 (8:50 PM).
      E.C. E.C. is offline
       
         
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        Quote:
        Originally Posted by Yagerbomb View Post
        Really? Nothing to say? Not even anything bad?
        Hi, thats all i gotta say... just kidding, i'm not really a game development guy, since i never visit the game development forum, so i can't say much, so the best thing i can say at this moment is good game, keep at it!

        EDIT: the buying houses and property thing is pretty cool.and also the pokemalls.
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          #4    
        Old April 4th, 2011 (9:16 PM).
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        xCalierz xCalierz is offline
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          Just gonna point out something, those paths don't fit with the other flora.
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            #5    
          Old April 4th, 2011 (10:03 PM).
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            Few mapping errors, story is not bad i guess, more screenshots and updates would be good.
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              #6    
            Old April 5th, 2011 (3:24 PM).
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              Quote:
              Originally Posted by ProdigyX View Post
              Few mapping errors, story is not bad i guess, more screenshots and updates would be good.
              With the Mapping I'm going to be switching kits so the maps will change. More Screeenshots will come along as I progress.
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                #7    
              Old April 6th, 2011 (4:06 AM).
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              Arma Arma is offline
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              Quote:
              Originally Posted by Yagerbomb View Post
              With the Mapping I'm going to be switching kits so the maps will change. More Screeenshots will come along as I progress.
              That doesn't really matter you can copy all of your maps from poccil's kit into Cng's kit. Try to put a lil more effort into your maps. Post in the Map rating thread for more feedback on your maps.

              Also, post screenshots of the same format, it'll make your game look more professional.
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                #8    
              Old April 6th, 2011 (3:39 PM).
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              Yagerbomb Yagerbomb is offline
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                Quote:
                Originally Posted by elarmasecreta View Post
                That doesn't really matter you can copy all of your maps from poccil's kit into Cng's kit. Try to put a lil more effort into your maps. Post in the Map rating thread for more feedback on your maps.

                Also, post screenshots of the same format, it'll make your game look more professional.
                I am changing everything when I switch so Yes it will. Those Maps are placeholders and will be replaced in the near future. I am truly sorry for your disapointment and I will work harder ot develop a project worth playing.
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                  #9    
                Old April 6th, 2011 (4:18 PM).
                Pokkmon Pokkmon is offline
                   
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                  Quote:
                  Originally Posted by Yagerbomb View Post

                  Background Story

                  Pokemon East and West take place in a brand new Region named Elcipa. The Region of Elcipa is divided into two Independent States. East Elcipa and West Elcipa.(Hence the name) These two states are locked in a war between each other using Pokemon as their foot soldiers. There is rumored to be two Legendary Pokemon capable of leading an army to Victory, Arcyx and Oceiro. While this war commences, there are many franticly searching for these Pokemon.

                  Your Story

                  Your Character(Boy/Girl) is having their 10th Birthday and your parents promise to take you to the pokemall to buy your first Pokemon.( One of the Three Starters,because they are on sale) You pick one and then you go home. The next day, you wake up to find Professor Redwood waiting for you. Professor Redwood wants you to collect Data on all the Pokemon in Elcipa for "secret government uses"(you will find the answers in the game) so the Prof. can present the Data to his superiors. You receive the P.D.C.D. (Pokemon Data Collecting Device) to do your survey of the Region.



                  -

                  Okay, a couple things here.

                  First and foremost, the main character should NOT be ten years old. I realize that most people view that as canon for becoming a pokemon trainer, but realistically, that would not happen in any world. I mean, think about it: Sending a 10 year old to gather data for "secret government use"? That's about as useful as strapping explosives to yourself and detonating them in an attempt to fly. Who knows, maybe the explosion will thrust you into the air?


                  What makes the pokemon series so timeless is the fact that you aren't playing AS a character, it's that you ARE the character. I like the idea of it being the main character's birthday, and that they will get a pokemon for their birthday gift, but it should not say anywhere that the main character is 10 years old. If you don't say the character's age, it allows the player to easily take the role of the main character and enjoy the story more closely than they would as opposed to playing as someone else. That's why main characters in the pokemon games never speak - they're just the player's avatar in the pokemon world.


                  Another thing is, you're leaning toward a Team Magma/Team Aqua-esque battle here, which is silly, considering the story will remain in a deadlock in terms of this war. Furthermore, if a war is raging, the region must show how the war has destroyed everything. People must be dead, death must be witnessed (or at least hinted at) for a strong storyline.

                  Another thing to help make the story stronger would be, if the player starts in one portion of the region, the people of that region should express patriotism for THAT particular portion of the region. When the player enters the opposite side of the region, the one they didn't start in, the people should hold opposite patriotism, but should not be hostile to the player. They should assume that the player character is from their portion of the region and bare no hostility toward them. Sorry, I realize my wording is a bit confusing.

                  -the purpose of the above concepts is to show that, while torn patriotically and in terms of viewpoint, both sides in this war are still people and pokemon. A very cliche moral, but one that works if done right.


                  On the topic of war; why are they at war? There needs to be a powerful political aspect to this story, some glue that holds the idea of "war" together, otherwise, it's pointless. Some event has to be the cause of the war, or a series of events, perhaps mistaken events, or the loss of important figures or pokemon for the people which caused the region to seperate themselves and go to war.

                  I also think it beneficial if you set this in the past, before generation 1 games, as war using pokemon would be more believable if it were before the advent of some technology in the gen IV or V games.


                  I believe you should have some sort of insurgence as well; a "Team" that is actually anti-war and attempts to stop the war, sometimes involving the player character.

                  I doubt, during a time of war, regular pokemon gyms would exist.

                  Especially considering the "professor" of the region sends the main character out to gain information for that side of the region's government-- they'd need that information as quickly as possible, and thus, would not allow the player character the leisure of taking on gym battles as a portion of their "quest". Plus, a deviation from the gym battle idea would be incredibly refreshing. That isn't to say you shouldn't have tests of the player's strength throughout the adventure. I just think it wouldn't fit in the form of "gym" battles. Maybe run-ins with army generals or powerful trainers or something that are required in order to move the story along.


                  I also think that the "professor" should not only come into light as a bad guy for using the player, but I think in the end, both sides should be double-crossed by some interloper who wants to rule the region for him/herself. When the story comes to a climax, and both sides are either having a final stand or about to have a final stand, the player character intervenes, and the interloper finally shows their true colors, introducing a final story arch that may act as a sort of "elite 4 / champion" battle, kind of like N and Ghetsis in Gen V.


                  One final thought is that, when the player chooses their gender, a boy or a girl, as well as their section of the region, east or west, whatever options they don't select are used for a rival character.

                  -What I mean is, if I were to select a "Boy" character and start in the "West", I'd eventually meet the "Girl" as a rival, who'd eventually turn out to be a spy (same age as the player, same kind of idea from THAT section's "professor") from the opposite section of the region. It helps the plot and also provides a rival character and some great story elements are possible with this.


                  Oh, also, as for the legendary pokemon that will help to win this war for either side-- the player should only be able to capture one per version, and it should be that version's mascot. They should be able to capture it at some point in the story when the player character stands up to his/her own region's army to protect their rival or something like that, possibly right before the final story climax.


                  These are my thoughts.

                  Also, the names you're using are a bit difficult to pronounce for me, and possibly for some others. Perhaps a simplification is in order.
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                    #10    
                  Old April 6th, 2011 (4:29 PM).
                  Yagerbomb's Avatar
                  Yagerbomb Yagerbomb is offline
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                    Quote:
                    Originally Posted by Pokkmon View Post
                    -

                    Okay, a couple things here.

                    First and foremost, the main character should NOT be ten years old. I realize that most people view that as canon for becoming a pokemon trainer, but realistically, that would not happen in any world. I mean, think about it: Sending a 10 year old to gather data for "secret government use"? That's about as useful as strapping explosives to yourself and detonating them in an attempt to fly. Who knows, maybe the explosion will thrust you into the air?


                    What makes the pokemon series so timeless is the fact that you aren't playing AS a character, it's that you ARE the character. I like the idea of it being the main character's birthday, and that they will get a pokemon for their birthday gift, but it should not say anywhere that the main character is 10 years old. If you don't say the character's age, it allows the player to easily take the role of the main character and enjoy the story more closely than they would as opposed to playing as someone else. That's why main characters in the pokemon games never speak - they're just the player's avatar in the pokemon world.


                    Another thing is, you're leaning toward a Team Magma/Team Aqua-esque battle here, which is silly, considering the story will remain in a deadlock in terms of this war. Furthermore, if a war is raging, the region must show how the war has destroyed everything. People must be dead, death must be witnessed (or at least hinted at) for a strong storyline.

                    Another thing to help make the story stronger would be, if the player starts in one portion of the region, the people of that region should express patriotism for THAT particular portion of the region. When the player enters the opposite side of the region, the one they didn't start in, the people should hold opposite patriotism, but should not be hostile to the player. They should assume that the player character is from their portion of the region and bare no hostility toward them. Sorry, I realize my wording is a bit confusing.

                    -the purpose of the above concepts is to show that, while torn patriotically and in terms of viewpoint, both sides in this war are still people and pokemon. A very cliche moral, but one that works if done right.


                    On the topic of war; why are they at war? There needs to be a powerful political aspect to this story, some glue that holds the idea of "war" together, otherwise, it's pointless. Some event has to be the cause of the war, or a series of events, perhaps mistaken events, or the loss of important figures or pokemon for the people which caused the region to seperate themselves and go to war.

                    I also think it beneficial if you set this in the past, before generation 1 games, as war using pokemon would be more believable if it were before the advent of some technology in the gen IV or V games.


                    I believe you should have some sort of insurgence as well; a "Team" that is actually anti-war and attempts to stop the war, sometimes involving the player character.

                    I doubt, during a time of war, regular pokemon gyms would exist.

                    Especially considering the "professor" of the region sends the main character out to gain information for that side of the region's government-- they'd need that information as quickly as possible, and thus, would not allow the player character the leisure of taking on gym battles as a portion of their "quest". Plus, a deviation from the gym battle idea would be incredibly refreshing. That isn't to say you shouldn't have tests of the player's strength throughout the adventure. I just think it wouldn't fit in the form of "gym" battles. Maybe run-ins with army generals or powerful trainers or something that are required in order to move the story along.


                    I also think that the "professor" should not only come into light as a bad guy for using the player, but I think in the end, both sides should be double-crossed by some interloper who wants to rule the region for him/herself. When the story comes to a climax, and both sides are either having a final stand or about to have a final stand, the player character intervenes, and the interloper finally shows their true colors, introducing a final story arch th.at may act as a sort of "elite 4 / champion" battle, kind of like N and Ghetsis in Gen V

                    One final thought is that, when the player chooses their gender, a boy or a girl, as well as their section of the region, east or west, whatever options they don't select are used for a rival character.

                    -What I mean is, if I were to select a "Boy" character and start in the "West", I'd eventually meet the "Girl" as a rival, who'd eventually turn out to be a spy (same age as the player, same kind of idea from THAT section's "professor") from the opposite section of the region. It helps the plot and also provides a rival character and some great story elements are possible with this.


                    Oh, also, as for the legendary pokemon that will help to win this war for either side-- the player should only be able to capture one per version, and it should be that version's mascot. They should be able to capture it at some point in the story when the player character stands up to his/her own region's army to protect their rival or something like that, possibly right before the final story climax.


                    These are my thoughts.

                    Also, the names you're using are a bit difficult to pronounce for me, and possibly for some others. Perhaps a simplification is in order.
                    The bolded things are very likely factors in the game. Thank you for your time. I am changing the Age as well.
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                      #11    
                    Old April 6th, 2011 (4:35 PM).
                    Pokkmon Pokkmon is offline
                       
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                      Have any of the legendaries been sprited yet? I'm bored and want to draw at the moment. I'd be happy to toss out some Gen IV or V style battlers.
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                        #12    
                      Old April 6th, 2011 (7:15 PM).
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                      Yagerbomb Yagerbomb is offline
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                        Quote:
                        Originally Posted by Pokkmon View Post
                        Have any of the legendaries been sprited yet? I'm bored and want to draw at the moment. I'd be happy to toss out some Gen IV or V style battlers.
                        Not yet but I have Ideas in your head. Go ahead and send me some of what you have.Your work will be appreciated.
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                          #13    
                        Old April 6th, 2011 (7:17 PM).
                        Pokkmon Pokkmon is offline
                           
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                          I need an idea of what you want them to look like, their types, pretty much anything you have thought of. Send it to me in a message and I'll post some concepts here for you.
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                            #14    
                          Old April 6th, 2011 (7:18 PM).
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                          Yagerbomb Yagerbomb is offline
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                            Quote:
                            Originally Posted by Pokkmon View Post
                            I need an idea of what you want them to look like, their types, pretty much anything you have thought of. Send it to me in a message and I'll post some concepts here for you.
                            for Legendaries or Trainers?
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                              #15    
                            Old April 6th, 2011 (8:27 PM).
                            Pokkmon Pokkmon is offline
                               
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                              Lol, the legendary pokemon.
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                                #16    
                              Old April 7th, 2011 (6:23 AM).
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                                Quote:
                                Originally Posted by Pokkmon View Post
                                Lol, the legendary pokemon.
                                ok, you can PM me some concepts.

                                Types:
                                Arcyx-Dark/Steel
                                Oceiro-Water
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                                  #17    
                                Old April 10th, 2011 (3:13 AM).
                                Pokkmon Pokkmon is offline
                                   
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                                  Here's a prototype for Arcyx
                                  Attached Images
                                  File Type: png darksteel.png‎ (22.5 KB, 30 views) (Save to Dropbox)
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                                    #18    
                                  Old April 10th, 2011 (7:28 PM).
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                                  Yagerbomb Yagerbomb is offline
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                                    Quote:
                                    Originally Posted by Pokkmon View Post
                                    Here's a prototype for Arcyx
                                    Wow, that's great but switch the red and Black around and maybe( IF you want) put wings on it.But it does look great.
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                                      #19    
                                    Old April 17th, 2011 (4:57 PM).
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                                      An Update of some sorts (It is a question)

                                      How should I replace the Traditional Gym challenge?

                                      a) Command Posts
                                      b) Enemy Control (If you Defeat a Station at a town, the opposition's military loses territory)
                                      c) No changes

                                      Update: I have mapped out One town and three routes. Progress has been slow because of real life and the fact that there is no spriter on my team and I am a horrible spriter. So if anyone wants to join the team, PM me an example of your work and your preferred method of contact.

                                      Chow for now.
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                                        #20    
                                      Old May 5th, 2011 (9:07 PM).
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                                        Hello, itz a me!

                                        No, the project is not dead! I have changed the mapping style but I still need a good Tileset for this region in HG/SS style. Either way, Vote on the poll thingy up on the top.

                                        The Yagerbomb has been dropped.
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                                          #21    
                                        Old May 10th, 2011 (5:37 AM).
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                                        StevieJee StevieJee is offline
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                                          Keep up the good work, it'll be interesting to see how this evolves.
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