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Breaking into Competitive Battling

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  #1    
Old May 26th, 2011 (6:19 PM).
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Lateon Lateon is offline
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    I'm attempting to break into competitive battling. Here's what I think I want to use... I'm not terribly fond of the coverage, but this was what I decided to start with to work from.

    Roserade (F) @ Focus Sash
    Trait: Technician
    EVs: 4 HP / 252 SAtk / 252 Spd
    Timid Nature (+Spd, -Atk)
    - Toxic Spikes
    - Hidden Power [Water]
    - Sleep Powder
    - Magical Leaf

    Metagross @ Air Balloon
    Trait: Clear Body
    EVs:
    Hardy Nature
    - Agility
    - Earthquake
    - Metal Claw
    - Zen Headbutt

    Mienshao (F) @ Life Orb
    Trait: Regenerator
    EVs: 4 HP / 252 Atk / 252 Spd
    Naive Nature (+Spd, -SDef)
    - Brick Break
    - Fake Out
    - Hi Jump Kick
    - U-turn

    Umbreon (M) @ Leftovers
    Trait: Inner Focus
    EVs: 252 Def / 128 SDef / 128 Spd
    Bold Nature (+Def, -Atk)
    - Baton Pass
    - Mean Look
    - Wish
    - Yawn

    Salamence (M) @ Choice Band
    Trait: Intimidate
    EVs: 4 HP / 252 Atk / 252 Spd
    Adamant Nature (+Atk, -SAtk)
    - Dragon Claw
    - Aqua Tail
    - Fire Fang
    - Dragon Dance

    Eelektross (F) @ Expert Belt
    Trait: Levitate
    EVs: 4 HP / 252 SAtk / 252 Spd
    Rash Nature (+SAtk, -SDef)
    - Thunder Wave
    - Grass Knot
    - Hidden Power [Ice]
    - Charge Beam

    Suggestions for replacements are welcome (and I would be surprised if I didn't get any). I'm fond of tyranitar but am not sure how to get over the sand stream ability, and I need a water type as well (was thinking Lanturn, but it's not really seen often and I haven't looked at it's stats yet)
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      #2    
    Old May 26th, 2011 (9:15 PM).
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    PlatinumDude PlatinumDude is offline
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    I'd make Tyranitar your lead:
    -Stealth Rock
    -Crunch
    -Fire Blast
    -Ice Beam/Superpower
    Nature: Sassy
    EVs: 252 HP/180 SAtk/76 SDef
    Item: Leftovers
    Ability: Sandstream

    I'd suggest replacing Metagross with Excadrill, since it benefits from Sandstorm:
    -Swords Dance
    -Earthquake
    -Rock Slide
    -Rapid Spin/Return/X-Scissor/Shadow Claw
    Nature: Jolly
    EVs: 4 HP/252 Atk/252 Spe
    Item: Air Balloon
    Ability: Sand Rush

    You can't Baton Pass Mean LOook anymore in Gen V. It may be a bit risky, but you can use Gorebyss as a Shell Smash BPer:
    -Shell Smash
    -Baton Pass
    -Surf
    -Ice Beam/Substitute
    Nature: Calm
    Evs: 252 HP/36 SDef/224 Spe
    Item: White Herb/Leftovers
    Ability: Swift Swim

    Dragon Dance + Choice Band on Salamence? Not a good idea, since you don't want to get locked into DD. Make the item Life Orb or Lum Berry and change the set to:
    -Dragon Dance
    -Outrage
    -Earthquake/Brick Break
    -Fire Blast
    Nature: Naughty/Naive
    EVs: 252 Atk/24 SAtk/232 Spe
    Item: Life Orb/Lum Berry
    Ability: Intimidate

    Mienshao's coverage is seriously messed up. Replace Brick Break with Stone Edge, Payback or Hidden Power (Ice).

    Eelektross is way too slow to max out its Speed. Use this one instead:
    -Wild Charge/Thunderbolt
    -Flamethrower
    -Dragon Claw/Hidden Power (Ice)
    -Grass Knot/Brick Break
    Nature: Naughty/Rash
    EVs: 252 Atk/212 SAtk/44 Spe
    Item: Life Orb
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      #3    
    Old May 26th, 2011 (9:56 PM).
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    Lateon Lateon is offline
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      Tyranitar (M) @ Expert Belt
      Trait: Sand Stream
      EVs: 252 HP / 180 SAtk / 76 SDef
      Sassy Nature (+SDef, -Spd)
      - Stealth Rock
      - Crunch
      - Fire Blast
      - Ice Beam

      Excadrill (F) @ Air Balloon
      Trait: Sand Rush
      EVs: 4 HP / 252 SAtk / 252 SDef
      Jolly Nature (+Spd, -SAtk)
      - Swords Dance
      - Earthquake
      - Rapid Spin
      - Rock Slide

      Gorebyss (F) @ White Herb
      Trait: Swift Swim
      EVs: 252 HP / 36 SDef / 220 Spd
      Calm Nature (+SDef, -Atk)
      - Shell Smash
      - Surf
      - Baton Pass
      - Substitute

      Blissey (F) @ Leftovers
      Trait: Natural Cure
      EVs: 252 HP / 4 Def / 252 SDef
      Bold Nature (+Def, -Atk)
      - Aromatherapy
      - Softboiled
      - Seismic Toss
      - Thunder Wave

      Terrakion @ Life Orb
      Trait: Justified
      EVs: 4 HP / 252 Atk / 252 Spd
      Hardy Nature
      - Rock Polish
      - Sacred Sword
      - Swords Dance
      - Stone Edge

      Switched out everything but the 'Mence. Gave up Umbreon in favor of Blissey and added more rock/ground in because of the sandstorm. Will blissey be okay to cover the major water/fire weakness i have going on, or should I ditch the Salemence in place of something else?
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        #4    
      Old May 27th, 2011 (4:41 AM).
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      PlatinumDude PlatinumDude is offline
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      You have a huge Fighting weakness with your current build. Reuniclus can go in the last slot:
      -Psychic/Psyshock
      -Focus Blast
      -Recover
      -Calm Mind
      Nature: Bold
      EVs: 252 HP/252 Def/4 SAtk
      Item: Life Orb
      Ability: Magic Guard

      or

      -Psychic/Psyshock
      -Shadow Ball
      -Focus Blast
      -Recover
      Nature: Modest
      EVs: 252 HP/4 Def/252 SAtk
      Item: Life Orb
      Ability: Magic Guard
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        #5    
      Old May 27th, 2011 (9:34 AM).
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      Vrai Vrai is offline
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      Seconding that. ^ Conkeldurr will maul you if it gets in a BU. I mean, Mence + Intimidate provides a check at best for Fighting-types so you really need a solid, hard counter like Reuniclus. I'd prefer the TR set as this team has a more offensive build but eh.

      I don't like seeing Blissey on this team. Offensive teams are made to hit hard and Blissey really provides very little offensive synergy at all. Yeah, it takes special hits good, but it just gives your opponent an easy pivot point knowing that you rely on Blissey so much to take special hits. Here's an example: you have +0/+0 Gorebyss out and they have Thundurus out. Obviously you're not going to let Thundurus fry your Gorebyss if you can help it so you're going to switch to Blissey to take that hit, where they can double-switch into Conkeldurr, get up a free Bulk Up, and then proceed to maul the rest of your team. Blissey is really just dead weight for this team.

      Also PD Salamence is in the last slot. I favor Reuniclus > Blissey.
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      Old May 30th, 2011 (3:37 PM).
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      Lateon Lateon is offline
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        Okay, I've been running this:

        Roserade (F) @ Focus Sash
        Trait: Technician
        EVs: 4 HP / 252 SAtk / 252 Spd
        Timid Nature (+Spd, -Atk)
        - Toxic Spikes
        - Hidden Power [Water]
        - Sleep Powder
        - Magical Leaf

        Metagross @ Air Balloon
        Trait: Clear Body
        EVs:
        Hardy Nature
        - Agility
        - Earthquake
        - Meteor Mash
        - Zen Headbutt

        Gorebyss (F) @ White Herb
        Trait: Swift Swim
        EVs: 252 HP / 36 SDef / 220 Spd
        Calm Nature (+SDef, -Atk)
        - Shell Smash
        - Surf
        - Baton Pass
        - Substitute

        Thinking about ditching her. I can hardly ever actually get the sub/shell/baton setup actually... well, setup.

        Mienshao (F) @ Life Orb
        Trait: Regenerator
        EVs: 4 HP / 252 Atk / 252 Spd
        Naive Nature (+Spd, -SDef)
        - Stone Edge
        - Fake Out
        - Hi Jump Kick
        - U-turn

        Salamence (M) @ Lum Berry
        Trait: Intimidate
        EVs: 4 HP / 252 Atk / 252 Spd
        Adamant Nature (+Atk, -SAtk)
        - Dragon Claw
        - Aqua Tail
        - Fire Fang
        - Dragon Dance

        Going to give Reuniclus a shot:
        Reuniclus (M) @ (No Item)
        Trait: Overcoat
        EVs: 252 HP / 4 Def / 252 SAtk
        Quiet Nature (+SAtk, -Spd)
        - Calm Mind
        - Recover
        - Trick Room
        - Psychic

        What item should I use for the little guy? Leftovers? Also, not sure about trick room... I won't keep him in on a dark pokemon, obviously, but I feel like I should have something besides psychic
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          #7    
        Old May 30th, 2011 (7:29 PM).
        OneofFour OneofFour is offline
           
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          Dump either TR or CM. Pick which one you like more (or look at the advantages of either, I'll let someone else enlighten). Dump psychic. Run Shadow Ball and Focus Blast. You can also dump Recover, though I know I have trouble letting that move go, and run Psychic or Psyshock for more coverage and STAB. Suddenly, you'll be happy to see dark-types switch in.

          If you insist on using Leftovers and Overcoat, you are probably better off using the CM variant. However, Magic Guard+Life Orb means you still won't take sand damage, and the TR variant can become devastating.
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            #8    
          Old May 30th, 2011 (8:09 PM).
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          Vrai Vrai is offline
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          Quote:
          Originally Posted by OneofFour View Post
          Dump either TR or CM. Pick which one you like more (or look at the advantages of either, I'll let someone else enlighten). Dump psychic. Run Shadow Ball and Focus Blast. You can also dump Recover, though I know I have trouble letting that move go, and run Psychic or Psyshock for more coverage and STAB. Suddenly, you'll be happy to see dark-types switch in.

          If you insist on using Leftovers and Overcoat, you are probably better off using the CM variant. However, Magic Guard+Life Orb means you still won't take sand damage, and the TR variant can become devastating.
          Magic Guard outclasses Overcoat 100% of the time, as it also prevents damage from LO, status, etc. If you can get Magic Guard you definitely definitely need to. I agree, you can't run both CM and Trick Room - mostly because you can't set up in TR. You'd be wasting TR turns. Also, don't drop Psychic imo. Having STAB is a huge boon, especially when Ghost + Fighting only provides fantastic neutral coverage and nothing noteworthy in super-effective coverage. You should never run Reuniclus without its STAB - Recover is the move you want to drop if you're going to run Trick Room, not Psychic.
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            #9    
          Old May 31st, 2011 (1:17 AM).
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          PlatinumDude PlatinumDude is offline
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          Make Metagross Adamant. It isn't running Special attacks anyway. Make its EVs 60 HP/252 Atk/196 Spe.

          Salamence really needs power:
          -Dragon Dance
          -Outrage
          -Earthquake/Brick Break
          -Fire Blast
          Nature: Naive/Naughty
          EVs: 252 Atk/24 SAtk/232 Spe
          Item: Life Orb/Lum Berry
          Ability: Intimidate

          (in case you were wondering why Fire Blast is there rather than Fire Fang, it's there for physical walls as well as for doing more to Ferrothorn, Scizor, Forretress and Skarmory).

          For Reuniclus, it's not a good idea to use TR on it as of now because some of your Pokemon are fast. Drop TR for Focus Blast or Shadow Ball and make its nature Bold. Use these EVs too: 252 HP/252 Def/4 SAtk.
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