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  #1    
Old June 6th, 2011 (3:41 PM). Edited June 8th, 2011 by altaria221.
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altaria221 altaria221 is offline
     
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    Hey Guys, its been a while. I've been toying around in the Gen V metagame a little, have a couple successful teams, but i think i can do much better. That is where you come in! :D

    This team is centralized around a SubGyara sweeper set. Without further boredom, here is the lineup...


    Scollipede
    Ability: Swarm
    Item: Focus Sash
    Nature: Jolly
    EV's: 252 Atk, 4 Def, 252 Spd
    Moveset:
    Toxic Spikes
    Spikes
    Earthquake
    Megahorn

    My lead for most of the time. Sets up Spikes and Toxic Spikes. Spikes does loads of damage with multiple layers set up, and is the entry hazard that does most to those pesky steels. (Genosect, Scizor, Empoleon, Ferrothorn, etc.) Toxic Spikes helps with the Gyara setup, allowing him to easily beat bulky waters one on one with the residual damage. Megahorn for some powerful STAB and Earthquake for coverage.


    Gyarados
    Ability: Intimidate
    Item: Leftovers
    Nature: Jolly
    EV's: 252 Atk, 4 Def, 252 Spd
    Moveset:
    Dragon Dance
    Substitute
    Bounce
    Waterfall

    This team's main sweeper and star! Gyarados is a powerhouse, after setting up a substitute and grabbing several DD boosts, he's perfectly capable of sweeping entire teams. He usually comes in on an opposing wall such as Jellicent or Forretress and proceeds to set up in their faces with little opposition, then sweeping. (sadly not many people i face, which i do face a lot, tend to switch out )


    Eelektross
    Ability: Levitate
    Item: Leftovers
    Nature: Bold
    EV's: 252 HP, 200 Def, 56 Sp Def
    Moveset:
    Thunder Wave
    Thunderbolt
    Flamethrower
    Substitute

    Okay, you're probably wondering "WTH is that??". It is my personal counter to some walls such as: Jellicent, Ferrothorn (which Gyarados has loads of trouble with), Forretress. He also is capable of paralyzing any threatening sweepers opposing my team, as well as revenge killers, etc. thus crippling them. Even with no investment in Sp Atk he's still able to deal sizable chunks of damage and all the extra bulk does wonders for him.


    Garchomp
    Ability: Sand Veil
    Item: Choice Scarf
    Nature: Jolly
    EV's: 252 Atk, 4 Def, 252 Spd
    Moveset:
    Earthquake
    Outrage/Dragon Claw
    Fire Fang
    Stone Edge

    The bane of the opponents existence in sandstorm, as well as mine. I cannot say how many times Sand Veil hax has lost me the game but its hardly helped me win. Haha, i guess that's why its hax. Anyways, Earthquake is a great move for Chomp. Outrage does amazing damage, but i'm locked into it for multiple turns; whereas, Dragon Claw allows me to switch for one third less damage than Outrage. Fire Fang for steel types and grass types in sun. Stone Edge for those little floaty creatures or things with wings.


    Heatran
    Ability: Flash Fire
    Item: Air Balloon
    Nature: Timid
    EV's: 4 Def, 252 Sp Atk, 252 Spd
    Moveset:
    Fire Blast
    Earth Power
    Taunt
    Stealth Rock

    My late game Stealth Rocker as well as fire immunity and ground immunity (until my balloon is popped D. After a Flash Fire boost, Fire Blast deals loads of damage to pokes whether they resist it or not. Earth Power handles other Heatrans that might be running a modest nature or no balloon. Taunt prevents other pokes from setting up or laying hazards (Forretress and Ferrothorn mainly).


    Sceptile
    Ability: Unburden
    Item: Petaya Berry (Absorb Bulb)
    Nature: Modest
    EV's: 252 Sp Atk, 4 Sp Def, 252 Spd
    Moveset:
    Giga Drain
    Hidden Power (Ice)
    Focus Blast
    Substitute

    A murderer against rain teams (in which case, use Absorb Bulb), and occassionally sandstorm teams (Petaya Berry). Using entry hazards, resisted moves, and substitute, you allow your HP to get low enough to activate the Petaya Berry granting the equivalent of a Choice Specs boost, and doubling speed (hence why i use Modest). Proceed to sweep with STAB Giga Drain (replenishing health), HP Ice for Dragons, flying types, and Focus Blast for Steels that resist the other two. (BTW, its my own custom set. You like?)

    Previous Team Members:


    Cryogonal (replaced by Sceptile)
    Ability: Levitate
    Item: Light Clay
    Nature: Timid
    EV's: 252 HP, 4 Sp Def, 252 Spd
    Moveset:
    Reflect
    Light Screen
    Ice Beam
    Rapid Spinner

    Didn't always get a chance to set up both screens, but really aided my Gyara's setup. Ice Beam for STAB and even without Sp Atk EV's can still deal a good bit of damage, Rapid Spin to rid the field of hazards. Note: it has taken on a Sub Magnezone one on one and won with its supreme Special bulk.


    Landorus (replaced by Eelektross)
    Ability: Sand Force
    Item: Leftovers
    Nature: Modest
    EV's: 252 Sp Atk, 4 Sp Def, 252 Spd
    Moveset:
    Earth Power
    Hidden Power (Flying)
    Grass Knot
    Calm Mind

    This thing use to dent some Sandstorm teams. He's plenty bulky enough to take on Excadrill and KO back with a STAB, Sand Force boosted Earth Powers. Calm Mind boosted Special attack and bulk. HP Flying took out Conkeldurr and Breloom quickly as well as provided him with Dual STAB. Grass Knot has the capabilities to OHKO most Swampert variants as well as severely dent Hippowdons.
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      #2    
    Old June 6th, 2011 (6:01 PM).
    Overlord Drakow's Avatar
    Overlord Drakow Overlord Drakow is offline
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      The difference in power between Outrage and Dragon Claw is 50%. That is a Choice Band boost in power in exchange for being locked into the move for two to three rounds and being confused. I would use Outrage over Dragon Claw for the significant boost in power.
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        #3    
      Old June 6th, 2011 (8:43 PM).
      OneofFour OneofFour is offline
         
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        Electivire is just begging to catch a Thunderbolt off of Eelektross and then run amok, especially if he can catch Garchomp moving in. Is that worth making a bunch of changes for? Probably not. In general, though, I think Electric pokemon with decent movepools will give you trouble, especially should Garchomp fall or be trapped Outraging on some troublesome steel type.

        I like the less common pokemon choices, though that means your play is probably going to have to be even more refined to pull it off, as these pokemon are, and I'm sure someone can come in and tell you more specifically, outclassed by others. A quick example, since I thought of it: Forretress in the lead role allows you to lay the same hazards, but with rapid spin support to protect Gyarados from SR, which can become a real pain for him, while you have his fire weakness very well covered.

        Hearts for the Absorb Bulb Sceptile, a set I had not thought of, and would love to try.
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          #4    
        Old June 6th, 2011 (8:54 PM). Edited June 6th, 2011 by altaria221.
        altaria221's Avatar
        altaria221 altaria221 is offline
           
          Join Date: May 2009
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          Thanks for the input guys :D

          @Drakow-yeah, i've been using Outrage, i was just curious if Dragon Claw might be better, but i think i'll stick with the Outrage.

          @OneofFour-how often do we see E-vire? and if he does get a speed boost, he still can't outspeed Scarf Chomp. And Forretress, hmmmmm, i'll give it some thought, thanks a ton!

          Can i get a good EV spread for Forretress? i've never really used one
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