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Tool [Release] AdvanceMap 1.95 Open Beta

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  #126    
Old June 28th, 2011 (9:45 AM). Edited June 28th, 2011 by demondismon.
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    i like the map connections its great..... however i dont like how many buttons are on this i like a-map 1.92 better however if a-map1.92 had the same connection setup i would be in love with it :D and by to many buttons im talking about theese i dont like those...plus it wont load any rom on my comp
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      #127    
    Old June 30th, 2011 (7:31 PM). Edited June 30th, 2011 by xcan.
    xcan xcan is offline
       
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      i want to make a chinese language files..

      Sprache=Chinese will be better than Sprache=简体中文
      or we can not use the language(WIN7 32bit)
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        #128    
      Old June 30th, 2011 (10:13 PM).
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      Tranitar Tranitar is offline
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        Quote:
        Originally Posted by agentgeo View Post


        On the menu, go to Settings>Choose script editor. When you've chosen it, it will ask a yes or no question. XSE can be either, PKSV is no.
        Okay yes I got that but now it tells me to save it as an .rbc file... where do i save it at and as what?
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          #129    
        Old June 30th, 2011 (11:41 PM).
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        demondismon demondismon is offline
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          Quote:
          Originally Posted by Tranitar View Post
          Okay yes I got that but now it tells me to save it as an .rbc file... where do i save it at and as what?
          dude you save it as whatever wherever it don't matter after you click the screwdriver making an x with the wrench.. and its in the game.if it goes back to the oirigin text then you messed up the script somewhere
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            #130    
          Old July 3rd, 2011 (6:36 PM). Edited July 4th, 2011 by Diegoisawesome.
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          I finally found the reason for the EFCreateErrors I was having!
          It's all because I added "1.95" to the folder name. Removed it, and it works fine now!

          EDIT: Never mind, it still is temperamental..
          Perhaps it's because there's a space in the folder path?
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            #131    
          Old July 4th, 2011 (10:14 AM).
          SoulBeat SoulBeat is offline
             
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            is the website/downloadlink down?
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              #132    
            Old July 4th, 2011 (10:17 AM).
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            Quote:
            Originally Posted by SoulBeat View Post
            is the website/downloadlink down?
            According to downforeveryoneorjustme.com, it is down.
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              #133    
            Old July 4th, 2011 (11:28 AM).
            jvpski3 jvpski3 is offline
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              I need help, please! Can you please put this on Megaupload? Please? Cause whenever I do http://amneu.no-ip.info it says ... 404 Error at Treeki DaTa base. Can you help me?
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                #134    
              Old July 5th, 2011 (6:03 AM).
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              Quote:
              Originally Posted by SoulBeat View Post
              is the website/downloadlink down?
              Quote:
              Originally Posted by Team Fail View Post


              According to downforeveryoneorjustme.com, it is down.
              Quote:
              Originally Posted by jvpski3 View Post
              I need help, please! Can you please put this on Megaupload? Please? Cause whenever I do http://amneu.no-ip.info it says ... 404 Error at Treeki DaTa base. Can you help me?
              For everyone that seems to be having a problem with the website, I too... am unable to enter the website. It comes up saying that it's not available, and that is more than likely to be due to the fact that the website's server is down wherever the website is hosted on. So I'm sure the website will come back up when Lu-Ho is aware of it. ;)

              Yet... still looking forward to the new Advance Map, even though it still is in beta, I'm sure the actual version will be released much later. Not meaning to make everyone feel impatient but it's always best to let anyone take their time in developing their tools. ^^
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                #135    
              Old July 5th, 2011 (11:21 AM).
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              LU-HO LU-HO is offline
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                Hello together

                The page and dodnload is up again.

                I forgot to confirm the no-ip.info links (i have to do each 60 days)

                greetz LU-HO

                @jvpski3:
                No they mustn't, it is not allowed to upload it anywhere (this is Part of end user Agreement of AdvanceMap)

                PS: My Page is also awaylable under(with Mirror Downloadlinks):
                http://luho.lvps83-169-42-20.dedicated.hosteurope.de/
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                Hello out there, you perhaps notice already, I'm no longer active in RomHacking.


                It's finally here, AdvanceMap 1.95 (Open Beta).
                get it: [Release] AdvanceMap 1.95 Open Beta
                Questions about AdvanceMap, found bugs, problems on using it? => contact me.

                All versiones of Advance Map are available on ampage.no-ip.info.
                The newest version of AdvanceMap is AM 1.95 get it.

                Greetz goes to:
                Mastermind_X, Tutti, Scizz, Darkmaster01, Tauwasser, F-Zero, Jiggly, Filb, Lugia2000, Mulle, Philb, Jay, TraX, Spacy, Mikaron, Coolman, CrazyNebulak, Arty und Serwe.

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                  #136    
                Old July 5th, 2011 (12:59 PM).
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                  hey lu-oh i know this is off topic.. but can you show me how to make a programm like a-map?...back on topic can you please get ride of those buttons.. please
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                    #137    
                  Old July 6th, 2011 (11:35 AM).
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                  Andrew McKenzie Andrew McKenzie is offline
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                    To everyone complaining about the buttons, Lu-Ho is never going to remove them unless you actually provide some reasonable expanations as to why they needed to be removed.

                    Not liking them isn't exactly a valid reason.
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                      #138    
                    Old July 14th, 2011 (1:28 AM).
                    MattII MattII is offline
                       
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                      I don't know if I'm doing something wrong, but whenever I try to create a map for Emerald it always calls itself LITTLEROOT TOWN, and links its header stuff to Littleroot, which is kind of annoying since it means I'm stuck with tilesets 0 and 1.
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                        #139    
                      Old July 14th, 2011 (12:56 PM).
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                      LU-HO LU-HO is offline
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                        It is not possible to create new names.
                        so therefore each map is set to the first NameEntry.
                        you can choose the name (from the name list) you want in the header tab.
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                        Hello out there, you perhaps notice already, I'm no longer active in RomHacking.


                        It's finally here, AdvanceMap 1.95 (Open Beta).
                        get it: [Release] AdvanceMap 1.95 Open Beta
                        Questions about AdvanceMap, found bugs, problems on using it? => contact me.

                        All versiones of Advance Map are available on ampage.no-ip.info.
                        The newest version of AdvanceMap is AM 1.95 get it.

                        Greetz goes to:
                        Mastermind_X, Tutti, Scizz, Darkmaster01, Tauwasser, F-Zero, Jiggly, Filb, Lugia2000, Mulle, Philb, Jay, TraX, Spacy, Mikaron, Coolman, CrazyNebulak, Arty und Serwe.

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                          #140    
                        Old July 16th, 2011 (10:43 AM).
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                        WrathOfArceus WrathOfArceus is offline
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                          You should make it where you can insert new music to the maps.If it's possible
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                            #141    
                          Old July 23rd, 2011 (9:29 AM).
                          nimbo343 nimbo343 is offline
                             
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                            Okay, I'm pretty new to this whole ROM-editing, but on the older versions of Advancemap the script had six-ciphered offsets, whereas this has eight-ciphered and it's causing the ROM to crash ;/ I'm using PokeScript, so I don't know if that's where the problem is. Other than that, I love the new AM, and I haven't encountered other problems - awesome job
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                              #142    
                            Old July 23rd, 2011 (10:22 AM).
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                              Maybe you could make something to flip the bigger blocks in the block editor
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                                #143    
                              Old July 23rd, 2011 (12:08 PM).
                              Missingyep Missingyep is offline
                                 
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                                Some small GUI improvements to the "GreatBlock Pipette" would be nice.

                                I often find that once you've selected an area to copy, it's hard to line that up with existing terrain when pasting. (That is -- since the upper-left corner of the copy is anchored to the cursor, it's a bit hard to line up the right or bottom edges of the copied terrain with any existing terrain.)

                                A simple improvement would be to simply display a dashed-line border on the map, showing exactly where the copied terrain will be inserted if the user clicks. This would make it easier to line things up.

                                Aside from that and a few bugs (which I reported via e-mail), it's a great tool and I look forward to the next release.
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                                  #144    
                                Old July 25th, 2011 (7:29 PM).
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                                ThisIsNotJared ThisIsNotJared is offline
                                   
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                                  Thanks for giving us Advance Map! Your hard work allows us all to make great games with ease! Though one problem is that the offsets created by BufRite are two digits too short for the offsets needed for events in the newest version. It was perfect in 1.9.
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                                    #145    
                                  Old July 26th, 2011 (6:24 AM).
                                  Bananani Bananani is offline
                                     
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                                    Can anyone help me?
                                    When I open my AdvanceMap there is it tells me to choose language but there is none.
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                                      #146    
                                    Old August 2nd, 2011 (3:14 PM).
                                    Missingyep Missingyep is offline
                                       
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                                      Bug report: Wild Pokemon corruption on delete

                                      Deleting wild Pokemon encounter lists will corrupt them, making it impossible to edit wild data for that map. Easiest solution, I think, would be to remove the ability to delete these lists, instead requiring the user to set the encounter ratio to 0.

                                      Bug report: Map Connections are randomly corrupted

                                      Also, AM will randomly and unpredictably corrupt maps' Map Connections data. The corruption ranges from mild to major and can usually be repaired in a hex editor if one can find the problem. The corruption happens to random maps (not just the ones that have actually been edited). In some cases, it gets ridiculous; for example, I just finished removing 140MB of null data that AdvanceMap tacked onto the end of a ROM when it tried to edit a map's connections.

                                      Feature request: Error messages that are actually useful

                                      On a related note, improvements could be made in how AdvanceMap handles corrupted data in maps. Currently, you have to jump through hoops in order to find out what in a map was corrupted. It would be nice to see a useful error message when loading the map ("Map connections for ROUTE 21 are corrupt!") instead of a message that reveals almost nothing about what actually went wrong ("ERROR: (ENotAPointer) AdvanceMapError(5): The value at $352C84 is not a Pointer!").

                                      * * * * * * * * * *

                                      If anyone else is having problems with AdvanceMap corrupting data, then here's how to figure out where the damage happened. Note, you'll still need to find and repair/repoint the data with a hex editor to actually fix it:
                                      • Open AM. Load your ROM. Don't open any maps.
                                      • Open Map A.
                                      • If you see an error message, and if most of the tabs (i.e. "Wild Pokemon") don't do anything when clicked, then Map A is corrupted.
                                      • Open Map B, a non-corrupted map.
                                      • Open Map A again.
                                      • Check Map A's Wild Pokemon. If you see Map B's Wild Pokemon instead, then this is what got corrupted in Map A.
                                      • Check Map A's Map Connections. If you see Map B's Map Connections instead, then this is what got corrupted in Map A.
                                      • And so on and so forth for all other map data.
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                                        #147    
                                      Old August 6th, 2011 (8:16 AM). Edited August 6th, 2011 by SharpAceX.
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                                      SharpAceX SharpAceX is offline
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                                        Quote:
                                        Originally Posted by DavidJCobb View Post
                                        Bug report: Wild Pokemon corruption on delete
                                        I can confirm this. I broke a couple maps in my hack doing this without knowing. Anyways, I won't need to repoint/repair anything. I keep dozens of backs up so I'll just need to find the most recent without any wild Pokemon data changes, then re-do the changes on it.
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                                          #148    
                                        Old August 6th, 2011 (10:52 PM).
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                                        Terrac Terrac is offline
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                                          I know this is a really noob question (i'm a real noob with hacking and tools) but how do you turn off the annoying lines in advancemap? i'm sorry if this is in the wrong place too, like i said, i'm new to hacking and to pokecommunity as well.
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                                            #149    
                                          Old August 19th, 2011 (8:25 AM).
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                                          Hackmon Hackmon is offline
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                                            map connections are glitchy when I add a new map on to the left of pallet town and go right into the town then down to route 20 and when i go to route 1 suddenly im on the s.s.anne

                                            Also can you add a feature in world map editor to not only change the data but the picture too.
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                                              #150    
                                            Old August 21st, 2011 (2:17 PM).
                                            ShadowDevolpment ShadowDevolpment is offline
                                               
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                                              i need some advice.. i just downloaded the up-to-date version of Advance map, But the rom i have will not load up, and when looking closer it keeps asking for GBA roms,

                                              Can i not use NDS roms such as pokemon plat???

                                              if not is there a way i can get Tilesets i can use in AM as well as making my own Rom ????

                                              any help and i will be grateful
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